コード例 #1
0
ファイル: inet.c プロジェクト: Gael-de-Sailly/realterrain
static int inet_global_getaddrinfo(lua_State *L)
{
    const char *hostname = luaL_checkstring(L, 1);
    struct addrinfo *iterator = NULL, *resolved = NULL;
    struct addrinfo hints;
    int i = 1, ret = 0;
    memset(&hints, 0, sizeof(hints));
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_family = AF_UNSPEC;
    ret = getaddrinfo(hostname, NULL, &hints, &resolved);
    if (ret != 0) {
        lua_pushnil(L);
        lua_pushstring(L, socket_gaistrerror(ret));
        return 2;
    }
    lua_newtable(L);
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        char hbuf[NI_MAXHOST];
        ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
            hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
        if (ret){
          freeaddrinfo(resolved);
          lua_pushnil(L);
          lua_pushstring(L, socket_gaistrerror(ret));
          return 2;
        }
        lua_pushnumber(L, i);
        lua_newtable(L);
        switch (iterator->ai_family) {
            case AF_INET:
                lua_pushliteral(L, "family");
                lua_pushliteral(L, "inet");
                lua_settable(L, -3);
                break;
            case AF_INET6:
                lua_pushliteral(L, "family");
                lua_pushliteral(L, "inet6");
                lua_settable(L, -3);
                break;
            case AF_UNSPEC:
                lua_pushliteral(L, "family");
                lua_pushliteral(L, "unspec");
                lua_settable(L, -3);
                break;
            default:
                lua_pushliteral(L, "family");
                lua_pushliteral(L, "unknown");
                lua_settable(L, -3);
                break;
        }
        lua_pushliteral(L, "addr");
        lua_pushstring(L, hbuf);
        lua_settable(L, -3);
        lua_settable(L, -3);
        i++;
    }
    freeaddrinfo(resolved);
    return 1;
}
コード例 #2
0
ファイル: inet.c プロジェクト: BeamNG/luasocket
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
        const char *serv, p_timeout tm, struct addrinfo *connecthints)
{
#ifdef LUASOCKET_SECURITY_SANDBOX
    if (luasocket_ip_allowed(address))
        return "connect restricted";
#endif // LUASOCKET_SECURITY_SANDBOX
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    int current_family = *family;
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(address, serv,
                connecthints, &resolved));
    if (err != NULL) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        timeout_markstart(tm);
        /* create new socket if necessary. if there was no
         * bind, we need to create one for every new family
         * that shows up while iterating. if there was a
         * bind, all families will be the same and we will
         * not enter this branch. */
        if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
            socket_destroy(ps);
            err = inet_trycreate(ps, iterator->ai_family,
                iterator->ai_socktype, iterator->ai_protocol);
            if (err) continue;
            current_family = iterator->ai_family;
            /* set non-blocking before connect */
            socket_setnonblocking(ps);
        }
        /* try connecting to remote address */
        err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
            (socklen_t) iterator->ai_addrlen, tm));
        /* if success or timeout is zero, break out of loop */
        if (err == NULL || timeout_iszero(tm)) {
            *family = current_family;
            break;
        }
    }
    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}
コード例 #3
0
ファイル: inet.c プロジェクト: 1085075003/quick-cocos2d-x
static int inet_global_getnameinfo(lua_State *L) {
    int i, ret;
    char host[1024];
    char serv[32];
    struct addrinfo hints;
    struct addrinfo *resolved, *iter;
    const char *node = luaL_optstring(L, 1, NULL);
    const char *service = luaL_optstring(L, 2, NULL);

    if (!(node || service))
        luaL_error(L, "You have to specify a hostname, a service, or both");

    memset(&hints, 0, sizeof(hints));
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_family = PF_UNSPEC;

    /* getaddrinfo must get a node and a service argument */
    ret = getaddrinfo(node ? node : "127.0.0.1", service ? service : "7",
        &hints, &resolved);
    if (ret != 0) {
        lua_pushnil(L);
        lua_pushstring(L, socket_gaistrerror(ret));
        return 2;
    }

    lua_newtable(L);
    for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
        getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen, host,
            node ? (socklen_t) sizeof(host) : 0, serv, service ? (socklen_t) sizeof(serv) : 0, 0);

        if (node) {
            lua_pushnumber(L, i);
            lua_pushstring(L, host);
            lua_settable(L, -3);
        }
    }
    freeaddrinfo(resolved);

    if (service) {
        lua_pushstring(L, serv);
        return 2;
    } else {
        return 1;
    }
}
コード例 #4
0
ファイル: inet.c プロジェクト: 8823-scholar/cocos-book
static int inet_global_getnameinfo(lua_State *L) {
    char hbuf[NI_MAXHOST];
    char sbuf[NI_MAXSERV];
    int i, ret;
    struct addrinfo hints;
    struct addrinfo *resolved, *iter;
    const char *host = luaL_optstring(L, 1, NULL);
    const char *serv = luaL_optstring(L, 2, NULL);

    if (!(host || serv))
        luaL_error(L, "host and serv cannot be both nil");

    memset(&hints, 0, sizeof(hints));
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_family = PF_UNSPEC;

    ret = getaddrinfo(host, serv, &hints, &resolved);
    if (ret != 0) {
        lua_pushnil(L);
        lua_pushstring(L, socket_gaistrerror(ret));
        return 2;
    }

