コード例 #1
0
/**
 * This function read a position by clicking in
 * the HTML interface's board
 *
 * @v info_s	when the HTML interface is chosen
 * @return  void
 * @date	2014-05-13
 * @author	PL Team
 **/
void PL_HTMLread_move(position_t *pos)
{
    /* Maximum size for the buffer to read a move: 3 characters + 1 \n + 1 \0 => 5 */
#define READ_MOVE_MAX_BUFF_LEN      (5)

    //The move_in_board (being the move read from the user) is 5 to verify the length of the input
    //char move_in_board[READ_MOVE_MAX_BUFF_LEN];
    char move_in_board[READ_MOVE_MAX_BUFF_LEN];

    // Maximum number of characters we want to read with fgets (includes '\n' and '\0')
    int maxLength = READ_MOVE_MAX_BUFF_LEN; //This allows one more character in order to verify the length of the input

    FILE *mov;
    startServer();
    printf("Write your move [3 characters max]: ");
    //fgets(move_in_board, maxLength, stdin);    //gets in the string move_in_board a maximum of maxLength characters coming from the STDIN
    mov = fopen("move.mv","r+");
    fgets(move_in_board, maxLength, mov);
    fclose(mov);
    /* Terminate the string at the first \n */
    terminate_string_at_first_slash_n(move_in_board);
    pos->X = input_is_digit(move_in_board);
    pos->Y = input_is_char(move_in_board);
    pos->Y = toupper(pos->Y);
    pos->Y_int = board_col_to_matrix_idx(pos->Y);
}
コード例 #2
0
ファイル: PT_save_read_moves.c プロジェクト: GTom93/triplets
void read_move1(position_t *pos)
{

    /* Maximum size for the buffer to read a move: 3 characters + 1 \n + 1 \0 => 5 */
#define READ_MOVE_MAX_BUFF_LEN      (5)

    int dimension = board_get_size();

    //The move_in_board (being the move read from the user) is 5 to verify the length of the input
//    char move_in_board[READ_MOVE_MAX_BUFF_LEN];
    char move_in_board[READ_MOVE_MAX_BUFF_LEN];

    // Maximum number of characters we want to read with fgets (includes '\n' and '\0')
    int maxLength = READ_MOVE_MAX_BUFF_LEN; //This allows one more character in order to verify the length of the input

    // Keep the number of char in the move_in_board string
    size_t move_in_board_strlen;

    do
    {
        do
        {
            printf("Write your move [3 characters max]: ");
            fgets(move_in_board, maxLength, stdin);    //gets in the string move_in_board a maximum of maxLength characters coming from the STDIN
            /* Terminate the string at the first \n */
            terminate_string_at_first_slash_n(move_in_board);

            /* Compute # of chars in move_in_board */
            move_in_board_strlen = strlen(move_in_board);

            if( move_in_board_strlen > 3)
            {
                clean_buffer_keyboard();
                printf("The move has a maximum of three characters!\n");
            }

        }
        while(move_in_board_strlen > 3);

        pos->X = input_is_digit(move_in_board);
        pos->Y = input_is_char(move_in_board);
        pos->Y = toupper(pos->Y);
        pos->Y_int = board_col_to_matrix_idx(pos->Y);
        //extern int board_col_to_matrix_idx(char col);

        if(pos->X < 1 || pos->X > dimension)
        {
            printf("Invalid number!\nThe number has to be between 1 - %d\n\n", dimension);
        }
        if(pos->Y_int == -1 || pos->Y_int >= dimension)
        {
            printf("Invalid letter!\nIt has to be between A - %c\n\n", 64+dimension);
        }

    }
    while(pos->Y_int == -1 || pos->Y_int >= dimension || pos->X < 1 || pos->X > dimension);

    printf("Part of the board! \n");

}
コード例 #3
0
 /**
 * This function shows the main menu
 *
 * @v info_s
 * @return	none
 * @date	2014-04-14
 * @author	PL Team
 **/
void show_menu()
{
    int menu_choose;
    int control; // to verify if it is not a char!
    char player1nameAux[MAX_PLAYERNAME_LENGTH]="";
    char player2nameAux[MAX_PLAYERNAME_LENGTH]="";

    do
    {
        clearscr();
        printf("Triplets Game\n\n");
        printf("1. Play : Player vs Computer (PvC)\n");
        printf("2. Play : Player vs Player (PvP)\n");
        printf("3. Game rules\n");
        printf("4. High scores\n");
        printf("5. Replay game\n");
        printf("6. Credits\n\n");
        printf("7. Exit Game.\n\n");
        printf("(Choose an option and press enter): ");



        control=scanf("%d",&menu_choose);
        clean_buffer_keyboard();


    }
    while (menu_choose<1 || menu_choose>7 || control == 0);


    switch(menu_choose)
    {

    case 1:
        G_current_game.game_mode=pvc;
        G_current_game.pvp_mode = notpvp;
        show_difficulty();
        choose_interface();
        clearscr();
        printf("Triplets - Player vs Computer \n\n");
        do
        {
            printf("Enter your name: ");
            fgets(G_players[0].name, MAX_PLAYERNAME_LENGTH, stdin);
            terminate_string_at_first_slash_n(G_players[0].name);
            strcpy(player1nameAux,G_players[0].name);
            string_to_lower(player1nameAux);

            if (!strcmp(player1nameAux,"cpu"))
            {
                printf("Invalid name.\n");
            }
        }
        while (!strcmp(player1nameAux,"cpu"));
        strcpy(G_players[1].name, "CPU");// G_players[1] is cpu player
        choose_board();


        show_who_first();

        break;

    case 2:
        G_current_game.game_mode=pvp;
        G_current_game.cpu_mode = none;
        clearscr();
        printf("Triplets - Player vs Player\n");
        do
        {
            printf("Enter the name of player 1: ");
            fgets(G_players[0].name, MAX_PLAYERNAME_LENGTH, stdin);
            terminate_string_at_first_slash_n(G_players[0].name);
            strcpy(player1nameAux,G_players[0].name);
            string_to_lower(player1nameAux);

            if (!(strcmp(player1nameAux,"cpu")))
            {
                printf("Invalid name.\n");
            }
        }
        while (!(strcmp(player1nameAux,"cpu")));
        do
        {
            printf("\nEnter the name of player 2: ");
            fgets(G_players[1].name, MAX_PLAYERNAME_LENGTH, stdin);
            terminate_string_at_first_slash_n(G_players[1].name);
            strcpy(player2nameAux,G_players[1].name);
            string_to_lower(player2nameAux);

            if (!(strcmp(player2nameAux,"cpu")) || !(strcmp(player2nameAux,player1nameAux)))
            {
                printf("Invalid name.\n");
            }
        }
        while (!(strcmp(player2nameAux,"cpu")) || !(strcmp(player2nameAux,player1nameAux)));

        show_pvp_mode();
        if (G_current_game.pvp_mode == normal)
        {
            choose_interface();
        }
        else
        {
            G_current_game.interface_mode = console;
        }
        choose_board();
        show_who_first();

        break;

    case 3:
        show_game_rules();
        show_menu();
        break;
    case 4:
        //show High scores//
        show_highscores();
        show_menu();
        break;
    case 5:
        replay_menu(); // this is in PT_save_read_moves.c
        show_menu();
        break;
    case 6:
        show_credits();
        show_menu();
        break;
    case 7:
        exit(0);
        break;
    default:
        clearscr();
        show_menu();
        break;
    }
}