コード例 #1
0
bool SendFile::send() {
	if (m_stream->isOpen()) {
		lockMutex();
		std::string data;
		int size = m_parent->getDataToSend(data);
		
		if (size != 0) {
			if (m_file.is_open()) {
				m_file.write(data.c_str(), size);
			}
		}
		unlockMutex();
		m_stream->recv(200);
	}
	if (shouldStop() || !m_stream->isOpen()) {
		m_file.close();
		return false;
	}
	return true;
}
コード例 #2
0
AlgorithmStatus AccumulatorAlgorithm::process() {
  EXEC_DEBUG("process()");
  AlgorithmStatus status = acquireData();

  if (status == OK) {
    consume();
    releaseData();

    return OK;
  }

  // status != SYNC_OK: we couldn't acquire a sufficient number of tokens...

  // if we're not yet at the end of the stream, just return and wait for more
  if (!shouldStop()) return status; // most likely NO_INPUT


  // we are at the end of the stream, we need to work with what's available
  int available = _inputStream->available();
  EXEC_DEBUG("EOS; there are " << available << " available tokens left");

  if (available > 0) {
    _inputStream->setAcquireSize(available);
    _inputStream->setReleaseSize(available);

    status = acquireData();
    if (status != OK) {
      throw EssentiaException("Accumulator EOS internal scheduling error...");
    }

    // consume our very last tokens
    consume();
    releaseData();
  }

  // and now the big moment we've been waiting for all the time! All the tokens
  // from the input stream have been consumed, it is time to output our final result
  finalProduce();

  return FINISHED; // yes we produced something, and we're done!
}
コード例 #3
0
AlgorithmStatus AfterMaxToBeforeMaxEnergyRatio::process() {
  // TODO: can be optimized with a lookup on _pitch.available() (similar to poolstorage & vectorinput)
  while (_pitch.acquire(1)) {
    _accu.push_back(_pitch.firstToken());
    _pitch.release(1);
  }

  if (!shouldStop()) return NO_INPUT;

  // this should go into the constructor
  standard::Algorithm* afterMaxToBeforeMaxEnergyRatio = standard::AlgorithmFactory::create("AfterMaxToBeforeMaxEnergyRatio");
  Real ratio = 0;
  afterMaxToBeforeMaxEnergyRatio->input("pitch").set(_accu);
  afterMaxToBeforeMaxEnergyRatio->output("afterMaxToBeforeMaxEnergyRatio").set(ratio);
  afterMaxToBeforeMaxEnergyRatio->compute();
  delete afterMaxToBeforeMaxEnergyRatio;

  _afterMaxToBeforeMaxEnergyRatio.push(ratio);

  return FINISHED;
}
コード例 #4
0
ファイル: ModelBaker.cpp プロジェクト: ZappoMan/hifi
void ModelBaker::checkIfTexturesFinished() {
    // check if we're done everything we need to do for this model
    // and emit our finished signal if we're done

    if (_bakingTextures.isEmpty()) {
        if (shouldStop()) {
            // if we're checking for completion but we have errors
            // that means one or more of our texture baking operations failed

            if (_pendingErrorEmission) {
                setIsFinished(true);
            }

            return;
        } else {
            qCDebug(model_baking) << "Finished baking, emitting finished" << _modelURL;

            setIsFinished(true);
        }
    }
}
コード例 #5
0
ファイル: GVNS.cpp プロジェクト: stefanhepp/hot-sastp
void GVNS::run()
{
    unsigned k;
    double deltaSatisfaction;
    
    start();
    
    do { 
	k = 0;
	
	bool printStep = env.setPrintSteps(false);
	double prevSatisfaction = instance.getTotalSatisfaction();
	
	do {
	    
	    // Shaking: generate x' from N_k(x)
	    Instance shaken = instance;
	    neighborhoods[k]->performStep(shaken, Config::SF_RANDOM, true);
	    
	    // x' = VND(x')
	    vnd.reset(shaken);
	    vnd.run();
	    
	    // check for improvement, otherwise increase GVNS neighborhood
	    if (vnd.getInstance().getTotalSatisfaction() > instance.getTotalSatisfaction()) {
		instance = vnd.getInstance();
		k = 0;
	    } else {
		k = k + 1;
	    }
	    
	} while (k < neighborhoods.size());
	
	deltaSatisfaction = instance.getTotalSatisfaction() - prevSatisfaction;
	
	env.setPrintSteps(printStep);
	env.printStepResult(instance);
	
    } while (!shouldStop(deltaSatisfaction));
}
コード例 #6
0
AlgorithmStatus ChordsDescriptors::process() {
  // this could be implemented as a composite, but it is kept like this for
  // historical and demonstrations reasons
  while (_chords.acquire(1)) {
    _accu.push_back(*(std::string*)_chords.getFirstToken());
    _chords.release(1);
  }

  if (!shouldStop()) return PASS;

  // make sure we have one value for key and scale
  if (!_key.acquire(1) || !_scale.acquire(1)) {
    return NO_INPUT;
  }

  standard::Algorithm* algo = _chordsAlgo;
  string key = *(string*)_key.getFirstToken();
  string scale = *(string*)_scale.getFirstToken();
  vector<Real> chordsHist;
  Real cnr, ccr;
  string ckey, cscale;

  algo->input("chords").set(_accu);
  algo->input("key").set(key);
  algo->input("scale").set(scale);
  algo->output("chordsHistogram").set(chordsHist);
  algo->output("chordsNumberRate").set(cnr);
  algo->output("chordsChangesRate").set(ccr);
  algo->output("chordsKey").set(ckey);
  algo->output("chordsScale").set(cscale);
  algo->compute();

  _chordsHistogram.push(chordsHist);
  _chordsNumberRate.push(cnr);
  _chordsChangesRate.push(ccr);
  _chordsKey.push(ckey);
  _chordsScale.push(cscale);

  return FINISHED;
}
コード例 #7
0
void
SegmentFetcher::afterNackReceivedCb(const Interest& origInterest, const lp::Nack& nack,
                                    const weak_ptr<SegmentFetcher>& weakSelf)
{
  if (shouldStop(weakSelf))
    return;

  afterSegmentNacked();

  BOOST_ASSERT(m_nSegmentsInFlight > 0);
  m_nSegmentsInFlight--;

  switch (nack.getReason()) {
    case lp::NackReason::DUPLICATE:
    case lp::NackReason::CONGESTION:
      afterNackOrTimeout(origInterest);
      break;
    default:
      signalError(NACK_ERROR, "Nack Error");
      break;
  }
}
コード例 #8
0
void
SegmentFetcher::afterSegmentReceivedCb(const Interest& origInterest, const Data& data,
                                       const weak_ptr<SegmentFetcher>& weakSelf)
{
  if (shouldStop(weakSelf))
    return;

  BOOST_ASSERT(m_nSegmentsInFlight > 0);
  m_nSegmentsInFlight--;

  name::Component currentSegmentComponent = data.getName().get(-1);
  if (!currentSegmentComponent.isSegment()) {
    return signalError(DATA_HAS_NO_SEGMENT, "Data Name has no segment number");
  }

  uint64_t currentSegment = currentSegmentComponent.toSegment();

