コード例 #1
0
ファイル: wsocket.c プロジェクト: TorinYu/coral
/*-------------------------------------------------------------------------*\
* 
\*-------------------------------------------------------------------------*/
int socket_listen(p_socket ps, int backlog) {
    int err = IO_DONE;
    socket_setblocking(ps);
    if (listen(*ps, backlog) < 0) err = WSAGetLastError();
    socket_setnonblocking(ps);
    return err;
}
コード例 #2
0
ファイル: usocket.c プロジェクト: SkYNOcean/sacd-ripper
/*-------------------------------------------------------------------------*\
* 
\*-------------------------------------------------------------------------*/
int socket_listen(p_socket ps, int backlog) {
    int err = IO_DONE; 
    socket_setblocking(ps);
    if (listen(*ps, backlog)) err = errno; 
    socket_setnonblocking(ps);
    return err;
}
コード例 #3
0
ファイル: tcp.c プロジェクト: 1085075003/quick-cocos2d-x
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L)
{
    p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
    p_timeout tm = timeout_markstart(&server->tm);
    t_socket sock;
    const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm);
    /* if successful, push client socket */
    if (err == NULL) {
        p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
        auxiliar_setclass(L, "tcp{client}", -1);
        /* initialize structure fields */
        memset(clnt, 0, sizeof(t_tcp));
        socket_setnonblocking(&sock);
        clnt->sock = sock;
        io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
                (p_error) socket_ioerror, &clnt->sock);
        timeout_init(&clnt->tm, -1, -1);
        buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
        clnt->family = server->family;
        return 1;
    } else {
        lua_pushnil(L);
        lua_pushstring(L, err);
        return 2;
    }
}
コード例 #4
0
ファイル: tcp.c プロジェクト: PlugwiseBV/luasocket
/*-------------------------------------------------------------------------*\
* Creates a master tcp object
\*-------------------------------------------------------------------------*/
static int tcp_create(lua_State *L, int family) {
    t_socket sock;
    const char *err = inet_trycreate(&sock, family, SOCK_STREAM);
    /* try to allocate a system socket */
    if (!err) {
        /* allocate tcp object */
        p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
        /* set its type as master object */
        auxiliar_setclass(L, "tcp{master}", -1);
        /* initialize remaining structure fields */
        socket_setnonblocking(&sock);
        if (family == PF_INET6) {
            int yes = 1;
            setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY,
                (void *)&yes, sizeof(yes));
        }
        tcp->sock = sock;
        io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
                (p_error) socket_ioerror, &tcp->sock);
        timeout_init(&tcp->tm, -1, -1);
        buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
		tcp->family = family;
        return 1;
    } else {
        lua_pushnil(L);
        lua_pushstring(L, err);
        return 2;
    }
}
コード例 #5
0
ファイル: socket.c プロジェクト: Devko/Shortfin
static int socket_listen_setup(master_server *master_srv, int fd) {
	/* disable / enable the Nagle (TCP No Delay) algorithm */
	if (setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, (char*)&master_srv->config->tcp_nodelay, sizeof(master_srv->config->tcp_nodelay)) == -1) {
		perror ("ERROR setsockopt(TCP_NODELAY)");
		return -1;
	}

	/* set send buffer size */
	if (setsockopt(fd, SOL_SOCKET, SO_SNDBUF, (char*)&master_srv->config->write_buffer_size, sizeof(master_srv->config->write_buffer_size)) == -1) {
		perror ("ERROR setsockopt(SO_SNDBUF)");
		return -1;
	}

	/* set read buffer size */
	if (setsockopt(fd, SOL_SOCKET, SO_RCVBUF, (char*)&master_srv->config->read_buffer_size, sizeof(master_srv->config->read_buffer_size)) == -1) {
		perror ("ERROR setsockopt(SO_RCVBUF)");
		return -1;
	}

