コード例 #1
0
ファイル: mod_loopback.c プロジェクト: gujun/sscore
static switch_status_t channel_write_frame(switch_core_session_t *session, switch_frame_t *frame, switch_io_flag_t flags, int stream_id)
{
	switch_channel_t *channel = NULL;
	private_t *tech_pvt = NULL;
	switch_status_t status = SWITCH_STATUS_FALSE;

	channel = switch_core_session_get_channel(session);
	switch_assert(channel != NULL);

	tech_pvt = switch_core_session_get_private(session);
	switch_assert(tech_pvt != NULL);

	if (switch_test_flag(frame, SFF_CNG) || switch_test_flag(tech_pvt, TFLAG_CNG) || switch_test_flag(tech_pvt, TFLAG_BOWOUT)) {
		return SWITCH_STATUS_SUCCESS;
	}

	switch_mutex_lock(tech_pvt->mutex);
	if (!switch_test_flag(tech_pvt, TFLAG_BOWOUT) &&
		tech_pvt->other_tech_pvt &&
		switch_test_flag(tech_pvt, TFLAG_BRIDGE) &&
		switch_test_flag(tech_pvt->other_tech_pvt, TFLAG_BRIDGE) &&
		switch_channel_test_flag(tech_pvt->channel, CF_BRIDGED) &&
		switch_channel_test_flag(tech_pvt->other_channel, CF_BRIDGED) &&
		switch_channel_test_flag(tech_pvt->channel, CF_ANSWERED) &&
		switch_channel_test_flag(tech_pvt->other_channel, CF_ANSWERED) && !--tech_pvt->bowout_frame_count <= 0) {
		const char *a_uuid = switch_channel_get_variable(channel, SWITCH_SIGNAL_BOND_VARIABLE);
		const char *b_uuid = switch_channel_get_variable(tech_pvt->other_channel, SWITCH_SIGNAL_BOND_VARIABLE);
		const char *vetoa, *vetob;

		switch_set_flag_locked(tech_pvt, TFLAG_BOWOUT);
		switch_set_flag_locked(tech_pvt->other_tech_pvt, TFLAG_BOWOUT);

		vetoa = switch_channel_get_variable(tech_pvt->channel, "loopback_bowout");
		vetob = switch_channel_get_variable(tech_pvt->other_tech_pvt->channel, "loopback_bowout");

		if ((!vetoa || switch_true(vetoa)) && (!vetob || switch_true(vetob))) {
			switch_clear_flag_locked(tech_pvt, TFLAG_WRITE);
			switch_clear_flag_locked(tech_pvt->other_tech_pvt, TFLAG_WRITE);

			if (a_uuid && b_uuid) {
				switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(session), SWITCH_LOG_DEBUG,
								  "%s detected bridge on both ends, attempting direct connection.\n", switch_channel_get_name(channel));

				/* channel_masquerade eat your heart out....... */
				switch_ivr_uuid_bridge(a_uuid, b_uuid);
				switch_mutex_unlock(tech_pvt->mutex);
				return SWITCH_STATUS_SUCCESS;
			}
		}
	}

	if (switch_test_flag(tech_pvt, TFLAG_LINKED) && tech_pvt->other_tech_pvt) {
		switch_frame_t *clone;

		if (frame->codec->implementation != tech_pvt->write_codec.implementation) {
			/* change codecs to match */
			tech_init(tech_pvt, session, frame->codec);
			tech_init(tech_pvt->other_tech_pvt, tech_pvt->other_session, frame->codec);
		}

		if (switch_queue_size(tech_pvt->other_tech_pvt->frame_queue) < FRAME_QUEUE_LEN) {
			if (switch_frame_dup(frame, &clone) != SWITCH_STATUS_SUCCESS) {
				abort();
			}

			if (switch_queue_trypush(tech_pvt->other_tech_pvt->frame_queue, clone) != SWITCH_STATUS_SUCCESS) {
				switch_frame_free(&clone);
			}

			switch_set_flag_locked(tech_pvt->other_tech_pvt, TFLAG_WRITE);
		}

		status = SWITCH_STATUS_SUCCESS;
	}

	switch_mutex_unlock(tech_pvt->mutex);

	return status;
}
コード例 #2
0
ファイル: mod_loopback.c プロジェクト: hsaid/FreeSWITCH
static switch_status_t channel_write_frame(switch_core_session_t *session, switch_frame_t *frame, switch_io_flag_t flags, int stream_id)
{
	switch_channel_t *channel = NULL;
	private_t *tech_pvt = NULL;
	switch_status_t status = SWITCH_STATUS_FALSE;

	channel = switch_core_session_get_channel(session);
	switch_assert(channel != NULL);

	tech_pvt = switch_core_session_get_private(session);
	switch_assert(tech_pvt != NULL);