  // The first received Interest could have any segment ID
  std::map<uint64_t, PendingSegment>::iterator pendingSegmentIt;
  if (m_receivedSegments.size() > 0) {
    pendingSegmentIt = m_pendingSegments.find(currentSegment);
  }
  else {
    pendingSegmentIt = m_pendingSegments.begin();
  }

  if (pendingSegmentIt == m_pendingSegments.end()) {
    return;
  }

  pendingSegmentIt->second.timeoutEvent.cancel();

  afterSegmentReceived(data);

  m_validator.validate(data,
                       bind(&SegmentFetcher::afterValidationSuccess, this, _1, origInterest,
                            pendingSegmentIt, weakSelf),
                       bind(&SegmentFetcher::afterValidationFailure, this, _1, _2, weakSelf));
}
コード例 #9
0
ファイル: audioloader.cpp プロジェクト: ShreyDutta/essentia
AlgorithmStatus AudioLoader::process() {
    if (!parameter("filename").isConfigured()) {
        throw EssentiaException("AudioLoader: Trying to call process() on an AudioLoader algo which hasn't been correctly configured.");
    }

    // read frames until we get a good one
    do {
        int result = av_read_frame(_demuxCtx, &_packet);
        //E_DEBUG(EAlgorithm, "AudioLoader: called av_read_frame(), got result = " << result);

        if (result != 0) {
            shouldStop(true);
            flushPacket();
            closeAudioFile();
            return FINISHED;
        }
    } while (_packet.stream_index != _streamIdx);

    decodePacket();
    copyFFmpegOutput();

    return OK;
}
コード例 #10
0
ファイル: key.cpp プロジェクト: spherepeer/essentia
AlgorithmStatus Key::process() {
  if (!shouldStop()) return PASS;

  const vector<vector<Real> >& hpcpKey = _pool.value<vector<vector<Real> > >("internal.hpcp");
  vector<Real> hpcpAverage = meanFrames(hpcpKey);
  string key;
  string scale;
  Real strength;
  Real firstToSecondRelativeStrength;
  _keyAlgo->configure("profileType", "temperley");
  _keyAlgo->input("pcp").set(hpcpAverage);
  _keyAlgo->output("key").set(key);
  _keyAlgo->output("scale").set(scale);
  _keyAlgo->output("strength").set(strength);
  _keyAlgo->output("firstToSecondRelativeStrength").set(firstToSecondRelativeStrength);
  _keyAlgo->compute();

  _key.push(key);
  _scale.push(scale);
  _strength.push(strength);

  return FINISHED;
}
コード例 #11
0
ファイル: ModelBaker.cpp プロジェクト: ZappoMan/hifi
void ModelBaker::handleBakedTexture() {
    TextureBaker* bakedTexture = qobject_cast<TextureBaker*>(sender());
    qDebug() << "Handling baked texture" << bakedTexture->getTextureURL();

    // make sure we haven't already run into errors, and that this is a valid texture
    if (bakedTexture) {
        if (!shouldStop()) {
            if (!bakedTexture->hasErrors()) {
                if (!_originalOutputDir.isEmpty()) {
                    // we've been asked to make copies of the originals, so we need to make copies of this if it is a linked texture

                    // use the path to the texture being baked to determine if this was an embedded or a linked texture

                    // it is embeddded if the texure being baked was inside a folder with the name of the model
                    // since that is the fake URL we provide when baking external textures

                    if (!_modelURL.isParentOf(bakedTexture->getTextureURL())) {
                        // for linked textures we want to save a copy of original texture beside the original model

                        qCDebug(model_baking) << "Saving original texture for" << bakedTexture->getTextureURL();

                        // check if we have a relative path to use for the texture
                        auto relativeTexturePath = texturePathRelativeToModel(_modelURL, bakedTexture->getTextureURL());

                        QFile originalTextureFile{
                            _originalOutputDir + "/" + relativeTexturePath + bakedTexture->getTextureURL().fileName()
                        };

                        if (relativeTexturePath.length() > 0) {
                            // make the folders needed by the relative path
                        }

                        if (originalTextureFile.open(QIODevice::WriteOnly) && originalTextureFile.write(bakedTexture->getOriginalTexture()) != -1) {
                            qCDebug(model_baking) << "Saved original texture file" << originalTextureFile.fileName()
                                << "for" << _modelURL;
                        } else {
                            handleError("Could not save original external texture " + originalTextureFile.fileName()
                                        + " for " + _modelURL.toString());
                            return;
                        }
                    }
                }


                // now that this texture has been baked and handled, we can remove that TextureBaker from our hash
                _bakingTextures.remove(bakedTexture->getTextureURL());

                checkIfTexturesFinished();
            } else {
                // there was an error baking this texture - add it to our list of errors
                _errorList.append(bakedTexture->getErrors());

                // we don't emit finished yet so that the other textures can finish baking first
                _pendingErrorEmission = true;

                // now that this texture has been baked, even though it failed, we can remove that TextureBaker from our list
                _bakingTextures.remove(bakedTexture->getTextureURL());

                // abort any other ongoing texture bakes since we know we'll end up failing
                for (auto& bakingTexture : _bakingTextures) {
                    bakingTexture->abort();
                }

                checkIfTexturesFinished();
            }
        } else {
            // we have errors to attend to, so we don't do extra processing for this texture
            // but we do need to remove that TextureBaker from our list
            // and then check if we're done with all textures
            _bakingTextures.remove(bakedTexture->getTextureURL());

            checkIfTexturesFinished();
        }
    }
}
コード例 #12
0
ファイル: FilterPlugin.cpp プロジェクト: KDE/kwave
//***************************************************************************
void Kwave::FilterPlugin::run(QStringList params)
{
    Kwave::UndoTransactionGuard *undo_guard = 0;
    m_pause = false;

    if (!interpreteParameters(params)) m_params = params;

    sample_index_t first, last;
    QList<unsigned int> tracks;
    selection(&tracks, &first, &last, true);

    // switch to interactive mode in pre-listen mode
    Kwave::StreamObject::setInteractive(m_listen);

    // create all objects
    Kwave::MultiTrackReader source(
	(m_listen) ? Kwave::FullSnapshot : Kwave::SinglePassForward,
	signalManager(), tracks, first, last);

    Kwave::SampleSource *filter = createFilter(tracks.count());
    Q_ASSERT(filter);

    if (m_listen) {
	// pre-listen mode
	Q_ASSERT(m_sink);
    } else {
	// normal mode, with undo
	undo_guard = new(std::nothrow)
	    Kwave::UndoTransactionGuard(*this, actionName());
	Q_ASSERT(undo_guard);
	if (!undo_guard) {
	    if (filter) delete filter;
	    Kwave::StreamObject::setInteractive(false);
	    return;
	}
	m_sink = new(std::nothrow) MultiTrackWriter(signalManager(), tracks,
	    Kwave::Overwrite, first, last);
	Q_ASSERT(m_sink);
    }
    if (!filter || !m_sink || m_sink->done()) {
	if (filter)     delete filter;
	if (undo_guard) delete undo_guard;
	if (m_sink)     delete m_sink;
	m_sink = 0;
	Kwave::StreamObject::setInteractive(false);
	return;
    }

    // set up the progress dialog when in processing (not pre-listen) mode
    if (!m_listen) {
	connect(&source, SIGNAL(progress(qreal)),
		this,    SLOT(updateProgress(qreal)),
		Qt::BlockingQueuedConnection);
    }

    // force initial update of the filter settings
    updateFilter(filter, true);

    // connect them
    Kwave::connect(source,  SIGNAL(output(Kwave::SampleArray)),
                   *filter, SLOT(input(Kwave::SampleArray)));
    Kwave::connect(*filter, SIGNAL(output(Kwave::SampleArray)),
                   *m_sink, SLOT(input(Kwave::SampleArray)));

