コード例 #1
0
void PaintLayerClipper::calculateClipRects(const ClipRectsContext& context, ClipRects& clipRects) const
{
    bool rootLayerScrolls = m_layoutObject.document().settings() && m_layoutObject.document().settings()->rootLayerScrolls();
    if (!m_layoutObject.layer()->parent() && !rootLayerScrolls) {
        // The root layer's clip rect is always infinite.
        clipRects.reset(LayoutRect(LayoutRect::infiniteIntRect()));
        return;
    }

    bool isClippingRoot = m_layoutObject.layer() == context.rootLayer;

    // For transformed layers, the root layer was shifted to be us, so there is no need to
    // examine the parent. We want to cache clip rects with us as the root.
    PaintLayer* parentLayer = !isClippingRoot ? m_layoutObject.layer()->parent() : 0;
    // Ensure that our parent's clip has been calculated so that we can examine the values.
    if (parentLayer) {
        // FIXME: Why don't we just call getClipRects here?
        if (context.usesCache() && parentLayer->clipper().cachedClipRects(context)) {
            clipRects = *parentLayer->clipper().cachedClipRects(context);
        } else {
            parentLayer->clipper().calculateClipRects(context, clipRects);
        }
    } else {
        clipRects.reset(LayoutRect(LayoutRect::infiniteIntRect()));
    }

    adjustClipRectsForChildren(m_layoutObject, clipRects);

    if ((m_layoutObject.hasOverflowClip() && shouldRespectOverflowClip(context)) || m_layoutObject.hasClip()) {
        // This offset cannot use convertToLayerCoords, because sometimes our rootLayer may be across
        // some transformed layer boundary, for example, in the PaintLayerCompositor overlapMap, where
        // clipRects are needed in view space.
        applyClipRects(context, m_layoutObject, roundedLayoutPoint(m_layoutObject.localToContainerPoint(FloatPoint(), context.rootLayer->layoutObject())), clipRects);
    }
}
コード例 #2
0
void PaintLayerClipper::calculateRects(const ClipRectsContext& context, const LayoutRect& paintDirtyRect, LayoutRect& layerBounds,
    ClipRect& backgroundRect, ClipRect& foregroundRect, const LayoutPoint* offsetFromRoot) const
{
    bool isClippingRoot = m_layoutObject.layer() == context.rootLayer;

    if (!isClippingRoot && m_layoutObject.layer()->parent()) {
        backgroundRect = backgroundClipRect(context);
        backgroundRect.move(context.subPixelAccumulation);
        backgroundRect.intersect(paintDirtyRect);
    } else {
        backgroundRect = paintDirtyRect;
    }

    foregroundRect = backgroundRect;

    LayoutPoint offset;
    if (offsetFromRoot)
        offset = *offsetFromRoot;
    else
        m_layoutObject.layer()->convertToLayerCoords(context.rootLayer, offset);
    layerBounds = LayoutRect(offset, LayoutSize(m_layoutObject.layer()->size()));

    // Update the clip rects that will be passed to child layers.
    if (m_layoutObject.hasOverflowClip() && shouldRespectOverflowClip(context)) {
        foregroundRect.intersect(toLayoutBox(m_layoutObject).overflowClipRect(offset, context.scrollbarRelevancy));
        if (m_layoutObject.style()->hasBorderRadius())
            foregroundRect.setHasRadius(true);

        // FIXME: Does not do the right thing with columns yet, since we don't yet factor in the
        // individual column boxes as overflow.

