void DoubleValueEditor::mouseMoveEvent(QMouseEvent* e) { if (e->buttons() & Qt::LeftButton) { double dy = e->y() - last_pos.y(); double step = default_step = singleStep(); last_pos = e->posF(); last_press = 0; if (e->modifiers() & Qt::ShiftModifier) setSingleStep(step /= 10.0); else if (e->modifiers() & Qt::ControlModifier) setSingleStep(step *= 10.0); if (dy < 0) { stepUp(); emit valueUpdated(); } else if (dy > 0) { stepDown(); emit valueUpdated(); } if (step != default_step) setSingleStep(default_step); } }
void VScrollBar::logic() { upButton->logic(); downButton->logic(); int event; while ( (event = myEvents.nextEvent()) ) switch ( event ) { case Events::GoUp: stepUp(); break; case Events::GoDown: stepDown(); break; } myEvents.reset(); if ( repeat_scroll && repeat_timer.isTimeOut() ) { if ( repeat_scroll > 0 ) { pageDown(); } else { pageUp(); } repeat_timer.setTimeOut(repeat_other); repeat_timer.reset(); if ( (value == 0) || (value == virtualTotalHeight) ) { repeat_scroll = 0; } } }
void QSpinWidget::mousePressEvent( QMouseEvent *e ) { if ( e->button() != LeftButton ) { d->stopTimer(); d->buttonDown = 0; d->theButton = 0; repaint( d->down.unite( d->up ), FALSE ); return; } uint oldButtonDown = d->buttonDown; if ( d->down.contains( e->pos() ) && d->downEnabled ) d->buttonDown = 1; else if ( d->up.contains( e->pos() ) && d->upEnabled ) d->buttonDown = 2; else d->buttonDown = 0; d->theButton = d->buttonDown; if ( oldButtonDown != d->buttonDown ) { if ( !d->buttonDown ) { repaint( d->down.unite( d->up ), FALSE ); } else if ( d->buttonDown & 1 ) { repaint( d->down, FALSE ); stepDown(); d->startTimer( FALSE, 300 ); } else if ( d->buttonDown & 2 ) { repaint( d->up, FALSE ); stepUp(); d->startTimer( TRUE, 300 ); } } }
void IntValueEditor::wheelEvent(QWheelEvent* e) { if (!QSpinBox::isActiveWindow()) QSpinBox::activateWindow(); QSpinBox::setFocus(Qt::MouseFocusReason); int step = default_step = singleStep(); if (e->modifiers() & Qt::ShiftModifier) { if (step >= 10.0) setSingleStep(step = (int)(step / 10.0)); } else if (e->modifiers() & Qt::ControlModifier) setSingleStep(step = step * 10); if (e->delta() > 0) stepUp(); else stepDown(); if (step != default_step) setSingleStep(default_step); if (wheelEventSignal && WheelValueEditor::WHEEL_EVENTS_ENABLED) emit valueUpdated(); }
void core::ZoomControl::init() { // Q_INIT_RESOURCE(core_media); layout()->setMargin(0); btnZoomIn = new QToolButton(); btnZoomIn->setIcon(ICON_ZOOMIN); btnZoomOut = new QToolButton(); btnZoomOut->setIcon(ICON_ZOOMOUT); sbZoom = new QSpinBox(); sbZoom->setAlignment(Qt::AlignCenter); sbZoom->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Maximum); sbZoom->setKeyboardTracking(true); sbZoom->setRange(10, 1000); sbZoom->setSingleStep(10); sbZoom->setButtonSymbols(QSpinBox::NoButtons); sbZoom->setSuffix("%"); sbZoom->setValue(100); sbZoom->setAccelerated(true); addWidget(btnZoomIn); addWidget(sbZoom); addWidget(btnZoomOut); connect(sbZoom, SIGNAL(valueChanged(int)), SLOT(onEditZoomChanged(int))); connect(btnZoomIn, SIGNAL(pressed()), sbZoom, SLOT(stepUp())); connect(btnZoomOut, SIGNAL(pressed()), sbZoom, SLOT(stepDown())); }
/*--------------------------------------------*/ void Quantize_Class::pingpong(int pot) { uint8_t numSteps = stepsVals->objectAt(pot)->performModeVal; if(numSteps == 0) return; if(pingpongUp[pot] == true) stepUp(pot, fu2->GATE_MODE_PINGPONG); else stepDown(pot, fu2->GATE_MODE_PINGPONG); }
