コード例 #1
0
ファイル: timers.c プロジェクト: Jheengut/gmerlin
void
tl_unemulate_timer (struct timer *t)
{
  int time = tl_lookup_timer (t);
  t->emulator = NULL;
  tl_slowdown_timer (t, tl_lookup_timer (t) - time);
}
コード例 #2
0
ファイル: scene7.c プロジェクト: artyfarty/bb-osx
static void ui_do_fractal(int mode)
{
    int time, time1;
    if (mode < fastmode + 1)
	interruptiblemode = 1;
    else
	interruptiblemode = 0;
    if (tbreak)
	tl_reset_timer(maintimer);
    incalculation = 1;
    starttime1 = 0;
    endtime1 = 0;
    set_view(zcontext, &zcontext->s);
    waitcount = tl_lookup_timer(maintimer) / WAITTIME + 2;
    waitcount1 = tl_lookup_timer(maintimer) / WAITTIME1 + 1;
    do_fractal(zcontext, interruptiblemode);
    bbupdate();
    if (interruptiblemode) {
	bbupdate();
	time1 = time = tl_lookup_timer(maintimer);
	time -= endtime1 - starttime1;
	maxtime = time * 5;
	if (maxtime > 1000000 / 10)
	    maxtime = time * 3;
	if (maxtime < 1000000 / 30)
	    maxtime = 1000000 / 30;
	maxtime -= time1 - endtime1;
    }
    updatestatus();
}
コード例 #3
0
ファイル: fractal.c プロジェクト: xaos-project/XaoS
void
speed_test (fractal_context * c, struct image *img)
{
    //unsigned int sum;
    tl_timer *t;
    int time;
    unsigned int i;
    set_fractalc (c, img);
    t = tl_create_timer ();
    cfractalc.maxiter = 100;
#ifdef SLOWFUNCPTR
    i = calculateswitch (0.0, 0.0, 0.0, 0.0, 0);
#else
    (void) cfractalc.currentformula->calculate (0.0, 0.0, 0.0, 0.0);
    if (cfractalc.currentformula->calculate_periodicity != NULL)
        (void) cfractalc.currentformula->calculate_periodicity (0.0, 0.0, 0.0, 0.0);
    if (cfractalc.currentformula->smooth_calculate != NULL)
        (void) cfractalc.currentformula->smooth_calculate (0.0, 0.0, 0.0, 0.0);
    if (cfractalc.currentformula->smooth_calculate_periodicity != NULL)
        (void) cfractalc.currentformula->smooth_calculate_periodicity (0.0, 0.0, 0.0, 0.0);
#endif
    cfractalc.maxiter = 20000000;

    tl_update_time ();
    tl_reset_timer (t);
    /*sum = rdtsc (); */
#ifdef SLOWFUNCPTR
    i = calculateswitch (0.0, 0.0, 0.0, 0.0, 0);
#else
    i = cfractalc.currentformula->calculate (0.0, 0.0, 0.0, 0.0);
#endif
    /*sum -= rdtsc ();
       printf ("%f\n", (double) (-sum) / cfractalc.maxiter); */
    tl_update_time ();
    time = tl_lookup_timer (t);
    x_message ("Result:%i Formulaname:%s Time:%i Mloops per sec:%.2f", (int) i, cfractalc.currentformula->name[0], time, cfractalc.maxiter / (double) time);

#ifndef SLOWFUNCPTR


    if (cfractalc.currentformula->smooth_calculate != NULL) {
        tl_update_time ();
        tl_reset_timer (t);
        i = cfractalc.currentformula->smooth_calculate (0.0, 0.0, 0.0, 0.0);
        tl_update_time ();
        time = tl_lookup_timer (t);
        x_message ("Result:%i Formulaname:%s Time:%i Mloops per sec:%.2f", (int) i, cfractalc.currentformula->name[0], time, cfractalc.maxiter / (double) time);
    }
#endif

