void resync_disp_levels (void) { int i; for (i = 0; i < MAXDISPLEVELS; i++) show_levels (i, whichlevel[i]); }
void FlipFlap::new_game(){ //function to restart detach(*replay); //remove everything from window detach(*end_text); detach(*min_box); detach(*flips_box); detach(*score_box); redraw(); show_levels(); //call show_levels }
int Amenu_level (int lastpressed) { int l = curmenu; if ((lastpressed != -1) && (lastpressed != hmenulevcall[curmenu])) { close_menu_levels (); if (radiomenulev.value != -1) { #ifdef JDVEUTVOIR fprintf (stderr, "levels %d -> position %d\n", radiomenulev.value, l); #endif show_levels (l, radiomenulev.value); radiomenulev.value = -1; } } return 0; }