    lua_newtable(L);
    for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
        getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
                    hbuf, host? (socklen_t) sizeof(hbuf): 0,
                    sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0);
        if (host) {
            lua_pushnumber(L, i);
            lua_pushstring(L, hbuf);
            lua_settable(L, -3);
        }
    }
    freeaddrinfo(resolved);

    if (serv) {
        lua_pushstring(L, sbuf);
        return 2;
    } else {
        return 1;
    }
}
コード例 #5
0
ファイル: inet.c プロジェクト: 8823-scholar/cocos-book
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, const char *address, const char *serv,
                         struct addrinfo *bindhints)
{
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    t_socket sock = *ps;
    /* translate luasocket special values to C */
    if (strcmp(address, "*") == 0) address = NULL;
    if (!serv) serv = "0";
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
    if (err) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    /* iterate over resolved addresses until one is good */
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        if(sock == SOCKET_INVALID) {
            err = socket_strerror(socket_create(&sock, iterator->ai_family,
                                                iterator->ai_socktype, iterator->ai_protocol));
            if(err)
                continue;
        }
        /* try binding to local address */
        err = socket_strerror(socket_bind(&sock,
                                          (SA *) iterator->ai_addr,
                                          (socklen_t) iterator->ai_addrlen));

        /* keep trying unless bind succeeded */
        if (err) {
            if(sock != *ps)
                socket_destroy(&sock);
        } else {
            /* remember what we connected to, particularly the family */
            *bindhints = *iterator;
            break;
        }
    }
    /* cleanup and return error */
    freeaddrinfo(resolved);
    *ps = sock;
    return err;
}
コード例 #6
0
ファイル: inet.c プロジェクト: BeamNG/luasocket
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, int *family, const char *address,
    const char *serv, struct addrinfo *bindhints) {
#ifdef LUASOCKET_SECURITY_SANDBOX
    if (luasocket_ip_allowed(address))
        return "bind restricted";
#endif // LUASOCKET_SECURITY_SANDBOX
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    int current_family = *family;
    /* translate luasocket special values to C */
    if (strcmp(address, "*") == 0) address = NULL;
    if (!serv) serv = "0";
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
    if (err) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    /* iterate over resolved addresses until one is good */
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
            socket_destroy(ps);
            err = inet_trycreate(ps, iterator->ai_family,
                        iterator->ai_socktype, iterator->ai_protocol);
            if (err) continue;
            current_family = iterator->ai_family;
        }
        /* try binding to local address */
        err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr,
            (socklen_t) iterator->ai_addrlen));
        /* keep trying unless bind succeeded */
        if (err == NULL) {
            *family = current_family;
            /* set to non-blocking after bind */
            socket_setnonblocking(ps);
            break;
        }
    }
    /* cleanup and return error */
    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}
コード例 #7
0
ファイル: inet.c プロジェクト: 8823-scholar/cocos-book
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
                            const char *serv, p_timeout tm, struct addrinfo *connecthints)
{
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(address, serv,
                                         connecthints, &resolved));
    if (err != NULL) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        timeout_markstart(tm);
        /* create new socket if necessary. if there was no
         * bind, we need to create one for every new family
         * that shows up while iterating. if there was a
         * bind, all families will be the same and we will
         * not enter this branch. */
        if (*family != iterator->ai_family) {
            socket_destroy(ps);
            err = socket_strerror(socket_create(ps, iterator->ai_family,
                                                iterator->ai_socktype, iterator->ai_protocol));
            if (err != NULL) {
                freeaddrinfo(resolved);
                return err;
            }
            *family = iterator->ai_family;
            /* all sockets initially non-blocking */
            socket_setnonblocking(ps);
        }
        /* try connecting to remote address */
        err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
                                             (socklen_t) iterator->ai_addrlen, tm));
        /* if success, break out of loop */
        if (err == NULL) break;
    }
    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}
コード例 #8
0
ファイル: tcp.c プロジェクト: beichentianyun/luabuild
static const char *tryconnect6(const char *remoteaddr, const char *remoteserv,
    struct addrinfo *connecthints, p_tcp tcp) {
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(remoteaddr, remoteserv,
                connecthints, &resolved));
    if (err != NULL) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    /* iterate over all returned addresses trying to connect */
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        p_timeout tm = timeout_markstart(&tcp->tm);
        /* create new socket if one wasn't created by the bind stage */
        if (tcp->sock == SOCKET_INVALID) {
            err = socket_strerror(socket_create(&tcp->sock,
                iterator->ai_family, iterator->ai_socktype,
                iterator->ai_protocol));
            if (err != NULL) {
                freeaddrinfo(resolved);
                return err;
            }
            tcp->family = iterator->ai_family;
            /* all sockets initially non-blocking */
            socket_setnonblocking(&tcp->sock);
        }
        /* finally try connecting to remote address */
        err = socket_strerror(socket_connect(&tcp->sock,
            (SA *) iterator->ai_addr,
            (socklen_t) iterator->ai_addrlen, tm));
        /* if success, break out of loop */
        if (err == NULL) break;
    }

    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}
コード例 #9
0
ファイル: inet.c プロジェクト: 1085075003/quick-cocos2d-x
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, const char *address,
        const char *serv, p_timeout tm, struct addrinfo *connecthints)
{
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(address, serv,
                connecthints, &resolved));
    if (err != NULL) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        timeout_markstart(tm);
        /* try connecting to remote address */
        err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr, 
            (socklen_t) iterator->ai_addrlen, tm));
        /* if success, break out of loop */
        if (err == NULL) break;
    }
    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}