void KinematicCharacterController::playerStep(btCollisionWorld* collisionWorld, btScalar dt) { // printf("playerStep(): "); // printf(" dt = %f", dt); // quick check... if (!m_useWalkDirection && (m_velocityTimeInterval <= 0.0 || m_walkDirection.fuzzyZero())) { // printf("\n"); return; // no motion } m_wasOnGround = onGround(); // Update fall velocity. m_verticalVelocity -= m_gravity * dt; if (m_verticalVelocity > 0.0 && m_verticalVelocity > m_jumpSpeed) { m_verticalVelocity = m_jumpSpeed; } if (m_verticalVelocity < 0.0 && btFabs(m_verticalVelocity) > btFabs(m_fallSpeed)) { m_verticalVelocity = -btFabs(m_fallSpeed); } m_verticalOffset = m_verticalVelocity * dt; btTransform xform; xform = m_ghostObject->getWorldTransform(); // printf("walkDirection(%f,%f,%f)\n",walkDirection[0],walkDirection[1],walkDirection[2]); // printf("walkSpeed=%f\n",walkSpeed); stepUp(collisionWorld); if (m_useWalkDirection) { stepForwardAndStrafe(collisionWorld, m_walkDirection); } else { //printf(" time: %f", m_velocityTimeInterval); // still have some time left for moving! btScalar dtMoving = (dt < m_velocityTimeInterval) ? dt : m_velocityTimeInterval; m_velocityTimeInterval -= dt; // how far will we move while we are moving? btVector3 move = m_walkDirection * dtMoving; //printf(" dtMoving: %f", dtMoving); // okay, step stepForwardAndStrafe(collisionWorld, move); } stepDown(collisionWorld, dt); // printf("\n"); xform.setOrigin(m_currentPosition); m_ghostObject->setWorldTransform(xform); }
bool QDateTimeEditBase::qt_invoke( int _id, QUObject* _o ) { switch ( _id - staticMetaObject()->slotOffset() ) { case 0: stepUp(); break; case 1: stepDown(); break; default: return QWidget::qt_invoke( _id, _o ); } return TRUE; }
SpectrumWarsRxGuiWidget::SpectrumWarsRxGuiWidget(SWRxGuiParams params, SWRxGuiCallback* callback, QWidget *parent) :QWidget(parent) { params_ = params; callback_ = callback; knob1_ = new KnobSpin("Frequency (MHz)", params_.minFreq, params_.maxFreq, 0.1, this); QShortcut* s11_ = new QShortcut(QKeySequence("Q"), this); connect(s11_, SIGNAL(activated()), knob1_->spin(), SLOT(stepUp())); QShortcut* s12_ = new QShortcut(QKeySequence("A"), this); connect(s12_, SIGNAL(activated()), knob1_->spin(), SLOT(stepDown())); knob2_ = new KnobSpin("Bandwidth (MHz)", params_.minBW, params_.maxBW, 0.25, this); QShortcut* s21_ = new QShortcut(QKeySequence("W"), this); connect(s21_, SIGNAL(activated()), knob2_->spin(), SLOT(stepUp())); QShortcut* s22_ = new QShortcut(QKeySequence("S"), this); connect(s22_, SIGNAL(activated()), knob2_->spin(), SLOT(stepDown())); knob3_ = new KnobSpin("Gain", params_.minGain, params_.maxGain, 1.0, this); QShortcut* s31_ = new QShortcut(QKeySequence("E"), this); connect(s31_, SIGNAL(activated()), knob3_->spin(), SLOT(stepUp())); QShortcut* s32_ = new QShortcut(QKeySequence("D"), this); connect(s32_, SIGNAL(activated()), knob3_->spin(), SLOT(stepDown())); connect(knob1_, SIGNAL(valueChanged(double)), this, SLOT(setFrequency(double))); connect(knob2_, SIGNAL(valueChanged(double)), this, SLOT(setBandwidth(double))); connect(knob3_, SIGNAL(valueChanged(double)), this, SLOT(setGain(double))); QHBoxLayout* hLayout1 = new QHBoxLayout(this); hLayout1->addWidget(knob1_); hLayout1->addWidget(knob2_); hLayout1->addWidget(knob3_); setPalette( QPalette( QColor( 192, 192, 192 ) ) ); updateGradient(); }
void QSpinWidget::timerDoneEx() { if ( !d->buttonDown ) return; if ( d->timerUp ) stepUp(); else stepDown(); d->startTimer( 100 ); }
bool QSpinWidget::qt_invoke( int _id, QUObject* _o ) { switch ( _id - staticMetaObject()->slotOffset() ) { case 0: stepUp(); break; case 1: stepDown(); break; case 2: timerDone(); break; case 3: timerDoneEx(); break; default: return QWidget::qt_invoke( _id, _o ); } return TRUE; }
