コード例 #1
0
ファイル: Knight's_Tour.cpp プロジェクト: pango89/IDEONE
/* This function solves the Knight Tour problem using Backtracking.  This
function mainly uses solveKTUtil() to solve the problem. It returns false if
no complete tour is possible, otherwise return true and prints the tour.
Please note that there may be more than one solutions, this function
prints one of the feasible solutions.  */
bool solveKT()
{
    int sol[N][N];
 
    /* Initialization of solution matrix */
    for (int x = 0; x < N; x++)
        for (int y = 0; y < N; y++)
            sol[x][y] = -1;
 
    /* xMove[] and yMove[] define next move of Knight.
       xMove[] is for next value of x coordinate
       yMove[] is for next value of y coordinate */
    int xMove[8] = {  2, 1, -1, -2, -2, -1,  1,  2 };
    int yMove[8] = {  1, 2,  2,  1, -1, -2, -2, -1 };
 
    // Since the Knight is initially at the first block
    sol[0][0]  = 0;
 
    /* Start from 0,0 and explore all tours using solveKTUtil() */
    if(solveKTUtil(0, 0, 1, sol, xMove, yMove) == false)
    {
        printf("Solution does not exist");
        return false;
    }
    else
        printSolution(sol);
 
    return true;
}
コード例 #2
0
ファイル: knightstour.c プロジェクト: pmiriyals/C_Programs
int solveKTUtil(int x, int y, int movei, int sol[N][N], int xMove[N],
                int yMove[N])
{
   int k, next_x, next_y;
   if (movei == N*N)
       return 1;
 
   /* Try all next moves from the current coordinate x, y */
   for (k = 0; k < 8; k++)
   {
       next_x = x + xMove[k];
       next_y = y + yMove[k];
printf("\nxnext = %d\nynext = %d\nmove = %d\nk = %d", next_x, next_y, movei, k);
       if (isSafe(next_x, next_y, sol))
       {
         sol[next_x][next_y] = movei;
         if (solveKTUtil(next_x, next_y, movei+1, sol, xMove, yMove) == 1)
             return 1;
         else
             sol[next_x][next_y] = -1;// backtracking
       }
   }
 
   return 0;
}
コード例 #3
0
ファイル: knights_tour.c プロジェクト: GPrabhudas/Algorithms
void solveKT(){
    int sol[N][N];
    int i,j;
    for(i=0;i<N;i++){
        for(j=0;j<N;j++){
            sol[i][j]=-1;
        }
    }
    int x_move[N]={2,1,-1,-2,-2,-1,1,2};
    int y_move[N]={1,2,2,1,-1,-2,-2,-1};
    sol[0][0]=0;
    if(solveKTUtil(0,0,1,sol,x_move,y_move)== false){
        printf("Solution not Possible\n");
    }
    else
    {
        print_sol(sol);
    }
}
コード例 #4
0
ファイル: knights_tour.c プロジェクト: GPrabhudas/Algorithms
bool solveKTUtil(int x,int y,int movei,int sol[N][N],int x_move[], int y_move[]){
    if(movei==N*N)
    {
        return true;
    }
    int next_x,next_y;
    int i;
    for(i=0;i<N;i++){
        next_x=x+x_move[i];
        next_y=y+y_move[i];
        if(is_safe(next_x,next_y,sol)){
            sol[next_x][next_y]=movei;
            if(solveKTUtil(next_x,next_y,movei+1,sol,x_move,y_move)== true){
                return true;
            }else
            sol[next_x][next_y]=-1;
        }
    }
    return false;
}
コード例 #5
0
ファイル: knightstour.c プロジェクト: pmiriyals/C_Programs
void KnightsTour()
{
	int chess[N][N];
	int x, y;
	for(x = 0; x < N; x++)
		for(y = 0; y < N; y++)
			chess[x][y] = -1;

	chess[0][0] = 0;	//starting position

	int xmove[8] = {  2, 1, -1, -2, -2, -1,  1,  2 };
    int ymove[8] = {  1, 2,  2,  1, -1, -2, -2, -1 };

	printf("\n has found a tour = %d\n", solveKTUtil(0, 0, 1, chess, xmove, ymove)); 
	for(x = 0; x<N; x++)
		for(y = 0; y<N; y++)
			if(chess[x][y] >= 0)
				printf(" (%d, %d) -> ", x, y);

	printf("\n");
	printSolution(chess);
}
コード例 #6
0
ファイル: Knight's_Tour.cpp プロジェクト: pango89/IDEONE
/* A recursive utility function to solve Knight Tour problem */
int solveKTUtil(int x, int y, int movei, int sol[N][N], int xMove[N],
                int yMove[N])
{
   int k, next_x, next_y;
   if (movei == N*N)
       return true;
 
   /* Try all next moves from the current coordinate x, y */
   for (k = 0; k < 8; k++)
   {
       next_x = x + xMove[k];
       next_y = y + yMove[k];
       if (isSafe(next_x, next_y, sol))
       {
         sol[next_x][next_y] = movei;
         if (solveKTUtil(next_x, next_y, movei+1, sol, xMove, yMove) == true)
             return true;
         else
             sol[next_x][next_y] = -1;// backtracking
       }
   }
 
   return false;
}