CLocConstString::CLocConstString(const char *pStr, const char *pContext) { m_pDefaultStr = pStr; m_Hash = str_quickhash(m_pDefaultStr); m_ContextHash = str_quickhash(pContext); m_Version = -1; }
void CLocalizationDatabase::AddString(const char *pOrgStr, const char *pNewStr, const char *pContext) { CString s; s.m_Hash = str_quickhash(pOrgStr); s.m_ContextHash = str_quickhash(pContext); s.m_Replacement = *pNewStr ? pNewStr : pOrgStr; m_Strings.add(s); }
bool CFriends::IsFriend(const char *pName, const char *pClan, bool PlayersOnly) const { unsigned NameHash = str_quickhash(pName); unsigned ClanHash = str_quickhash(pClan); for(int i = 0; i < m_NumFriends; ++i) { if(m_aFriends[i].m_ClanHash == ClanHash && ((!PlayersOnly && m_aFriends[i].m_aName[0] == 0) || m_aFriends[i].m_NameHash == NameHash)) return true; } return false; }
void CFriends::RemoveFriend(const char *pName, const char *pClan) { unsigned NameHash = str_quickhash(pName); unsigned ClanHash = str_quickhash(pClan); for(int i = 0; i < m_NumFriends; ++i) { if(m_aFriends[i].m_NameHash == NameHash && m_aFriends[i].m_ClanHash == ClanHash) { RemoveFriend(i); return; } } }
bool CFriends::IsFriend(const char *pName, const char *pClan, bool PlayersOnly) const { CALLSTACK_ADD(); unsigned NameHash = str_quickhash(pName); unsigned ClanHash = str_quickhash(pClan); for(int i = 0; i < m_NumFriends; ++i) { if(((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || m_aFriends[i].m_ClanHash == ClanHash) && ((!PlayersOnly && m_aFriends[i].m_aName[0] == 0) || m_aFriends[i].m_NameHash == NameHash)) return true; } return false; }
void CFriends::RemoveFriend(const char *pName, const char *pClan) { CALLSTACK_ADD(); unsigned NameHash = str_quickhash(pName); unsigned ClanHash = str_quickhash(pClan); for(int i = 0; i < m_NumFriends; ++i) { if(m_aFriends[i].m_NameHash == NameHash && ((g_Config.m_ClFriendsIgnoreClan && m_aFriends[i].m_aName[0]) || m_aFriends[i].m_ClanHash == ClanHash)) { RemoveFriend(i); return; } } }
CConsole::CCommand *CConsole::FindCommand(const char *pName, int FlagMask) { /* for(CCommand *pCommand = m_pFirstCommand; pCommand; pCommand = pCommand->m_pNext) { if(pCommand->m_Flags&FlagMask) { int comp = str_comp_nocase(pCommand->m_pName, pName); if(comp == 0) return pCommand; else if(comp > 0) // assume list is sorted return 0x0; } } */ unsigned hash = str_quickhash(pName); std::pair<hash_map_t::const_iterator, hash_map_t::const_iterator> range = commands.equal_range(hash); //hash_map_t::const_iterator it = commands.lower_bound(hash), end = commands.upper_bound(hash); hash_map_t::const_iterator it = range.first, end = range.second; while(it != end) { if(it->second->m_Flags&FlagMask && str_comp_nocase(it->second->m_pName, pName) == 0) return it->second; ++it; } return 0x0; }
void LOCALIZATIONDATABASE::add_string(const char *org_str, const char *new_str) { STRING s; s.hash = str_quickhash(org_str); s.replacement = new_str; strings.add(s); }
int CFriends::GetFriendState(const char *pName, const char *pClan) const { int Result = FRIEND_NO; unsigned NameHash = str_quickhash(pName); unsigned ClanHash = str_quickhash(pClan); for(int i = 0; i < m_NumFriends; ++i) { if(m_aFriends[i].m_ClanHash == ClanHash) { if(m_aFriends[i].m_aName[0] == 0) Result = FRIEND_CLAN; else if(m_aFriends[i].m_NameHash == NameHash) { Result = FRIEND_PLAYER; break; } } } return Result; }