        // The LayoutView is special since its overflow clipping rect may be larger than its box rect (crbug.com/492871).
        LayoutRect layerBoundsWithVisualOverflow = m_layoutObject.isLayoutView() ? toLayoutView(m_layoutObject).viewRect() : toLayoutBox(m_layoutObject).visualOverflowRect();
        toLayoutBox(m_layoutObject).flipForWritingMode(layerBoundsWithVisualOverflow); // PaintLayer are in physical coordinates, so the overflow has to be flipped.
        layerBoundsWithVisualOverflow.moveBy(offset);
        backgroundRect.intersect(layerBoundsWithVisualOverflow);
    }

    // CSS clip (different than clipping due to overflow) can clip to any box, even if it falls outside of the border box.
    if (m_layoutObject.hasClip()) {
        // Clip applies to *us* as well, so go ahead and update the damageRect.
        LayoutRect newPosClip = toLayoutBox(m_layoutObject).clipRect(offset);
        backgroundRect.intersect(newPosClip);
        backgroundRect.setIsClippedByClipCss();
        foregroundRect.intersect(newPosClip);
        foregroundRect.setIsClippedByClipCss();
    }
}
コード例 #3
0
PaintLayerPainter::PaintResult PaintLayerPainter::paintLayerWithTransform(GraphicsContext* context, const PaintLayerPaintingInfo& paintingInfo, PaintLayerFlags paintFlags)
{
    TransformationMatrix layerTransform = m_paintLayer.renderableTransform(paintingInfo.globalPaintFlags());
    // If the transform can't be inverted, then don't paint anything.
    if (!layerTransform.isInvertible())
        return FullyPainted;

    // FIXME: We should make sure that we don't walk past paintingInfo.rootLayer here.
    // m_paintLayer may be the "root", and then we should avoid looking at its parent.
    PaintLayer* parentLayer = m_paintLayer.parent();

    ClipRect ancestorBackgroundClipRect;
    if (parentLayer) {
        // Calculate the clip rectangle that the ancestors establish.
        ClipRectsContext clipRectsContext(paintingInfo.rootLayer, (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : PaintingClipRects, IgnoreOverlayScrollbarSize);
        if (shouldRespectOverflowClip(paintFlags, m_paintLayer.layoutObject()) == IgnoreOverflowClip)
            clipRectsContext.setIgnoreOverflowClip();
        ancestorBackgroundClipRect = m_paintLayer.clipper().backgroundClipRect(clipRectsContext);
    }

    PaintLayer* paginationLayer = m_paintLayer.enclosingPaginationLayer();
    PaintLayerFragments fragments;
    if (paginationLayer) {
        // FIXME: This is a mess. Look closely at this code and the code in Layer and fix any
        // issues in it & refactor to make it obvious from code structure what it does and that it's
        // correct.
        ClipRectsCacheSlot cacheSlot = (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : PaintingClipRects;
        ShouldRespectOverflowClip respectOverflowClip = shouldRespectOverflowClip(paintFlags, m_paintLayer.layoutObject());
        // Calculate the transformed bounding box in the current coordinate space, to figure out
        // which fragmentainers (e.g. columns) we need to visit.
        LayoutRect transformedExtent = PaintLayer::transparencyClipBox(&m_paintLayer, paginationLayer, PaintLayer::PaintingTransparencyClipBox, PaintLayer::RootOfTransparencyClipBox, paintingInfo.subPixelAccumulation, paintingInfo.globalPaintFlags());
        // FIXME: we don't check if paginationLayer is within paintingInfo.rootLayer here.
        paginationLayer->collectFragments(fragments, paintingInfo.rootLayer, paintingInfo.paintDirtyRect, cacheSlot, IgnoreOverlayScrollbarSize, respectOverflowClip, 0, paintingInfo.subPixelAccumulation, &transformedExtent);
    } else {
        // We don't need to collect any fragments in the regular way here. We have already
        // calculated a clip rectangle for the ancestry if it was needed, and clipping this
        // layer is something that can be done further down the path, when the transform has
        // been applied.
        PaintLayerFragment fragment;
        fragment.backgroundRect = paintingInfo.paintDirtyRect;
        fragments.append(fragment);
    }

