コード例 #1
0
static int
run_bootmenu(void) {
  time_t start = time(NULL);
  LOGI("Starting bootmenu on %s", ctime(&start));

  if (bypass_check()) {
    int status = INSTALL_SUCCESS;

    exec_script(FILE_PRE_MENU, DISABLE);

    led_alert("blue", ENABLE);
    status = wait_key(KEY_VOLUMEDOWN);

    if (status != INSTALL_ERROR) {
      int mode = get_bootmode();

      switch (mode) {
        case MODE_2NDINIT:
          led_alert("blue", DISABLE);
          led_alert("green", ENABLE);
          snd_init(DISABLE);
          led_alert("green", DISABLE);
          break;

        case MODE_2NDBOOT:
          led_alert("blue", DISABLE);
          led_alert("red", ENABLE);
          snd_boot(DISABLE);
          led_alert("red", DISABLE);
          break;

        case MODE_BOOTMENU:
          status = INSTALL_ERROR;
          break;
      }
    }

    if (status != INSTALL_SUCCESS) {
      ui_init();
      ui_set_background(BACKGROUND_ICON_ERROR);

      ui_show_text(ENABLE);
      LOGI("Start Android BootMenu....\n");

      prompt_and_wait();
      ui_finish();
    }

    led_alert("blue", DISABLE);
    return EXIT_SUCCESS;
  }
  return EXIT_SUCCESS;
}
コード例 #2
0
ファイル: liveaac.cpp プロジェクト: leslie-wang/faac-test
int main(int argc, char* argv[])
{
		snd_init();
		snd_open_stream();
		
		while(total_samples < MAX_SAMPLES) 
		{
				Pa_Sleep(1000);
		}
		
		snd_close();
		
		return 0;
}	
コード例 #3
0
ファイル: wavplay.c プロジェクト: eataix/audioedit
int
snd_set(int format, int nchannels, int framerate)
{
    if (devfd > -1) {
        fcntl(devfd, F_GETFD);
        if (errno == EBADF) {
            devfd = -1;
            snd_init();
        }
    }
    int             st = 0;
    st |= ioctl(devfd, SNDCTL_DSP_RESET, NULL);
    st |= ioctl(devfd, SNDCTL_DSP_SETFMT, &format);
    st |= ioctl(devfd, SNDCTL_DSP_CHANNELS, &nchannels);
    st |= ioctl(devfd, SNDCTL_DSP_SPEED, &framerate);
    return st;
}
コード例 #4
0
ファイル: main.c プロジェクト: babydock/milkymist-democompo
int main()
{
	irq_setmask(0);
	irq_enable(1);
	uart_async_init();
	banner();
	brd_init();
	time_init();
	mem_init();
	vga_init();
	snd_init();
	tmu_init();
	pfpu_init();
	slowout_init();
	hdlcd_init();
	
	while(1);
	
	return 0;
}
コード例 #5
0
ファイル: main.c プロジェクト: kiniou/milkymist-democompo
int main()
{
	irq_setmask(0);
	irq_enable(1);
	uart_async_init();
	uart_force_sync(1);
	banner();
	brd_init();
	time_init();
	mem_init();
	vga_init();
	snd_init();
	tmu_init();
	pfpu_init();

	music_start();
	while(1) {
		intro_csv();
		while(!(CSR_GPIO_IN & GPIO_DIP3));
	}
	
	return 0;
}
コード例 #6
0
ファイル: main.c プロジェクト: fallen/milkymist-avnet
int main()
{
#ifdef EMULATION
	emu_init();
#endif
	irq_setmask(0);
	irq_enable(1);
	uart_async_init();
	banner();
	brd_init();
	cpustats_init();
	time_init();
	mem_init();
	vga_init();
	snd_init();
	pfpu_init();
	tmu_init();
	renderer_init();
	apipe_init();
	rpipe_init();
	slowout_init();
	hdlcd_init();
	ui_init();
	shell_init();
	
	while(1) {
		if(readchar_nonblock())
			shell_input(readchar());
		apipe_service();
		rpipe_service();
#ifdef EMULATION
		emu_service();
#endif
	}
	
	return 0;
}
コード例 #7
0
/**
 * run_bootmenu()
 *
 */
static int run_bootmenu(void) {
  int defmode, mode, status = BUTTON_ERROR;
  int adb_started = 0;
  time_t start = time(NULL);