    // transport the samples
    while (!shouldStop() && (!source.done() || m_listen)) {
	// process one step
	source.goOn();
	filter->goOn();

	// watch out for changed parameters when in
	// pre-listen mode
	if (m_listen && paramsChanged()) {
	    updateFilter(filter);
        }

	if (m_listen && source.done()) {
	    // start the next loop
	    source.reset();
	    continue;
	}

	// this lets the process wait if the user pressed cancel
	// and the confirm_cancel dialog is active
	while (m_pause && !shouldStop())
	    sleep(1);
    }

    // cleanup
    if (filter)     delete filter;
    if (m_sink)     delete m_sink;
    m_sink = 0;
    if (undo_guard) delete undo_guard;

    m_pause  = false;
    m_listen = false;

    Kwave::StreamObject::setInteractive(false);
}
コード例 #13
0
ファイル: ModelBaker.cpp プロジェクト: AndrewMeadows/hifi
void ModelBaker::bakeSourceCopy() {
    QFile modelFile(_originalOutputModelPath);
    if (!modelFile.open(QIODevice::ReadOnly)) {
        handleError("Error opening " + _originalOutputModelPath + " for reading");
        return;
    }
    hifi::ByteArray modelData = modelFile.readAll();

    std::vector<hifi::ByteArray> dracoMeshes;
    std::vector<std::vector<hifi::ByteArray>> dracoMaterialLists; // Material order for per-mesh material lookup used by dracoMeshes

    {
        auto serializer = DependencyManager::get<ModelFormatRegistry>()->getSerializerForMediaType(modelData, _modelURL, "");
        if (!serializer) {
            handleError("Could not recognize file type of model file " + _originalOutputModelPath);
            return;
        }
        hifi::VariantHash serializerMapping = _mapping;
        serializerMapping["combineParts"] = true; // set true so that OBJSerializer reads material info from material library
        serializerMapping["deduplicateIndices"] = true; // Draco compression also deduplicates, but we might as well shave it off to save on some earlier processing (currently FBXSerializer only)
        hfm::Model::Pointer loadedModel = serializer->read(modelData, serializerMapping, _modelURL);

        // Temporarily support copying the pre-parsed node from FBXSerializer, for better performance in FBXBaker
        // TODO: Pure HFM baking
        std::shared_ptr<FBXSerializer> fbxSerializer = std::dynamic_pointer_cast<FBXSerializer>(serializer);
        if (fbxSerializer) {
            qCDebug(model_baking) << "Parsing" << _modelURL;
            _rootNode = fbxSerializer->_rootNode;
        }

        baker::Baker baker(loadedModel, serializerMapping, _mappingURL);
        auto config = baker.getConfiguration();
        // Enable compressed draco mesh generation
        config->getJobConfig("BuildDracoMesh")->setEnabled(true);
        // Do not permit potentially lossy modification of joint data meant for runtime
        ((PrepareJointsConfig*)config->getJobConfig("PrepareJoints"))->passthrough = true;
    
        // Begin hfm baking
        baker.run();

        _hfmModel = baker.getHFMModel();
        _materialMapping = baker.getMaterialMapping();
        dracoMeshes = baker.getDracoMeshes();
        dracoMaterialLists = baker.getDracoMaterialLists();
    }

    // Do format-specific baking
    bakeProcessedSource(_hfmModel, dracoMeshes, dracoMaterialLists);

    if (shouldStop()) {
        return;
    }

    if (!_hfmModel->materials.isEmpty()) {
        _materialBaker = QSharedPointer<MaterialBaker>(
            new MaterialBaker(_modelURL.fileName(), true, _bakedOutputDir),
            &MaterialBaker::deleteLater
        );
        _materialBaker->setMaterials(_hfmModel->materials, _modelURL.toString());
        connect(_materialBaker.data(), &MaterialBaker::finished, this, &ModelBaker::handleFinishedMaterialBaker);
        _materialBaker->bake();
    } else {
        bakeMaterialMap();
    }
}
コード例 #14
0
void
SegmentFetcher::afterValidationSuccess(const Data& data, const Interest& origInterest,
                                       std::map<uint64_t, PendingSegment>::iterator pendingSegmentIt,
                                       const weak_ptr<SegmentFetcher>& weakSelf)
{
  if (shouldStop(weakSelf))
    return;

  // We update the last receive time here instead of in the segment received callback so that the
  // transfer will not fail to terminate if we only received invalid Data packets.
  m_timeLastSegmentReceived = time::steady_clock::now();

  m_nReceived++;

  // It was verified in afterSegmentReceivedCb that the last Data name component is a segment number
  uint64_t currentSegment = data.getName().get(-1).toSegment();
  // Add measurement to RTO estimator (if not retransmission)
  if (pendingSegmentIt->second.state == SegmentState::FirstInterest) {
    m_rttEstimator.addMeasurement(m_timeLastSegmentReceived - pendingSegmentIt->second.sendTime,
                                  std::max<int64_t>(m_nSegmentsInFlight + 1, 1));
  }

  // Remove from pending segments map
  m_pendingSegments.erase(pendingSegmentIt);

  // Copy data in segment to temporary buffer
  auto receivedSegmentIt = m_receivedSegments.emplace(std::piecewise_construct,
                                                      std::forward_as_tuple(currentSegment),
                                                      std::forward_as_tuple(data.getContent().value_size()));
  std::copy(data.getContent().value_begin(), data.getContent().value_end(),
            receivedSegmentIt.first->second.begin());
  m_nBytesReceived += data.getContent().value_size();
  afterSegmentValidated(data);

  if (data.getFinalBlock()) {
    if (!data.getFinalBlock()->isSegment()) {
      return signalError(FINALBLOCKID_NOT_SEGMENT,
                         "Received FinalBlockId did not contain a segment component");
    }

    if (data.getFinalBlock()->toSegment() + 1 != static_cast<uint64_t>(m_nSegments)) {
      m_nSegments = data.getFinalBlock()->toSegment() + 1;
      cancelExcessInFlightSegments();
    }
  }

  if (m_receivedSegments.size() == 1) {
    m_versionedDataName = data.getName().getPrefix(-1);
    if (currentSegment == 0) {
      // We received the first segment in response, so we can increment the next segment number
      m_nextSegmentNum++;
    }
  }

  if (m_highData < currentSegment) {
    m_highData = currentSegment;
  }

  if (data.getCongestionMark() > 0 && !m_options.ignoreCongMarks) {
    windowDecrease();
  }
  else {
    windowIncrease();
  }

  fetchSegmentsInWindow(origInterest);
}
コード例 #15
0
ファイル: trimmer.cpp プロジェクト: Aldor007/essentia
AlgorithmStatus Trimmer::process() {
  EXEC_DEBUG("process()");

  if ((_consumed < _startIndex) && (_consumed + _preferredSize > _startIndex)) {
    _input.setAcquireSize(_startIndex - _consumed);
    _input.setReleaseSize(_startIndex - _consumed);
  }

  if (_consumed == _startIndex) {
    _input.setAcquireSize(_preferredSize);
    _input.setReleaseSize(_preferredSize);
  }

  AlgorithmStatus status = acquireData();

  if (status != OK) {
    // if status == NO_OUTPUT, we should temporarily stop the framecutter,
    // return from this function so its dependencies can process the frames,
    // and reschedule the framecutter to run when all this is done.
    if (status == NO_OUTPUT) {
      EXEC_DEBUG("no more output available for trimmer; mark it for rescheduling and return");
      //_reschedule = true;
      return NO_OUTPUT; // if the buffer is full, we need to have produced something!
    }