	/* set defer accept to 5 sec */
	int val = 5;
	if (setsockopt(fd, IPPROTO_TCP, TCP_DEFER_ACCEPT, (char*)&val, sizeof(int)) == -1) {
		perror ("ERROR setsockopt(TCP_DEFER_ACCEPT)");
		return -1;
	}

	/* non-blocking socket */
	socket_setnonblocking (fd);

	return 0;
}
コード例 #6
0
ファイル: tcp.c プロジェクト: AntonioModer/luasocket
/*-------------------------------------------------------------------------*\
* Creates a master tcp object
\*-------------------------------------------------------------------------*/
static int tcp_create(lua_State *L, int family) {
    p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
    memset(tcp, 0, sizeof(t_tcp));
    /* set its type as master object */
    auxiliar_setclass(L, "tcp{master}", -1);
    /* if family is AF_UNSPEC, we leave the socket invalid and
     * store AF_UNSPEC into family. This will allow it to later be
     * replaced with an AF_INET6 or AF_INET socket upon first use. */
    tcp->sock = SOCKET_INVALID;
    tcp->family = family;
    io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
            (p_error) socket_ioerror, &tcp->sock);
    timeout_init(&tcp->tm, -1, -1);
    buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
    if (family != AF_UNSPEC) {
        const char *err = inet_trycreate(&tcp->sock, family, SOCK_STREAM, 0);
        if (err != NULL) {
            lua_pushnil(L);
            lua_pushstring(L, err);
            return 2;
        }
        socket_setnonblocking(&tcp->sock);
    }
    return 1;
}
コード例 #7
0
ファイル: tcp.c プロジェクト: ayourtch/luasocket6-test
/*-------------------------------------------------------------------------*\
* Creates a master tcp object 
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L)
{
    short family;
    const char *af_opts[] = {"AF_INET", "AF_INET6"};
    const char *def_af = "AF_INET";
    const char *err;
    t_socket sock;

    switch(luaL_checkoption(L, 1, def_af, af_opts)) {
        case 0 : family = PF_INET   ; break;
        case 1 : family = PF_INET6  ; break;
        default: family = PF_INET ; break;
    }

    /* try to allocate a system socket */
    err = inet_trycreate(&sock, SOCK_STREAM, family);
    if (!err) { 
        /* allocate tcp object */
        p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
        /* set its type as master object */
        auxiliar_setclass(L, "tcp{master}", -1);
        /* initialize remaining structure fields */
        socket_setnonblocking(&sock);
        tcp->sock = sock;
        io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv, 
                (p_error) socket_ioerror, &tcp->sock);
        timeout_init(&tcp->tm, -1, -1);
        buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
        return 1;
    } else {
        lua_pushnil(L);
        lua_pushstring(L, err);
        return 2;
    }
}
コード例 #8
0
ファイル: usocket.c プロジェクト: SkYNOcean/sacd-ripper
/*-------------------------------------------------------------------------*\
* Binds or returns error message
\*-------------------------------------------------------------------------*/
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
    int err = IO_DONE;
    socket_setblocking(ps);
    if (bind(*ps, addr, len) < 0) err = errno; 
    socket_setnonblocking(ps);
    return err;
}
コード例 #9
0
ファイル: serial.c プロジェクト: infinite-void/2015-lua
/*-------------------------------------------------------------------------*\
* Creates a serial object 
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
    const char* path = luaL_checkstring(L, 1);

    /* allocate unix object */
    p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));

    /* open serial device */
    t_socket sock = open(path, O_NOCTTY|O_RDWR, 00700);

