コード例 #1
0
ファイル: ilo_shader_fs.c プロジェクト: mthuurne/mesa
static void
fs_lower_opcode_kil(struct toy_compiler *tc, struct toy_inst *inst)
{
   struct toy_dst pixel_mask_dst;
   struct toy_src f0, pixel_mask;
   struct toy_inst *tmp;

   /* lower half of r1.7:ud */
   pixel_mask_dst = tdst_uw(tdst(TOY_FILE_GRF, 1, 7 * 4));
   pixel_mask = tsrc_rect(tsrc_from(pixel_mask_dst), TOY_RECT_010);

   f0 = tsrc_rect(tsrc_uw(tsrc(TOY_FILE_ARF, BRW_ARF_FLAG, 0)), TOY_RECT_010);

   /* KILP or KIL */
   if (tsrc_is_null(inst->src[0])) {
      struct toy_src dummy = tsrc_uw(tsrc(TOY_FILE_GRF, 0, 0));
      struct toy_dst f0_dst = tdst_uw(tdst(TOY_FILE_ARF, BRW_ARF_FLAG, 0));

      /* create a mask that masks out all pixels */
      tmp = tc_MOV(tc, f0_dst, tsrc_rect(tsrc_imm_uw(0xffff), TOY_RECT_010));
      tmp->exec_size = BRW_EXECUTE_1;
      tmp->mask_ctrl = BRW_MASK_DISABLE;

      tc_CMP(tc, tdst_null(), dummy, dummy, BRW_CONDITIONAL_NEQ);

      /* swapping the two src operands breaks glBitmap()!? */
      tmp = tc_AND(tc, pixel_mask_dst, f0, pixel_mask);
      tmp->exec_size = BRW_EXECUTE_1;
      tmp->mask_ctrl = BRW_MASK_DISABLE;
   }
   else {
      struct toy_src src[4];
      int i;

      tsrc_transpose(inst->src[0], src);
      /* mask out killed pixels */
      for (i = 0; i < 4; i++) {
         tc_CMP(tc, tdst_null(), src[i], tsrc_imm_f(0.0f),
               BRW_CONDITIONAL_GE);

         /* swapping the two src operands breaks glBitmap()!? */
         tmp = tc_AND(tc, pixel_mask_dst, f0, pixel_mask);
         tmp->exec_size = BRW_EXECUTE_1;
         tmp->mask_ctrl = BRW_MASK_DISABLE;
      }
   }

   tc_discard_inst(tc, inst);
}
コード例 #2
0
ファイル: toy_compiler.c プロジェクト: LunarG/steamos_mesa
/**
 * Initialize the instruction template, from which tc_add() initializes the
 * newly added instructions.
 */
static void
tc_init_inst_templ(struct toy_compiler *tc)
{
   struct toy_inst *templ = &tc->templ;
   int i;

   templ->opcode = GEN6_OPCODE_NOP;
   templ->access_mode = GEN6_ALIGN_1;
   templ->mask_ctrl = GEN6_MASKCTRL_NORMAL;
   templ->dep_ctrl = GEN6_DEPCTRL_NORMAL;
   templ->qtr_ctrl = GEN6_QTRCTRL_1Q;
   templ->thread_ctrl = GEN6_THREADCTRL_NORMAL;
   templ->pred_ctrl = GEN6_PREDCTRL_NONE;
   templ->pred_inv = false;
   templ->exec_size = GEN6_EXECSIZE_1;
   templ->cond_modifier = GEN6_COND_NORMAL;
   templ->acc_wr_ctrl = false;
   templ->saturate = false;

   templ->marker = false;

   templ->dst = tdst_null();
   for (i = 0; i < Elements(templ->src); i++)
      templ->src[i] = tsrc_null();

   for (i = 0; i < Elements(templ->tex.offsets); i++)
      templ->tex.offsets[i] = tsrc_null();