    // if shouldStop is true, that means there is no more audio, so we need
    // to take what's left to fill in the output buffer
    if (!shouldStop()) return NO_INPUT;

    int available = input("signal").available();
    EXEC_DEBUG("Frame could not be fully acquired. Next frame will be incomplete");
    EXEC_DEBUG("There are " << available << " available tokens");
    if (available == 0) {
      shouldStop(true);
      return NO_INPUT;
    }

    _input.setAcquireSize(available);
    _input.setReleaseSize(available);
    _output.setAcquireSize(available);
    _output.setReleaseSize(available);
    _preferredSize = available;
    return process();
  }

  EXEC_DEBUG("data acquired");


  // get the audio input and copy it to the output
  const vector<Real>& input = _input.tokens();
  vector<Real>& output = _output.tokens();


  if (_consumed >= _startIndex && _consumed < _endIndex) {
    assert(input.size() == output.size());
    int howMany = min((long long)input.size(), _endIndex - _consumed);
    fastcopy(output.begin(), input.begin(), howMany);

    _output.setReleaseSize(howMany);
  }
  else {
    _output.setReleaseSize(0);
  }

  EXEC_DEBUG("produced frame");

  _consumed += _input.releaseSize();

  // optimization: we should also tell the parent (most of the time an
  // audio loader) to also stop, to avoid decoding an entire mp3 when only
  // 10 seconds are needed
  if (_consumed >= _endIndex) {
    // FIXME: does still still work with the new composites?
    shouldStop(true);
    const_cast<SourceBase*>(_input.source())->parent()->shouldStop(true);
  }


  EXEC_DEBUG("releasing");
  releaseData();
  EXEC_DEBUG("released");

  return OK;
}
コード例 #16
0
ファイル: audioonsetsmarker.cpp プロジェクト: MTG/essentia
AlgorithmStatus AudioOnsetsMarker::process() {
  EXEC_DEBUG("process()");
  AlgorithmStatus status = acquireData();
  EXEC_DEBUG("data acquired");

  if (status != OK) {
    if (!shouldStop()) return status;

    int available = input("signal").available();
    if (available == 0) return FINISHED;

    // otherwise, there's still some audio we can gobble up
    input("signal").setAcquireSize(available);
    input("signal").setReleaseSize(available);
    output("signal").setAcquireSize(available);
    output("signal").setReleaseSize(available);

    return CONTINUE;
  }

  const vector<Real>& input = _input.tokens();
  vector<Real>& output = _output.tokens();

  assert(output.size() == input.size());

  Real out = 0;
  for (int i=0; i<int(input.size()); i++) {
    if (_onsetIdx >= (int)_onsets.size()) {
      out = 0.5*input[i];
    }
    else {
      if (_processedSamples >= int(_onsets[_onsetIdx]) &&
          _processedSamples <= int(_onsets[_onsetIdx] + _burst.size())) {
        // check whether next onset is closer than noise.size():
        if (_onsetIdx < (int)_onsets.size()-1) {
          if (_processedSamples == int(_onsets[_onsetIdx+1])) {
            _burstIdx = 0;
            //cout << "onsetsmarker processing onset: " << _onsetIdx << "/" << _onsets.size() << " at " << _onsets[_onsetIdx]/_sampleRate  << " processedSamples: " << _processedSamples/_sampleRate << endl;
            _onsetIdx++;
            while (_onsetIdx < (int)_onsets.size() && _processedSamples > _onsets[_onsetIdx]) {
              _onsetIdx++;
            }
          }
        }
        out = 0.5*(input[i]+_burst[_burstIdx++]);
        if (_burstIdx >= (int)_burst.size()) {
          _burstIdx = 0;
          //cout << "onsetsmarker processing onset: " << _onsetIdx << "/" << _onsets.size() << " at " << _onsets[_onsetIdx]/_sampleRate  << " processedSamples: " << _processedSamples/_sampleRate << endl;
          _onsetIdx++;
          while (_onsetIdx < (int)_onsets.size() && _processedSamples > _onsets[_onsetIdx]) {
            _onsetIdx++;
          }
        }
      }
      else {
        out = 0.5*input[i];
      }
    }
    output[i] = out;
    _processedSamples++;
    //cout << "onsetIdx: " << _onsetIdx << " pos: " << _onsets[_onsetIdx] << "onsetsSize: " << _onsets.size() <<  " processedSamples: " << _processedSamples << endl;
  }

  EXEC_DEBUG("releasing");
  releaseData();
  EXEC_DEBUG("released");

  return OK;
}
コード例 #17
0
ファイル: sbd.policy.c プロジェクト: spandon/openlava
static void
tryStop (char *myhostnm, struct hostLoad *myload)
{
    static char fname[] = "tryStop";
    struct jobCard *jobCard, *next;
    int reasons, subreasons, stopmore = FALSE;
    static int errCount = 0, lastTryStopTime = 0;

    if (now - lastTryStopTime < sbdSleepTime) {

        return;
    }
    lastTryStopTime = now;

    for (jobCard = jobQueHead->forw; jobCard != jobQueHead; jobCard = next) {
        next = jobCard->forw;

	if (jobCard->jobSpecs.numToHosts == 1) {

            if  ((jobCard->jobSpecs.jStatus & JOB_STAT_RUN)
                && (now >= jobCard->jobSpecs.startTime + sbdSleepTime)
                && shouldStop (myload, jobCard, &reasons, &subreasons, 1, &stopmore)) {


    	        jobSuspendAction (jobCard, SIG_SUSP_LOAD, reasons, subreasons);
	        if (stopmore)
                    continue;
                else
	            return;
	    }
	} else {
	    struct hostLoad *load;
            int numh;
            struct nameList *hostList;

            numh = jobCard->jobSpecs.numToHosts;
            hostList = lsb_compressStrList(jobCard->jobSpecs.toHosts, numh);
            numh = hostList->listSize;



           if (hostList->listSize == 1) {
               load = myload;
           } else {
                load = ls_loadofhosts ("-", &numh, EFFECTIVE, 0,
                                    hostList->names, hostList->listSize);
           }

	    if (load == NULL) {
                if (errCount < 3)
		    ls_syslog(LOG_ERR, I18N_JOB_FAIL_S_MM, fname,
			      lsb_jobid2str(jobCard->jobSpecs.jobId),
			      "ls_loadofhosts");
		errCount++;
                if (lserrno == LSE_LIM_BADHOST)
                    relife();
		if (lserrno == LSE_BAD_XDR)
	            relife();
		if (lserrno == LSE_LIM_DOWN || lserrno == LSE_TIME_OUT)
		    myStatus |= NO_LIM;
		continue;
	    } else {
                errCount = 0;
		myStatus = 0;
            }

	    if ((jobCard->jobSpecs.jStatus & JOB_STAT_RUN)
                && now >= jobCard->jobSpecs.startTime + sbdSleepTime) {
		if (shouldStop (load, jobCard, &reasons, &subreasons, numh, &stopmore)) {

                    jobSuspendAction (jobCard, SIG_SUSP_LOAD, reasons, subreasons);
                    if (stopmore)
		        break;
                    else
		        return;
		}
            }
        }
    }
    return;