    /*printf("open %s on %d\n", path, sock);*/

    if (sock < 0)  {
        lua_pushnil(L);
        lua_pushstring(L, socket_strerror(errno));
        lua_pushnumber(L, errno);
        return 3;
    }
    /* set its type as client object */
    auxiliar_setclass(L, "serial{client}", -1);
    /* initialize remaining structure fields */
    socket_setnonblocking(&sock);
    un->sock = sock;
    io_init(&un->io, (p_send) socket_write, (p_recv) socket_read, 
            (p_error) socket_ioerror, &un->sock);
    timeout_init(&un->tm, -1, -1);
    buffer_init(&un->buf, &un->io, &un->tm);
    return 1;
}
コード例 #10
0
ファイル: usocket.c プロジェクト: onerain88/SLuaLib
T_ERRCODE socket_bind(p_socket sock, p_sa addr, int addr_len) {
  int ret = SUCCESS;
  socket_setblocking(sock);
  if (bind(*sock, addr, addr_len)) {
    ret = errno;
  }
  socket_setnonblocking(sock);
  return ret;
}
コード例 #11
0
ファイル: usocket.c プロジェクト: onerain88/SLuaLib
T_ERRCODE socket_listen(p_socket sock, int backlog) {
  int ret = SUCCESS;
  socket_setblocking(sock);
  if (listen(*sock, backlog)) {
    ret = errno;
  }
  socket_setnonblocking(sock);
  return ret;
}
コード例 #12
0
ファイル: http.c プロジェクト: dtiedy/luaplus51-all
int
http_reconnect(HTTP_CONNECTION *connection)
{
	if(connection == NULL)
	{
		return HT_INVALID_ARGUMENT;
	}
	if(connection->socketd != INVALID_SOCKET && connection->status == HT_OK)
	{
		if(http_check_socket(connection) == HT_OK)
		{
			return HT_OK;
		}
	}
	if(!connection->persistent)
	{
		return HT_ILLEGAL_OPERATION;
	}
	if(connection->socketd != INVALID_SOCKET)
	{
		close(connection->socketd);
	}
	connection->socketd = socket(AF_INET, SOCK_STREAM, 0);
	if(connection->socketd == INVALID_SOCKET)
	{
		return HT_RESOURCE_UNAVAILABLE;
	}
	{
		int rcvsize = 128 * 1024;
		setsockopt(connection->socketd, SOL_SOCKET, SO_RCVBUF, (char *)&rcvsize, (int)sizeof(rcvsize)); 
	}
	{
		int flag = 1;
		setsockopt(connection->socketd, IPPROTO_TCP, TCP_NODELAY, (char*)&flag, sizeof(flag));
	}
	if (connection->lazy)
	{
		while (connect(connection->socketd, (struct sockaddr *) &connection->address, sizeof(struct sockaddr_in)) != 0)
		{
#if defined(WIN32)
			Sleep(100);
#endif // WIN32
		}
	}
	else
	{
		if(connect(connection->socketd, (struct sockaddr *) &connection->address, sizeof(struct sockaddr_in)) != 0)
		{
			close(connection->socketd);
			return HT_NETWORK_ERROR;
		}
	}
	socket_setnonblocking(connection->socketd);
	connection->status = HT_OK;
	return HT_OK;
}
コード例 #13
0
ファイル: ssl.c プロジェクト: eddix/luasec
/**
 * Set the TLS/SSL file descriptor.
 * This is done *before* the handshake.
 */
static int meth_setfd(lua_State *L)
{
  p_ssl ssl = (p_ssl) luaL_checkudata(L, 1, "SSL:Connection");
  if (ssl->state != ST_SSL_NEW)
    luaL_argerror(L, 1, "invalid SSL object state");
  ssl->sock = luaL_checkint(L, 2);
  socket_setnonblocking(&ssl->sock);
  SSL_set_fd(ssl->ssl, (int)ssl->sock);
  return 0;
}
コード例 #14
0
ファイル: udp.c プロジェクト: Mephostopilis/lua
/*-------------------------------------------------------------------------*\
* Send data through unconnected udp socket
\*-------------------------------------------------------------------------*/
static int meth_sendto(lua_State *L) {
    p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
    size_t count, sent = 0;
    const char *data = luaL_checklstring(L, 2, &count);
    const char *ip = luaL_checkstring(L, 3);
    const char *port = luaL_checkstring(L, 4);
    p_timeout tm = &udp->tm;
    int err;
    struct addrinfo aihint;
    struct addrinfo *ai;
    memset(&aihint, 0, sizeof(aihint));
    aihint.ai_family = udp->family;
    aihint.ai_socktype = SOCK_DGRAM;
    aihint.ai_flags = AI_NUMERICHOST | AI_NUMERICSERV;
    err = getaddrinfo(ip, port, &aihint, &ai);
	if (err) {
        lua_pushnil(L);
        lua_pushstring(L, gai_strerror(err));
        return 2;
    }