void MainWindow::buildToolBar() { m_fileToolBar = addToolBar("File Tool Bar"); m_fileToolBar->setMovable(true); QAction * newSystemAction = new QAction(QIcon("Icons/New.png"), "New", this); connect(newSystemAction, SIGNAL(triggered()), m_system, SLOT(newSystem())); QAction * openSystemAction = new QAction(QIcon("Icons/Open.png"), "Open", this); connect(openSystemAction, SIGNAL(triggered()), m_system, SLOT(openSystem())); QAction * saveSystemAction = new QAction(QIcon("Icons/Save.png"), "Save", this); connect(saveSystemAction, SIGNAL(triggered()), m_system, SLOT(saveSystem())); QAction * saveSystemAsAction = new QAction(QIcon("Icons/SaveAs.png"), QString::fromUtf8("Save As\u2026"), this); saveSystemAsAction->setIconText("AA"); connect(saveSystemAsAction, SIGNAL(triggered()), m_system, SLOT(saveSystemAs())); m_fileToolBar->addAction(newSystemAction); m_fileToolBar->addAction(openSystemAction); m_fileToolBar->addAction(saveSystemAction); m_fileToolBar->addAction(saveSystemAsAction); m_deviceToolBar = addToolBar("Device Tool Bar"); m_deviceToolBar->setMovable(true); QAction * addPlaneMirrorAction = new QAction(QIcon("Icons/PlaneMirror.png"), "Add Plane Mirror", this); connect(addPlaneMirrorAction, SIGNAL(triggered()), m_system, SLOT(addPlaneMirror())); QAction * addConcaveMirrorAction = new QAction(QIcon("Icons/ConcaveMirror.png"), "Add Concave Mirror", this); connect(addConcaveMirrorAction, SIGNAL(triggered()), m_system, SLOT(addConcaveMirror())); QAction * addDiffractionGratingAction = new QAction(QIcon("Icons/DiffractionGrating.png"), "Add Diffraction Grating", this); connect(addDiffractionGratingAction, SIGNAL(triggered()), m_system, SLOT(addDiffractionGrating())); QAction * addSlitAction = new QAction(QIcon("Icons/Slit.png"), "Add Slit", this); connect(addSlitAction, SIGNAL(triggered()), m_system, SLOT(addSlit())); QAction * addPointSourceAction = new QAction(QIcon("Icons/PointSource.png"), "Add Point Source", this); connect(addPointSourceAction, SIGNAL(triggered()), m_system, SLOT(addPointSource())); QAction * removeReflectorAction = new QAction(QIcon("Icons/RemoveReflector.png"), "Remove Reflector", this); connect(removeReflectorAction, SIGNAL(triggered()), m_system, SLOT(removeReflector())); QAction * removeLightSourceAction = new QAction(QIcon("Icons/RemoveLightSource.png"), "Remove Light Source", this); connect(removeLightSourceAction, SIGNAL(triggered()), m_system, SLOT(removeLightSource())); m_deviceToolBar->addAction(addPlaneMirrorAction); m_deviceToolBar->addAction(addConcaveMirrorAction); m_deviceToolBar->addAction(addDiffractionGratingAction); m_deviceToolBar->addAction(addSlitAction); m_deviceToolBar->addSeparator(); m_deviceToolBar->addAction(addPointSourceAction); m_deviceToolBar->addSeparator(); m_deviceToolBar->addAction(removeReflectorAction); m_deviceToolBar->addAction(removeLightSourceAction); m_zoomToolBar = addToolBar("Zoom Tool Bar"); m_zoomToolBar->setMovable(true); ZoomWidget * zoomWidget = new ZoomWidget(this); connect(zoomWidget, SIGNAL(valueChanged(int)), m_system, SLOT(zoom(int))); m_zoomToolBar->addAction(QIcon("Icons/ZoomIn.png"), "Zoom In", zoomWidget, SLOT(stepUp())); m_zoomToolBar->addWidget(zoomWidget); m_zoomToolBar->addAction(QIcon("Icons/ZoomOut.png"), "Zoom Out", zoomWidget, SLOT(stepDown())); }
void SwitecX25::advance() { time0 = micros(); // detect stopped state if (currentStep==targetStep && vel==0) { stopped = true; dir = 0; return; } // if stopped, determine direction if (vel==0) { dir = currentStep<targetStep ? 1 : -1; // do not set to 0 or it could go negative in case 2 below vel = 1; } if (dir>0) { stepUp(); } else { stepDown(); } // determine delta, number of steps in current direction to target. // may be negative if we are headed away from target int delta = dir>0 ? targetStep-currentStep : currentStep-targetStep; if (delta>0) { // case 1 : moving towards target (maybe under accel or decel) if (delta < vel) { // time to declerate vel--; } else if (vel < maxVel) { // accelerating vel++; } else { // at full speed - stay there } } else { // case 2 : at or moving away from target (slow down!) vel--; } // vel now defines delay unsigned char i = 0; // this is why vel must not be greater than the last vel in the table. while (accelTable[i][0]<vel) { i++; } microDelay = accelTable[i][1]; }