   list_inithead(&templ->list);
}
コード例 #3
0
ファイル: ilo_shader_gs.c プロジェクト: Distrotech/Mesa
static void
gs_write_vue(struct gs_compile_context *gcc,
             struct toy_dst dst, struct toy_src msg_header,
             const struct toy_src *outs, int num_outs,
             bool eot)
{
   struct toy_compiler *tc = &gcc->tc;
   struct toy_dst mrf_header;
   struct toy_src desc;
   int sent = 0;

   mrf_header = tdst_d(tdst(TOY_FILE_MRF, gcc->first_free_mrf, 0));
   gs_COPY8(tc, mrf_header, msg_header);

   while (sent < num_outs) {
      int mrf = gcc->first_free_mrf + 1;
      const int mrf_avail = gcc->last_free_mrf - mrf + 1;
      int msg_len, num_entries, i;
      bool complete;

      num_entries = (num_outs - sent + 1) / 2;
      complete = true;
      if (num_entries > mrf_avail) {
         num_entries = mrf_avail;
         complete = false;
      }

      for (i = 0; i < num_entries; i++) {
         gs_COPY4(tc, tdst(TOY_FILE_MRF, mrf + i / 2, 0), 0,
               outs[sent + 2 * i], 0);
         if (sent + i * 2 + 1 < gcc->shader->out.count) {
            gs_COPY4(tc, tdst(TOY_FILE_MRF, mrf + i / 2, 0), 4,
                  outs[sent + 2 * i + 1], 0);
         }
         mrf++;
      }

      /* do not forget the header */
      msg_len = num_entries + 1;

      if (complete) {
         desc = tsrc_imm_mdesc_urb(tc,
               eot, msg_len, !eot, true, true, !eot,
               false, sent, 0);
      }
      else {
         desc = tsrc_imm_mdesc_urb(tc,
               false, msg_len, 0, false, true, false,
               false, sent, 0);
      }

      tc_add2(tc, TOY_OPCODE_URB_WRITE,
            (complete) ? dst : tdst_null(), tsrc_from(mrf_header), desc);

      sent += num_entries * 2;
   }
}
コード例 #4
0
ファイル: ilo_shader_gs.c プロジェクト: Distrotech/Mesa
static void
gs_discard(struct gs_compile_context *gcc)
{
   struct toy_compiler *tc = &gcc->tc;
   struct toy_dst mrf_header;
   struct toy_src desc;

   mrf_header = tdst_d(tdst(TOY_FILE_MRF, gcc->first_free_mrf, 0));

   gs_COPY8(tc, mrf_header, tsrc_from(gcc->vars.urb_write_header));

   desc = tsrc_imm_mdesc_urb(tc,
         true, 1, 0, true, false, false,
         false, 0, 0);

   tc_add2(tc, TOY_OPCODE_URB_WRITE,
         tdst_null(), tsrc_from(mrf_header), desc);
}
コード例 #5
0
ファイル: ilo_shader_gs.c プロジェクト: Distrotech/Mesa
static void
gs_lower_opcode_emit_so_dynamic(struct gs_compile_context *gcc)
{
   struct toy_compiler *tc = &gcc->tc;

   tc_IF(tc, tdst_null(),
         tsrc_from(gcc->dynamic_data.num_vertices_in_prim),
         tsrc_imm_d(gcc->out_vue_min_count),
         GEN6_COND_GE);

   {
      tc_ADD(tc, gcc->vars.tmp, tsrc_from(gcc->vars.so_index), tsrc_imm_d(0x03020100));

      /* TODO same as static version */
   }

   tc_ENDIF(tc);

   tc_ADD(tc, gcc->vars.so_index,
         tsrc_from(gcc->vars.so_index), tsrc_imm_d(gcc->out_vue_min_count));
}
コード例 #6
0
ファイル: ilo_shader_cs.c プロジェクト: Distrotech/Mesa
static void
cs_dummy(struct cs_compile_context *ccc)
{
   struct toy_compiler *tc = &ccc->tc;
   struct toy_dst header;
   struct toy_src r0, desc;
   struct toy_inst *inst;

   header = tdst_ud(tdst(TOY_FILE_MRF, ccc->first_free_mrf, 0));
   r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0));

   inst = tc_MOV(tc, header, r0);
   inst->exec_size = GEN6_EXECSIZE_8;
   inst->mask_ctrl = GEN6_MASKCTRL_NOMASK;