    /* create socket if on first sendto if AF_UNSPEC was set */
    if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) {
        struct addrinfo *ap;
        const char *errstr = NULL;
        for (ap = ai; ap != NULL; ap = ap->ai_next) {
            errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0);
            if (errstr == NULL) {
                socket_setnonblocking(&udp->sock);
                udp->family = ap->ai_family;
                break;
            }
        }
        if (errstr != NULL) {
            lua_pushnil(L);
            lua_pushstring(L, errstr);
            freeaddrinfo(ai);
            return 2;
        }
    }

    timeout_markstart(tm);
    err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
        (socklen_t) ai->ai_addrlen, tm);
    freeaddrinfo(ai);
    if (err != IO_DONE) {
        lua_pushnil(L);
        lua_pushstring(L, udp_strerror(err));
        return 2;
    }
    lua_pushnumber(L, (lua_Number) sent);
    return 1;
}
コード例 #15
0
/*------------------------------------------------------------------------------*/
int L3_xface_init(void) {
  /*------------------------------------------------------------------------------*/

  int ret = 0;

#ifdef USER_MODE

  int sock;
  LOG_D(RRC, "[L3_XFACE] init de l'interface \n");

  if (open_socket (&S_rrc, RRC_RRM_SOCK_PATH, RRM_RRC_SOCK_PATH, 0) == -1)
    return (-1);

  if (S_rrc.s == -1) {
    return (-1);
  }

  socket_setnonblocking (S_rrc.s);
  msg ("Interface Connected... RRM-RRC\n");
  return 0;

#else

  ret=rtf_create(RRC2RRM_FIFO,32768);

  if (ret < 0) {
    msg("[openair][MAC][INIT] Cannot create RRC2RRM fifo %d (ERROR %d)\n",RRC2RRM_FIFO,ret);

    return(-1);
  }
  else {
    msg("[openair][MAC][INIT] Created RRC2RRM fifo %d\n",RRC2RRM_FIFO);
    rtf_reset(RRC2RRM_FIFO);
  }

  ret=rtf_create(RRM2RRC_FIFO,32768);

  if (ret < 0) {
    msg("[openair][MAC][INIT] Cannot create RRM2RRC fifo %d (ERROR %d)\n",RRM2RRC_FIFO,ret);

    return(-1);
  }
  else {
    msg("[openair][MAC][INIT] Created RRC2RRM fifo %d\n",RRM2RRC_FIFO);
    rtf_reset(RRM2RRC_FIFO);
  }

  return(0);

#endif
}
コード例 #16
0
ファイル: multicast_link.c プロジェクト: a4a881d4/oai
//------------------------------------------------------------------------------
void
multicast_link_init ()
{
//------------------------------------------------------------------------------
  int             group;
  int             multicast_loop;
  int             reuse_addr = 1;       /* Used so we can re-bind to our port
                                           while a previous connection is still
                                           in TIME_WAIT state. */
  static struct ip_mreq command;
  struct sockaddr_in sin;

  for (group = 0; group < MULTICAST_LINK_NUM_GROUPS; group++) {
    strcpy (group_list[group].host_addr, multicast_group_list[group]);
    group_list[group].port = 46014 + group;
    group_list[group].socket = make_socket_inet (SOCK_DGRAM, &group_list[group].port, &sin);

    if (setsockopt (group_list[group].socket, SOL_SOCKET, SO_REUSEADDR, &reuse_addr, sizeof (reuse_addr)) < 0) {
            msg ("[MULTICAST] ERROR : setsockopt:SO_REUSEADDR, exiting ...");
      exit (EXIT_FAILURE);
    }

    socket_setnonblocking (group_list[group].socket);