    tl_free_timer (t);
}
コード例 #4
0
ファイル: timers.c プロジェクト: fourks/bb.js
int tl_process_group(tl_group * group)
{
    int again = 1;
    tl_timer *timer;
    int minwait = INT_MAX;
    tl_update_time();
    while (again) {
	again = 0;
	minwait = INT_MAX;
	timer = group->next;
	while (timer != NULL) {
	    if (timer->handler && timer->interval > 0) {
		int time = timer->wait - tl_lookup_timer(timer);
		if (time < 500) {
		    again = 1;
		    tl_reset_timer(timer);
		    if (time < -200 * 1000000)
			time = 0;	/*underflow? */
		    timer->wait = timer->interval + time;
		    time = timer->wait;
		    timer->handler();
		    tl_update_time();
		}
		if (time < minwait)
		    minwait = time;
	    }
	    else if (timer->multihandler && timer->interval > 0) {
		int time = timer->wait - tl_lookup_timer(timer);
		if (time < 500) {
		    int n;
		    tl_reset_timer(timer);
		    if (time < -200 * 1000000)
			time = 0;	/*underflow? */
		    n = -(time + 500) / timer->interval + 1;
		    timer->wait = timer->interval * n + time;
		    time = timer->wait;
		    timer->multihandler(n);
		    tl_update_time();
		}
		if (time < minwait)
		    minwait = time;
	    }
	    timer = timer->next;
	}
    }
    if (minwait != INT_MAX) {
	if (minwait < 0)
	    return (0);
	return (minwait);
    }
    return (-1);
}
コード例 #5
0
ファイル: timers.c プロジェクト: Azizou/XaoS
void tl_emulate_timer(struct timer *t, struct timeemulator *e)
{
    int time = tl_lookup_timer(t);
    t->emulator = e;
    t->lastemulated = e->time;
    tl_slowdown_timer(t, -time);
}
コード例 #6
0
ファイル: timers.c プロジェクト: Azizou/XaoS
void tl_resume_timer(tl_timer * t)
{
    if (t->stopped) {
	t->stopped = 0;
	t->slowdown = tl_lookup_timer(t) - t->stoppedtime;
    }
}
コード例 #7
0
ファイル: timers.c プロジェクト: Azizou/XaoS
void tl_stop_timer(tl_timer * t)
{
    if (!t->stopped) {
	t->stoppedtime = tl_lookup_timer(t);
	t->stopped = 1;
    }
}
コード例 #8
0
ファイル: save.c プロジェクト: Azizou/XaoS
static void start_save(struct uih_context *uih, const char *name)
{
    if (!changed && !uih->savec->firsttime) {
	char s[256];
	sprintf(s, "\n(usleep %i)\n", tl_lookup_timer(uih->savec->timer));
	myputs(s);
	tl_reset_timer(uih->savec->timer);
    }
    changed = 1;
    myputc('(');
    myputs(name);
    first = 0;
}
コード例 #9
0
ファイル: scene7.c プロジェクト: artyfarty/bb-osx
static void updatestatus(void)
{
    double times = (zcontext->currentformula->v.mc - zcontext->currentformula->v.nc) / (zcontext->s.mc - zcontext->s.nc);
    ui_display();
    sprintf(zoomed, "%.2f", times);