void bustrophedon(int busIndex, robot *r) { while (!isCritical(r)) { if (canStepUpVirtual(r)) stepUp(r); else if (canStepDownVirtual(r)) stepDown(r); else if (canStepRightVirtual(r)) stepRight(r); else stepLeft(r); r->map->tiles[r->posX][r->posY]->bustrophedonIndex = busIndex; } }
int TablePrintDialog::exec() { //GUI ui.setupUi(this); connect(ui.horizontalSlider, SIGNAL(valueChanged(int)), ui.pageSpinBox, SLOT(setValue(int))); connect(ui.prevToolButton, SIGNAL(clicked()), ui.pageSpinBox, SLOT(stepDown())); connect(ui.nextToolButton, SIGNAL(clicked()), ui.pageSpinBox, SLOT(stepUp())); ui.graphicsView->setScene(&pageScene); ui.graphicsView->ensureVisible(0,0,10,10); setupSpinBox(); on_pageSpinBox_valueChanged(1); return QDialog::exec(); }
//----------------------------------------------------------------------- // p l a y e r S t e p //----------------------------------------------------------------------- void TKinematicCharacterTest::playerStep ( btCollisionWorld* collisionWorld, btScalar dt) { // btKinematicCharacterController::playerStep(collisionWorld, dt); btTransform xform; xform = m_ghostObject->getWorldTransform (); stepUp (collisionWorld); stepForwardAndStrafe (collisionWorld, m_walkDirection); stepDown (collisionWorld, dt); xform.setOrigin (m_currentPosition); m_ghostObject->setWorldTransform (xform); }
/*--------------------------------------------*/ void Quantize_Class::stepDown(int pot, uint8_t gateType) { uint8_t numSteps = stepsVals->objectAt(pot)->performModeVal; if(numSteps == 0) return; int stepSize = 255 / (numSteps - 1); int val2b = fu2->dpotVals2b[pot] - stepSize; if(val2b < 0) { if(gateType == fu2->GATE_MODE_PINGPONG) { pingpongUp[pot] = true; stepUp(pot, fu2->GATE_MODE_PINGPONG); return; } //if its less that zero and we're pingponging, step up from where we were on the last step else val2b = stepSize * numSteps; //otherwise go back up to the highest quantized val } fu2->dpotVals2b[pot] = val2b; }
int TDPreviewDialog::exec() { //GUI ui.setupUi(this); this->setWindowTitle(titulol); connect(ui.horizontalSlider, SIGNAL(valueChanged(int)), ui.pageSpinBox, SLOT(setValue(int))); connect(ui.prevToolButton, SIGNAL(clicked()), ui.pageSpinBox, SLOT(stepDown())); connect(ui.nextToolButton, SIGNAL(clicked()), ui.pageSpinBox, SLOT(stepUp())); connect(ui.print, SIGNAL(clicked()), SLOT(print())); connect(ui.PDF, SIGNAL(clicked()), SLOT(exportPdf())); ui.graphicsView->setScene(&pageScene); ui.graphicsView->ensureVisible(0,0,10,10); setupSpinBox(); on_pageSpinBox_valueChanged(1); return QDialog::exec(); }
int Q3SpinWidget::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: stepUpPressed(); break; case 1: stepDownPressed(); break; case 2: stepUp(); break; case 3: stepDown(); break; case 4: timerDone(); break; case 5: timerDoneEx(); break; } _id -= 6; } return _id; }
void QSpinWidget::wheelEvent( QWheelEvent *e ) { e->accept(); static float offset = 0; static QSpinWidget* offset_owner = 0; if ( offset_owner != this ) { offset_owner = this; offset = 0; } offset += -e->delta()/120; if ( QABS( offset ) < 1 ) return; int ioff = int(offset); int i; for( i=0; i < QABS( ioff ); i++ ) offset > 0 ? stepDown() : stepUp(); offset -= ioff; }
void ISpinBox::draw() { T_ASSERT(m_line != nullptr); T_ASSERT(m_buttonUp != nullptr); T_ASSERT(m_buttonDown != nullptr); const unsigned int time = getElapsedTime(); unsigned int frameTime = time - m_timeLast; m_timeLast = time; if (m_buttonUp->isDown()) { while (frameTime >= m_timeRepeat) { frameTime -= m_timeRepeat; m_timeRepeat = SpinBoxTimeRepeat; stepUp(); } m_timeRepeat -= frameTime; } else if (m_buttonDown->isDown()) { while (frameTime >= m_timeRepeat) { frameTime -= m_timeRepeat; m_timeRepeat = SpinBoxTimeRepeat; stepDown(); } m_timeRepeat -= frameTime; } else { m_timeRepeat = SpinBoxTimeBeforeRepeat; } // Affichage des widgets m_line->draw(); m_buttonUp->draw(); m_buttonDown->draw(); }