    //
    multicast_loop = 0;
    if (setsockopt (group_list[group].socket, IPPROTO_IP, IP_MULTICAST_LOOP, &multicast_loop, sizeof (multicast_loop)) < 0) {
      msg ("[MULTICAST] ERROR: %s line %d multicast_link_main_loop() IP_MULTICAST_LOOP %m", __FILE__, __LINE__);
      exit (EXIT_FAILURE);
    }
    // Join the broadcast group:
    command.imr_multiaddr.s_addr = inet_addr (group_list[group].host_addr);
    command.imr_interface.s_addr = htonl (INADDR_ANY);
    if (command.imr_multiaddr.s_addr == -1) {
       msg ("[MULTICAST] ERROR: %s line %d NO MULTICAST", __FILE__, __LINE__);
      exit (EXIT_FAILURE);
    }
    if (setsockopt (group_list[group].socket, IPPROTO_IP, IP_ADD_MEMBERSHIP, &command, sizeof (command)) < 0) {
       msg ("[MULTICAST] ERROR: %s line %d IP_ADD_MEMBERSHIP %m", __FILE__, __LINE__);
      exit (EXIT_FAILURE);
    }


    memset (&group_list[group].sock_remote_addr, 0, sizeof (struct sockaddr_in));
    group_list[group].sock_remote_addr.sin_family = AF_INET;
    group_list[group].sock_remote_addr.sin_addr.s_addr = inet_addr (multicast_group_list[group]);
    group_list[group].sock_remote_addr.sin_port = htons (group_list[group].port);
  }
}
コード例 #17
0
ファイル: inet.c プロジェクト: BeamNG/luasocket
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
        const char *serv, p_timeout tm, struct addrinfo *connecthints)
{
#ifdef LUASOCKET_SECURITY_SANDBOX
    if (luasocket_ip_allowed(address))
        return "connect restricted";
#endif // LUASOCKET_SECURITY_SANDBOX
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    int current_family = *family;
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(address, serv,
                connecthints, &resolved));
    if (err != NULL) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        timeout_markstart(tm);
        /* create new socket if necessary. if there was no
         * bind, we need to create one for every new family
         * that shows up while iterating. if there was a
         * bind, all families will be the same and we will
         * not enter this branch. */
        if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
            socket_destroy(ps);
            err = inet_trycreate(ps, iterator->ai_family,
                iterator->ai_socktype, iterator->ai_protocol);
            if (err) continue;
            current_family = iterator->ai_family;
            /* set non-blocking before connect */
            socket_setnonblocking(ps);
        }
        /* try connecting to remote address */
        err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
            (socklen_t) iterator->ai_addrlen, tm));
        /* if success or timeout is zero, break out of loop */
        if (err == NULL || timeout_iszero(tm)) {
            *family = current_family;
            break;
        }
    }
    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}
コード例 #18
0
ファイル: wsocket.c プロジェクト: AlexSincennes/CSCI522A6
/*-------------------------------------------------------------------------*\
* Binds or returns error message
\*-------------------------------------------------------------------------*/
int socket_bind(p_socket ps, SA *addr, socklen_t len) {
    int err = IO_DONE;
	/*
    char buf[256];
	SOCKADDR_IN * pAddr = (SOCKADDR_IN*)(addr);

	sprintf(buf, "expected size of SOCKADDR_IN: %d sa_family: %d sin_addr.S_un.S_addr: %d\n", (int)(sizeof(SOCKADDR_IN)), (int)(pAddr->sin_family), (int)(pAddr->sin_addr.S_un.S_addr));
	OutputDebugStringA(buf);
	