}
コード例 #18
0
ファイル: metadatareader.cpp プロジェクト: arseneyr/essentia
AlgorithmStatus MetadataReader::process() {
  if (_filename == "" || !_newlyConfigured) return PASS;

  TagLib::FileRef f(_filename.c_str());

  //Pool tagPool;

  if (f.isNull()) {
    // in case TagLib can't get metadata out of this file, try some basic PCM approach
    int pcmSampleRate = 0;
    int pcmChannels = 0;
    int pcmBitrate = 0;

    try {
      pcmMetadata(_filename, pcmSampleRate, pcmChannels, pcmBitrate);
    }
    catch (EssentiaException& e) {
      if (parameter("failOnError").toBool())
        throw EssentiaException("MetadataReader: File does not exist or does not seem to be of a supported filetype. ", e.what());
    }
    string ns = "";
    _title.push(ns);
    _artist.push(ns);
    _album.push(ns);
    _comment.push(ns);
    _genre.push(ns);
    _track.push(ns);
    _date.push(ns);
    //_tagPool.push(tagPool);
    _duration.push(0);
    _bitrate.push(pcmBitrate);
    _sampleRate.push(pcmSampleRate);
    _channels.push(pcmChannels);
  }
  else {
    TagLib::PropertyMap tags = f.file()->properties();

    _title.push(formatString(tags["TITLE"]));
    _artist.push(formatString(tags["ARTIST"]));
    _album.push(formatString(tags["ALBUM"]));
    _comment.push(formatString(tags["COMMENT"]));
    _genre.push(formatString(tags["GENRE"]));
    _track.push(formatString(tags["TRACKNUMBER"]));
    _date.push(formatString(tags["DATE"]));


    /*
    // populate tag pool
    for(PropertyMap::Iterator it = tags.begin(); it != tags.end(); ++it) {
      for(StringList::Iterator str = it->second.begin(); str != it->second.end(); ++str) {
        tagPool.add(it->first.to8Bit(true), str->to8Bit(true));
      }
    }
    _tagPool.push(tagPool);
    */

    _duration.push((int)f.audioProperties()->length());

    int bitrate = f.audioProperties()->bitrate();
    // fix for taglib incorrectly returning the bitrate for wave files
    string ext = toLower(_filename.substr(_filename.size()-3));
    if (ext == "wav") {
      bitrate = bitrate * 1024 / 1000;
    }

    _bitrate.push((int)bitrate);
    _sampleRate.push((int)f.audioProperties()->sampleRate());
    _channels.push((int)f.audioProperties()->channels());
  }

  _newlyConfigured = false;
  shouldStop(true);
  return OK;
}
コード例 #19
0
void TerminalApiClient::data_tick()
{
    // values in milliseconds
    const int MIN_WAIT_TIME           = 20; // sleep time must be smaller or equal than the smallest period
    const int IO_POLL_PERIOD          = 20;
    const int API_EVENT_POLL_PERIOD   = 1000;

    int last_io_poll  = 0;
    int last_event_api_poll = 0;

    int last_char = 0;
    std::string inbuf;
    bool enter_was_pressed = false;

    StateToken runstate_state_token;
    std::string runstate;

    std::vector<std::string> accounts;

    StateToken password_state_token;
    bool ask_for_password = false;
    std::string key_name;

    TerminalInput term;

    while(!shouldStop())
    {
        // assuming sleep_time >> work_time
        // so we don't have to check the absolute time, just sleep every cycle
        usleep(MIN_WAIT_TIME * 1000);
        last_io_poll          += MIN_WAIT_TIME;
        last_event_api_poll   += MIN_WAIT_TIME;

        if(last_io_poll >= IO_POLL_PERIOD)
        {
            last_io_poll = 0;
            last_char = 0;
            if(term.kbhit())
            {
                enter_was_pressed = false;
                last_char = term.getch();
                if(last_char > 127)
                    std::cout << "Warning: non ASCII characters probably won't work." << std::endl;
                if(last_char >= ' ')// space is the first printable ascii character
                    inbuf += (char) last_char;
                if(last_char == '\r' || last_char == '\n')
                    enter_was_pressed = true;
                else
                    enter_was_pressed = false;
                // send echo
                if(ask_for_password)
                    std::cout << "*";
                else
                    std::cout << (char) last_char;

                //std::cout << "you pressed key " << (char) last_char  << " as integer: " << last_char << std::endl;
            }
        }

        if(last_event_api_poll >= API_EVENT_POLL_PERIOD)
        {
            last_event_api_poll = 0;
            if(!runstate_state_token.isNull() && !isTokenValid(runstate_state_token))
                runstate_state_token = StateToken(); // must get new state with new token

            if(!password_state_token.isNull() && !isTokenValid(password_state_token))
                password_state_token = StateToken();
        }

        bool edge = false;
        if(runstate_state_token.isNull())
        {
            edge = true;
            JsonStream reqs;
            JsonStream resps;
            Request req(reqs);
            std::stringstream ss;
            Response resp(resps, ss);

            req.mPath.push("runstate");
            req.mPath.push("control");
            reqs.switchToDeserialisation();

            ApiServer::RequestId id = mApiServer->handleRequest(req, resp);
            waitForResponse(id);

            resps.switchToDeserialisation();
            resps << makeKeyValueReference("runstate", runstate);
            runstate_state_token = resp.mStateToken;
        }
        if(password_state_token.isNull())
        {
            edge = true;
            JsonStream reqs;
            JsonStream resps;
            Request req(reqs);
            std::stringstream ss;
            Response resp(resps, ss);

            req.mPath.push("password");
            req.mPath.push("control");
            reqs.switchToDeserialisation();

            ApiServer::RequestId id = mApiServer->handleRequest(req, resp);
            waitForResponse(id);

            resps.switchToDeserialisation();
            resps << makeKeyValueReference("want_password", ask_for_password);
            resps << makeKeyValueReference("key_name", key_name);
            password_state_token = resp.mStateToken;
        }

        if(!ask_for_password && edge && runstate == "waiting_account_select")
        {
            JsonStream reqs;
            JsonStream resps;
            Request req(reqs);
            std::stringstream ss;
            Response resp(resps, ss);

            req.mPath.push("locations");
            req.mPath.push("control");
            reqs.switchToDeserialisation();

            ApiServer::RequestId id = mApiServer->handleRequest(req, resp);
            waitForResponse(id);

            resps.switchToDeserialisation();
            std::cout << "Type a number to select an account" << std::endl;
            if(!resps.hasMore())
                std::cout << "Error: No Accounts. Use the Qt-GUI or the webinterface to create an account." << std::endl;
            int i = 0;
            accounts.clear();
            while(resps.hasMore())
            {
                std::string id;
                std::string name;
                std::string location;
                resps.getStreamToMember()
                        << makeKeyValueReference("id", id)
                        << makeKeyValueReference("name", name)
                        << makeKeyValueReference("location", location);
                std::cout << "[" << i << "] " << name << "(" << location << ")" << std::endl;
                accounts.push_back(id);
                i++;
            }
        }

        if(!ask_for_password && runstate == "waiting_account_select"
                && last_char >= '0' && last_char <= '9'
                && (last_char-'0') < accounts.size())
        {
            std::string acc = accounts[last_char-'0'];
            JsonStream reqs;
            JsonStream resps;
            Request req(reqs);
            std::stringstream ss;
            Response resp(resps, ss);

            req.mPath.push("login");
            req.mPath.push("control");
            reqs << makeKeyValueReference("id", acc);
            reqs.switchToDeserialisation();