  LOGI("Starting bootmenu on %s", ctime(&start));

  if (bypass_check()) {

    // init rootfs and mount cache
    exec_script(FILE_PRE_MENU, DISABLE);

    led_alert("blue", ENABLE);

    defmode = get_default_bootmode();

    // get and clean one shot bootmode (or default)
    mode = get_bootmode(1,1);

    if (mode == int_mode("bootmenu")
     || mode == int_mode("recovery")
     || mode == int_mode("shell")) {
        // dont wait if these modes are asked
    } else {
        status = (wait_key(KEY_VOLUMEDOWN) ? BUTTON_PRESSED : BUTTON_TIMEOUT);
    }

    // only start adb if usb is connected
    if (usb_connected()) {
      if (mode == int_mode("2nd-init-adb")
       || mode == int_mode("2nd-boot-adb")
       || mode == int_mode("2nd-system-adb")) {
         exec_script(FILE_ADBD, DISABLE);
         adb_started = 1;
      }
    }

    // on timeout
    if (status != BUTTON_PRESSED) {

      if (mode == int_mode("bootmenu")) {
          led_alert("blue", DISABLE);
          status = BUTTON_PRESSED;
      }
      else if (mode == int_mode("2nd-init") || mode == int_mode("2nd-init-adb")) {
          led_alert("blue", DISABLE);
          led_alert("green", ENABLE);
          snd_init(DISABLE);
          led_alert("green", DISABLE);
          status = BUTTON_TIMEOUT;
      }
      else if (mode == int_mode("2nd-boot") || mode == int_mode("2nd-boot-adb")) {
          led_alert("blue", DISABLE);
          led_alert("red", ENABLE);
          snd_boot(DISABLE);
          led_alert("red", DISABLE);
          status = BUTTON_TIMEOUT;
      }
      else if (mode == int_mode("2nd-system") || mode == int_mode("2nd-system-adb")) {
          led_alert("blue", DISABLE);
          led_alert("red", ENABLE);
          led_alert("green", ENABLE);
          snd_system(DISABLE);
          led_alert("red", DISABLE);
          led_alert("green", DISABLE);
          status = BUTTON_TIMEOUT;
      }
      else if (mode == int_mode("recovery-dev")) {
          led_alert("blue", DISABLE);
          exec_script(FILE_CUSTOMRECOVERY, DISABLE);
          status = BUTTON_TIMEOUT;
      }
      else if (mode == int_mode("recovery")) {
          led_alert("blue", DISABLE);
          exec_script(FILE_STABLERECOVERY, DISABLE);
          status = BUTTON_TIMEOUT;
      }
      else if (mode == int_mode("shell")) {
          led_alert("blue", DISABLE);
          exec_script(FILE_ADBD, DISABLE);
          status = BUTTON_PRESSED;
      }
      else if (mode == int_mode("normal") || mode == int_mode("normal-adb")) {
          led_alert("blue", DISABLE);
          stk_boot(DISABLE);
          status = BUTTON_TIMEOUT;
      }

    }

    if (status == BUTTON_PRESSED ) {

        ui_init();
        ui_set_background(BACKGROUND_DEFAULT);
        ui_show_text(ENABLE);
        led_alert("button-backlight", ENABLE);

        LOGI("Start Android BootMenu....\n");

        main_headers = prepend_title((const char**)MENU_HEADERS);