    bool needsScope = fragments.size() > 1;
    PaintResult result = FullyPainted;
    for (const auto& fragment : fragments) {
        Optional<ScopeRecorder> scopeRecorder;
        if (needsScope)
            scopeRecorder.emplace(*context);
        Optional<LayerClipRecorder> clipRecorder;
        if (parentLayer) {
            ClipRect clipRectForFragment(ancestorBackgroundClipRect);
            clipRectForFragment.moveBy(fragment.paginationOffset);
            clipRectForFragment.intersect(fragment.backgroundRect);
            if (clipRectForFragment.isEmpty())
                continue;
            if (needsToClip(paintingInfo, clipRectForFragment)) {
                if (m_paintLayer.layoutObject()->style()->position() != StaticPosition && clipRectForFragment.isClippedByClipCss())
                    UseCounter::count(m_paintLayer.layoutObject()->document(), UseCounter::ClipCssOfPositionedElement);
                clipRecorder.emplace(*context, *parentLayer->layoutObject(), DisplayItem::ClipLayerParent, clipRectForFragment, &paintingInfo, fragment.paginationOffset, paintFlags);
            }
        }
        if (paintFragmentByApplyingTransform(context, paintingInfo, paintFlags, fragment.paginationOffset) == MaybeNotFullyPainted)
            result = MaybeNotFullyPainted;
    }
    return result;
}
コード例 #4
0
ファイル: PaintLayerClipper.cpp プロジェクト: mirror/chromium
bool PaintLayerClipper::shouldClipOverflow(
    const ClipRectsContext& context) const {
  return (m_layer.layoutObject()->hasOverflowClip() ||
          m_layer.layoutObject()->styleRef().containsPaint()) &&
         shouldRespectOverflowClip(context);
}
コード例 #5
0
PaintLayerPainter::PaintResult PaintLayerPainter::paintLayerContentsInternal(GraphicsContext* context, const PaintLayerPaintingInfo& paintingInfoArg, PaintLayerFlags paintFlags, FragmentPolicy fragmentPolicy)
{
    ASSERT(m_paintLayer.isSelfPaintingLayer() || m_paintLayer.hasSelfPaintingLayerDescendant());
    ASSERT(!(paintFlags & PaintLayerAppliedTransform));

    bool isSelfPaintingLayer = m_paintLayer.isSelfPaintingLayer();
    bool isPaintingOverlayScrollbars = paintFlags & PaintLayerPaintingOverlayScrollbars;
    bool isPaintingScrollingContent = paintFlags & PaintLayerPaintingCompositingScrollingPhase;
    bool isPaintingCompositedForeground = paintFlags & PaintLayerPaintingCompositingForegroundPhase;
    bool isPaintingCompositedBackground = paintFlags & PaintLayerPaintingCompositingBackgroundPhase;
    bool isPaintingOverflowContents = paintFlags & PaintLayerPaintingOverflowContents;
    // Outline always needs to be painted even if we have no visible content. Also,
    // the outline is painted in the background phase during composited scrolling.
    // If it were painted in the foreground phase, it would move with the scrolled
    // content. When not composited scrolling, the outline is painted in the
    // foreground phase. Since scrolled contents are moved by paint invalidation in this
    // case, the outline won't get 'dragged along'.
    bool shouldPaintOutline = isSelfPaintingLayer && !isPaintingOverlayScrollbars
        && ((isPaintingScrollingContent && isPaintingCompositedBackground)
        || (!isPaintingScrollingContent && isPaintingCompositedForeground));
    bool shouldPaintContent = m_paintLayer.hasVisibleContent() && isSelfPaintingLayer && !isPaintingOverlayScrollbars;

    PaintResult result = FullyPainted;

    if (paintFlags & PaintLayerPaintingRootBackgroundOnly && !m_paintLayer.layoutObject()->isLayoutView() && !m_paintLayer.layoutObject()->isDocumentElement())
        return result;

    PaintLayerPaintingInfo paintingInfo = paintingInfoArg;

    // Ensure our lists are up-to-date.
    m_paintLayer.stackingNode()->updateLayerListsIfNeeded();

    LayoutPoint offsetFromRoot;
    m_paintLayer.convertToLayerCoords(paintingInfo.rootLayer, offsetFromRoot);

    if (m_paintLayer.compositingState() == PaintsIntoOwnBacking)
        offsetFromRoot.move(m_paintLayer.subpixelAccumulation());
    else
        offsetFromRoot.move(paintingInfo.subPixelAccumulation);