            ApiServer::RequestId id = mApiServer->handleRequest(req, resp);
            waitForResponse(id);

            inbuf.clear();
        }

        if(edge && ask_for_password)
        {
            std::cout << "Enter the password for key " << key_name << std::endl;
        }

        if(ask_for_password && enter_was_pressed && !inbuf.empty())
        {
            std::cout << "TerminalApiClient: got a password" << std::endl;
            JsonStream reqs;
            JsonStream resps;
            Request req(reqs);
            std::stringstream ss;
            Response resp(resps, ss);

            req.mPath.push("password");
            req.mPath.push("control");
            reqs << makeKeyValueReference("password", inbuf);
            reqs.switchToDeserialisation();

            ApiServer::RequestId id = mApiServer->handleRequest(req, resp);
            waitForResponse(id);

            inbuf.clear();
        }
    }
}
コード例 #20
0
Error FFMpegVideoProvider::Impl::entry() {
	mState = STATE_CAPTURING;
	Error rc;

	AVFormatContext *fmtCtx = NULL;
	AVCodecContext  *decodeCtx = NULL, *encodeCtx = NULL;
	AVCodec         *decoder= NULL, *encoder = NULL;
	SwsContext      *swsCtx;
	AVFrame         *convertedFrame = avcodec_alloc_frame();
	AVPacket pkt;
	VBufferPtr buf;

	FFMpegCodecInfo encodeInfo = FFMpegInfo::findCodecInfo(mCurrentParam.currentCodec);

	// Open file
	{
		AVInputFormat *inputFmt = av_find_input_format(mCtx.inputFmt);
		AVFormatParameters ap;
		::memset(&ap,0,sizeof(ap));

		ap.width = 640;
		ap.height = 480;
		ap.time_base = (AVRational) {1,25};
		if (av_open_input_file(&fmtCtx,mFileName.c_str(),inputFmt,0,&ap) != 0
				|| fmtCtx == NULL) {
			rc.setErrorString("Open input error");
			goto open_input_file_failed;
		}
	}

	// Find video track
	{
		for (int i=0; i<fmtCtx->nb_streams; i++) {
			if (fmtCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO) {
				decodeCtx = fmtCtx->streams[i]->codec;
				break;
			}
		}
		if (decodeCtx == NULL) {
			rc.setErrorString("No video track found");
			goto find_video_track_failed;
		}
	}

	// Find decoder
	{
		decoder = avcodec_find_decoder(decodeCtx->codec_id);
		if (decoder == NULL) {
			rc.setErrorString("Can't find decoder");
			goto find_decoder_failed;
		}

		if (decodeCtx->pix_fmt == PIX_FMT_NONE ) {
			decodeCtx->pix_fmt = PIX_FMT_YUVJ420P;
		}
	}

	// Open decoder
	{
		if (avcodec_open(decodeCtx,decoder) != 0) {
			rc.setErrorString("Can't open decoder");
			goto open_decoder_failed;
		}
	}

	// Find encoder
	{
		encoder = avcodec_find_encoder(encodeInfo.codecId);
		if (encoder == NULL) {
			rc.setErrorString("Can't find encoder");
			goto find_encoder_failed;
		}

		encodeCtx = avcodec_alloc_context();
		encodeCtx->width = mCurrentParam.currentGeometry.width;
		encodeCtx->height = mCurrentParam.currentGeometry.height;
		encodeCtx->time_base = (AVRational){mCurrentParam.currentFrameRate.num, mCurrentParam.currentFrameRate.den};
		encodeCtx->pix_fmt = encodeInfo.supportedPixelFormat.front();
		encodeCtx->bit_rate = 480000;
		encodeCtx->max_b_frames = 1;
	}

	// Open encoder
	{
		if (avcodec_open(encodeCtx, encoder) != 0) {
			rc.setErrorString("Open encoder failed");
			goto open_encoder_failed;
		}
	}

	// Init swscale
	{
		swsCtx = sws_getCachedContext(NULL, decodeCtx->width, decodeCtx->height,decodeCtx->pix_fmt,
				encodeCtx->width,encodeCtx->height,encodeCtx->pix_fmt, SWS_FAST_BILINEAR,
				NULL,NULL,NULL);
		if (swsCtx == NULL) {
			rc.setErrorString("Init sws context failed");
			goto init_sws_context_failed;
		}
	}

	// Allocate space for sws conversion
	{
		if (avpicture_alloc((AVPicture *)convertedFrame,encodeCtx->pix_fmt,encodeCtx->width,encodeCtx->height) != 0) {
			rc.setErrorString("Allocate space for conversion failed");
			goto allocate_space_failed;
		}
	}

	// All init finish successfully. Notify it
	{
		mThreadError = rc;
		mThreadMutex.lock();
		mThreadCond.signal();
		mThreadMutex.unlock();
	}

	// The mainloop
	while (!shouldStop()) {

		int got_frame = 0;
		AVFrame * decodedFrame = avcodec_alloc_frame();
		// Get a frame of decoded picture
		while (!got_frame && !shouldStop()){
			av_init_packet(&pkt);
			if (av_read_frame(fmtCtx, &pkt) != 0){
				rc.setErrorString("Read frame error");
				av_free_packet (&pkt);
				goto read_frame_error;
			}

			if ( fmtCtx->streams[pkt.stream_index]->codec != decodeCtx) {
				av_free_packet(&pkt);
				continue;
			}

			if (avcodec_decode_video2(decodeCtx,decodedFrame,&got_frame,&pkt) < 0){
				rc.setErrorString("Decode video frame error");
				av_free_packet (&pkt);
				goto decode_frame_error;
			}
			av_free_packet (&pkt);
		}

		if (!got_frame) {
			rc.setErrorString("Decode thread is requested to stop");
			goto decode_stop;
		}

		// Do sws scale
		{
			if (sws_scale(swsCtx,decodedFrame->data,decodedFrame->linesize,
					0,decodeCtx->height, convertedFrame->data, convertedFrame->linesize) < 1) {
				rc.setErrorString("sws scale failed");
				goto sws_scale_failed;
			}
		}

		// Wait a buffer to encode to
		{
			mBufferMutex.lock();
			while (!shouldStop() && (mBuffers.size() < 1)) {
				rc = mBufferCond.wait(mBufferMutex,500);
				if (rc.isError()) {
					if (rc.getErrorType() == Error::ERR_TIMEOUT) continue;
					else {
						mBufferMutex.unlock();
						goto wait_buffer_error;
					}
				}else{
					break;
				}
			}
			if (mBuffers.size() < 1) {
				mBufferMutex.unlock();
				goto wait_buffer_error;
			}
			buf = mBuffers.front();
			mBuffers.pop_front();
			mBufferMutex.unlock();
		}

