int InputPatchEditor::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QDialog::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: reject(); break; case 1: accept(); break; case 2: slotMapCurrentItemChanged((*reinterpret_cast< QTreeWidgetItem*(*)>(_a[1]))); break; case 3: slotMapItemChanged((*reinterpret_cast< QTreeWidgetItem*(*)>(_a[1]))); break; case 4: slotConfigureInputClicked(); break; case 5: slotReconnectClicked(); break; case 6: slotFeedbackToggled((*reinterpret_cast< bool(*)>(_a[1]))); break; case 7: slotPluginConfigurationChanged((*reinterpret_cast< const QString(*)>(_a[1]))); break; case 8: slotProfileItemChanged((*reinterpret_cast< QTreeWidgetItem*(*)>(_a[1]))); break; case 9: slotAddProfileClicked(); break; case 10: slotRemoveProfileClicked(); break; case 11: slotEditProfileClicked(); break; default: ; } _id -= 12; } return _id; }
void InputOutputPatchEditor::setupMappingPage() { /* Fill the map tree with available plugins */ fillMappingTree(); /* Selection changes */ connect(m_mapTree, SIGNAL(currentItemChanged(QTreeWidgetItem*, QTreeWidgetItem*)), this, SLOT(slotMapCurrentItemChanged(QTreeWidgetItem*))); /* Configure button */ connect(m_configureButton, SIGNAL(clicked()), this, SLOT(slotConfigureInputClicked())); }
void InputPatchEditor::setupMappingPage() { /* Fill the map tree with available plugins */ fillMappingTree(); /* Selection changes */ connect(m_mapTree, SIGNAL(currentItemChanged(QTreeWidgetItem*, QTreeWidgetItem*)), this, SLOT(slotMapCurrentItemChanged(QTreeWidgetItem*))); /* Configure button */ connect(m_configureButton, SIGNAL(clicked()), this, SLOT(slotConfigureInputClicked())); /* Prevent the editor uni radio button from being unchecked manually */ QButtonGroup* group = new QButtonGroup(this); group->addButton(m_editorUniverseRadio); m_feedbackEnabledCheck->setChecked(m_currentFeedbackEnabled); /* Set checked if the current universe is also the editor universe */ if (_app->inputMap()->editorUniverse() == m_universe) m_editorUniverseRadio->setChecked(true); }