        /* can be buggy, adb could lock filesystem
        if (!adb_started && usb_connected()) {
            ui_print("Usb connected, starting adb...\n\n");
            exec_script(FILE_ADBD, DISABLE);
        }
        */

        ui_print("Default mode: %s\n", str_mode(defmode));

        if (mode == int_mode("shell")) {
            ui_print("\n");
            ui_print("Current mode: %s\n", str_mode(mode));
            if (!usb_connected()) {
                ui_print(" But USB is not connected !\n");
            }
        }

        checkup_report();
        ui_reset_progress();

        prompt_and_wait();
        free_menu_headers(main_headers);

        ui_finish();
    }

  }
  return EXIT_SUCCESS;
}
コード例 #8
0
ファイル: port_audio.cpp プロジェクト: atmos/butt
void snd_reinit()
{
    snd_close();
    snd_init();
    snd_open_stream();
}
コード例 #9
0
ファイル: game.c プロジェクト: wernsey/rengine
int main(int argc, char *argv[]) {
	int opt;

	int fullscreen = 0, resizable = 0, borderless = 0;

	const char *appTitle = DEFAULT_APP_TITLE;

	const char *game_dir = NULL;
	const char *pak_filename = "game.pak";

	const char *rlog_filename = "rengine.log";

	const char *startstate;

	struct game_state *gs = NULL;

	int demo = 0;

	SDL_version compiled, linked;

	log_init(rlog_filename);
	json_error = rerror;

	if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_AUDIO) < 0) {
		rerror("SDL_Init: %s", SDL_GetError());
		return 1;
	}
	atexit(SDL_Quit);

	while((opt = getopt(argc, argv, "p:g:l:d?")) != -1) {
		switch(opt) {
			case 'p': {
				pak_filename = optarg;
			} break;
			case 'g' : {
				game_dir = optarg;
				pak_filename = NULL;
			} break;
			case 'l': {
				rlog_filename = optarg;
			} break;
			case 'd': {
				demo = 1;
			} break;
			case '?' : {
				usage(argv[0]);
				return 1;
			}
		}
	}

	if(!getcwd(initial_dir, sizeof initial_dir)) {
		rerror("error in getcwd(): %s", strerror(errno));
		return 1;
	}
	rlog("Running engine from %s", initial_dir);

	if(!gdb_new()) {
		rerror("Unable to create Game Database");
		return 1;
	}
	re_initialize();
	states_initialize();
	if(!snd_init()) {
		rerror("Terminating because of audio problem.");
		return 1;
	}

	/* Don't quite know how to use this in Windows yet.
	*/
	SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN);
	SDL_Log("Testing Log capability.");
    
	SDL_VERSION(&compiled);
	SDL_GetVersion(&linked);
	rlog("SDL version %d.%d.%d (compile)", compiled.major, compiled.minor, compiled.patch);
	rlog("SDL version %d.%d.%d (link)", linked.major, linked.minor, linked.patch);

	if(!demo) {
		if(pak_filename) {
			rlog("Loading game PAK file: %s", pak_filename);
			if(!rs_read_pak(pak_filename)) {
				rerror("Unable to open PAK file '%s'; Playing demo mode.", pak_filename);
				goto start_demo;
			}
		} else {
			rlog("Not using a PAK file. Using '%s' instead.", game_dir);
			if(chdir(game_dir)) {
				rerror("Unable to change to '%s': %s", game_dir, strerror(errno));
				return 1;
			}
		}

		game_ini = re_get_ini(GAME_INI);
		if(game_ini) {
			appTitle = ini_get(game_ini, "init", "appTitle", "Rengine");

			screenWidth = atoi(ini_get(game_ini, "screen", "width", PARAM(SCREEN_WIDTH)));
			screenHeight = atoi(ini_get(game_ini, "screen", "height", PARAM(SCREEN_HEIGHT)));
			resizable = atoi(ini_get(game_ini, "screen", "resizable", "0")) ? SDL_WINDOW_RESIZABLE : 0;
			borderless = atoi(ini_get(game_ini, "screen", "borderless", "0")) ? SDL_WINDOW_BORDERLESS : 0;
			fullscreen = atoi(ini_get(game_ini, "screen", "fullscreen", "0")) ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0;
			fps = atoi(ini_get(game_ini, "screen", "fps", PARAM(DEFAULT_FPS)));
			if(fps <= 0)
				fps = DEFAULT_FPS;