	sprintf(buf, "Trying to bind socket %d with addrlen %d\n", (int)(*ps), len);
	OutputDebugStringA(buf);
	*/
    socket_setblocking(ps);
    if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
    socket_setnonblocking(ps);
    return err;
}
コード例 #19
0
ファイル: inet.c プロジェクト: BeamNG/luasocket
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, int *family, const char *address,
    const char *serv, struct addrinfo *bindhints) {
#ifdef LUASOCKET_SECURITY_SANDBOX
    if (luasocket_ip_allowed(address))
        return "bind restricted";
#endif // LUASOCKET_SECURITY_SANDBOX
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    int current_family = *family;
    /* translate luasocket special values to C */
    if (strcmp(address, "*") == 0) address = NULL;
    if (!serv) serv = "0";
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
    if (err) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    /* iterate over resolved addresses until one is good */
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
            socket_destroy(ps);
            err = inet_trycreate(ps, iterator->ai_family,
                        iterator->ai_socktype, iterator->ai_protocol);
            if (err) continue;
            current_family = iterator->ai_family;
        }
        /* try binding to local address */
        err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr,
            (socklen_t) iterator->ai_addrlen));
        /* keep trying unless bind succeeded */
        if (err == NULL) {
            *family = current_family;
            /* set to non-blocking after bind */
            socket_setnonblocking(ps);
            break;
        }
    }
    /* cleanup and return error */
    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}
コード例 #20
0
ファイル: udp.c プロジェクト: leonlee/tome
/*-------------------------------------------------------------------------*\
* Creates a master udp object 
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
    t_socket sock;
    const char *err = inet_trycreate(&sock, SOCK_DGRAM);
    /* try to allocate a system socket */
    if (!err) { 
        /* allocate tcp object */
        p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
        auxiliar_setclass(L, "udp{unconnected}", -1);
        /* initialize remaining structure fields */
        socket_setnonblocking(&sock);
        udp->sock = sock;
        timeout_init(&udp->tm, -1, -1);
        return 1;
    } else {
        lua_pushnil(L);
        lua_pushstring(L, err);
        return 2;
    }
}
コード例 #21
0
ファイル: inet.c プロジェクト: 8823-scholar/cocos-book
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, int *family, const char *address,
                            const char *serv, p_timeout tm, struct addrinfo *connecthints)
{
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(address, serv,
                                         connecthints, &resolved));
    if (err != NULL) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        timeout_markstart(tm);
        /* create new socket if necessary. if there was no
         * bind, we need to create one for every new family
         * that shows up while iterating. if there was a
         * bind, all families will be the same and we will
         * not enter this branch. */
        if (*family != iterator->ai_family) {
            socket_destroy(ps);
            err = socket_strerror(socket_create(ps, iterator->ai_family,
                                                iterator->ai_socktype, iterator->ai_protocol));
            if (err != NULL) {
                freeaddrinfo(resolved);
                return err;
            }
            *family = iterator->ai_family;
            /* all sockets initially non-blocking */
            socket_setnonblocking(ps);
        }
        /* try connecting to remote address */
        err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
                                             (socklen_t) iterator->ai_addrlen, tm));
        /* if success, break out of loop */
        if (err == NULL) break;
    }
    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}
コード例 #22
0
ファイル: udp.c プロジェクト: AntonioModer/luasocket
/*-------------------------------------------------------------------------*\
* Creates a master udp object
\*-------------------------------------------------------------------------*/
static int udp_create(lua_State *L, int family) {
    /* allocate udp object */
    p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
    auxiliar_setclass(L, "udp{unconnected}", -1);
    /* if family is AF_UNSPEC, we leave the socket invalid and
     * store AF_UNSPEC into family. This will allow it to later be
     * replaced with an AF_INET6 or AF_INET socket upon first use. */
    udp->sock = SOCKET_INVALID;
    timeout_init(&udp->tm, -1, -1);
    udp->family = family;
    if (family != AF_UNSPEC) {
        const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0);
        if (err != NULL) {
            lua_pushnil(L);
            lua_pushstring(L, err);
            return 2;
        }
        socket_setnonblocking(&udp->sock);
    }
    return 1;
}
コード例 #23
0
ファイル: tcp.c プロジェクト: beichentianyun/luabuild
static const char *tryconnect6(const char *remoteaddr, const char *remoteserv,
    struct addrinfo *connecthints, p_tcp tcp) {
    struct addrinfo *iterator = NULL, *resolved = NULL;
    const char *err = NULL;
    /* try resolving */
    err = socket_gaistrerror(getaddrinfo(remoteaddr, remoteserv,
                connecthints, &resolved));
    if (err != NULL) {
        if (resolved) freeaddrinfo(resolved);
        return err;
    }
    /* iterate over all returned addresses trying to connect */
    for (iterator = resolved; iterator; iterator = iterator->ai_next) {
        p_timeout tm = timeout_markstart(&tcp->tm);
        /* create new socket if one wasn't created by the bind stage */
        if (tcp->sock == SOCKET_INVALID) {
            err = socket_strerror(socket_create(&tcp->sock,
                iterator->ai_family, iterator->ai_socktype,
                iterator->ai_protocol));
            if (err != NULL) {
                freeaddrinfo(resolved);
                return err;
            }
            tcp->family = iterator->ai_family;
            /* all sockets initially non-blocking */
            socket_setnonblocking(&tcp->sock);
        }
        /* finally try connecting to remote address */
        err = socket_strerror(socket_connect(&tcp->sock,
            (SA *) iterator->ai_addr,
            (socklen_t) iterator->ai_addrlen, tm));
        /* if success, break out of loop */
        if (err == NULL) break;
    }