   desc = tsrc_imm_mdesc(tc, true, 1, 0, true,
         GEN6_MSG_TS_RESOURCE_SELECT_NO_DEREF |
         GEN6_MSG_TS_REQUESTER_TYPE_ROOT |
         GEN6_MSG_TS_OPCODE_DEREF);

   tc_SEND(tc, tdst_null(), tsrc_from(header), desc, GEN6_SFID_SPAWNER);
}
コード例 #7
0
ファイル: ilo_shader_gs.c プロジェクト: Distrotech/Mesa
static void
gs_lower_opcode_tgsi_in(struct gs_compile_context *gcc,
                        struct toy_dst dst, int dim, int idx)
{
   struct toy_compiler *tc = &gcc->tc;
   struct toy_src attr;
   int slot, reg = -1, subreg;

   slot = toy_tgsi_find_input(&gcc->tgsi, idx);
   if (slot >= 0) {
      int i;

      for (i = 0; i < gcc->variant->u.gs.num_inputs; i++) {
         if (gcc->variant->u.gs.semantic_names[i] ==
               gcc->tgsi.inputs[slot].semantic_name &&
               gcc->variant->u.gs.semantic_indices[i] ==
               gcc->tgsi.inputs[slot].semantic_index) {
            reg = i / 2;
            subreg = (i % 2) * 4;
            break;
         }
      }
   }

   if (reg < 0) {
      tc_MOV(tc, dst, tsrc_imm_f(0.0f));
      return;
   }

   /* fix vertex ordering for GEN6_3DPRIM_TRISTRIP_REVERSE */
   if (gcc->in_vue_count == 3 && dim < 2) {
      struct toy_inst *inst;

      /* get PrimType */
      inst = tc_AND(tc, tdst_d(gcc->vars.tmp),
            tsrc_offset(gcc->payload.header, 0, 2), tsrc_imm_d(0x1f));
      inst->exec_size = GEN6_EXECSIZE_1;
      inst->src[0] = tsrc_rect(inst->src[0], TOY_RECT_010);
      inst->src[1] = tsrc_rect(inst->src[1], TOY_RECT_010);

      inst = tc_CMP(tc, tdst_null(), tsrc_from(tdst_d(gcc->vars.tmp)),
            tsrc_imm_d(GEN6_3DPRIM_TRISTRIP_REVERSE), GEN6_COND_NZ);
      inst->src[0] = tsrc_rect(inst->src[0], TOY_RECT_010);

      attr = tsrc_offset(gcc->payload.vues[dim], reg, subreg);
      inst = tc_MOV(tc, dst, attr);
      inst->pred_ctrl = GEN6_PREDCTRL_NORMAL;

      /* swap IN[0] and IN[1] for GEN6_3DPRIM_TRISTRIP_REVERSE */
      dim = !dim;

      attr = tsrc_offset(gcc->payload.vues[dim], reg, subreg);
      inst = tc_MOV(tc, dst, attr);
      inst->pred_ctrl = GEN6_PREDCTRL_NORMAL;
      inst->pred_inv = true;
   }
   else {
      attr = tsrc_offset(gcc->payload.vues[dim], reg, subreg);
      tc_MOV(tc, dst, attr);
   }


}
コード例 #8
0
ファイル: ilo_shader_gs.c プロジェクト: Distrotech/Mesa
static void
gs_lower_opcode_emit_so_static(struct gs_compile_context *gcc)
{
   struct toy_compiler *tc = &gcc->tc;
   struct toy_inst *inst;
   int i, j;

   if (gcc->static_data.num_vertices_in_prim < gcc->out_vue_min_count)
      return;

   inst = tc_MOV(tc, tdst_w(gcc->vars.tmp), tsrc_imm_v(0x03020100));
   inst->exec_size = GEN6_EXECSIZE_8;
   inst->mask_ctrl = GEN6_MASKCTRL_NOMASK;