void btKinematicCharacterController::playerStep ( btCollisionWorld* collisionWorld, btScalar dt) { // printf("playerStep(): "); // printf(" dt = %f", dt); // quick check... if (!m_useWalkDirection && m_velocityTimeInterval <= 0.0) { // printf("\n"); return; // no motion } btTransform xform; xform = m_ghostObject->getWorldTransform (); // printf("walkDirection(%f,%f,%f)\n",walkDirection[0],walkDirection[1],walkDirection[2]); // printf("walkSpeed=%f\n",walkSpeed); stepUp (collisionWorld); if (m_useWalkDirection) { stepForwardAndStrafe (collisionWorld, m_walkDirection); } else { //printf(" time: %f", m_velocityTimeInterval); // still have some time left for moving! btScalar dtMoving = (dt < m_velocityTimeInterval) ? dt : m_velocityTimeInterval; m_velocityTimeInterval -= dt; // how far will we move while we are moving? btVector3 move = m_walkDirection * dtMoving; // printf(" dtMoving: %f", dtMoving); // okay, step stepForwardAndStrafe(collisionWorld, move); } stepDown (collisionWorld, dt); // printf("\n"); xform.setOrigin (m_currentPosition); m_ghostObject->setWorldTransform (xform); }
bool NumberInputWidget::keyJustPressed(input::Key key) { std::string text = getText(); if (key == K(RETURN) || key == K(KP_ENTER)) { submitFixedValue(); } else if (key == K(UP)) { stepUp(); } else if (key == K(DOWN)) { stepDown(); } else { return TextInputWidget::keyJustPressed(key); } return true; }
void PosEdit::init() { ed = new PosEditor(this, "pos editor"); controls = new SpinBox(this); controls->setEditor(ed); setFocusProxy(ed); connect(controls, SIGNAL(stepUpPressed()), SLOT(stepUp())); connect(controls, SIGNAL(stepDownPressed()), SLOT(stepDown())); connect(this, SIGNAL(valueChanged(const Pos&)),SLOT(updateButtons())); overwrite = false; timerId = 0; typing = false; min = Pos(0); max = Pos(MAX_TICK); changed = false; adv = false; static Section s_midiSections[3] = { // measure, beat, tick { 0, 4, 1, 0 }, { 5, 2, 1, 0 }, { 8, 3, 0, 0 } }; static Section s_smpteSections[4] = { // minute second frame subframe { 0, 3, 0, 0 }, { 4, 2, 0, 0 }, { 7, 2, 0, 0 }, { 10, 2, 0, 0 } }; memcpy(midiSections, s_midiSections, sizeof(s_midiSections)); memcpy(smpteSections, s_smpteSections, sizeof(s_smpteSections)); _smpte = false; // show position in smpte format sec = midiSections; setSections(); setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Fixed)); }
void Q3SpinWidget::mousePressEvent(QMouseEvent *e) { if (e->button() != Qt::LeftButton) { d->stopTimer(); d->buttonDown = 0; d->theButton = 0; repaint(d->down.united(d->up)); return; } uint oldButtonDown = d->buttonDown; if (d->down.contains(e->pos()) && d->downEnabled) d->buttonDown = 1; else if (d->up.contains(e->pos()) && d->upEnabled) d->buttonDown = 2; else d->buttonDown = 0; d->theButton = d->buttonDown; if (oldButtonDown != d->buttonDown) { if (!d->buttonDown) { repaint(d->down.united(d->up)); } else if (d->buttonDown & 1) { repaint(d->down); stepDown(); d->startTimer(false, 300); } else if (d->buttonDown & 2) { repaint(d->up); stepUp(); d->startTimer(true, 300); } } if (!oldButtonDown && !d->buttonDown) e->ignore(); }
NumberEdit::NumberEdit(QWidget* parent): QLineEdit(parent) { setMinimumHeight(23); resize(200,23); //validator=new QMyDoubleValidator(this); setRange(-10,10); setDecimals(2); setSingleStep(1.0); suffix=""; //setValidator(validator); setValue(0); buttonUp=new QToolButton(this); buttonDown=new QToolButton(this); buttonUp->setIcon(QIcon(":/NumberEdit/btn_up.png")); buttonDown->setIcon(QIcon(":/NumberEdit/btn_down.png")); int bw=(int)floor((double)height()/2.0); buttonUp->resize(bw, bw); buttonUp->move(width()-bw, 0); buttonUp->setCursor(Qt::ArrowCursor); buttonUp->setFocusPolicy(Qt::NoFocus); QFont f=buttonUp->font(); f.setPointSizeF(f.pointSizeF()*0.85); buttonUp->setFont(f); buttonDown->setFont(f); buttonDown->resize(bw, bw+1); buttonDown->move(width()-bw, bw-1); buttonDown->setCursor(Qt::ArrowCursor); buttonDown->setFocusPolicy(Qt::NoFocus); connect(this, SIGNAL(textChanged(const QString&)), this, SLOT(texttChanged(const QString&))); connect(this, SIGNAL(cursorPositionChanged(int,int)), this, SLOT(cursorChanged(int,int))); connect(buttonUp, SIGNAL(clicked()), this, SLOT(stepUp())); connect(buttonDown, SIGNAL(clicked()), this, SLOT(stepDown())); pal=palette(); palError=pal; palError.setColor(QPalette::Base, QColor("tomato")); }