		// Encode the video
		{
			int encoded = avcodec_encode_video(encodeCtx, buf->buf.getData(),buf->buf.getSize(),convertedFrame);
			if (encoded < 0) {
				rc.setErrorString("Encode video error");
				goto encode_video_error;
			}
			buf->size = encoded;
		}


		encode_video_error:
		buf->returned = rc;
		buf->cond.signal();
		wait_buffer_error:
		sws_scale_failed:
		decode_stop:
		decode_frame_error:
		read_frame_error:

		av_free(decodedFrame);
		if (rc.isError()) break;
	}


	// Notify all waiter(if exists)
	{
		mBufferMutex.lock();
		for (std::list<VBufferPtr>::const_iterator iter = mBuffers.begin();
				iter != mBuffers.end(); ++ iter) {
			(*iter)->mutex.lock();
			(*iter)->returned = rc;
			(*iter)->cond.signal();
			(*iter)->size = 0;
			(*iter)->mutex.unlock();
		}
		mBuffers.clear();
		mBufferMutex.unlock();
	}

	allocate_space_failed:
	sws_freeContext(swsCtx);
	init_sws_context_failed:
	avcodec_close(encodeCtx);
	open_encoder_failed:
	av_free(encodeCtx);
	find_encoder_failed:
	avcodec_close(decodeCtx);
	open_decoder_failed:
	find_decoder_failed:
	find_video_track_failed:
	av_close_input_file(fmtCtx);
	open_input_file_failed:
	av_free(convertedFrame);

	mState = STATE_READY;
	mThreadMutex.lock();
	mThreadError = rc;
	mThreadCond.signal();
	mThreadMutex.unlock();
	return rc;
}
コード例 #21
0
ファイル: framecutter.cpp プロジェクト: Mixgenius/essentia
AlgorithmStatus FrameCutter::process() {
  bool lastFrame = false;

  EXEC_DEBUG("process()");

  // if _streamIndex < _startIndex, we need to advance into the stream until we
  // arrive at _startIndex
  if (_streamIndex < _startIndex) {
    // to make sure we can skip that many, use frameSize (buffer has been resized
    // to be able to accomodate at least that many sample before starting processing)
    int skipSize = _frameSize;
    int howmuch = min(_startIndex - _streamIndex, skipSize);
    _audio.setAcquireSize(howmuch);
    _audio.setReleaseSize(howmuch);
    _frames.setAcquireSize(0);
    _frames.setReleaseSize(0);

    if (acquireData() != OK) return NO_INPUT;

    releaseData();
    _streamIndex += howmuch;

    return OK;
  }

  // need to know whether we have to zero-pad on the left: ie, _startIndex < 0
  int zeropadSize = 0;
  int acquireSize = _frameSize;
  int releaseSize = min(_hopSize, _frameSize); // in case hopsize > framesize
  int available = _audio.available();

  // we need this check anyway because we might be at the very end of the stream and try to acquire 0
  // for our last frame, which will unfortunately work, so just get rid of this case right now
  if (available == 0) return NO_INPUT;

  if (_startIndex < 0) {
    // left zero-padding and only acquire  as much as _frameSize + startIndex tokens and should release zero
    acquireSize = _frameSize + _startIndex;
    releaseSize = 0;
    zeropadSize = -_startIndex;
  }

  // if there are not enough tokens in the stream (howmuch < available):
  if (acquireSize >= available) { // has to be >= in case the size of the audio fits exactly with frameSize & hopSize
    if (!shouldStop()) return NO_INPUT; // not end of stream -> return and wait for more data to come

    acquireSize = available; // need to acquire what's left
    releaseSize = _startIndex >= 0 ? min(available, _hopSize) : 0; // cannot release more tokens than there are available
    if (_startFromZero) {
      if (_lastFrameToEndOfFile) {
        if (_startIndex >= _streamIndex+available) lastFrame = true;
      }
      else lastFrame = true;
    }
    else {
      if (_startIndex + _frameSize/2 >= _streamIndex + available) // center of frame >= end of stream
        lastFrame = true;
    }
  }

  _frames.setAcquireSize(1);
  _frames.setReleaseSize(1);
  _audio.setAcquireSize(acquireSize);
  _audio.setReleaseSize(releaseSize);

  /*
  EXEC_DEBUG("zeropadSize: " << zeropadSize
             << "\tacquireSize: " << acquireSize
             << "\treleaseSize: " << releaseSize
             << "\tavailable: " << available
             << "\tlast frame: " << lastFrame
             << "\tstartIndex: " << _startIndex
             << "\tstreamIndex: " << _streamIndex);
  */

  AlgorithmStatus status = acquireData();
  EXEC_DEBUG("data acquired (audio: " << acquireSize << " - frames: 1)");

  if (status != OK) {
    if (status == NO_INPUT) return NO_INPUT;
    if (status == NO_OUTPUT) return NO_OUTPUT;
    throw EssentiaException("FrameCutter: something weird happened.");
  }

  // some semantic description to not get mixed up between the 2 meanings
  // of a vector<Real> (which acts both as a stream of Real tokens at the
  // input and as a single vector<Real> token at the output)
  typedef vector<AudioSample> Frame;

  // get the audio input and copy it as a frame to the output
  const vector<AudioSample>& audio = _audio.tokens();
  Frame& frame = _frames.firstToken();


  frame.resize(_frameSize);

  // left zero-padding of the frame
  int idxInFrame = 0;
  for (; idxInFrame < zeropadSize; idxInFrame++) {
    frame[idxInFrame] = (Real)0.0;
  }

  fastcopy(frame.begin()+idxInFrame, audio.begin(), acquireSize);
  idxInFrame += acquireSize;

  // check if the idxInFrame is below the threshold (this would only happen
  // for the last frame in the stream) and if so, don't produce data
  if (idxInFrame < _validFrameThreshold) {
    E_INFO("FrameCutter: dropping incomplete frame");

    // release inputs (advance to next frame), but not the output frame (we didn't produce anything)
    _audio.release(_audio.releaseSize());
    return NO_INPUT;
  }

  // right zero-padding on the last frame
  for (; idxInFrame < _frameSize; idxInFrame++) {
    frame[idxInFrame] = (Real)0.0;
  }

  _startIndex += _hopSize;

  if (isSilent(frame)) {
    switch (_silentFrames) {
    case DROP:
      E_INFO("FrameCutter: dropping silent frame");

      // release inputs (advance to next frame), but not the output frame (we didn't produce anything)
      _audio.release(_audio.releaseSize());
      return OK;

    case ADD_NOISE: {
      vector<AudioSample> inputFrame(_frameSize, 0.0);
      fastcopy(&inputFrame[0]+zeropadSize, &frame[0], acquireSize);
      _noiseAdder->input("signal").set(inputFrame);
      _noiseAdder->output("signal").set(frame);
      _noiseAdder->compute();
      break;
    }

    // otherwise, don't do nothing...
    case KEEP:
    default:
      ;
    }
  }

  EXEC_DEBUG("produced frame; releasing");
  releaseData();
  _streamIndex += _audio.releaseSize();

  EXEC_DEBUG("released");

  if (lastFrame) return PASS;

  return OK;
}
コード例 #22
0
ファイル: resample.cpp プロジェクト: anthonycouret/essentia
AlgorithmStatus Resample::process() {
  EXEC_DEBUG("process()");

  EXEC_DEBUG("Trying to acquire data");
  AlgorithmStatus status = acquireData();

  if (status != OK) {
    // FIXME: are we sure this still works?
    // if status == NO_OUTPUT, we should temporarily stop the resampler,
    // return from this function so its dependencies can process the frames,
    // and reschedule the framecutter to run when all this is done.
    if (status == NO_OUTPUT) {
      EXEC_DEBUG("no more output available for resampling; mark it for rescheduling and return");
      //_reschedule = true;
      return NO_OUTPUT; // if the buffer is full, we need to have produced something!
    }

