NodeView::NodeView(Gtk::Window* window, Ganv::Canvas& canvas, SPtr<machina::client::ClientObject> node, double x, double y) : Ganv::Circle(canvas, "", x, y) , _window(window) , _node(node) , _default_border_color(get_border_color()) , _default_fill_color(get_fill_color()) { set_fit_label(false); set_radius_ems(1.25); signal_event().connect(sigc::mem_fun(this, &NodeView::on_event)); MachinaCanvas* mcanvas = dynamic_cast<MachinaCanvas*>(&canvas); if (is(mcanvas->app()->forge(), URIs::instance().machina_initial)) { set_border_width(4.0); set_is_source(true); const uint8_t alpha[] = { 0xCE, 0xB1, 0 }; set_label((const char*)alpha); } node->signal_property.connect(sigc::mem_fun(this, &NodeView::on_property)); for (const auto& p : node->properties()) { on_property(p.first, p.second); } }
void NanostackSocket::event_connect_done(socket_callback_t *sock_cb) { nanostack_assert_locked(); MBED_ASSERT(SOCKET_MODE_CONNECTING == mode); set_connected(); signal_event(); }
void NanostackSocket::event_data(socket_callback_t *sock_cb) { nanostack_assert_locked(); MBED_ASSERT((SOCKET_MODE_STREAM == mode) || (SOCKET_MODE_DATAGRAM == mode)); signal_event(); }
void NanostackSocket::event_tx_done(socket_callback_t *sock_cb) { nanostack_assert_locked(); MBED_ASSERT((SOCKET_MODE_STREAM == mode) || (SOCKET_MODE_DATAGRAM == mode)); if (mode == SOCKET_MODE_DATAGRAM) { tr_debug("SOCKET_TX_DONE, %d bytes sent", sock_cb->d_len); } else if (mode == SOCKET_MODE_STREAM) { tr_debug("SOCKET_TX_DONE, %d bytes remaining", sock_cb->d_len); } signal_event(); }
/* ---------------------------------------------------------------------- * decrease the refcount of a pool object. if the refcount hits 0, * the object is treated as being returned to the pool as free; update * pool struct accordingly (and potentially wakeup any sleepers) * * return the new refcount * -------------------------------------------------------------------- */ int vc_pool_release( VC_POOL_OBJECT_T *object ) { vcos_assert( object->magic == OBJECT_MAGIC ); lock_pool( object->pool ); int refcount = --object->refcount; pool_object_logging( __FUNCTION__, object ); if ( refcount == 0 ) { free_object( object ); signal_event( object->pool ); } unlock_pool( object->pool ); return refcount; }
void event_async_handler(L4_Word_t notify){ int i; if (notify & (1<<EV_WOMBAT_SWITCH)){ handle_wombat_switch(); } for (i = 0; i < MAX_EVENTS; i++){ if (notify & (1<<i)){ DEBUG_TRACE(2, "SERVR: will signal for %d\n", i); signal_event(i); } } }
void NanostackSocket::close() { nanostack_assert_locked(); MBED_ASSERT(mode != SOCKET_MODE_CLOSED); if (socket_id >= 0) { int ret = socket_close(socket_id, (addr_valid ? &ns_address : NULL)); MBED_ASSERT(0 == ret); } else { MBED_ASSERT(SOCKET_MODE_UNOPENED == mode); } data_free_all(); mode = SOCKET_MODE_CLOSED; signal_event(); }
void NanostackSocket::close() { nanostack_assert_locked(); MBED_ASSERT(mode != SOCKET_MODE_CLOSED); if (socket_id >= 0) { nsapi_error_t ret = socket_close(socket_id); MBED_ASSERT(0 == ret); MBED_ASSERT(socket_tbl[socket_id] == this); socket_tbl[socket_id] = NULL; socket_id = -1; } else { MBED_ASSERT(SOCKET_MODE_UNOPENED == mode); } mode = SOCKET_MODE_CLOSED; signal_event(); }
bool Gui::init(Window *window) { this->window = window; // Add mouse click handling. add_events(Gdk::BUTTON_PRESS_MASK); signal_event().connect(sigc::mem_fun(*this, &Gui::handleEvent)); // Load sprite sheet form file. try { spritesheet = Gdk::Pixbuf::create_from_file(SpritesheetFilename); } catch (const Glib::FileError &e) { std::cerr << "Error loading image: " << e.what() << std::endl; return false; } catch (const Gdk::PixbufError &e) { std::cerr << "Error loading image: " << e.what() << std::endl; return false; } updateTurn(); return true; }
void NanostackSocket::data_attach(NanostackBuffer *data_buf) { nanostack_assert_locked(); MBED_ASSERT((SOCKET_MODE_DATAGRAM == mode) || (SOCKET_MODE_STREAM == mode)); // Add to linked list tr_debug("data_attach socket=%p", this); if (NULL == rxBufChain) { rxBufChain = data_buf; } else { NanostackBuffer *buf_tmp = rxBufChain; while (NULL != buf_tmp->next) { buf_tmp = buf_tmp->next; } buf_tmp->next = data_buf; } signal_event(); }
void NanostackSocket::event_incoming_connection(socket_callback_t *sock_cb) { nanostack_assert_locked(); MBED_ASSERT(mode == SOCKET_MODE_LISTENING); signal_event(); }
/** @brief This function handles External line0 interrupt request from KEY * * It will be called whenever the button is pressed * */ extern "C" void EXTI0_IRQHandler (void) { EXTI_ClearITPendingBit(USER_BUTTON_EXTI_LINE); signal_event(START_STOP); }