HIC::QHSpinBox::QHSpinBox(double minValue,double maxValue,double initialValue,double step,QWidget * parent,const char * name):QWidget(parent,name) { m_min_value = minValue; m_max_value = maxValue; m_step = step; m_value = initialValue; m_leftbutton = new QPushButton("<<",this,"leftbutton"); m_leftbutton->setAutoRepeat(true); QObject::connect(m_leftbutton, SIGNAL(clicked()), this, SLOT(stepDown())); m_rightbutton = new QPushButton(">>",this,"rightbutton"); m_rightbutton->setAutoRepeat(true); QObject::connect(m_rightbutton ,SIGNAL(clicked()),this, SLOT(stepUp())); m_lineedit = new QLineEdit(QString::number(m_value),this,"lineedit"); m_lineedit->setMaximumSize(60,20); QObject::connect(m_lineedit, SIGNAL(returnPressed()), this, SLOT(returnPressed())); Q3HBoxLayout * layout = new Q3HBoxLayout(this,1,5,"hspinlayout"); layout->addWidget(m_leftbutton); layout->addWidget(m_lineedit); layout->addWidget(m_rightbutton); layout->setResizeMode(QLayout::SetFixedSize); }
void btKinematicCharacterController::playerStep( btCollisionWorld* collisionWorld, btScalar dt ) { BT_PROFILE( "playerStep" ); if( !m_useWalkDirection && m_velocityTimeInterval <= btScalar( 0.0 ) ) return; bool wasOnGround = onGround(); // Handle the gravity // m_verticalVelocity -= m_gravity * dt; if( m_verticalVelocity > 0.0 && m_verticalVelocity > m_jumpSpeed ) m_verticalVelocity = m_jumpSpeed; if( m_verticalVelocity < 0.0 && btFabs( m_verticalVelocity ) > btFabs( m_fallSpeed ) ) m_verticalVelocity = -btFabs( m_fallSpeed ); m_verticalOffset = m_verticalVelocity * dt; // This forced stepping up can cause problems when the character // walks (jump in fact...) under too low ceilings. // btVector3 currentPosition = externalGhostObject->getWorldTransform().getOrigin(); btScalar currentStepOffset; currentPosition = stepUp( collisionWorld, currentPosition, currentStepOffset ); // Move in the air and slide against the walls ignoring the stair steps. // if( m_useWalkDirection ) currentPosition = stepForwardAndStrafe( collisionWorld, currentPosition, m_walkDirection ); else { btScalar dtMoving = ( dt < m_velocityTimeInterval ) ? dt : m_velocityTimeInterval; m_velocityTimeInterval -= dt; // How far will we move while we are moving ? // btVector3 moveDirection = m_walkDirection * dtMoving; currentPosition = stepForwardAndStrafe( collisionWorld, currentPosition, moveDirection ); } // Finally find the ground. // currentStepOffset = addFallOffset( wasOnGround, currentStepOffset, dt ); currentPosition = stepDown( collisionWorld, currentPosition, currentStepOffset ); // Apply the new position to the collision objects. // btTransform tranform; tranform = externalGhostObject->getWorldTransform(); tranform.setOrigin( currentPosition ); externalGhostObject->setWorldTransform( tranform ); internalGhostObject->setWorldTransform( tranform ); }
