void AudioAnalyzeFFT256::update(void) { audio_block_t *block; block = receiveReadOnly(); if (!block) return; if (!prevblock) { prevblock = block; return; } copy_to_fft_buffer(buffer, prevblock->data); copy_to_fft_buffer(buffer+256, block->data); //window = AudioWindowBlackmanNuttall256; //window = NULL; if (window) apply_window_to_fft_buffer(buffer, window); arm_cfft_radix4_q15(&fft_inst, buffer); // G. Heinzel's paper says we're supposed to average the magnitude // squared, then do the square root at the end. if (count == 0) { for (int i=0; i < 128; i++) { uint32_t tmp = *((uint32_t *)buffer + i); uint32_t magsq = multiply_16tx16t_add_16bx16b(tmp, tmp); sum[i] = magsq / naverage; } } else { for (int i=0; i < 128; i++) { uint32_t tmp = *((uint32_t *)buffer + i); uint32_t magsq = multiply_16tx16t_add_16bx16b(tmp, tmp); sum[i] += magsq / naverage; } } if (++count == naverage) { count = 0; for (int i=0; i < 128; i++) { output[i] = sqrt_uint32_approx(sum[i]); } outputflag = true; } release(prevblock); prevblock = block; }
void AudioAnalyzeFFT256::update(void) { audio_block_t *block; block = receiveReadOnly(); if (!block) return; #if AUDIO_BLOCK_SAMPLES == 128 if (!prevblock) { prevblock = block; return; } copy_to_fft_buffer(buffer, prevblock->data); copy_to_fft_buffer(buffer+256, block->data); //window = AudioWindowBlackmanNuttall256; //window = NULL; if (window) apply_window_to_fft_buffer(buffer, window); arm_cfft_radix4_q15(&fft_inst, buffer); // G. Heinzel's paper says we're supposed to average the magnitude // squared, then do the square root at the end. if (count == 0) { for (int i=0; i < 128; i++) { uint32_t tmp = *((uint32_t *)buffer + i); uint32_t magsq = multiply_16tx16t_add_16bx16b(tmp, tmp); sum[i] = magsq / naverage; } } else { for (int i=0; i < 128; i++) { uint32_t tmp = *((uint32_t *)buffer + i); uint32_t magsq = multiply_16tx16t_add_16bx16b(tmp, tmp); sum[i] += magsq / naverage; } } if (++count == naverage) { count = 0; for (int i=0; i < 128; i++) { output[i] = sqrt_uint32_approx(sum[i]); } outputflag = true; } release(prevblock); prevblock = block; #elif AUDIO_BLOCK_SAMPLES == 64 if (prevblocks[2] == NULL) { prevblocks[2] = prevblocks[1]; prevblocks[1] = prevblocks[0]; prevblocks[0] = block; return; } if (count == 0) { count = 1; copy_to_fft_buffer(buffer, prevblocks[2]->data); copy_to_fft_buffer(buffer+128, prevblocks[1]->data); copy_to_fft_buffer(buffer+256, prevblocks[1]->data); copy_to_fft_buffer(buffer+384, block->data); if (window) apply_window_to_fft_buffer(buffer, window); arm_cfft_radix4_q15(&fft_inst, buffer); } else { count = 2; const uint32_t *p = (uint32_t *)buffer; for (int i=0; i < 128; i++) { uint32_t tmp = *p++; int16_t v1 = tmp & 0xFFFF; int16_t v2 = tmp >> 16; output[i] = sqrt_uint32_approx(v1 * v1 + v2 * v2); } } release(prevblocks[2]); prevblocks[2] = prevblocks[1]; prevblocks[1] = prevblocks[0]; prevblocks[0] = block; #endif }
void AudioAnalyzeFFT1024::update(void) { audio_block_t *block; block = receiveReadOnly(); if (!block) return; switch (state) { case 0: blocklist[0] = block; state = 1; break; case 1: blocklist[1] = block; state = 2; break; case 2: blocklist[2] = block; state = 3; break; case 3: blocklist[3] = block; state = 4; break; case 4: blocklist[4] = block; state = 5; break; case 5: blocklist[5] = block; state = 6; break; case 6: blocklist[6] = block; state = 7; break; case 7: blocklist[7] = block; // TODO: perhaps distribute the work over multiple update() ?? // github pull requsts welcome...... copy_to_fft_buffer(buffer+0x000, blocklist[0]->data); copy_to_fft_buffer(buffer+0x100, blocklist[1]->data); copy_to_fft_buffer(buffer+0x200, blocklist[2]->data); copy_to_fft_buffer(buffer+0x300, blocklist[3]->data); copy_to_fft_buffer(buffer+0x400, blocklist[4]->data); copy_to_fft_buffer(buffer+0x500, blocklist[5]->data); copy_to_fft_buffer(buffer+0x600, blocklist[6]->data); copy_to_fft_buffer(buffer+0x700, blocklist[7]->data); if (window) apply_window_to_fft_buffer(buffer, window); arm_cfft_radix4_q15(&fft_inst, buffer); // TODO: support averaging multiple copies for (int i=0; i < 512; i++) { uint32_t tmp = *((uint32_t *)buffer + i); // real & imag uint32_t magsq = multiply_16tx16t_add_16bx16b(tmp, tmp); output[i] = sqrt_uint32_approx(magsq); } outputflag = true; release(blocklist[0]); release(blocklist[1]); release(blocklist[2]); release(blocklist[3]); blocklist[0] = blocklist[4]; blocklist[1] = blocklist[5]; blocklist[2] = blocklist[6]; blocklist[3] = blocklist[7]; state = 4; break; } }