コード例 #1
0
/**
 * @brief Create a physical tile
 * @param
 * @return Physical tile
 */
std::unique_ptr<storage::Tile> LogicalTile::Materialize() {
  // Create new schema according underlying physical tile
  std::unique_ptr<catalog::Schema> source_tile_schema(GetPhysicalSchema());

  // Get the number of tuples within this logical tiles
  const int num_tuples = GetTupleCount();

  //const catalog::Schema *output_schema;
  std::unordered_map<oid_t, oid_t> old_to_new_cols;
  oid_t column_count = source_tile_schema->GetColumnCount();
  for (oid_t col = 0; col < column_count; col++) {
    old_to_new_cols[col] = col;
  }

  // Generate mappings.
  std::unordered_map<storage::Tile *, std::vector<oid_t>> tile_to_cols;
  GenerateTileToColMap(old_to_new_cols, tile_to_cols);

  // Create new physical tile.
  std::unique_ptr<storage::Tile> dest_tile(
      storage::TileFactory::GetTempTile(*source_tile_schema, num_tuples));

  // Proceed to materialize logical tile by physical tile at a time.
  MaterializeByTiles(old_to_new_cols, tile_to_cols,
                     dest_tile.get());

  // Wrap physical tile in logical tile.
  return std::move(dest_tile);
}
コード例 #2
0
/**
 * @brief Create a physical tile for the given logical tile
 * @param source_tile Source tile from which the physical tile is created
 * @return a logical tile wrapper for the created physical tile
 */
LogicalTile *MaterializationExecutor::Physify(LogicalTile *source_tile) {
  std::unique_ptr<catalog::Schema> source_tile_schema(
      source_tile->GetPhysicalSchema());
  const int num_tuples = source_tile->GetTupleCount();
  const catalog::Schema *output_schema;
  std::unordered_map<oid_t, oid_t> old_to_new_cols;
  auto node = GetRawNode();

  // Create a default identity mapping node if we did not get one
  if (node == nullptr) {
    assert(source_tile_schema.get());
    output_schema = source_tile_schema.get();

    old_to_new_cols = BuildIdentityMapping(output_schema);
  }
  // Else use the mapping in the given plan node
  else {
    const planner::MaterializationPlan &node =
        GetPlanNode<planner::MaterializationPlan>();
    if (node.GetSchema()) {
      output_schema = node.GetSchema();
      old_to_new_cols = node.old_to_new_cols();
    } else {
      output_schema = source_tile_schema.get();
      old_to_new_cols = BuildIdentityMapping(output_schema);
    }
  }

  // Generate mappings.
  std::unordered_map<storage::Tile *, std::vector<oid_t>> tile_to_cols;
  GenerateTileToColMap(old_to_new_cols, source_tile, tile_to_cols);

  // Create new physical tile.
  std::shared_ptr<storage::Tile> dest_tile(
      storage::TileFactory::GetTempTile(*output_schema, num_tuples));

  // Proceed to materialize logical tile by physical tile at a time.
  MaterializeByTiles(source_tile, old_to_new_cols, tile_to_cols,
                     dest_tile.get());

  // Wrap physical tile in logical tile.
  return LogicalTileFactory::WrapTiles({dest_tile});
}