// Initialise Toolbar, Menus ScrollBar and other void ktvschedule::init() { // Creates central widgets tvgridbox = new QGroupBox ( this ); // Group box tvgridbox->setInsideMargin ( 15 ); t_TVGrid=new TvGuideTable(this->tvgridbox, "t_TVGrid"); // Add TvGuideTable custom QTable QGridLayout *tvgridboxLayout = new QGridLayout( tvgridbox->layout() ); //Layout tvgridboxLayout->setAlignment ( Qt::AlignTop ); tvgridboxLayout->addWidget ( t_TVGrid , 0 , 0 ); setCentralWidget( tvgridbox ); tvgridbox->show(); //////////////////////////////// //Check for home directory, if it does not exist, create it QString qstr(QDir::homeDirPath()+"/.kde/share/apps/ktvschedule"); //for some reason this only works with gcc 3.3 and not the previous version QDir d(qstr); if ( !d.exists() ) { d.mkdir(qstr); } /*QDir d( QString(QDir::homeDirPath()+"/.kde/share/apps/ktvschedule") ); if ( !d.exists() ) { d.mkdir(QString(QDir::homeDirPath()+"/.kde/share/apps/ktvschedule")); }*/ // This worked for gcc 3.4 but not for 3.3 //setRightJustification( TRUE ); //////////////////////////////// this->setIcon( KGlobal::iconLoader()->loadIcon("ktvschedule", KIcon::Desktop) ); // Creates the ToolBar KToolBar * TvToolBar = new KToolBar( this, KMainWindow::Top ); ////////////////////////////// // Creates a QDateEdit Widget for future use date_show = new QDateEdit( QDate::currentDate() , TvToolBar ); date_show->setOrder(QDateEdit::DMY); //////////////////////////////// // Define KActions //KAction *actionGoHome = new KAction ( "Now Playing", KGlobal::iconLoader()->loadIcon("gohome", KIcon::NoGroup), CTRL+Key_P , t_TVGrid, SLOT (SetToCurrentTime() ), collector, "Now Playing"); KAction *actionGoHome = new KAction ( i18n("Now &Playing"), "gohome", CTRL+Key_P , this, SLOT (SetToCurrentTime() ), actionCollection(), "Now Playing"); KAction *actionRefreshGuide = new KAction ( i18n("&Refresh Guide"), "reload", CTRL+Key_R , this, SLOT (RefreshXMLGuide() ), actionCollection(), "Refresh Guide"); KAction *actionManageChannels = new KAction ( i18n("&Manage Channels"), "toggle_log", CTRL+Key_M , this, SLOT (channelList() ), actionCollection(), "Manage Channels"); KAction *actionConfigure = new KAction ( i18n("&Configure"), "configure", CTRL+Key_C , this, SLOT (runConfig() ), actionCollection(), "Configure"); KAction *actionExit = KStdAction::quit(this, SLOT(close()), 0); KAction *actionPrevious = new KAction ( i18n("Pre&vious Day"), "previous", CTRL+Key_V , date_show, SLOT ( stepDown() ), actionCollection(), "PreviousDay"); KAction *actionNext = new KAction ( i18n("&Next Day"), "forward", CTRL+Key_N , date_show, SLOT ( stepUp() ), actionCollection(), "NextDay"); KAction *actionEvent = KStdAction::configureNotifications(this, SLOT( notificationsEvent() ), actionCollection(), "settings_notifications" ); KAction *actionFindCategory = new KAction (i18n("&Find Next Show"), "find", CTRL+Key_F , this, SLOT( findNextCategory() ), actionCollection(), "findnextshow"); ////////////////////////////////// // Plug actions to ToolBar actionGoHome->plug ( TvToolBar); actionRefreshGuide->plug (TvToolBar); actionExit->plug (TvToolBar); TvToolBar->insertLineSeparator(); actionManageChannels->plug (TvToolBar); actionConfigure->plug (TvToolBar); TvToolBar->insertLineSeparator(); actionPrevious->plug (TvToolBar); // Add a QDateEdit widget for the ToolBar TvToolBar->insertWidget (actionCollection()->count()+1,13, date_show ); actionNext->plug (TvToolBar); // Creates the KComboBox and adds it to the Toolbar combo_Categories = new KComboBox(TvToolBar); combo_Categories->setMinimumWidth( combo_Categories->width ()+60); combo_Categories->insertStringList(Categories); TvToolBar->insertWidget (actionCollection()->count()+1,15, combo_Categories); actionFindCategory->plug (TvToolBar); ////////////////////////////////// // Create menus KPopupMenu *menuGrid = new KPopupMenu( this ); KPopupMenu *menuConf = new KPopupMenu( this ); menuBar()->insertItem( i18n("&Grid"), menuGrid ); menuBar()->insertItem( i18n("&Configure"), menuConf ); // Plug KActions to menus actionGoHome->plug(menuGrid); actionRefreshGuide->plug(menuGrid); actionExit->plug(menuGrid); actionManageChannels->plug(menuConf); actionConfigure->plug(menuConf); actionEvent->plug(menuConf); KAboutData *_aboutData = new KAboutData("kTvSchedule", I18N_NOOP("KTvSchedule"), "0.1.8", I18N_NOOP("TV Schedule.