   tc_ADD(tc, tdst_d(gcc->vars.tmp), tsrc_from(tdst_d(gcc->vars.tmp)),
         tsrc_rect(tsrc_from(gcc->vars.so_index), TOY_RECT_010));

   tc_IF(tc, tdst_null(),
         tsrc_rect(tsrc_offset(tsrc_from(tdst_d(gcc->vars.tmp)), 0, gcc->out_vue_min_count - 1), TOY_RECT_010),
         tsrc_rect(tsrc_offset(gcc->payload.svbi, 0, 4), TOY_RECT_010),
         GEN6_COND_LE);
   {
      for (i = 0; i < gcc->out_vue_min_count; i++) {
         for (j = 0; j < gcc->so_info->num_outputs; j++) {
            const int idx = gcc->so_info->output[j].register_index;
            struct toy_src index, out;
            int binding_table_index;
            bool write_commit;

            index = tsrc_d(tsrc_offset(tsrc_from(gcc->vars.tmp), 0, i));

            if (i == gcc->out_vue_min_count - 1) {
               out = gcc->vars.tgsi_outs[idx];
            }
            else {
               /* gcc->vars.buffer_cur also points to the first vertex */
               const int buf =
                  (gcc->vars.buffer_cur + i) % gcc->vars.buffer_needed;

               out = tsrc_offset(tsrc_from(gcc->vars.buffers[buf]), idx, 0);
            }

            out = tsrc_offset(out, 0, gcc->so_info->output[j].start_component);

            /*
             * From the Sandy Bridge PRM, volume 4 part 2, page 19:
             *
             *     "The Kernel must do a write commit on the last write to DAP
             *      prior to a URB_WRITE with End of Thread."
             */
            write_commit =
               (gcc->static_data.num_vertices == gcc->static_data.total_vertices &&
                i == gcc->out_vue_min_count - 1 &&
                j == gcc->so_info->num_outputs - 1);


            binding_table_index = gcc->shader->bt.gen6_so_base + j;

            gs_write_so(gcc, gcc->vars.tmp, index,
                  out, write_commit, binding_table_index);

            /*
             * From the Sandy Bridge PRM, volume 4 part 1, page 168:
             *
             *     "The write commit does not modify the destination register, but
             *      merely clears the dependency associated with the destination
             *      register. Thus, a simple "mov" instruction using the register as a
             *      source is sufficient to wait for the write commit to occur."
             */
            if (write_commit)
               tc_MOV(tc, gcc->vars.tmp, tsrc_from(gcc->vars.tmp));
         }
      }

      /* SONumPrimsWritten occupies the higher word of m0.2 of URB_WRITE */
      tc_ADD(tc, gcc->vars.so_written,
            tsrc_from(gcc->vars.so_written), tsrc_imm_d(1 << 16));
      tc_ADD(tc, gcc->vars.so_index,
            tsrc_from(gcc->vars.so_index), tsrc_imm_d(gcc->out_vue_min_count));
   }
   tc_ENDIF(tc);
}
コード例 #9
0
/**
 * Emit instructions to write the VUE.
 */
static void
vs_write_vue(struct vs_compile_context *vcc)
{
   struct toy_compiler *tc = &vcc->tc;
   struct toy_src outs[PIPE_MAX_SHADER_OUTPUTS];
   struct toy_dst header;
   struct toy_src r0;
   struct toy_inst *inst;
   int sent_attrs, total_attrs;

   header = tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0));
   r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0));
   inst = tc_MOV(tc, header, r0);
   inst->mask_ctrl = GEN6_MASKCTRL_NOMASK;

   if (ilo_dev_gen(tc->dev) >= ILO_GEN(7)) {
      inst = tc_OR(tc, tdst_offset(header, 0, 5),
            tsrc_rect(tsrc_offset(r0, 0, 5), TOY_RECT_010),
            tsrc_rect(tsrc_imm_ud(0xff00), TOY_RECT_010));
      inst->exec_size = GEN6_EXECSIZE_1;
      inst->access_mode = GEN6_ALIGN_1;
      inst->mask_ctrl = GEN6_MASKCTRL_NOMASK;
   }

   total_attrs = vs_collect_outputs(vcc, outs);
   sent_attrs = 0;
   while (sent_attrs < total_attrs) {
      struct toy_src desc;
      int mrf = vcc->first_free_mrf + 1, avail_mrf_for_attrs;
      int num_attrs, msg_len, i;
      bool eot;

      num_attrs = total_attrs - sent_attrs;
      eot = true;

