コード例 #1
0
static void mdlUpdate(SimStruct *S, int_T tid) {
  
  yarp::os::BufferedPort<yarp::os::Bottle> *yPortIn = (yarp::os::BufferedPort<yarp::os::Bottle> *) ssGetPWork(S)[1];
  yarp::os::Bottle *bottleIn = yPortIn->read(false); // shouldwait = false
  if(bottleIn != NULL) {
#ifdef DEBUG    
    mexPrintf("Receiving: #%s#\n", bottleIn->toString());
    std::string strNull = std::string("is NULL: ") + std::string((bottleIn == NULL ? "yes": "no")) + std::string("\n");
    mexPrintf(strNull.c_str());
#endif

    char_T buf03[LENGTH];
    mxGetString(ssGetSFcnParam(S, 2), buf03, LENGTH);
    std::string strVarName(buf03);
    
    for (int bb=0;bb<(bottleIn->size()-1);bb++){
      yarp::os::Value item = bottleIn->get(bb);
      std::string strKey = item.asList()->get(0).asString();
      double fValue = item.asList()->get(1).asDouble();
      if(!strKey.compare(strVarName)){
	  real_T *y = ssGetOutputPortRealSignal(S, 0);
	  y[0] = fValue;
	}
    }
  }  
} 
コード例 #2
0
static void mdlUpdate(SimStruct *S, int_T tid) {
  
  yarp::os::BufferedPort<yarp::os::Bottle> *yPortIn = (yarp::os::BufferedPort<yarp::os::Bottle> *) ssGetPWork(S)[1];
  yarp::os::Bottle *bottleIn = yPortIn->read(false); // shouldwait = false
  if(bottleIn != NULL) {
#ifdef DEBUG    
    mexPrintf("Receiving: #%s#\n", bottleIn->toString());
    std::string strNull = std::string("is NULL: ") + std::string((bottleIn == NULL ? "yes": "no")) + std::string("\n");
    mexPrintf(strNull.c_str());
#endif

    char_T buf03[LENGTH];
    mxGetString(ssGetSFcnParam(S, 2), buf03, LENGTH);
    std::string strVarName(buf03);
    
    yarp::os::Value item = bottleIn->get(0);
    disp('item')
    disp(item);
    y[0] = item;
  }  
} 
コード例 #3
0
ファイル: config.cpp プロジェクト: BloodRedd/gamekit
wxString wxExpandEnvVars(const wxString& str)
{
  wxString strResult;
  strResult.Alloc(str.length());

  size_t m;
  for ( size_t n = 0; n < str.length(); n++ ) {
    switch ( str[n].GetValue() ) {
#ifdef  __WXMSW__
      case wxT('%'):
#endif  //WINDOWS
      case wxT('$'):
        {
          Bracket bracket;
          #ifdef  __WXMSW__
            if ( str[n] == wxT('%') )
              bracket = Bracket_Windows;
            else
          #endif  //WINDOWS
          if ( n == str.length() - 1 ) {
            bracket = Bracket_None;
          }
          else {
            switch ( str[n + 1].GetValue() ) {
              case wxT('('):
                bracket = Bracket_Normal;
                n++;                   // skip the bracket
                break;

              case wxT('{'):
                bracket = Bracket_Curly;
                n++;                   // skip the bracket
                break;

              default:
                bracket = Bracket_None;
            }
          }

          m = n + 1;

          while ( m < str.length() && (wxIsalnum(str[m]) || str[m] == wxT('_')) )
            m++;

          wxString strVarName(str.c_str() + n + 1, m - n - 1);

#ifdef __WXWINCE__
          const bool expanded = false;
#else
          // NB: use wxGetEnv instead of wxGetenv as otherwise variables
          //     set through wxSetEnv may not be read correctly!
          bool expanded = false;
          wxString tmp;
          if (wxGetEnv(strVarName, &tmp))
          {
              strResult += tmp;
              expanded = true;
          }
          else
#endif
          {
            // variable doesn't exist => don't change anything
            #ifdef  __WXMSW__
              if ( bracket != Bracket_Windows )
            #endif
                if ( bracket != Bracket_None )
                  strResult << str[n - 1];
            strResult << str[n] << strVarName;
          }

          // check the closing bracket
          if ( bracket != Bracket_None ) {
            if ( m == str.length() || str[m] != (wxChar)bracket ) {
              // under MSW it's common to have '%' characters in the registry
              // and it's annoying to have warnings about them each time, so
              // ignroe them silently if they are not used for env vars
              //
              // under Unix, OTOH, this warning could be useful for the user to
              // understand why isn't the variable expanded as intended
              #ifndef __WXMSW__
                wxLogWarning(_("Environment variables expansion failed: missing '%c' at position %u in '%s'."),
                             (char)bracket, (unsigned int) (m + 1), str.c_str());
              #endif // __WXMSW__
            }
            else {
              // skip closing bracket unless the variables wasn't expanded
              if ( !expanded )
                strResult << (wxChar)bracket;
              m++;
            }
          }

          n = m - 1;  // skip variable name
        }
        break;

      case wxT('\\'):
        // backslash can be used to suppress special meaning of % and $
        if ( n != str.length() - 1 &&
                (str[n + 1] == wxT('%') || str[n + 1] == wxT('$')) ) {
          strResult += str[++n];

          break;
        }
        //else: fall through

      default:
        strResult += str[n];
    }
  }

  return strResult;
}