コード例 #1
0
ファイル: ipc-json.c プロジェクト: Hummer12007/sway
static void ipc_json_describe_view(swayc_t *c, json_object *object) {
	json_object *props = json_object_new_object();
	float percent = ipc_json_child_percentage(c);
	const char *layout = (c->parent->type == C_CONTAINER) ?
		ipc_json_layout_description(c->parent->layout) : "none";
	const char *last_layout = (c->parent->type == C_CONTAINER) ?
		ipc_json_layout_description(c->parent->prev_layout) : "none";
	wlc_handle parent = wlc_view_get_parent(c->handle);

	json_object_object_add(object, "type", json_object_new_string((c->is_floating) ? "floating_con" : "con"));

	json_object_object_add(object, "scratchpad_state",
		json_object_new_string(ipc_json_get_scratchpad_state(c)));
	json_object_object_add(object, "percent", (percent > 0) ? json_object_new_double(percent) : NULL);
	// TODO: make urgency actually work once Sway supports it
	json_object_object_add(object, "urgent", json_object_new_boolean(false));
	json_object_object_add(object, "layout",
		(strcmp(layout, "null") == 0) ? NULL : json_object_new_string(layout));
	json_object_object_add(object, "last_split_layout",
		(strcmp(last_layout, "null") == 0) ? NULL : json_object_new_string(last_layout));
	json_object_object_add(object, "workspace_layout",
		json_object_new_string(ipc_json_layout_description(swayc_parent_by_type(c, C_WORKSPACE)->workspace_layout)));

	json_object_object_add(object, "border", json_object_new_string(ipc_json_border_description(c)));
	json_object_object_add(object, "current_border_width", json_object_new_int(c->border_thickness));

	json_object_object_add(object, "rect", ipc_json_create_rect(c));
	json_object_object_add(object, "deco_rect", ipc_json_create_rect_from_geometry(c->title_bar_geometry));
	json_object_object_add(object, "geometry", ipc_json_create_rect_from_geometry(c->cached_geometry));
	json_object_object_add(object, "window_rect", ipc_json_create_rect_from_geometry(c->actual_geometry));

	json_object_object_add(object, "name", (c->name) ? json_object_new_string(c->name) : NULL);

	json_object_object_add(object, "window", json_object_new_int(c->handle)); // for the sake of i3 compat
	json_object_object_add(props, "class", c->class ? json_object_new_string(c->class) :
		c->app_id ? json_object_new_string(c->app_id) : NULL);
	json_object_object_add(props, "instance", c->instance ? json_object_new_string(c->instance) :
		c->app_id ? json_object_new_string(c->app_id) : NULL);
	json_object_object_add(props, "title", (c->name) ? json_object_new_string(c->name) : NULL);
	json_object_object_add(props, "transient_for", parent ? json_object_new_int(parent) : NULL);
	json_object_object_add(object, "window_properties", props);

	json_object_object_add(object, "fullscreen_mode",
		json_object_new_int(swayc_is_fullscreen(c) ? 1 : 0));
	json_object_object_add(object, "sticky", json_object_new_boolean(c->sticky));
	json_object_object_add(object, "floating", json_object_new_string(
		c->is_floating ? "auto_on" : "auto_off")); // we can't state the cause

	json_object_object_add(object, "app_id", c->app_id ? json_object_new_string(c->app_id) : NULL);
}
コード例 #2
0
ファイル: focus.c プロジェクト: a-day-old-bagel/sway
bool set_focused_container_for(swayc_t *a, swayc_t *c) {
	if (locked_container_focus || !c) {
		return false;
	}
	swayc_t *find = c;
	// Ensure that a is an ancestor of c
	while (find != a && (find = find->parent)) {
		if (find == &root_container) {
			return false;
		}
	}

	// Get workspace for c, get that workspaces current focused container.
	swayc_t *workspace = swayc_active_workspace_for(c);
	swayc_t *focused = get_focused_view(workspace);
	// if the workspace we are changing focus to has a fullscreen view return
	if (swayc_is_fullscreen(focused) && c != focused) {
		return false;
	}

