コード例 #1
0
ファイル: file_access.cpp プロジェクト: dataxerik/godot
void FileAccess::store_64(uint64_t p_dest) {

	uint32_t a, b;

	a = p_dest & 0xFFFFFFFF;
	b = p_dest >> 32;

	if (endian_swap) {

		SWAP(a, b);
	}

	store_32(a);
	store_32(b);
}
コード例 #2
0
static void b1(void *obj)
{
	thrd_t t3, t4;
	int i = 7;
	int r = atomic_load_explicit(&x, memory_order_acquire);
	printf("r = %d\n", r);
	store_32(&var, 2);
	thrd_create(&t3, (thrd_start_t)&a, &i);
	thrd_create(&t4, (thrd_start_t)&b2, NULL);
	thrd_join(t3);
	thrd_join(t4);
}
コード例 #3
0
static void a(void *obj)
{
	int i;
	for(i = 0; i < 2; i++) {
		if ((i % 2) == 0) {
			read_lock(&mylock);
			load_32(&shareddata);
			read_unlock(&mylock);
		} else {
			write_lock(&mylock);
			store_32(&shareddata,(unsigned int)i);
			write_unlock(&mylock);
		}
	}
}
コード例 #4
0
ファイル: my_queue.c プロジェクト: ucf-cs/CCSpec
/* Search this thread's free list for a "new" node */
static unsigned int new_node()
{
	int i;
	int t = get_thread_num();
	for (i = 0; i < MAX_FREELIST; i++) {
		unsigned int node = load_32(&free_lists[t][i]);
		if (node) {
			store_32(&free_lists[t][i], 0);
			return node;
		}
	}
	/* free_list is empty? */
	MODEL_ASSERT(0);
	return 0;
}
コード例 #5
0
ファイル: my_queue.c プロジェクト: ucf-cs/CCSpec
void enqueue(queue_t *q, unsigned int val)
{
	std::string str1("enqueue"); //ANNOTATION
	function_call(str1, INVOCATION, val); //ANNOTATION
	
	int success = 0;
	unsigned int node;
	pointer tail;
	pointer next;
	pointer tmp;

	node = new_node();
	store_32(&q->nodes[node].value, val);
	tmp = atomic_load_explicit(&q->nodes[node].next, memory_order_seq_cst);
	set_ptr(&tmp, 0); // NULL
	atomic_store_explicit(&q->nodes[node].next, tmp, memory_order_seq_cst);

	while (!success) {
		tail = atomic_load_explicit(&q->tail, memory_order_seq_cst);
		next = atomic_load_explicit(&q->nodes[get_ptr(tail)].next, memory_order_seq_cst);
		if (tail == atomic_load_explicit(&q->tail, memory_order_seq_cst)) {

			/* Check for uninitialized 'next' */
			MODEL_ASSERT(get_ptr(next) != POISON_IDX);

			if (get_ptr(next) == 0) { // == NULL
				pointer value = MAKE_POINTER(node, get_count(next) + 1);
				success = atomic_compare_exchange_strong_explicit(&q->nodes[get_ptr(tail)].next,
						&next, value, memory_order_seq_cst, memory_order_seq_cst);
			}
			if (!success) {
				unsigned int ptr = get_ptr(atomic_load_explicit(&q->nodes[get_ptr(tail)].next, memory_order_seq_cst));
				pointer value = MAKE_POINTER(ptr,
						get_count(tail) + 1);
				atomic_compare_exchange_strong_explicit(&q->tail,
						&tail, value,
						memory_order_seq_cst, memory_order_seq_cst);
				thrd_yield();
			}
		}
	}
	atomic_compare_exchange_strong_explicit(&q->tail,
			&tail,
			MAKE_POINTER(node, get_count(tail) + 1),
			memory_order_seq_cst, memory_order_seq_cst);

	function_call(str1, RESPONSE); //ANNOTATION
}
コード例 #6
0
void _File::store_var(const Variant& p_var) {

    ERR_FAIL_COND(!f);
    int len;
    Error err = encode_variant(p_var,NULL,len);
    ERR_FAIL_COND( err != OK );

    DVector<uint8_t> buff;
    buff.resize(len);
    DVector<uint8_t>::Write w = buff.write();

    err = encode_variant(p_var,&w[0],len);
    ERR_FAIL_COND( err != OK );
    w=DVector<uint8_t>::Write();

    store_32(len);
    store_buffer(buff);
}
コード例 #7
0
ファイル: my_queue.c プロジェクト: ucf-cs/CCSpec
/* Place this node index back on this thread's free list */
static void reclaim(unsigned int node)
{
	int i;
	int t = get_thread_num();

	/* Don't reclaim NULL node */
	MODEL_ASSERT(node);

	for (i = 0; i < MAX_FREELIST; i++) {
		/* Should never race with our own thread here */
		unsigned int idx = load_32(&free_lists[t][i]);

		/* Found empty spot in free list */
		if (idx == 0) {
			store_32(&free_lists[t][i], node);
			return;
		}
	}
	/* free list is full? */
	MODEL_ASSERT(0);
}
コード例 #8
0
static void a(void *obj)
{
	store_32(&var, 1);
	atomic_store_explicit(&x, 1, memory_order_release);
	atomic_store_explicit(&x, 42, memory_order_relaxed);
}
コード例 #9
0
ファイル: export.cpp プロジェクト: Scrik/godot
Error EditorExportPlatformWindows::export_project(const String& p_path, bool p_debug, int p_flags) {

