static void create() { ::create(); set_log_dir(ART_DIR_LOG); set_save_file(ART_DIR_VAR + "logd"); }
static void create() { ::create(); set_save_file(ART_DIR_VAR + "scored"); set_prefix("art_score_"); set_num_records(10); }
void create() { bboard::create(); set_attic_dir ("/d/Conf/data/attic") ; set_save_dir("/d/Conf/data") ; set_save_file("conf_A"); set_location("/d/Conf/room/room_A") ; set ("short.text", "Resolutions and Amendments Board") ; }
void create() { bboard::create(); set_attic_dir ("/d/TMI/data/attic") ; set_save_dir("/d/TMI/data") ; set_save_file("network"); set_location("/d/TMI/rooms/networkroom"); set ("short.text","The network board"); }
void create() { bboard::create(); set_attic_dir(BASE+"data/attic"); set_save_dir(BASE+"data"); set_save_file("MS"); set_location(FLOOR_1("entrance.c")); set("author", "cyanide"); set("short.text", "a brand new posting board"); }
void create() { monolith::create(); set_attic_dir("/d/Dark/data/attic"); set_save_dir("/d/Dark/data"); set_save_file("necro_board"); set_location("/d/Dark/Prime/wiz/necro_room"); set ("short.text", "Great Basalt Monolith"); set ("long.text", "this is a black monolith. You can post on it. For information on how to\n"+ "use it, type \"help monolith\".\n"); set("id",({ "monolith" }));
void setup() { set_light(50); set_theft_handler( HOSPITAL ); set_save_file("%savedir%/%N%bed4"); /* DESCRIPTIONS */ set_orientation(%orientation%); set_quit_handler(%out%); set_short("bedroom"); set_base_desc( "a small bedroom" ); add_surface( "floor", "finished pine board" ); add_surface( "ceiling", "plain plaster" ); add_surface( "%0% wall", "plain plaster" ); add_surface( "%2% wall", "plain plaster" ); add_surface( "%4% wall", "plain plaster" ); add_surface( "%6% wall", "plain plaster" ); /* EXITS */ add_exit( "%4%", PATH +"%N%landing2", "door" ); modify_exit("%4%", ({ "door short", "livingroom door" }));