void CFriends::AddFriend(const char *pName, const char *pClan) { if(m_NumFriends == MAX_FRIENDS || (pName[0] == 0 && pClan[0] == 0)) return; // make sure we don't have the friend already unsigned NameHash = str_quickhash(pName); unsigned ClanHash = str_quickhash(pClan); for(int i = 0; i < m_NumFriends; ++i) { if(m_aFriends[i].m_NameHash == NameHash && m_aFriends[i].m_ClanHash == ClanHash) return; } str_copy(m_aFriends[m_NumFriends].m_aName, pName, sizeof(m_aFriends[m_NumFriends].m_aName)); str_copy(m_aFriends[m_NumFriends].m_aClan, pClan, sizeof(m_aFriends[m_NumFriends].m_aClan)); m_aFriends[m_NumFriends].m_NameHash = NameHash; m_aFriends[m_NumFriends].m_ClanHash = ClanHash; ++m_NumFriends; }
void CConsole::DeregisterTemp(const char *pName) { if(!m_pFirstCommand) return; CCommand *pRemoved = 0; // remove temp entry from command list if(m_pFirstCommand->m_Temp && str_comp(m_pFirstCommand->m_pName, pName) == 0) { pRemoved = m_pFirstCommand; m_pFirstCommand = m_pFirstCommand->m_pNext; } else { for(CCommand *pCommand = m_pFirstCommand; pCommand->m_pNext; pCommand = pCommand->m_pNext) if(pCommand->m_pNext->m_Temp && str_comp(pCommand->m_pNext->m_pName, pName) == 0) { pRemoved = pCommand->m_pNext; pCommand->m_pNext = pCommand->m_pNext->m_pNext; break; } } // add to recycle list if(pRemoved) { pRemoved->m_pNext = m_pRecycleList; m_pRecycleList = pRemoved; } unsigned hash = str_quickhash(pName); std::pair<hash_map_t::const_iterator, hash_map_t::const_iterator> range = commands.equal_range(hash); //hash_map_t::const_iterator it = commands.lower_bound(hash), end = commands.upper_bound(hash); hash_map_t::const_iterator it = range.first, end = range.second; while(it != end) { if(it->second->m_Temp && str_comp(it->second->m_pName, pName) == 0) it = commands.erase(it); else ++it; } }
const char *CLocalizationDatabase::FindString(unsigned Hash, unsigned ContextHash) { CString String; String.m_Hash = Hash; sorted_array<CString>::range r = ::find_binary(m_Strings.all(), String); if(r.empty()) return 0; unsigned DefaultHash = str_quickhash(""); unsigned DefaultIndex = 0; for(unsigned i = 0; i < r.size() && r.index(i).m_Hash == Hash; ++i) { const CString &rStr = r.index(i); if(rStr.m_ContextHash == ContextHash) return rStr.m_Replacement; else if(rStr.m_ContextHash == DefaultHash) DefaultIndex = i; } return r.index(DefaultIndex).m_Replacement; }
void CConsole::AddCommandSorted(CCommand *pCommand) { if(!m_pFirstCommand || str_comp(pCommand->m_pName, m_pFirstCommand->m_pName) <= 0) { if(m_pFirstCommand && m_pFirstCommand->m_pNext) pCommand->m_pNext = m_pFirstCommand; else pCommand->m_pNext = 0; m_pFirstCommand = pCommand; } else { for(CCommand *p = m_pFirstCommand; p; p = p->m_pNext) { if(!p->m_pNext || str_comp(pCommand->m_pName, p->m_pNext->m_pName) <= 0) { pCommand->m_pNext = p->m_pNext; p->m_pNext = pCommand; break; } } } commands.insert(std::make_pair(str_quickhash(pCommand->m_pName), pCommand)); }
const char *Localize(const char *pStr) { const char *pNewStr = g_Localization.FindString(str_quickhash(pStr)); return pNewStr ? pNewStr : pStr; }
const char *localize(const char *str) { const char *new_str = localization.find_string(str_quickhash(str)); return new_str ? new_str : str; }