			filter = !my_stricmp(ini_get(game_ini, "screen", "filter", "nearest"), "linear")? "1": "0";

			virt_width = atoi(ini_get(game_ini, "virtual", "width", PARAM(VIRT_WIDTH)));
			virt_height = atoi(ini_get(game_ini, "virtual", "height", PARAM(VIRT_HEIGHT)));

            show_cursor = atoi(ini_get(game_ini, "mouse", "show-cursor", PARAM(1)))? 1 : 0;

			startstate = ini_get(game_ini, "init", "startstate", NULL);
			if(startstate) {
                gs = get_state(startstate);
				if(!gs) {
					rerror("Unable to get initial state: %s", startstate);
					return 1;
				}
			} else {
				rerror("No initial state in %s", GAME_INI);
				return 1;
			}
		} else {
			rerror("Unable to load %s", GAME_INI);
			return 1;
		}
	} else {
start_demo:
		rlog("Starting demo mode");
		gs = get_demo_state("demo");
	}

	rlog("Initialising...");

	if(!init(appTitle, fullscreen | borderless | resizable)) {
		return 1;
	}
	
	if(!bmf_init()){	
        rlog("Quiting; Unable to start FreeType font library");
        return 1;
	}

    assert(gs);
	rlog("Entering initial state...");
    if(!change_state(gs)) {
        rlog("Quiting, because of earlier problems with the initial state");
        return 1;
    }
	
    frameStart = SDL_GetTicks();

	rlog("Event loop starting...");

	while(!quit) {
		gs = current_state();
		if(!gs) {
			break;
		}

		if(gs->update)
			gs->update(gs, bmp);

		advanceFrame();
	}

	rlog("Event loop stopped.");

	gs = current_state();
	if(gs && gs->deinit)
		gs->deinit(gs);

	bm_free(bmp);

	SDL_DestroyTexture(tex);
	SDL_DestroyRenderer(ren);
	SDL_DestroyWindow(win);

	SDL_Quit();

	ini_free(game_ini);

	re_clean_up();

	bmf_deinit();
	
	gdb_save("dump.db"); /* For testing the game database functionality. Remove later. */

	gdb_close();
	snd_deinit();
	rlog("Engine shut down.");

	return 0;
}
コード例 #10
0
ファイル: gsound.c プロジェクト: leafo/goattracker2
int sound_init(unsigned b, unsigned mr, unsigned writer, unsigned hardsid, unsigned m, unsigned ntsc, unsigned multiplier, unsigned catweasel, unsigned interpolate, unsigned customclockrate)
{
  int c;

  #ifdef __WIN32__
  if (!flushmutex)
      flushmutex = SDL_CreateMutex();
  #endif

  sound_uninit();

  if (multiplier)
  {
    if (ntsc)
    {
      framerate = NTSCFRAMERATE * multiplier;
      snd_bpmtempo = 150 * multiplier;
    }
    else
    {
      framerate = PALFRAMERATE * multiplier;
      snd_bpmtempo = 125 * multiplier;
    }
  }
  else
  {
    if (ntsc)
    {
      framerate = NTSCFRAMERATE / 2;
      snd_bpmtempo = 150 / 2;
    }
    else
    {
      framerate = PALFRAMERATE / 2;
      snd_bpmtempo = 125 / 2;
    }
  }