\n\n" "KDE Front end for TV Schedule programs.\n" "created by xmltv (tv_grab_xx)"), KAboutData::License_GPL, "(c) 2005, Alexios Beveratos",0,"http://www.kde-apps.org/content/show.php?content=22747","*****@*****.**"); _aboutData->addAuthor("Alexios Beveratos", I18N_NOOP("Main Developper"), "*****@*****.**"); _aboutData->addAuthor("Benoit Philipps",0,"*****@*****.**"); //_aboutData->setHomepage("http://www.kde-apps.org/content/show.php?content=22747"); //_aboutData->setBugAddress("http://developer.berlios.de/projects/ktvschedule/"); KHelpMenu *HelpMenu = new KHelpMenu( this, _aboutData ); menuBar()->insertItem(i18n("&Help"), HelpMenu->menu() ); ////////////////////////////////// // Creates StatusBar StatusBar = this->statusBar(); led = new KLed(QColor ("#2EBB16"), KLed::On, KLed::Raised, KLed::Circular); StatusBar->addWidget ( led, 0, TRUE ); ////////////////////////////////// // Other Initialisations date_show->setDate(QDate::currentDate ()); date_show->setOrder(QDateEdit::DMY); FirstInput=QDate::currentDate(); LastInput=QDate::currentDate(); ////////////////////////////////// //Add connections connect( date_show, SIGNAL( valueChanged(const QDate&) ), this, SLOT( PopulateTvGrid() ) ); //connect( combo_Categories, SIGNAL( activated(const QString &)),t_TVGrid,SLOT( highlightCategory(const QString& ))); connect( combo_Categories, SIGNAL( activated(const QString &)),this,SLOT( highlightCategory(const QString& ))); // Creates the scheduler class, and connects it. can be made better tvShowScheduler= new tvscheduler(); connect( t_TVGrid, SIGNAL (infoContext(TvItem*) ), tvShowScheduler, SLOT (doNotMiss(TvItem*) ) ); connect( t_TVGrid, SIGNAL (recordProgramSignal(TvItem* ) ), tvShowScheduler, SLOT (recordProgram(TvItem* ) ) ); ///////////////////////////////// //If we use nxtvepg then disable some buttons if (Config().m_GrabberToUse == "nxtvepg") { actionRefreshGuide->setEnabled(FALSE); actionManageChannels->setEnabled(FALSE); } }
void Tree::stepPriv(float v) { for(std::vector<Link*>::iterator l = links.begin(); l!=links.end();) { switch((*l)->state) { case Link::LS_NORMAL: (*l)->age++; break; case Link::LS_DIED: l = links.erase(l); continue; case Link::LS_CUTTING: { float linkCuttingStep = normalLinkCuttingStep * genus->linkFactor; if((*l)->length > linkCuttingStep) { (*l)->stepDown(linkCuttingStep); v += linkCuttingStep; } else { v += (*l)->length; delete (*l); l = links.erase(l); continue; } } break; } ++l; } int linkGrowingCount = 0, linkNormalCount = 0; for(std::vector<Link*>::iterator l = links.begin(); l!=links.end(); ++l) { switch((*l)->state) { case Link::LS_GROWING: linkGrowingCount++; break; case Link::LS_NORMAL: linkNormalCount++; break; } } float linkGrowingStep = normalLinkGrowingStep * genus->linkFactor; if(linkGrowingCount > 0) { float needForGroving = linkGrowingCount * linkGrowingStep; if(needForGroving > v + coma.getLength() + root.getLength()) { for(std::vector<Link*>::iterator l = links.begin(); l!=links.end(); ++l) if((*l)->state == Link::LS_GROWING) (*l)->cut(); } else { for(std::vector<Link*>::iterator l = links.begin(); l!=links.end(); ++l) if((*l)->state == Link::LS_GROWING) { (*l)->stepUp(linkGrowingStep); v -= linkGrowingStep; } } } float cl = coma.getLength(); if(cl<EPSILON) { int cutCount = 0; if(linkGrowingCount>0) for(std::vector<Link*>::iterator l = links.begin(); l!=links.end(); ++l) { if((*l)->state == Link::LS_GROWING) { (*l)->cut(); cutCount++; } } else if(linkNormalCount>0) for(std::vector<Link*>::iterator l = links.begin(); l!=links.end(); ++l) { if((*l)->state == Link::LS_NORMAL) { (*l)->cut(); cutCount++; } } if(cutCount>0) planet->playFX(SND_WEAK_TREE); } if(absf(v) < EPSILON) return; if(v>0) { if(cl<EPSILON) { v *= 0.5f; root.stepUp(v); coma.stepUp(v); return; } stepUp(v); } else { stepDown(-v); } }