コード例 #1
0
ファイル: game.c プロジェクト: wadimw/sem_15Z
int main() {
	int input;
	printf("Welcome!\n");
	printf("1. Single Player\n");
	printf("2. Multiplayer\n");
	printf("3. Load Game\n");
	printf("4. Exit\n");
	printf("Selection:");
	scanf("%d", &input);
	switch (input) {
		case 1:
		singleplayer();
		break;
		case 2:
		multiplayer();
		break;
		case 3:
		loadgame();
		break;
		case 4:
		printf("Thanks for playing!\n");
		break;
		default:
		printf("Bad input, quitting!\n");
		break;
	}
	return 0;
}
コード例 #2
0
ファイル: GameMenu.cpp プロジェクト: JordanBlocher/qt-opengl
void GameMenu::setConnections()
{
    connect(this->buttons[0], SIGNAL(clicked()), this, SLOT(singleplayer()));
    connect(this->buttons[1], SIGNAL(clicked()), this, SLOT(multiplayer()));
    connect(this->buttons[2], SIGNAL(clicked()), glView, SLOT(quit()));
    connect(this->buttons[3], SIGNAL(clicked()), this, SLOT(getPaddle()));
    connect(this->buttons[4], SIGNAL(clicked()), this, SLOT(unpause()));
    connect(this->buttons[5], SIGNAL(clicked()), this, SLOT(reset()));
    connect(this->buttons[6], SIGNAL(clicked()), this, SLOT(reset()));
}