  if (hardsid)
  {
    #ifdef __WIN32__
    InitHardDLL();
    if (dll_initialized)
    {
      usehardsid = hardsid;
      if (cycleexacthardsid) {
        HardSID_Lock(usehardsid-1);
        HardSID_Flush(usehardsid-1);
        HardSID_Write(usehardsid-1, SIDWRITEDELAY, 0, 0x00);
        Sleep(300);
      }
      for (c = 0; c < NUMSIDREGS; c++)
      {
        sidreg[c] = 0;
        if (cycleexacthardsid) {
            HardSID_Write(usehardsid-1, SIDWRITEDELAY, c, 0x00);
        }
        else {
            WriteToHardSID(usehardsid-1, c, 0x00);
        }
      }
      if (cycleexacthardsid) {
        HardSID_SoftFlush(usehardsid-1);
      }
      else {
        MuteHardSID_Line(FALSE);
      }
    }
    else return 0;
    if (!cycleexacthardsid)
    {
      SDL_SetTimer(1000 / framerate, sound_timer);
    }
    else
    {
      runplayerthread = TRUE;
      playerthread = SDL_CreateThread(sound_thread, NULL);
      if (!playerthread) return 0;
    }
    #else
    char filename[80];
    sprintf(filename, "/dev/sid%d", hardsid-1);
    hardsidfd = open(filename, O_WRONLY, S_IREAD|S_IWRITE);
    if (hardsidfd >= 0)
    {
      usehardsid = hardsid;
      for (c = 0; c < NUMSIDREGS; c++)
      {
        Uint32 dataword = c << 8;
        write(hardsidfd, &dataword, 4);
      }
    }
    else return 0;
    SDL_SetTimer(1000 / framerate, sound_timer);
    #endif

    goto SOUNDOK;
  }

  if (catweasel)
  {
    #ifdef __WIN32__
    catweaselhandle = CreateFile("\\\\.\\SID6581_1", GENERIC_READ, FILE_SHARE_WRITE|FILE_SHARE_READ, 0L,
      OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0L);
    if (catweaselhandle == INVALID_HANDLE_VALUE)
      return 0;
    #else
    catweaselfd = open("/dev/sid", O_WRONLY);
    if (catweaselfd < 0)
      catweaselfd = open("/dev/misc/sid", O_WRONLY);
    if (catweaselfd < 0)
      return 0;
    #ifndef __amigaos__
    if (ntsc)
      ioctl(catweaselfd, CWSID_IOCTL_NTSC);
    else
      ioctl(catweaselfd, CWSID_IOCTL_PAL);
    #endif
    #endif

    usecatweasel = 1;
    SDL_SetTimer(1000 / framerate, sound_timer);
    goto SOUNDOK;
  }

  if (!buffer) buffer = malloc(MIXBUFFERSIZE * sizeof(Sint16));
  if (!buffer) return 0;

  if (writer)
    writehandle = fopen("sidaudio.raw", "wb");

  playspeed = mr;
  if (playspeed < MINMIXRATE) playspeed = MINMIXRATE;
  if (playspeed > MAXMIXRATE) playspeed = MAXMIXRATE;
  if (b < MINBUF) b = MINBUF;
  if (b > MAXBUF) b = MAXBUF;

  if (firsttimeinit)
  {
    if (!snd_init(mr, SIXTEENBIT|MONO, b, 1, 0)) return 0;
    firsttimeinit = 0;
  }
  playspeed = snd_mixrate;
  sid_init(playspeed, m, ntsc, interpolate & 1, customclockrate, interpolate >> 1);

  snd_player = &sound_playrout;
  snd_setcustommixer(sound_mixer);

  SOUNDOK:
  initted = 1;
  return 1;
}
コード例 #11
0
ファイル: bios.c プロジェクト: kelihlodversson/emutos
static void bios_init(void)
{
    KDEBUG(("bios_init()\n"));

    /* initialize Native Features, if available
     * do it as soon as possible so that kprintf can make use of them
     */
#if DETECT_NATIVE_FEATURES
    KDEBUG(("natfeat_init()\n"));
    natfeat_init();
#endif
#if STONX_NATIVE_PRINT
    KDEBUG(("stonx_kprintf_init()\n"));
    stonx_kprintf_init();
#endif
#if CONF_WITH_UAE
    KDEBUG(("amiga_uaelib_init()\n"));
    amiga_uaelib_init();
#endif