LOC_CONSTSTRING::LOC_CONSTSTRING(const char *str) { default_str = str; hash = str_quickhash(default_str); version = -1; }
void CMenus::RenderServerbrowserFriends(CUIRect View) { static int s_Inited = 0; if(!s_Inited) { FriendlistOnUpdate(); s_Inited = 1; } CUIRect ServerFriends = View, FilterHeader; const float FontSize = 10.0f; // header ServerFriends.HSplitTop(ms_ListheaderHeight, &FilterHeader, &ServerFriends); RenderTools()->DrawUIRect(&FilterHeader, vec4(1,1,1,0.25f), CUI::CORNER_T, 4.0f); RenderTools()->DrawUIRect(&ServerFriends, vec4(0,0,0,0.15f), 0, 4.0f); UI()->DoLabelScaled(&FilterHeader, Localize("Friends"), FontSize+4.0f, 0); CUIRect Button, List; ServerFriends.Margin(3.0f, &ServerFriends); ServerFriends.VMargin(3.0f, &ServerFriends); ServerFriends.HSplitBottom(100.0f, &List, &ServerFriends); // friends list(remove friend) static float s_ScrollValue = 0; UiDoListboxStart(&m_lFriends, &List, 30.0f, "", "", m_lFriends.size(), 1, m_FriendlistSelectedIndex, s_ScrollValue); m_lFriends.sort_range(); for(int i = 0; i < m_lFriends.size(); ++i) { CListboxItem Item = UiDoListboxNextItem(&m_lFriends[i]); if(Item.m_Visible) { Item.m_Rect.Margin(1.5f, &Item.m_Rect); CUIRect OnState; Item.m_Rect.VSplitRight(30.0f, &Item.m_Rect, &OnState); RenderTools()->DrawUIRect(&Item.m_Rect, vec4(1.0f, 1.0f, 1.0f, 0.1f), CUI::CORNER_L, 4.0f); Item.m_Rect.VMargin(2.5f, &Item.m_Rect); Item.m_Rect.HSplitTop(12.0f, &Item.m_Rect, &Button); UI()->DoLabelScaled(&Item.m_Rect, m_lFriends[i].m_pFriendInfo->m_aName, FontSize, -1); UI()->DoLabelScaled(&Button, m_lFriends[i].m_pFriendInfo->m_aClan, FontSize, -1); RenderTools()->DrawUIRect(&OnState, m_lFriends[i].m_NumFound ? vec4(0.0f, 1.0f, 0.0f, 0.25f) : vec4(1.0f, 0.0f, 0.0f, 0.25f), CUI::CORNER_R, 4.0f); OnState.HMargin((OnState.h-FontSize)/3, &OnState); OnState.VMargin(5.0f, &OnState); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%i", m_lFriends[i].m_NumFound); UI()->DoLabelScaled(&OnState, aBuf, FontSize+2, 1); } } bool Activated = false; m_FriendlistSelectedIndex = UiDoListboxEnd(&s_ScrollValue, &Activated); // activate found server with friend if(Activated && !m_EnterPressed && m_lFriends[m_FriendlistSelectedIndex].m_NumFound) { bool Found = false; int NumServers = ServerBrowser()->NumSortedServers(); for (int i = 0; i < NumServers && !Found; i++) { int ItemIndex = m_SelectedIndex != -1 ? (m_SelectedIndex+i+1)%NumServers : i; const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex); if(pItem->m_FriendState != IFriends::FRIEND_NO) { for(int j = 0; j < pItem->m_NumClients && !Found; ++j) { if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO && str_quickhash(pItem->m_aClients[j].m_aClan) == m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_ClanHash && (!m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_aName[0] || str_quickhash(pItem->m_aClients[j].m_aName) == m_lFriends[m_FriendlistSelectedIndex].m_pFriendInfo->m_NameHash)) { str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); m_ScrollOffset = ItemIndex; m_SelectedIndex = ItemIndex; Found = true; } } } } } ServerFriends.HSplitTop(2.5f, 0, &ServerFriends); ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends); if(m_FriendlistSelectedIndex != -1) { static int s_RemoveButton = 0; if(DoButton_Menu(&s_RemoveButton, Localize("Remove"), 0, &Button)) m_Popup = POPUP_REMOVE_FRIEND; } // add friend if(m_pClient->Friends()->NumFriends() < IFriends::MAX_FRIENDS) { ServerFriends.HSplitTop(10.0f, 0, &ServerFriends); ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends); char aBuf[64]; str_format(aBuf, sizeof(aBuf), "%s:", Localize("Name")); UI()->DoLabelScaled(&Button, aBuf, FontSize, -1); Button.VSplitLeft(80.0f, 0, &Button); static char s_aName[MAX_NAME_LENGTH] = {0}; static float s_OffsetName = 0.0f; DoEditBox(&s_aName, &Button, s_aName, sizeof(s_aName), FontSize, &s_OffsetName); ServerFriends.HSplitTop(3.0f, 0, &ServerFriends); ServerFriends.HSplitTop(19.0f, &Button, &ServerFriends); str_format(aBuf, sizeof(aBuf), "%s:", Localize("Clan")); UI()->DoLabelScaled(&Button, aBuf, FontSize, -1); Button.VSplitLeft(80.0f, 0, &Button); static char s_aClan[MAX_CLAN_LENGTH] = {0}; static float s_OffsetClan = 0.0f; DoEditBox(&s_aClan, &Button, s_aClan, sizeof(s_aClan), FontSize, &s_OffsetClan); ServerFriends.HSplitTop(3.0f, 0, &ServerFriends); ServerFriends.HSplitTop(20.0f, &Button, &ServerFriends); static int s_AddButton = 0; if(DoButton_Menu(&s_AddButton, Localize("Add Friend"), 0, &Button)) { m_pClient->Friends()->AddFriend(s_aName, s_aClan); FriendlistOnUpdate(); Client()->ServerBrowserUpdate(); } } }
void CMenus::RenderServerbrowserServerList(CUIRect View) { CUIRect Headers; CUIRect Status; View.HSplitTop(ms_ListheaderHeight, &Headers, &View); View.HSplitBottom(28.0f, &View, &Status); // split of the scrollbar RenderTools()->DrawUIRect(&Headers, vec4(1,1,1,0.25f), CUI::CORNER_T, 5.0f); Headers.VSplitRight(20.0f, &Headers, 0); struct CColumn { int m_ID; int m_Sort; CLocConstString m_Caption; int m_Direction; float m_Width; int m_Flags; CUIRect m_Rect; CUIRect m_Spacer; }; enum { FIXED=1, SPACER=2, COL_FLAG_LOCK=0, COL_FLAG_PURE, COL_FLAG_FAV, COL_NAME, COL_GAMETYPE, COL_MAP, COL_PLAYERS, COL_PING, COL_VERSION, }; static CColumn s_aCols[] = { {-1, -1, " ", -1, 2.0f, 0, {0}, {0}}, {COL_FLAG_LOCK, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_FLAG_PURE, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_FLAG_FAV, -1, " ", -1, 14.0f, 0, {0}, {0}}, {COL_NAME, IServerBrowser::SORT_NAME, "Name", 0, 300.0f, 0, {0}, {0}}, // Localize - these strings are localized within CLocConstString {COL_GAMETYPE, IServerBrowser::SORT_GAMETYPE, "Type", 1, 50.0f, 0, {0}, {0}}, {COL_MAP, IServerBrowser::SORT_MAP, "Map", 1, 100.0f, 0, {0}, {0}}, {COL_PLAYERS, IServerBrowser::SORT_NUMPLAYERS, "Players", 1, 60.0f, 0, {0}, {0}}, {-1, -1, " ", 1, 10.0f, 0, {0}, {0}}, {COL_PING, IServerBrowser::SORT_PING, "Ping", 1, 40.0f, FIXED, {0}, {0}}, }; // This is just for scripts/update_localization.py to work correctly (all other strings are already Localize()'d somewhere else). Don't remove! // Localize("Type"); int NumCols = sizeof(s_aCols)/sizeof(CColumn); // do layout for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == -1) { Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers); if(i+1 < NumCols) { //Cols[i].flags |= SPACER; Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers); } } } for(int i = NumCols-1; i >= 0; i--) { if(s_aCols[i].m_Direction == 1) { Headers.VSplitRight(s_aCols[i].m_Width, &Headers, &s_aCols[i].m_Rect); Headers.VSplitRight(2, &Headers, &s_aCols[i].m_Spacer); } } for(int i = 0; i < NumCols; i++) { if(s_aCols[i].m_Direction == 0) s_aCols[i].m_Rect = Headers; } // do headers for(int i = 0; i < NumCols; i++) { if(DoButton_GridHeader(s_aCols[i].m_Caption, s_aCols[i].m_Caption, g_Config.m_BrSort == s_aCols[i].m_Sort, &s_aCols[i].m_Rect)) { if(s_aCols[i].m_Sort != -1) { if(g_Config.m_BrSort == s_aCols[i].m_Sort) g_Config.m_BrSortOrder ^= 1; else g_Config.m_BrSortOrder = 0; g_Config.m_BrSort = s_aCols[i].m_Sort; } } } RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.15f), 0, 0); CUIRect Scroll; View.VSplitRight(15, &View, &Scroll); int NumServers = ServerBrowser()->NumSortedServers(); // display important messages in the middle of the screen so no // users misses it { CUIRect MsgBox = View; MsgBox.y += View.h/3; if(m_ActivePage == PAGE_INTERNET && ServerBrowser()->IsRefreshingMasters()) UI()->DoLabelScaled(&MsgBox, Localize("Refreshing master servers"), 16.0f, 0); else if(!ServerBrowser()->NumServers()) UI()->DoLabelScaled(&MsgBox, Localize("No servers found"), 16.0f, 0); else if(ServerBrowser()->NumServers() && !NumServers) UI()->DoLabelScaled(&MsgBox, Localize("No servers match your filter criteria"), 16.0f, 0); } int Num = (int)(View.h/s_aCols[0].m_Rect.h) + 1; static int s_ScrollBar = 0; static float s_ScrollValue = 0; Scroll.HMargin(5.0f, &Scroll); s_ScrollValue = DoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue); int ScrollNum = NumServers-Num+1; if(ScrollNum > 0) { if(m_ScrollOffset) { s_ScrollValue = (float)(m_ScrollOffset)/ScrollNum; m_ScrollOffset = 0; } if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP) && UI()->MouseInside(&View)) s_ScrollValue -= 3.0f/ScrollNum; if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN) && UI()->MouseInside(&View)) s_ScrollValue += 3.0f/ScrollNum; } else ScrollNum = 0; if(m_SelectedIndex > -1) { for(int i = 0; i < m_NumInputEvents; i++) { int NewIndex = -1; if(m_aInputEvents[i].m_Flags&IInput::FLAG_PRESS) { if(m_aInputEvents[i].m_Key == KEY_DOWN) NewIndex = m_SelectedIndex + 1; if(m_aInputEvents[i].m_Key == KEY_UP) NewIndex = m_SelectedIndex - 1; } if(NewIndex > -1 && NewIndex < NumServers) { //scroll float IndexY = View.y - s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h + NewIndex*s_aCols[0].m_Rect.h; int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+s_aCols[0].m_Rect.h ? 1 : 0; if(Scroll) { if(Scroll < 0) { int NumScrolls = (View.y-IndexY+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue -= (1.0f/ScrollNum)*NumScrolls; } else { int NumScrolls = (IndexY+s_aCols[0].m_Rect.h-(View.y+View.h)+s_aCols[0].m_Rect.h-1.0f)/s_aCols[0].m_Rect.h; s_ScrollValue += (1.0f/ScrollNum)*NumScrolls; } } m_SelectedIndex = NewIndex; const CServerInfo *pItem = ServerBrowser()->SortedGet(m_SelectedIndex); str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); } } } if(s_ScrollValue < 0) s_ScrollValue = 0; if(s_ScrollValue > 1) s_ScrollValue = 1; // set clipping UI()->ClipEnable(&View); CUIRect OriginalView = View; View.y -= s_ScrollValue*ScrollNum*s_aCols[0].m_Rect.h; int NewSelected = -1; int NumPlayers = 0; m_SelectedIndex = -1; // reset friend counter for(int i = 0; i < m_lFriends.size(); m_lFriends[i++].m_NumFound = 0); for (int i = 0; i < NumServers; i++) { int ItemIndex = i; const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex); NumPlayers += g_Config.m_BrFilterSpectators ? pItem->m_NumPlayers : pItem->m_NumClients; CUIRect Row; CUIRect SelectHitBox; int Selected = str_comp(pItem->m_aAddress, g_Config.m_UiServerAddress) == 0; //selected_index==ItemIndex; View.HSplitTop(17.0f, &Row, &View); SelectHitBox = Row; if(Selected) m_SelectedIndex = i; // update friend counter if(pItem->m_FriendState != IFriends::FRIEND_NO) { for(int j = 0; j < pItem->m_NumClients; ++j) { if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO) { unsigned NameHash = str_quickhash(pItem->m_aClients[j].m_aName); unsigned ClanHash = str_quickhash(pItem->m_aClients[j].m_aClan); for(int f = 0; f < m_lFriends.size(); ++f) { if(ClanHash == m_lFriends[f].m_pFriendInfo->m_ClanHash && (!m_lFriends[f].m_pFriendInfo->m_aName[0] || NameHash == m_lFriends[f].m_pFriendInfo->m_NameHash)) { m_lFriends[f].m_NumFound++; if(m_lFriends[f].m_pFriendInfo->m_aName[0]) break; } } } } } // make sure that only those in view can be selected if(Row.y+Row.h > OriginalView.y && Row.y < OriginalView.y+OriginalView.h) { if(Selected) { CUIRect r = Row; r.Margin(1.5f, &r); RenderTools()->DrawUIRect(&r, vec4(1,1,1,0.5f), CUI::CORNER_ALL, 4.0f); } // clip the selection if(SelectHitBox.y < OriginalView.y) // top { SelectHitBox.h -= OriginalView.y-SelectHitBox.y; SelectHitBox.y = OriginalView.y; } else if(SelectHitBox.y+SelectHitBox.h > OriginalView.y+OriginalView.h) // bottom SelectHitBox.h = OriginalView.y+OriginalView.h-SelectHitBox.y; if(UI()->DoButtonLogic(pItem, "", Selected, &SelectHitBox)) { NewSelected = ItemIndex; } } else { // reset active item, if not visible if(UI()->ActiveItem() == pItem) UI()->SetActiveItem(0); // don't render invisible items continue; } for(int c = 0; c < NumCols; c++) { CUIRect Button; char aTemp[64]; Button.x = s_aCols[c].m_Rect.x; Button.y = Row.y; Button.h = Row.h; Button.w = s_aCols[c].m_Rect.w; int ID = s_aCols[c].m_ID; if(ID == COL_FLAG_LOCK) { if(pItem->m_Flags&IServerBrowser::FLAG_PASSWORD) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_LOCK, &Button); } else if(ID == COL_FLAG_PURE) { if(!(pItem->m_Flags&IServerBrowser::FLAG_PURE)) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_UNPURE, &Button); } else if(ID == COL_FLAG_FAV) { if(pItem->m_Favorite) DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_HEART, &Button); } else if(ID == COL_NAME) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_SERVERNAME)) { // highlight the parts that matches const char *pStr = str_find_nocase(pItem->m_aName, g_Config.m_BrFilterString); if(pStr) { TextRender()->TextEx(&Cursor, pItem->m_aName, (int)(pStr-pItem->m_aName)); TextRender()->TextColor(0.4f,0.4f,1.0f,1); TextRender()->TextEx(&Cursor, pStr, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1,1,1,1); TextRender()->TextEx(&Cursor, pStr+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else if(ID == COL_MAP) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f * UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_MAPNAME)) { // highlight the parts that matches const char *pStr = str_find_nocase(pItem->m_aMap, g_Config.m_BrFilterString); if(pStr) { TextRender()->TextEx(&Cursor, pItem->m_aMap, (int)(pStr-pItem->m_aMap)); TextRender()->TextColor(0.4f,0.4f,1.0f,1); TextRender()->TextEx(&Cursor, pStr, str_length(g_Config.m_BrFilterString)); TextRender()->TextColor(1,1,1,1); TextRender()->TextEx(&Cursor, pStr+str_length(g_Config.m_BrFilterString), -1); } else