    // if shouldStop is true, that means there is no more audio, so we need
    // to take what's left to fill in the output, instead of waiting for more
    // data to come in (which would have done by returning from this function)
    if (!shouldStop()) return NO_INPUT;

    int available = input("signal").available();
    EXEC_DEBUG("There are " << available << " available tokens");
    if (available == 0) return NO_INPUT;

    input("signal").setAcquireSize(available);
    input("signal").setReleaseSize(available);
    output("signal").setAcquireSize((int)(_data.src_ratio * available + 100 + (int)_delay));
    _data.end_of_input = 1;

    return process();
  }

  EXEC_DEBUG("data acquired");

  const vector<AudioSample>& signal = _signal.tokens();
  vector<AudioSample>& resampled = _resampled.tokens();

  EXEC_DEBUG("signal size:" << signal.size());
  EXEC_DEBUG("resampled size:" << resampled.size());

  _data.data_in = const_cast<float*>(&(signal[0]));
  _data.input_frames = (long)signal.size();

  _data.data_out = &(resampled[0]);
  _data.output_frames = (long)resampled.size();


  if (_data.src_ratio == 1.0) {
    assert(_data.output_frames >= _data.input_frames);
    fastcopy(_data.data_out, _data.data_in, _data.input_frames);
    _data.input_frames_used = _data.input_frames;
    _data.output_frames_gen = _data.input_frames;
  }
  else {
    int error = src_process(_state, &_data);

    if (error) {
      throw EssentiaException("Resample: ", src_strerror(error));
    }

    if (_data.input_frames_used == 0) {
      throw EssentiaException("Resample: Internal consumption problem while resampling");
    }
  }

  EXEC_DEBUG("input frames:" << _data.input_frames_used);
  EXEC_DEBUG("produced:" << _data.output_frames_gen);

  _delay += (Real)_data.input_frames_used*_data.src_ratio - (Real)_data.output_frames_gen;

  assert((int)resampled.size() >= _data.output_frames_gen);
  assert((int)signal.size() >= _data.input_frames_used);

  _signal.setReleaseSize(_data.input_frames_used);
  _resampled.setReleaseSize(_data.output_frames_gen);

  releaseData();

  EXEC_DEBUG("released");

  return OK;
}
コード例 #23
0
ファイル: RecordThread.cpp プロジェクト: KDE/kwave
//***************************************************************************
void Kwave::RecordThread::run()
{
    int result = 0;
    bool interrupted = false;
    unsigned int offset = 0;

    // read data until we receive a close signal
    while (!shouldStop() && !interrupted) {
        // dequeue a buffer from the "empty" queue

        if (m_empty_queue.isEmpty()) {
            // we had a "buffer overflow"
            qWarning("RecordThread::run() -> NO EMPTY BUFFER FOUND !!!");
            result = -ENOBUFS;
            break;
        }

        QByteArray buffer = m_empty_queue.dequeue();
        int len = buffer.size();
        Q_ASSERT(buffer.size());
        if (!len) {
            result = -ENOBUFS;
            break;
        }

        // read into the current buffer
        offset = 0;
        while (len && !interrupted && !shouldStop()) {
            // read raw data from the record device
            result =  (m_device) ?
                      m_device->read(buffer, offset) : -EBADF;

            if ((result < 0) && (result != -EAGAIN))
                qWarning("RecordThread: read result = %d (%s)",
                         result, strerror(-result));

            if (result == -EAGAIN) {
                continue;
            } else if (result == -EBADF) {
                // file open has failed
                interrupted = true;
                break;
            } else if (result == -EINTR) {
                // thread was interrupted, received signal?
                interrupted = true;
                break;
            } else if (result < 1) {
                // something went wrong !?
                interrupted = true;
                qWarning("RecordThread::run(): read returned %d", result);
                break;
            } else {
                offset += result;
                len = buffer.size() - offset;
                Q_ASSERT(len >= 0);
                if (len < 0) len = 0;
            }
        }

        // return buffer into the empty queue and abort on errors
        // do not use it
        if (interrupted && (result < 0)) {
            m_empty_queue.enqueue(buffer);
            break;
        }

        // inform the application that there is something to dequeue
        m_full_queue.enqueue(buffer);
        emit bufferFull();
    }

    // do not evaluate the result of the last operation if there
    // was the external request to stop
    if (shouldStop() || (interrupted && (result > 0)))
        result = 0;

    if (result) emit stopped(result);
}
コード例 #24
0
ファイル: slicer.cpp プロジェクト: Aldor007/essentia
AlgorithmStatus Slicer::process() {
  EXEC_DEBUG("process()");

  // 10 first, consume and release tokens until we reach the start of the first slice
  // 20 produce the first slice, push it, and remove it from the list of slices to be processed
  // 30 goto 10

  // in case we already processed all slices, just gobble up data
  if (_sliceIdx == int(_slices.size())) {
    bool ok = _input.acquire(defaultPreferredSize);
    if (!ok) return NO_INPUT; // TODO: make a special case for end of stream?
    _input.release(defaultPreferredSize);
    return OK;
  }

  int startIndex = _slices[_sliceIdx].first;
  int endIndex = _slices[_sliceIdx].second;

  // arriving there, only consume the tokens left before we reach the beginning of the slice
  if ((_consumed < startIndex) && (_consumed + _input.acquireSize() > startIndex)) {
    _input.setAcquireSize(startIndex - _consumed);
    _input.setReleaseSize(startIndex - _consumed);
  }
  // we're at the beginning of a slice, grab it entirely at once
  if (_consumed == startIndex) {
    _input.setAcquireSize(endIndex - startIndex);
  }

  AlgorithmStatus status = acquireData();

  if (status != OK) {
    // FIXME: what does this return do here, without a comment explaining why we now skip everything after it???
    return status;

    // if shouldStop is true, that means there is no more audio, so we need to stop
    if (!shouldStop()) return status;

    EXEC_DEBUG("Slice could not be fully acquired. Creating a partial slice to "
               "the end of the token stream.");
    EXEC_DEBUG("There are " << _input.available() << " available tokens left.");

    // Since there is no more tokens to consume, the last slice will be
    // partial (not to the end of endIndex)
    if (_input.available() == 0) return NO_INPUT;

    _input.setAcquireSize(_input.available());
    _input.setReleaseSize(_input.available());
    status = acquireData();

    // If the last of the tokens could not be acquired, abort
    if (status != OK) return status;
  }

  int acquired = _input.acquireSize();

  EXEC_DEBUG("data acquired (in: " << acquired << ")");

  // are we dropping the tokens, or are we at the beginning of a slice, in which
  // case we need to copy it
  if (_consumed != startIndex) {
    // we're still dropping tokens to arrive to a slice
    _input.release(acquired);
    _consumed += acquired;

    return OK;
  }

  // we are copying a slice, get the audio input and copy it to the output
  const vector<Real>& input = _input.tokens();
  vector<Real>& output = _output.firstToken();

  assert((int)input.size() == _input.acquireSize());
  output.resize(input.size());

  fastcopy(output.begin(), input.begin(), (int)output.size());

  EXEC_DEBUG("produced frame");

  // set release size in function of next slice to get
  _sliceIdx++;

  int toRelease = acquired;

  // if next slice is very close, be careful not to release too many tokens
  if (_sliceIdx < (int)_slices.size()) {
    toRelease = min(toRelease, _slices[_sliceIdx].first - _consumed);
  }

  _input.setReleaseSize(toRelease);

  EXEC_DEBUG("releasing");
  releaseData();

  _consumed += _input.releaseSize();
  EXEC_DEBUG("released");

  // reset acquireSize to its default value
  _input.setAcquireSize(defaultPreferredSize);

  return OK;
}