	Error err = EditorExportPlatformPC::export_project(p_path, p_debug, p_flags);
	if(err != OK)
	{
		return err;
	}
	EditorProgress ep("editexe","Edit EXE File",102);
	ep.step("Create ico file..",0);
	
		DVector<uint8_t> icon_content;
		if (this->icon_ico!="" && this->icon_ico.ends_with(".ico")) {
			FileAccess *f = FileAccess::open(this->icon_ico,FileAccess::READ);
			if (f) {
				icon_content.resize(f->get_len());
				DVector<uint8_t>::Write write = icon_content.write();
				f->get_buffer(write.ptr(),icon_content.size());
				f->close();
				memdelete(f);
			}
		} else if (this->icon_png!="" && this->icon_png.ends_with(".png") && (icon16 || icon32 || icon48 || icon64 || icon128 || icon256)) {
			#ifdef PNG_ENABLED
			Vector<Image> pngs;
			Image png;
			Error err_png = png.load(this->icon_png);
			if (err_png==OK && !png.empty()) {
				if(icon256) {
					Image icon_256(png);
					if(!(png.get_height()==256 && png.get_width()==256)) icon_256.resize(256,256);
					pngs.push_back(icon_256);
				}
				if(icon128) {
					Image icon_128(png);
					if(!(png.get_height()==128 && png.get_width()==128)) icon_128.resize(128,128);
					pngs.push_back(icon_128);
				}
				if(icon64) {
					Image icon_64(png);
					if(!(png.get_height()==64 && png.get_width()==64)) icon_64.resize(64,64);
					pngs.push_back(icon_64);
				}
				if(icon48) {
					Image icon_48(png);
					if(!(png.get_height()==48 && png.get_width()==48)) icon_48.resize(48,48);
					pngs.push_back(icon_48);
				}
				if(icon32) {
					Image icon_32(png);
					if(!(png.get_height()==32 && png.get_width()==32)) icon_32.resize(32,32);
					pngs.push_back(icon_32);
				}
				if(icon16) {
					Image icon_16(png);
					if(!(png.get_height()==16 && png.get_width()==16)) icon_16.resize(16,16);
					pngs.push_back(icon_16);
				}
				// create icon according to https://www.daubnet.com/en/file-format-ico
				store_16(icon_content,0); //Reserved
				store_16(icon_content,1); //Type
				store_16(icon_content,pngs.size()); //Count
				int offset = 6+pngs.size()*16;
				//List of bitmaps 
				for(int i=0;i<pngs.size();i++) {
					int w = pngs[i].get_width();
					int h = pngs[i].get_height();
					icon_content.push_back(w<256?w:0); //width
					icon_content.push_back(h<256?h:0); //height
					icon_content.push_back(0); //ColorCount = 0
					icon_content.push_back(0); //Reserved
					store_16(icon_content,1); //Planes
					store_16(icon_content,32); //BitCount (bit per pixel)
					int size = 40 + (w * h * 4) + (w * h / 8);
					store_32(icon_content,size); //Size of (InfoHeader + ANDbitmap + XORbitmap) 
					store_32(icon_content,offset); //FileOffset
					offset += size;
				}
				//Write bmp files.
				for(int i=0;i<pngs.size();i++) {
					int w = pngs[i].get_width();
					int h = pngs[i].get_height();
					store_32(icon_content,40); //Size of InfoHeader structure = 40
					store_32(icon_content,w); //Width
					store_32(icon_content,h*2); //Height
					store_16(icon_content,1); //Planes
					store_16(icon_content,32); //BitCount
					store_32(icon_content,0); //Compression
					store_32(icon_content,w*h*4); //ImageSize = Size of Image in Bytes
					store_32(icon_content,0); //unused = 0 
					store_32(icon_content,0); //unused = 0 
					store_32(icon_content,0); //unused = 0 
					store_32(icon_content,0); //unused = 0 
					//XORBitmap
					for(int y=h-1;y>=0;y--) {
						for(int x=0;x<w;x++) {
							store_32(icon_content,pngs[i].get_pixel(x,y).to_32());
						}
					}
					//ANDBitmap
					for(int m=0;m<(w * h / 8);m+=4) store_32(icon_content,0x00000000); // Add empty ANDBitmap , TODO create full ANDBitmap Structure if need.
				}
			}
			#endif
		}
	
	ep.step("Add rsrc..",50);
	
		String basename = Globals::get_singleton()->get("application/name");
		product_name=product_name.replace("$genname",basename);
		String godot_version;
		if(set_godot_version) godot_version = String( VERSION_MKSTRING );
		String ret = pe_bliss_add_resrc(p_path.utf8(), version_major, version_minor,
																						company_name, file_description, legal_copyright, version_text,
																						product_name, godot_version, icon_content);
		if (ret.empty()) {
			return OK;
		} else {
			EditorNode::add_io_error(ret);
			return ERR_FILE_CANT_WRITE;
		}
}
コード例 #10
0
ファイル: file_access.cpp プロジェクト: dataxerik/godot
void FileAccess::store_pascal_string(const String &p_string) {

	CharString cs = p_string.utf8();
	store_32(cs.length());
	store_buffer((uint8_t *)&cs[0], cs.length());
};
コード例 #11
0
ファイル: file_access.cpp プロジェクト: dataxerik/godot
void FileAccess::store_float(float p_dest) {

	MarshallFloat m;
	m.f = p_dest;
	store_32(m.i);
};
コード例 #12
0
static void b2(void *obj)
{
	int r = atomic_load_explicit(&x, memory_order_acquire);
	printf("r = %d\n", r);
	store_32(&var, 3);
}