      /* see if we need another message */
      avail_mrf_for_attrs = vcc->last_free_mrf - mrf + 1;
      if (num_attrs > avail_mrf_for_attrs) {
         /*
          * From the Sandy Bridge PRM, volume 4 part 2, page 22:
          *
          *     "Offset. This field specifies a destination offset (in 256-bit
          *      units) from the start of the URB entry(s), as referenced by
          *      URB Return Handle n, at which the data (if any) will be
          *      written."
          *
          * As we need to offset the following messages, we must make sure
          * this one writes an even number of attributes.
          */
         num_attrs = avail_mrf_for_attrs & ~1;
         eot = false;
      }

      if (ilo_dev_gen(tc->dev) >= ILO_GEN(7)) {
         /* do not forget about the header */
         msg_len = 1 + num_attrs;
      }
      else {
         /*
          * From the Sandy Bridge PRM, volume 4 part 2, page 26:
          *
          *     "At least 256 bits per vertex (512 bits total, M1 & M2) must
          *      be written.  Writing only 128 bits per vertex (256 bits
          *      total, M1 only) results in UNDEFINED operation."
          *
          *     "[DevSNB] Interleave writes must be in multiples of 256 per
          *      vertex."
          *
          * That is, we must write or appear to write an even number of
          * attributes, starting from two.
          */
         if (num_attrs % 2 && num_attrs == avail_mrf_for_attrs) {
            num_attrs--;
            eot = false;
         }

         msg_len = 1 + align(num_attrs, 2);
      }

      for (i = 0; i < num_attrs; i++)
         tc_MOV(tc, tdst(TOY_FILE_MRF, mrf++, 0), outs[sent_attrs + i]);

      assert(sent_attrs % 2 == 0);
      desc = tsrc_imm_mdesc_urb(tc, eot, msg_len, 0,
            eot, true, false, true, sent_attrs / 2, 0);

      tc_add2(tc, TOY_OPCODE_URB_WRITE, tdst_null(), tsrc_from(header), desc);

      sent_attrs += num_attrs;
   }
}
コード例 #10
0
ファイル: ilo_shader_fs.c プロジェクト: mthuurne/mesa
/**
 * Emit instructions to write the color buffers (and the depth buffer).
 */
static void
fs_write_fb(struct fs_compile_context *fcc)
{
   struct toy_compiler *tc = &fcc->tc;
   int base_mrf = fcc->first_free_mrf;
   const struct toy_dst header = tdst_ud(tdst(TOY_FILE_MRF, base_mrf, 0));
   bool header_present = false;
   struct toy_src desc;
   unsigned msg_type, ctrl;
   int color_slots[ILO_MAX_DRAW_BUFFERS], num_cbufs;
   int pos_slot = -1, cbuf, i;

   for (i = 0; i < Elements(color_slots); i++)
      color_slots[i] = -1;

   for (i = 0; i < fcc->tgsi.num_outputs; i++) {
      if (fcc->tgsi.outputs[i].semantic_name == TGSI_SEMANTIC_COLOR) {
         assert(fcc->tgsi.outputs[i].semantic_index < Elements(color_slots));
         color_slots[fcc->tgsi.outputs[i].semantic_index] = i;
      }
      else if (fcc->tgsi.outputs[i].semantic_name == TGSI_SEMANTIC_POSITION) {
         pos_slot = i;
      }
   }

   num_cbufs = fcc->variant->u.fs.num_cbufs;
   /* still need to send EOT (and probably depth) */
   if (!num_cbufs)
      num_cbufs = 1;

   /* we need the header to specify the pixel mask or render target */
   if (fcc->tgsi.uses_kill || num_cbufs > 1) {
      const struct toy_src r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0));
      struct toy_inst *inst;

      inst = tc_MOV(tc, header, r0);
      inst->mask_ctrl = BRW_MASK_DISABLE;
      base_mrf += fcc->num_grf_per_vrf;