    LayoutRect bounds = m_paintLayer.physicalBoundingBox(offsetFromRoot);
    if (!paintingInfo.paintDirtyRect.contains(bounds))
        result = MaybeNotFullyPainted;

    LayoutRect rootRelativeBounds;
    bool rootRelativeBoundsComputed = false;

    if (paintingInfo.ancestorHasClipPathClipping && m_paintLayer.layoutObject()->style()->position() != StaticPosition)
        UseCounter::count(m_paintLayer.layoutObject()->document(), UseCounter::ClipPathOfPositionedElement);

    // These helpers output clip and compositing operations using a RAII pattern. Stack-allocated-varibles are destructed in the reverse order of construction,
    // so they are nested properly.
    ClipPathHelper clipPathHelper(context, m_paintLayer, paintingInfo, rootRelativeBounds, rootRelativeBoundsComputed, offsetFromRoot, paintFlags);

    Optional<CompositingRecorder> compositingRecorder;
    // Blending operations must be performed only with the nearest ancestor stacking context.
    // Note that there is no need to composite if we're painting the root.
    // FIXME: this should be unified further into PaintLayer::paintsWithTransparency().
    bool shouldCompositeForBlendMode = (!m_paintLayer.layoutObject()->isDocumentElement() || m_paintLayer.layoutObject()->isSVGRoot()) && m_paintLayer.stackingNode()->isStackingContext() && m_paintLayer.hasNonIsolatedDescendantWithBlendMode();
    if (shouldCompositeForBlendMode || m_paintLayer.paintsWithTransparency(paintingInfo.globalPaintFlags())) {
        FloatRect compositingBounds = FloatRect(m_paintLayer.paintingExtent(paintingInfo.rootLayer, paintingInfo.subPixelAccumulation, paintingInfo.globalPaintFlags()));
        compositingRecorder.emplace(*context, *m_paintLayer.layoutObject(),
            WebCoreCompositeToSkiaComposite(CompositeSourceOver, m_paintLayer.layoutObject()->style()->blendMode()),
            m_paintLayer.layoutObject()->opacity(), &compositingBounds);
    }

    PaintLayerPaintingInfo localPaintingInfo(paintingInfo);
    if (m_paintLayer.compositingState() == PaintsIntoOwnBacking)
        localPaintingInfo.subPixelAccumulation = m_paintLayer.subpixelAccumulation();

    PaintLayerFragments layerFragments;
    if (shouldPaintContent || shouldPaintOutline || isPaintingOverlayScrollbars) {
        // Collect the fragments. This will compute the clip rectangles and paint offsets for each layer fragment.
        ClipRectsCacheSlot cacheSlot = (paintFlags & PaintLayerUncachedClipRects) ? UncachedClipRects : PaintingClipRects;
        ShouldRespectOverflowClip respectOverflowClip = shouldRespectOverflowClip(paintFlags, m_paintLayer.layoutObject());
        if (fragmentPolicy == ForceSingleFragment)
            m_paintLayer.appendSingleFragmentIgnoringPagination(layerFragments, localPaintingInfo.rootLayer, localPaintingInfo.paintDirtyRect, cacheSlot, IgnoreOverlayScrollbarSize, respectOverflowClip, &offsetFromRoot, localPaintingInfo.subPixelAccumulation);
        else
            m_paintLayer.collectFragments(layerFragments, localPaintingInfo.rootLayer, localPaintingInfo.paintDirtyRect, cacheSlot, IgnoreOverlayScrollbarSize, respectOverflowClip, &offsetFromRoot, localPaintingInfo.subPixelAccumulation);
        if (shouldPaintContent) {
            // TODO(wangxianzhu): This is for old slow scrolling. Implement similar optimization for slimming paint v2.
            shouldPaintContent = atLeastOneFragmentIntersectsDamageRect(layerFragments, localPaintingInfo, paintFlags, offsetFromRoot);
            if (!shouldPaintContent)
                result = MaybeNotFullyPainted;
        }
    }