	if (switch_test_flag(frame, SFF_CNG) || 
		(switch_test_flag(tech_pvt, TFLAG_BOWOUT) && switch_test_flag(tech_pvt, TFLAG_BOWOUT_USED))) {
		switch_core_timer_sync(&tech_pvt->timer);
		switch_core_timer_sync(&tech_pvt->other_tech_pvt->timer);
		return SWITCH_STATUS_SUCCESS;
	}

	switch_mutex_lock(tech_pvt->mutex);
	if (!switch_test_flag(tech_pvt, TFLAG_BOWOUT) &&
		tech_pvt->other_tech_pvt &&
		switch_test_flag(tech_pvt, TFLAG_BRIDGE) &&
		switch_test_flag(tech_pvt->other_tech_pvt, TFLAG_BRIDGE) &&
		switch_channel_test_flag(tech_pvt->channel, CF_BRIDGED) &&
		switch_channel_test_flag(tech_pvt->other_channel, CF_BRIDGED) &&
		switch_channel_test_flag(tech_pvt->channel, CF_ANSWERED) &&
		switch_channel_test_flag(tech_pvt->other_channel, CF_ANSWERED) && --tech_pvt->bowout_frame_count <= 0) {
		const char *a_uuid = NULL;
		const char *b_uuid = NULL;
		const char *vetoa, *vetob;


		vetoa = switch_channel_get_variable(tech_pvt->channel, "loopback_bowout");
		vetob = switch_channel_get_variable(tech_pvt->other_tech_pvt->channel, "loopback_bowout");

		if ((!vetoa || switch_true(vetoa)) && (!vetob || switch_true(vetob))) {
			switch_core_session_t *br_a, *br_b;
			switch_channel_t *ch_a = NULL, *ch_b = NULL;
			int good_to_go = 0;

			switch_mutex_unlock(tech_pvt->mutex);
			find_non_loopback_bridge(session, &br_a, &a_uuid);
			find_non_loopback_bridge(tech_pvt->other_session, &br_b, &b_uuid);
			switch_mutex_lock(tech_pvt->mutex);

			
			if (br_a) {
				ch_a = switch_core_session_get_channel(br_a);
				switch_core_media_bug_transfer_recordings(session, br_a);
			}

			if (br_b) {
				ch_b = switch_core_session_get_channel(br_b);
				switch_core_media_bug_transfer_recordings(tech_pvt->other_session, br_b);
			}
			
			if (ch_a && ch_b && switch_channel_test_flag(ch_a, CF_BRIDGED) && switch_channel_test_flag(ch_b, CF_BRIDGED)) {

				switch_set_flag_locked(tech_pvt, TFLAG_BOWOUT);
				switch_set_flag_locked(tech_pvt->other_tech_pvt, TFLAG_BOWOUT);

				switch_clear_flag_locked(tech_pvt, TFLAG_WRITE);
				switch_clear_flag_locked(tech_pvt->other_tech_pvt, TFLAG_WRITE);

				switch_set_flag_locked(tech_pvt, TFLAG_BOWOUT_USED);
				switch_set_flag_locked(tech_pvt->other_tech_pvt, TFLAG_BOWOUT_USED);

				if (a_uuid && b_uuid) {
					switch_log_printf(SWITCH_CHANNEL_SESSION_LOG(session), SWITCH_LOG_DEBUG,
									  "%s detected bridge on both ends, attempting direct connection.\n", switch_channel_get_name(channel));
					
					/* channel_masquerade eat your heart out....... */
					switch_ivr_uuid_bridge(a_uuid, b_uuid);
					good_to_go = 1;
					switch_mutex_unlock(tech_pvt->mutex);
				}
			}

			if (br_a) switch_core_session_rwunlock(br_a);
			if (br_b) switch_core_session_rwunlock(br_b);
			
			if (good_to_go) {
				return SWITCH_STATUS_SUCCESS;
			}

		}
	}

	if (switch_test_flag(tech_pvt, TFLAG_LINKED) && tech_pvt->other_tech_pvt) {
		switch_frame_t *clone;
		
		if (frame->codec->implementation != tech_pvt->write_codec.implementation) {
			/* change codecs to match */
			tech_init(tech_pvt, session, frame->codec);
			tech_init(tech_pvt->other_tech_pvt, tech_pvt->other_session, frame->codec);
		}


		if (switch_frame_dup(frame, &clone) != SWITCH_STATUS_SUCCESS) {
			abort();
		}
		
		if ((status = switch_queue_trypush(tech_pvt->other_tech_pvt->frame_queue, clone)) != SWITCH_STATUS_SUCCESS) { 
			clear_queue(tech_pvt->other_tech_pvt);
			status = switch_queue_trypush(tech_pvt->other_tech_pvt->frame_queue, clone);
		}

		if (status == SWITCH_STATUS_SUCCESS) {
			switch_set_flag_locked(tech_pvt->other_tech_pvt, TFLAG_WRITE);
		} else {
			switch_frame_free(&clone);
		}

		status = SWITCH_STATUS_SUCCESS;
	}

	switch_mutex_unlock(tech_pvt->mutex);

	return status;
}