      /* this is a two-register header */
      if (fcc->dispatch_mode == GEN6_WM_8_DISPATCH_ENABLE) {
         inst = tc_MOV(tc, tdst_offset(header, 1, 0), tsrc_offset(r0, 1, 0));
         inst->mask_ctrl = BRW_MASK_DISABLE;
         base_mrf += fcc->num_grf_per_vrf;
      }

      header_present = true;
   }

   for (cbuf = 0; cbuf < num_cbufs; cbuf++) {
      const int slot =
         color_slots[(fcc->tgsi.props.fs_color0_writes_all_cbufs) ? 0 : cbuf];
      int mrf = base_mrf, vrf;
      struct toy_src src[4];

      if (slot >= 0) {
         const unsigned undefined_mask =
            fcc->tgsi.outputs[slot].undefined_mask;
         const int index = fcc->tgsi.outputs[slot].index;

         vrf = toy_tgsi_get_vrf(&fcc->tgsi, TGSI_FILE_OUTPUT, 0, index);
         if (vrf >= 0) {
            const struct toy_src tmp = tsrc(TOY_FILE_VRF, vrf, 0);
            tsrc_transpose(tmp, src);
         }
         else {
            /* use (0, 0, 0, 0) */
            tsrc_transpose(tsrc_imm_f(0.0f), src);
         }

         for (i = 0; i < 4; i++) {
            const struct toy_dst dst = tdst(TOY_FILE_MRF, mrf, 0);

            if (undefined_mask & (1 << i))
               src[i] = tsrc_imm_f(0.0f);

            tc_MOV(tc, dst, src[i]);

            mrf += fcc->num_grf_per_vrf;
         }
      }
      else {
         /* use (0, 0, 0, 0) */
         for (i = 0; i < 4; i++) {
            const struct toy_dst dst = tdst(TOY_FILE_MRF, mrf, 0);

            tc_MOV(tc, dst, tsrc_imm_f(0.0f));
            mrf += fcc->num_grf_per_vrf;
         }
      }

      /* select BLEND_STATE[rt] */
      if (cbuf > 0) {
         struct toy_inst *inst;

         inst = tc_MOV(tc, tdst_offset(header, 0, 2), tsrc_imm_ud(cbuf));
         inst->mask_ctrl = BRW_MASK_DISABLE;
         inst->exec_size = BRW_EXECUTE_1;
         inst->src[0].rect = TOY_RECT_010;
      }

      if (cbuf == 0 && pos_slot >= 0) {
         const int index = fcc->tgsi.outputs[pos_slot].index;
         const struct toy_dst dst = tdst(TOY_FILE_MRF, mrf, 0);
         struct toy_src src[4];
         int vrf;

         vrf = toy_tgsi_get_vrf(&fcc->tgsi, TGSI_FILE_OUTPUT, 0, index);
         if (vrf >= 0) {
            const struct toy_src tmp = tsrc(TOY_FILE_VRF, vrf, 0);
            tsrc_transpose(tmp, src);
         }
         else {
            /* use (0, 0, 0, 0) */
            tsrc_transpose(tsrc_imm_f(0.0f), src);
         }

         /* only Z */
         tc_MOV(tc, dst, src[2]);

         mrf += fcc->num_grf_per_vrf;
      }

      msg_type = (fcc->dispatch_mode == GEN6_WM_16_DISPATCH_ENABLE) ?
         BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE :
         BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01;

      ctrl = (cbuf == num_cbufs - 1) << 12 |
             msg_type << 8;

      desc = tsrc_imm_mdesc_data_port(tc, cbuf == num_cbufs - 1,
            mrf - fcc->first_free_mrf, 0,
            header_present, false,
            GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE,
            ctrl, ILO_WM_DRAW_SURFACE(cbuf));

      tc_add2(tc, TOY_OPCODE_FB_WRITE, tdst_null(),
            tsrc(TOY_FILE_MRF, fcc->first_free_mrf, 0), desc);
   }
}