/** Find last tag item with type @a tt from list. */ tagi_t *tl_find_last(tagi_t const lst[], tag_type_t tt) { tagi_t const *last, *next; for (next = last = t_find(tt, lst); next; next = t_find(tt, t_next(last))) last = next; return (tagi_t *)last; }
static int tl_get(tag_type_t tt, void *p, tagi_t const lst[]) { tagi_t const *t, *latest = NULL; assert(tt); if (tt == NULL || p == NULL) return 0; if (tt->tt_class == ref_tag_class) tt = (tag_type_t)tt->tt_magic; for (t = t_find(tt, lst); t; t = t_find(tt, t_next(t))) latest = t; return t_ref_set(tt, p, latest); }
/** Find first tag item with type @a tt from list. */ tagi_t *tl_find(tagi_t const lst[], tag_type_t tt) { return (tagi_t *)t_find(tt, lst); }
int setship(const char *cmds) { const char delimiters[] = " "; char *copy, *token; struct player *me; copy = strdup(cmds); token = strtok(copy, delimiters); if (!token) { usage(); return 1; } openmem(0); state_0: me = player_by_number(token); if (me == NULL) { fprintf(stderr, "unknown slot\n"); exit(1); } state_1: if (!(token = strtok (NULL, delimiters))) return 0; if (!strcmp(token, "show-position")) { printf("frame %d", context->frame); printf(" speed %d", me->p_speed); printf(" dir %d", me->p_dir); printf(" position %d %d", me->p_x, me->p_y); printf("\n"); goto state_1; } if (!strcmp(token, "position")) { int p_x, p_y; if (!(token = strtok (NULL, delimiters))) return 0; p_x = atoi(token); if (!(token = strtok (NULL, delimiters))) return 0; p_y = atoi(token); p_x_y_set(me, p_x, p_y); goto state_1; } if (!strcmp(token, "dir")) { if (!(token = strtok (NULL, delimiters))) return 0; me->p_dir = atoi(token); me->p_desdir = atoi(token); bay_release(me); me->p_flags &= ~(PFBOMB | PFORBIT | PFBEAMUP | PFBEAMDOWN); goto state_1; } if (!strcmp(token, "speed")) { if (!(token = strtok (NULL, delimiters))) return 0; me->p_desspeed = atoi(token); me->p_flags &= ~(PFREPAIR | PFBOMB | PFORBIT | PFBEAMUP | PFBEAMDOWN); me->p_flags &= ~(PFPLOCK | PFPLLOCK); goto state_1; } if (!strcmp(token, "wait-for-stop")) { while (me->p_speed) usleep(20000); goto state_1; } if (!strcmp(token, "lock-planet")) { if (!(token = strtok (NULL, delimiters))) return 0; struct planet *pl = planet_find(token); //* lock on, from lock_planet() in interface.c me->p_flags |= PFPLLOCK; me->p_flags &= ~(PFPLOCK|PFORBIT|PFBEAMUP|PFBEAMDOWN|PFBOMB); me->p_planet = pl->pl_no; goto state_1; } if (!strcmp(token, "wait-for-orbit")) { while (!(me->p_flags & PFORBIT)) usleep(20000); goto state_1; } if (!strcmp(token, "wobble")) { t_attribute |= TWOBBLE; goto state_1; } if (!strcmp(token, "no-wobble")) { t_attribute &= ~TWOBBLE; goto state_1; } if (!strcmp(token, "torp-speed")) { if (!(token = strtok (NULL, delimiters))) return 0; t_torpspeed = atoi(token); goto state_1; } if (!strcmp(token, "fire-test-torpedo")) { if (!(token = strtok (NULL, delimiters))) return 0; struct ship *myship = &me->p_ship; struct torp *k = t_find(me, TFREE); me->p_ntorp++; k->t_status = TMOVE; k->t_type = TPLASMA; k->t_attribute = t_attribute; k->t_owner = me->p_no; t_x_y_set(k, me->p_x, me->p_y); k->t_turns = myship->s_torpturns; k->t_damage = 0; k->t_gspeed = (t_torpspeed == -1 ? myship->s_torpspeed : t_torpspeed) * WARP1; k->t_fuse = 500; k->t_dir = atoi(token); k->t_war = me->p_war; k->t_team = me->p_team; k->t_whodet = NODET; goto state_1; } if (!strcmp(token, "show-test-torpedo-position")) { struct torp *k = t_find(me, TMOVE); if (k != NULL) { printf("torp %d x %d y %d\n", k->t_dir, k->t_x, k->t_y); } goto state_1; } if (!strcmp(token, "destroy-test-torpedo")) { struct torp *k = t_find(me, TMOVE); if (k != NULL) { k->t_status = TOFF; } goto state_1; } if (!strcmp(token, "monitor-coordinates")) { for (;;) { printf("p_x %X p_y %X p_x_internal %X p_y_internal %X\n", me->p_x, me->p_y, me->p_x_internal, me->p_y_internal); usleep(20000); } goto state_1; } if (!strcmp(token, "monitor-docking")) { for (;;) { printf("p_flags & PFDOCK %X p_dock_with %X p_dock_bay %X\n", me->p_flags & PFDOCK, me->p_dock_with, me->p_dock_bay); usleep(20000); } goto state_1; } if (!strcmp(token, "sleep")) { if (!(token = strtok(NULL, delimiters))) return 0; sleep(atoi(token)); goto state_1; } if (!strcmp(token, "set-inl-draft")) { if (!(token = strtok(NULL, delimiters))) return 0; me->p_inl_draft = atoi(token); goto state_1; } if (!strcmp(token, "monitor-inl-draft")) { for (;;) { printf("p_inl_captain %d p_inl_draft %d (%s) p_inl_x %d p_inl_y %d p_inl_pick %d\n", me->p_inl_captain, me->p_inl_draft, inl_draft_name(me->p_inl_draft), me->p_inl_x, me->p_inl_y, me->p_inl_pick); usleep(20000); } goto state_1; } if (!strcmp(token, "show-inl-draft")) { printf("p_inl_captain %d p_inl_draft %d (%s) p_inl_x %d p_inl_y %d p_inl_pick %d\n", me->p_inl_captain, me->p_inl_draft, inl_draft_name(me->p_inl_draft), me->p_inl_x, me->p_inl_y, me->p_inl_pick); goto state_1; } if (!strcmp(token, "wait-for-inl-draft-to-end")) { for (;;) { if (me->p_inl_draft == INL_DRAFT_OFF) exit(0); usleep(20000); } goto state_1; } if (!strcmp(token, "player")) { me->p_flags &= ~PFOBSERV; me->p_status = PALIVE; goto state_1; } if (!strcmp(token, "observer")) { me->p_flags |= PFOBSERV; me->p_status = POBSERV; goto state_1; } if (!strcmp(token, "captain")) { me->p_inl_captain = 1; goto state_1; } if (!strcmp(token, "no-captain")) { me->p_inl_captain = 0; goto state_1; } if (!strcmp(token, "damage")) { if (!(token = strtok (NULL, delimiters))) return 0; me->p_damage = me->p_ship.s_maxdamage - atoi(token); goto state_1; } if (!strcmp(token, "shields")) { if (!(token = strtok (NULL, delimiters))) return 0; me->p_shield = atoi(token); goto state_1; } if (!strcmp(token, "fuel")) { if (!(token = strtok (NULL, delimiters))) return 0; me->p_fuel = atoi(token); goto state_1; } if (!strcmp(token, "disconnect")) { if (!(token = strtok (NULL, delimiters))) return 0; me->p_disconnect = atoi(token); goto state_1; } goto state_0; }