	// Check if we changing a parent container that will see chnage
	bool effective = true;
	while (find != &root_container) {
		if (find->parent->focused != find) {
			effective = false;
		}
		find = find->parent;
	}
	if (effective) {
		// Go to set_focused_container
		return set_focused_container(c);
	}

	sway_log(L_DEBUG, "Setting focus for %p:%ld to %p:%ld",
		a, a->handle, c, c->handle);

	c->is_focused = true;
	swayc_t *p = c;
	while (p != a) {
		update_focus(p);
		p = p->parent;
		p->is_focused = false;
	}
	return true;
}
コード例 #3
0
ファイル: focus.c プロジェクト: a-day-old-bagel/sway
bool set_focused_container(swayc_t *c) {
	if (locked_container_focus || !c) {
		return false;
	}
	swayc_log(L_DEBUG, c, "Setting focus to %p:%ld", c, c->handle);

	// Get workspace for c, get that workspaces current focused container.
	swayc_t *workspace = swayc_active_workspace_for(c);
	swayc_t *focused = get_focused_view(workspace);
	// if the workspace we are changing focus to has a fullscreen view return
	if (swayc_is_fullscreen(focused) && focused != c) {
		return false;
	}

	// update container focus from here to root, making necessary changes along
	// the way
	swayc_t *p = c;
	if (p->type != C_OUTPUT && p->type != C_ROOT) {
		p->is_focused = true;
	}
	while (p != &root_container) {
		update_focus(p);
		p = p->parent;
		p->is_focused = false;
	}

	// get new focused view and set focus to it.
	p = get_focused_view(c);
	if (p->type == C_VIEW && !(wlc_view_get_type(p->handle) & WLC_BIT_POPUP)) {
		// unactivate previous focus
		if (focused->type == C_VIEW) {
			wlc_view_set_state(focused->handle, WLC_BIT_ACTIVATED, false);
		}
		// activate current focus
		if (p->type == C_VIEW) {
			wlc_view_set_state(p->handle, WLC_BIT_ACTIVATED, true);
			// set focus if view_focus is unlocked
			if (!locked_view_focus) {
				wlc_view_focus(p->handle);
			}
		}
	}
	return true;
}
コード例 #4
0
ファイル: fullscreen.c プロジェクト: SirCmpwn/sway
struct cmd_results *cmd_fullscreen(int argc, char **argv) {
	struct cmd_results *error = NULL;
	if (config->reading) return cmd_results_new(CMD_FAILURE, "fullscreen", "Can't be used in config file.");
	if (!config->active) return cmd_results_new(CMD_FAILURE, "fullscreen", "Can only be used when sway is running.");
	if ((error = checkarg(argc, "fullscreen", EXPECTED_AT_LEAST, 0))) {
		return error;
	}
	swayc_t *container = get_focused_view(&root_container);
	if(container->type != C_VIEW){
		return cmd_results_new(CMD_INVALID, "fullscreen", "Only views can fullscreen");
	}
	swayc_t *workspace = swayc_parent_by_type(container, C_WORKSPACE);
	bool current = swayc_is_fullscreen(container);
	wlc_view_set_state(container->handle, WLC_BIT_FULLSCREEN, !current);

	if (container->is_floating) {
		if (current) {
			// set dimensions back to what they were before we fullscreened this
			container->x = container->cached_geometry.origin.x;
			container->y = container->cached_geometry.origin.y;
			container->width = container->cached_geometry.size.w;
			container->height = container->cached_geometry.size.h;
		} else {
			// cache dimensions so we can reset them after we "unfullscreen" this
			struct wlc_geometry geo = {
				.origin = {
					.x = container->x,
					.y = container->y
				},
				.size = {
					.w = container->width,
					.h = container->height
				}
			};
			container->cached_geometry = geo;
		}
	}
コード例 #5
0
ファイル: focus.c プロジェクト: hexmajor/sway
bool set_focused_container(swayc_t *c) {
	if (locked_container_focus || !c || !c->parent) {
		return false;
	}
	swayc_t *active_ws = swayc_active_workspace();
	int active_ws_child_count = 0;
	if (active_ws) {
		active_ws_child_count = active_ws->children->length + active_ws->floating->length;
	}

	swayc_log(L_DEBUG, c, "Setting focus to %p:%" PRIuPTR, c, c->handle);

	// Get workspace for c, get that workspaces current focused container.
	swayc_t *workspace = swayc_active_workspace_for(c);
	swayc_t *focused = get_focused_view(workspace);

	if (swayc_is_fullscreen(focused) && focused != c) {
		// if switching to a workspace with a fullscreen view,
		// focus on the fullscreen view
		c = focused;
	}

	if (c->type == C_VIEW) {
		// dispatch a window event
		ipc_event_window(c, "focus");
	}
	// update container focus from here to root, making necessary changes along
	// the way
	swayc_t *p = c;
	if (p->type != C_OUTPUT && p->type != C_ROOT) {
		p->is_focused = true;
	}
	while (p != &root_container) {
		update_focus(p);
		p = p->parent;
		p->is_focused = false;
	}

