static void othello_pre_open(void) { setup_game_panel(RS_GAME_OTHELLO, RS_GAME_CLASS, RS_GAME_BLACK, RS_GAME_WHITE); //Class = 1; BlackPoint = 2; WhitePoint = 2; othello_init(); update_status(Class, BlackPoint, WhitePoint); }
static void tetris_pre_open(void) { setup_game_panel(RS_GAME_TETRIS, RS_GAME_CLASS, RS_GAME_LINES, RS_GAME_SCORE); cyclic_tetris_def(); tetris_init(); Speed = 3; Erasered = 0; TotalMark = 0; update_status(Speed, Erasered, TotalMark); }