    /* Initialize the processor */
    KDEBUG(("processor_init()\n"));
    processor_init();   /* Set CPU type, longframe and FPU type */
    KDEBUG(("vecs_init()\n"));
    vecs_init();        /* setup all exception vectors (above) */
    KDEBUG(("init_delay()\n"));
    init_delay();       /* set 'reasonable' default values for delay */

    /* Detect optional hardware (video, sound, etc.) */
    KDEBUG(("machine_detect()\n"));
    machine_detect();   /* detect hardware */
    KDEBUG(("machine_init()\n"));
    machine_init();     /* initialise machine-specific stuff */

    /* Initialize the screen */
    KDEBUG(("screen_init()\n"));
    screen_init();      /* detect monitor type, ... */

    /* Initialize the BIOS memory management */
    KDEBUG(("bmem_init()\n"));
    bmem_init();        /* this must be done after screen_init() */

    KDEBUG(("cookie_init()\n"));
    cookie_init();      /* sets a cookie jar */
    KDEBUG(("fill_cookie_jar()\n"));
    fill_cookie_jar();  /* detect hardware features and fill the cookie jar */

    /* Set up the BIOS console output */
    KDEBUG(("linea_init()\n"));
    linea_init();       /* initialize screen related line-a variables */
    font_init();        /* initialize font ring (requires cookie_akp) */
    font_set_default(-1);/* set default font */
    vt52_init();        /* initialize the vt52 console */

    /* Now kcprintf() will also send debug info to the screen */
    KDEBUG(("after vt52_init()\n"));

    /* misc. variables */
    dumpflg = -1;
    sysbase = (LONG) os_entry;
    savptr = (LONG) trap_save_area;
    etv_timer = (void(*)(int)) just_rts;
    etv_critic = default_etv_critic;
    etv_term = just_rts;

    /* setup VBL queue */
    nvbls = 8;
    vblqueue = vbl_list;
    {
        int i;
        for(i = 0 ; i < 8 ; i++) {
            vbl_list[i] = 0;
        }
    }

#if CONF_WITH_MFP
    KDEBUG(("mfp_init()\n"));
    mfp_init();
#endif

#if CONF_WITH_TT_MFP
    if (has_tt_mfp)
    {
        KDEBUG(("tt_mfp_init()\n"));
        tt_mfp_init();
    }
#endif

    /* Initialize the system 200 Hz timer */
    KDEBUG(("init_system_timer()\n"));
    init_system_timer();

    /* Initialize the RS-232 port(s) */
    KDEBUG(("chardev_init()\n"));
    chardev_init();     /* Initialize low-memory bios vectors */
    boot_status |= CHARDEV_AVAILABLE;   /* track progress */
    KDEBUG(("init_serport()\n"));
    init_serport();
    boot_status |= RS232_AVAILABLE;     /* track progress */
#if CONF_WITH_SCC
    if (has_scc)
        boot_status |= SCC_AVAILABLE;   /* track progress */
#endif

    /* The sound init must be done before allowing MFC interrupts,
     * because of dosound stuff in the timer C interrupt routine.
     */
#if CONF_WITH_DMASOUND
    KDEBUG(("dmasound_init()\n"));
    dmasound_init();
#endif
    KDEBUG(("snd_init()\n"));
    snd_init();         /* Reset Soundchip, deselect floppies */

    /* Init the two ACIA devices (MIDI and KBD). The three actions below can
     * be done in any order provided they happen before allowing MFP
     * interrupts.
     */
    KDEBUG(("kbd_init()\n"));
    kbd_init();         /* init keyboard, disable mouse and joystick */
    KDEBUG(("midi_init()\n"));
    midi_init();        /* init MIDI acia so that kbd acia irq works */
    KDEBUG(("init_acia_vecs()\n"));
    init_acia_vecs();   /* Init the ACIA interrupt vector and related stuff */
    KDEBUG(("after init_acia_vecs()\n"));
    boot_status |= MIDI_AVAILABLE;  /* track progress */