	// get new focused view and set focus to it.
	p = get_focused_view(c);
	if (p->type == C_VIEW && !(wlc_view_get_type(p->handle) & WLC_BIT_POPUP)) {
		// unactivate previous focus
		if (focused->type == C_VIEW) {
			wlc_view_set_state(focused->handle, WLC_BIT_ACTIVATED, false);
			update_view_border(focused);
		}
		// activate current focus
		if (p->type == C_VIEW) {
			wlc_view_set_state(p->handle, WLC_BIT_ACTIVATED, true);
			// set focus if view_focus is unlocked
			if (!locked_view_focus) {
				wlc_view_focus(p->handle);
				if (p->parent->layout != L_TABBED
					&& p->parent->layout != L_STACKED) {
					update_view_border(p);
				}
			}
		}

		// rearrange if parent container is tabbed/stacked
		swayc_t *parent = swayc_tabbed_stacked_ancestor(p);
		if (parent != NULL) {
			arrange_backgrounds();
			arrange_windows(parent, -1, -1);
		}
	} else if (p->type == C_WORKSPACE) {
		// remove previous focus if view_focus is unlocked
		if (!locked_view_focus) {
			wlc_view_focus(0);
		}
	}

	if (active_ws != workspace) {
		// active_ws might have been destroyed by now
		// (focus swap away from empty ws = destroy ws)
		if (active_ws_child_count == 0) {
			active_ws = NULL;
		}

		ipc_event_workspace(active_ws, workspace, "focus");
	}
	return true;
}
コード例 #6
0
ファイル: handlers.c プロジェクト: Luminarys/sway
static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
		uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {

	// Update view pointer is on
	pointer_state.view = container_under_pointer();

	// Update pointer origin
	pointer_state.origin.x = origin->x;
	pointer_state.origin.y = origin->y;

	// Update pointer_state
	switch (button) {
	case M_LEFT_CLICK:
		if (state == WLC_BUTTON_STATE_PRESSED) {
			pointer_state.left.held = true;
			pointer_state.left.x = origin->x;
			pointer_state.left.y = origin->y;
			pointer_state.left.view = pointer_state.view;
		} else {
			pointer_state.left.held = false;
		}
		break;

	case M_RIGHT_CLICK:
		if (state == WLC_BUTTON_STATE_PRESSED) {
			pointer_state.right.held = true;
			pointer_state.right.x = origin->x;
			pointer_state.right.y = origin->y;
			pointer_state.right.view = pointer_state.view;
		} else {
			pointer_state.right.held = false;
		}
		break;

	case M_SCROLL_CLICK:
		if (state == WLC_BUTTON_STATE_PRESSED) {
			pointer_state.scroll.held = true;
			pointer_state.scroll.x = origin->x;
			pointer_state.scroll.y = origin->y;
			pointer_state.scroll.view = pointer_state.view;
		} else {
			pointer_state.scroll.held = false;
		}
		break;

		//TODO scrolling behavior
	case M_SCROLL_UP:
	case M_SCROLL_DOWN:
		break;
	}

	// get focused window and check if to change focus on mouse click
	swayc_t *focused = get_focused_container(&root_container);

	// dont change focus or mode if fullscreen
	if (swayc_is_fullscreen(focused)) {
		return EVENT_PASSTHROUGH;
	}

	// set pointer mode only if floating mod has been set
	if (config->floating_mod) {
		pointer_mode_set(button, !(modifiers->mods ^ config->floating_mod));
	}

	// Check whether to change focus
	swayc_t *pointer = pointer_state.view;
	if (pointer) {
		if (focused != pointer) {
			set_focused_container(pointer_state.view);
		}
		// Send to front if floating
		if (pointer->is_floating) {
			int i;
			for (i = 0; i < pointer->parent->floating->length; i++) {
				if (pointer->parent->floating->items[i] == pointer) {
					list_del(pointer->parent->floating, i);
					list_add(pointer->parent->floating, pointer);
					break;
				}
			}
			wlc_view_bring_to_front(pointer->handle);
		}
	}

	// Return if mode has been set
	if (pointer_state.mode) {
		return EVENT_HANDLED;
	}

	// Always send mouse release
	if (state == WLC_BUTTON_STATE_RELEASED) {
		return EVENT_PASSTHROUGH;
	}

	// Finally send click
	return EVENT_PASSTHROUGH;
}