TextRender()->TextEx(&Cursor, pItem->m_aMap, -1); } else TextRender()->TextEx(&Cursor, pItem->m_aMap, -1); } else if(ID == COL_PLAYERS) { CUIRect Icon; Button.VMargin(4.0f, &Button); if(pItem->m_FriendState != IFriends::FRIEND_NO) { Button.VSplitLeft(Button.h, &Icon, &Button); Icon.Margin(2.0f, &Icon); DoButton_Icon(IMAGE_BROWSEICONS, SPRITE_BROWSE_HEART, &Icon); } if(g_Config.m_BrFilterSpectators) str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumPlayers, pItem->m_MaxPlayers); else str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumClients, pItem->m_MaxClients); if(g_Config.m_BrFilterString[0] && (pItem->m_QuickSearchHit&IServerBrowser::QUICK_PLAYER)) TextRender()->TextColor(0.4f,0.4f,1.0f,1); UI()->DoLabelScaled(&Button, aTemp, 12.0f, 1); TextRender()->TextColor(1,1,1,1); } else if(ID == COL_PING) { str_format(aTemp, sizeof(aTemp), "%i", pItem->m_Latency); UI()->DoLabelScaled(&Button, aTemp, 12.0f, 1); } else if(ID == COL_VERSION) { const char *pVersion = pItem->m_aVersion; UI()->DoLabelScaled(&Button, pVersion, 12.0f, 1); } else if(ID == COL_GAMETYPE) { CTextCursor Cursor; TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f*UI()->Scale(), TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); Cursor.m_LineWidth = Button.w; TextRender()->TextEx(&Cursor, pItem->m_aGameType, -1); } } } UI()->ClipDisable(); if(NewSelected != -1) { // select the new server const CServerInfo *pItem = ServerBrowser()->SortedGet(NewSelected); str_copy(g_Config.m_UiServerAddress, pItem->m_aAddress, sizeof(g_Config.m_UiServerAddress)); if(Input()->MouseDoubleClick()) Client()->Connect(g_Config.m_UiServerAddress); } RenderTools()->DrawUIRect(&Status, vec4(1,1,1,0.25f), CUI::CORNER_B, 5.0f); Status.Margin(5.0f, &Status); // render quick search CUIRect QuickSearch, Button; Status.VSplitLeft(240.0f, &QuickSearch, &Status); const char *pLabel = Localize("Quick search:"); UI()->DoLabelScaled(&QuickSearch, pLabel, 12.0f, -1); float w = TextRender()->TextWidth(0, 12.0f, pLabel, -1); QuickSearch.VSplitLeft(w, 0, &QuickSearch); QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch); QuickSearch.VSplitLeft(240.0f-w-22.0f, &QuickSearch, &Button); static float Offset = 0.0f; if(DoEditBox(&g_Config.m_BrFilterString, &QuickSearch, g_Config.m_BrFilterString, sizeof(g_Config.m_BrFilterString), 12.0f, &Offset, false, CUI::CORNER_L)) Client()->ServerBrowserUpdate(); // clear button { static int s_ClearButton = 0; RenderTools()->DrawUIRect(&Button, vec4(1,1,1,0.33f)*ButtonColorMul(&s_ClearButton), CUI::CORNER_R, 3.0f); UI()->DoLabel(&Button, "x", Button.h*ms_FontmodHeight, 0); if(UI()->DoButtonLogic(&s_ClearButton, "x", 0, &Button)) { g_Config.m_BrFilterString[0] = 0; UI()->SetActiveItem(&g_Config.m_BrFilterString); Client()->ServerBrowserUpdate(); } } // render status char aBuf[128]; if(ServerBrowser()->IsRefreshing()) str_format(aBuf, sizeof(aBuf), Localize("%d%% loaded"), ServerBrowser()->LoadingProgression()); else str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers, %d players"), ServerBrowser()->NumSortedServers(), ServerBrowser()->NumServers(), NumPlayers); Status.VSplitRight(TextRender()->TextWidth(0, 14.0f, aBuf, -1), 0, &Status); UI()->DoLabelScaled(&Status, aBuf, 14.0f, -1); }