    /* Now we can enable the interrupts.
     * We need a timer for DMA timeouts in floppy and harddisk initialisation.
     * The VBL processing will be enabled later with the vblsem semaphore.
     */
#if CONF_WITH_ATARI_VIDEO
    /* Keep the HBL disabled */
    set_sr(0x2300);
#else
    set_sr(0x2000);
#endif

    KDEBUG(("calibrate_delay()\n"));
    calibrate_delay();  /* determine values for delay() function */
                        /*  - requires interrupts to be enabled  */
    KDEBUG(("blkdev_init()\n"));
    blkdev_init();      /* floppy and harddisk initialisation */
    KDEBUG(("after blkdev_init()\n"));

    /* initialize BIOS components */

    KDEBUG(("parport_init()\n"));
    parport_init();     /* parallel port */
    //mouse_init();     /* init mouse driver */
    KDEBUG(("clock_init()\n"));
    clock_init();       /* init clock */
    KDEBUG(("after clock_init()\n"));

#if CONF_WITH_NLS
    KDEBUG(("nls_init()\n"));
    nls_init();         /* init native language support */
    nls_set_lang(get_lang_name());
#endif

    /* set start of user interface */
#if WITH_AES
    exec_os = ui_start;
#elif WITH_CLI
    exec_os = coma_start;
#else
    exec_os = NULL;
#endif

    KDEBUG(("osinit()\n"));
    osinit();                   /* initialize BDOS */
    KDEBUG(("after osinit()\n"));
    boot_status |= DOS_AVAILABLE;   /* track progress */

    /* Enable VBL processing */
    vblsem = 1;

#if CONF_WITH_CARTRIDGE
    {
        WORD save_hz = v_hz_rez, save_vt = v_vt_rez, save_pl = v_planes;

        /* Run all boot applications from the application cartridge.
         * Beware: Hatari features a special cartridge which is used
         * for GEMDOS drive emulation. It will hack drvbits and hook Pexec().
         * It will also hack Line A variables to enable extended VDI video modes.
         */
        KDEBUG(("run_cartridge_applications(3)\n"));
        run_cartridge_applications(3); /* Type "Execute prior to bootdisk" */
        KDEBUG(("after run_cartridge_applications()\n"));

        if ((v_hz_rez != save_hz) || (v_vt_rez != save_vt) || (v_planes != save_pl))
        {
            set_rez_hacked();
            font_set_default(-1);   /* set default font */
            vt52_init();            /* initialize the vt52 console */
        }
    }
#endif

#if CONF_WITH_ALT_RAM

#if CONF_WITH_FASTRAM
    /* add TT-RAM that was detected in memory.S */
    if (ramtop != NULL)
    {
        KDEBUG(("xmaddalt()\n"));
        xmaddalt(FASTRAM_START, ramtop - FASTRAM_START);
    }
#endif

#if CONF_WITH_MONSTER
    /* Add MonSTer alt-RAM detected in machine.c */
    if (has_monster)
    {
        /* Dummy read from MonSTer register to initiate write sequence. */
        unsigned short monster_reg = *(volatile unsigned short *)MONSTER_REG;

        /* Only enable 6Mb when on a Mega STE due to address conflict with
           VME bus. Todo: This should be made configurable. */
        if (has_vme)
            monster_reg = 6;
        else
            monster_reg = 8;

        /* Register write sequence: read - write - write */
        *(volatile unsigned short *)MONSTER_REG = monster_reg;
        *(volatile unsigned short *)MONSTER_REG = monster_reg;
        KDEBUG(("xmaddalt()\n"));
        xmaddalt((UBYTE *)0x400000L, monster_reg*0x100000L);
    }
#endif

#ifdef MACHINE_AMIGA
    KDEBUG(("amiga_add_alt_ram()\n"));
    amiga_add_alt_ram();
#endif

#endif /* CONF_WITH_ALT_RAM */

    KDEBUG(("bios_init() end\n"));
}