    freeaddrinfo(resolved);
    /* here, if err is set, we failed */
    return err;
}
コード例 #24
0
ファイル: unix.c プロジェクト: leonlee/tome
/*-------------------------------------------------------------------------*\
* Creates a master unix object 
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L) {
    t_socket sock;
    int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
    /* try to allocate a system socket */
    if (err == IO_DONE) { 
        /* allocate unix object */
        p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
        /* set its type as master object */
        auxiliar_setclass(L, "unix{master}", -1);
        /* initialize remaining structure fields */
        socket_setnonblocking(&sock);
        un->sock = sock;
        io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv, 
                (p_error) socket_ioerror, &un->sock);
        timeout_init(&un->tm, -1, -1);
        buffer_init(&un->buf, &un->io, &un->tm);
        return 1;
    } else {
        lua_pushnil(L);
        lua_pushstring(L, socket_strerror(err));
        return 2;
    }
}
コード例 #25
0
ファイル: unix.c プロジェクト: leonlee/tome
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the 
* server object 
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L) {
    p_unix server = (p_unix) auxiliar_checkclass(L, "unix{server}", 1);
    p_timeout tm = timeout_markstart(&server->tm);
    t_socket sock;
    int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
    /* if successful, push client socket */
    if (err == IO_DONE) {
        p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
        auxiliar_setclass(L, "unix{client}", -1);
        /* initialize structure fields */
        socket_setnonblocking(&sock);
        clnt->sock = sock;
        io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv, 
                (p_error) socket_ioerror, &clnt->sock);
        timeout_init(&clnt->tm, -1, -1);
        buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
        return 1;
    } else {
        lua_pushnil(L); 
        lua_pushstring(L, socket_strerror(err));
        return 2;
    }
}
コード例 #26
0
ファイル: tcp.c プロジェクト: SimonRen/luasocket
/*-------------------------------------------------------------------------*\
* Creates a master tcp object 
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L)
{
    t_socket sock;
    const char *err = inet_trycreate(&sock, SOCK_STREAM);
    /* try to allocate a system socket */
    if (!err) { 
        /* allocate tcp object */
        p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
        /* set its type as master object */
        auxiliar_setclass(L, "tcp{master}", -1);
        /* initialize remaining structure fields */
        socket_setnonblocking(&sock);
        tcp->sock = sock;
        io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv, 
                (p_error) socket_ioerror, &tcp->sock);
        timeout_init(&tcp->tm, -1, -1);
        buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
        return 1;
    } else {
        lua_pushnil(L);
        lua_pushstring(L, err);
        return 2;
    }
}
コード例 #27
0
ファイル: wsocket.c プロジェクト: 15774211127/AndroLua
/*-------------------------------------------------------------------------*\
* 
\*-------------------------------------------------------------------------*/
void socket_shutdown(p_socket ps, int how) {
    socket_setblocking(ps);
    shutdown(*ps, how);
    socket_setnonblocking(ps);
}
コード例 #28
0
ファイル: http.c プロジェクト: dtiedy/luaplus51-all
static int
	http_connect_helper(HTTP_CONNECTION **connection, const char *host, short port, const char *username, const char *password, int lazy)
{
	unsigned int ipaddr = 0;
	struct hostent *hostinfo = NULL;
	HTTP_CONNECTION *new_connection = NULL;
	if(connection == NULL)
	{
		return HT_INVALID_ARGUMENT;
	}
	*connection = NULL;
	if(connection == NULL || host == NULL)
	{
		return HT_INVALID_ARGUMENT;
	}
	new_connection = (HTTP_CONNECTION *) _http_allocator(_http_allocator_user_data, 0, sizeof(HTTP_CONNECTION));
	memset(new_connection, 0, sizeof(HTTP_CONNECTION));
	new_connection->read_count = new_connection->read_index = 0;
	new_connection->address.sin_family = AF_INET;
	new_connection->address.sin_port = htons(port);
	if(username != NULL && password != NULL)
	{
		new_connection->auth_info = (HTTP_AUTH_INFO *) _http_allocator(_http_allocator_user_data, 0, sizeof(HTTP_AUTH_INFO));
		if(new_connection->auth_info == NULL)
		{
			http_disconnect(&new_connection);
			return HT_MEMORY_ERROR;
		}
		memset(new_connection->auth_info, 0, sizeof(HTTP_AUTH_INFO));
		http_add_auth_parameter(new_connection->auth_info, "username", username);
		http_add_auth_parameter(new_connection->auth_info, "password", password);
	}
	if((ipaddr = inet_addr(host)) != INADDR_NONE)
	{
		memcpy(&new_connection->address.sin_addr, &ipaddr, sizeof(struct in_addr));
	}
	else
	{
		hostinfo = (struct hostent *) gethostbyname(host);
		if(hostinfo == NULL)
		{
			return HT_HOST_UNAVAILABLE;
		}
		memcpy(&new_connection->address.sin_addr, hostinfo->h_addr, 4);
	}
	new_connection->host = wd_strdup(host);
	if(new_connection->host == NULL)
	{
		http_disconnect(&new_connection);
		return HT_MEMORY_ERROR;
	}
	if (!lazy)
	{
		new_connection->socketd = socket(AF_INET, SOCK_STREAM, 0);
		if(new_connection->socketd == INVALID_SOCKET)
		{
			http_disconnect(&new_connection);
			return HT_RESOURCE_UNAVAILABLE;
		}
		if(connect(new_connection->socketd, (struct sockaddr *) &new_connection->address, sizeof(struct sockaddr_in)) != 0)
		{
			http_disconnect(&new_connection);
			return HT_NETWORK_ERROR;
		}
		socket_setnonblocking(new_connection->socketd);
	}
	else
	{
		new_connection->socketd = INVALID_SOCKET;
	}
	new_connection->lazy = lazy;
	new_connection->persistent = HT_TRUE;
	new_connection->status = HT_OK;
	*connection = new_connection;
	return HT_OK;
}