    bool selectionOnly = localPaintingInfo.globalPaintFlags() & GlobalPaintSelectionOnly;
    // If this layer's layoutObject is a child of the paintingRoot, we paint unconditionally, which
    // is done by passing a nil paintingRoot down to our layoutObject (as if no paintingRoot was ever set).
    // Else, our layout tree may or may not contain the painting root, so we pass that root along
    // so it will be tested against as we descend through the layoutObjects.
    LayoutObject* paintingRootForLayoutObject = 0;
    if (localPaintingInfo.paintingRoot && !m_paintLayer.layoutObject()->isDescendantOf(localPaintingInfo.paintingRoot))
        paintingRootForLayoutObject = localPaintingInfo.paintingRoot;

    { // Begin block for the lifetime of any filter.
        FilterPainter filterPainter(m_paintLayer, context, offsetFromRoot, layerFragments.isEmpty() ? ClipRect() : layerFragments[0].backgroundRect, localPaintingInfo, paintFlags,
            rootRelativeBounds, rootRelativeBoundsComputed);

        bool shouldPaintBackground = isPaintingCompositedBackground && shouldPaintContent && !selectionOnly;
        bool shouldPaintNegZOrderList = (isPaintingScrollingContent && isPaintingOverflowContents) || (!isPaintingScrollingContent && isPaintingCompositedBackground);
        bool shouldPaintOwnContents = isPaintingCompositedForeground && shouldPaintContent;
        bool shouldPaintNormalFlowAndPosZOrderLists = isPaintingCompositedForeground;
        bool shouldPaintOverlayScrollbars = isPaintingOverlayScrollbars;

        if (shouldPaintBackground) {
            paintBackgroundForFragments(layerFragments, context, paintingInfo.paintDirtyRect,
                localPaintingInfo, paintingRootForLayoutObject, paintFlags);
        }

        if (shouldPaintNegZOrderList) {
            if (paintChildren(NegativeZOrderChildren, context, paintingInfo, paintFlags) == MaybeNotFullyPainted)
                result = MaybeNotFullyPainted;
        }

        if (shouldPaintOwnContents) {
            paintForegroundForFragments(layerFragments, context, paintingInfo.paintDirtyRect,
                localPaintingInfo, paintingRootForLayoutObject, selectionOnly, paintFlags);
        }

        if (shouldPaintOutline)
            paintOutlineForFragments(layerFragments, context, localPaintingInfo, paintingRootForLayoutObject, paintFlags);

        if (shouldPaintNormalFlowAndPosZOrderLists) {
            if (paintChildren(NormalFlowChildren | PositiveZOrderChildren, context, paintingInfo, paintFlags) == MaybeNotFullyPainted)
                result = MaybeNotFullyPainted;
        }

        if (shouldPaintOverlayScrollbars)
            paintOverflowControlsForFragments(layerFragments, context, localPaintingInfo, paintFlags);
    } // FilterPainter block

    bool shouldPaintMask = (paintFlags & PaintLayerPaintingCompositingMaskPhase) && shouldPaintContent && m_paintLayer.layoutObject()->hasMask() && !selectionOnly;
    bool shouldPaintClippingMask = (paintFlags & PaintLayerPaintingChildClippingMaskPhase) && shouldPaintContent && !selectionOnly;

    if (shouldPaintMask)
        paintMaskForFragments(layerFragments, context, localPaintingInfo, paintingRootForLayoutObject, paintFlags);
    if (shouldPaintClippingMask) {
        // Paint the border radius mask for the fragments.
        paintChildClippingMaskForFragments(layerFragments, context, localPaintingInfo, paintingRootForLayoutObject, paintFlags);
    }

    m_paintLayer.setPreviousScrollOffsetAccumulationForPainting(paintingInfoArg.scrollOffsetAccumulation);

    return result;
}