    tl_process_group(syncgroup, NULL);
    bbupdate();
    drawingtime = tl_lookup_timer(maintimer);
    tl_reset_timer(maintimer);
    if (drawingtime > 200000)
	drawingtime = 200000;
    mul = (double) drawingtime / FRAMETIME;
    incalculation = 0;
}
コード例 #10
0
ファイル: scene7.c プロジェクト: artyfarty/bb-osx
static void ui_waitfunc(void)
{
    int l;
    bbupdate();
    tl_process_group(syncgroup, NULL);
    l = tl_lookup_timer(maintimer);
    if (interruptiblemode) {
	if (zcontext->incalculation && !starttime1)
	    starttime1 = l;
	else if (starttime1 && !zcontext->incalculation && !endtime1)
	    endtime1 = l;
	if (maxtime && l > maxtime && zcontext->readyforinterrupt)
	    zcontext->interrupt = 1, endtime1 = l;
    }
}
コード例 #11
0
ファイル: bb.c プロジェクト: stroucki/bb
int bbupdate()
{
    int ch;
    tl_update_time();
    update_sound();
    TIME = tl_lookup_timer(scenetimer);
    ch = aa_getkey(context, 0);
    switch (ch) {
    case 's':
    case 'S':
    case AA_BACKSPACE:
	finish_stuff = 1;
	break;
    case AA_ESC:
    case 'q':
	finish_stuff = 1, quitnow = 1;
    }
    return (ch);
}
コード例 #12
0
ファイル: timers.c プロジェクト: Azizou/XaoS
int tl_process_group(tl_group * group, int *activated)
{
    int again = 1;
    tl_timer *timer, *timer1;
    int minwait = INT_MAX;
    tl_update_time();
    if (activated != NULL)
	*activated = 0;
    while (again) {
	group->slowdown = 0;
	again = 0;
	minwait = INT_MAX;
	timer = group->next;
	while (timer != NULL) {
	    timer1 = timer->next;
	    if (timer->handler && timer->interval >= 0) {
		int time = timer->interval - tl_lookup_timer(timer);
		if (time < 500) {
		    if (activated != NULL)
			(*activated)++;
		    again = 1;
		    tl_reset_timer(timer);
		    if (time < -200 * 1000000)
			time = 0;	/*underflow? */
		    tl_slowdown_timer(timer, time);
		    time = timer->interval + time;
		    timer->handler(timer->userdata);
		    tl_update_time();
		}
		if (time < minwait)
		    minwait = time;
	    } else if (timer->multihandler && timer->interval > 0) {
		int time = timer->interval - tl_lookup_timer(timer);
		if (time < 500) {
		    int n;
		    if (activated != NULL)
			(*activated)++;
		    tl_reset_timer(timer);
		    if (time < -200 * 1000000)
			time = 0;	/*underflow? */
		    n = -(time + 500) / timer->interval + 1;
		    time = timer->interval * n + time;
		    tl_slowdown_timer(timer,
				      time - timer->interval +
				      n * timer->interval);
		    timer->multihandler(timer->userdata, n);
		    tl_update_time();
		}
		if (time < minwait)
		    minwait = time;
	    }
	    if (group->slowdown) {
		again = 1;
		break;
	    }
	    timer = timer1;
	}
    }
    if (minwait != INT_MAX) {
	if (minwait < 0)
	    return (0);
	return (minwait);
    }
    return (-1);
}
コード例 #13
0
ファイル: save.c プロジェクト: Azizou/XaoS
void uih_saveframe(struct uih_context *uih)
{
    struct uih_savedcontext *s = uih->savec;
    int i;
    int resetsync = 0;
    if (uih->save) {
	changed = 0;
	if (s->firsttime)
	    save_noparam(uih, "initstate");
	if (s->nonfractalscreen && !uih->nonfractalscreen)
	    save_noparam(uih, "display"), s->nonfractalscreen = 0;
	for (i = uih_nfilters; i >= 0; i--) {
	    if (uih->filter[i] != NULL) {
		if (s->filter[i] != 1) {
		    start_save(uih, "filter");
		    save_keystring(uih, uih->filter[i]->action->shortname);
		    save_onoff(uih, 1);
		    s->filter[i] = 1;
		    stop_save(uih);
		}
	    } else if (s->filter[i] != 0) {
		s->filter[i] = 0;
		start_save(uih, "filter");
		save_keystring(uih, uih_filters[i]->shortname);
		save_onoff(uih, 0);
		stop_save(uih);
	    }
	}
	if (uih->palettechanged) {
	    switch (uih->palettetype) {
	    case 0:
		save_intc(uih, "defaultpalette", uih->paletteshift);
		break;
	    default:
		start_save(uih, "palette");
		save_int(uih, uih->palettetype);
		save_int(uih, uih->paletteseed);
		save_int(uih, uih->paletteshift);
		stop_save(uih);
		break;
	    }
	    uih->palettechanged = 0;
	    s->manualpaletteshift = 0;
	}
	if (s->manualpaletteshift != uih->manualpaletteshift)
	    save_intc(uih, "shiftpalette",
		      uih->manualpaletteshift - s->manualpaletteshift),
		s->manualpaletteshift = uih->manualpaletteshift;
	if (s->fcontext->currentformula != uih->fcontext->currentformula) {
	    save_keystringc(uih, "formula",
			    uih->fcontext->currentformula->shortname),
		s->fcontext->currentformula =
		uih->fcontext->currentformula;
#ifdef SFFE_USING
/*SFFE : malczak */
	    if ((int) (uih->fcontext->currentformula - formulas) == 24)	//user formula
	    {
		save_stringc(uih, "usrform", uih->parser->expression);
		if (uih->pinit)
		    save_stringc(uih, "usrformInit",
				 uih->pinit->expression);
		else
		    save_stringc(uih, "usrformInit", "");
	    };
/*SFFE : malczak */
#endif
	    set_formula(s->fcontext,
			(int) (uih->fcontext->currentformula - formulas));
	}
	if (s->mode >= UIH_SAVEALL)
	    save_intc(uih, "letterspersec", uih->letterspersec);
	if (s->mode > UIH_SAVEPOS) {
	    if (s->speedup != uih->speedup)
		save_floatc(uih, "speedup", uih->speedup), s->speedup =
		    uih->speedup;
	    if (s->maxstep != uih->maxstep)
		save_floatc(uih, "maxstep", uih->maxstep), s->maxstep =
		    uih->maxstep;
	    if (s->fastmode != uih->fastmode)
		save_nstringc(uih, "fastmode", uih->fastmode,
			      save_fastmode), s->fastmode = uih->fastmode;
	}
	if (s->juliamode != uih->juliamode)
	    save_onoffc(uih, "fastjulia", uih->juliamode), s->juliamode =
		uih->juliamode;
	if (s->cycling != uih->cycling)
	    save_onoffc(uih, "cycling", uih->cycling), s->cycling =
		uih->cycling;
	if (s->mode >= UIH_SAVEPOS
	    && s->fcontext->periodicity != uih->fcontext->periodicity)
	    save_onoffc(uih, "periodicity", uih->fcontext->periodicity),
		s->fcontext->periodicity = uih->fcontext->periodicity;
	if ((uih->cycling || s->mode >= UIH_SAVEALL)
	    && (s->cyclingspeed != uih->cyclingspeed
		|| s->direction != uih->direction * uih->cyclingdirection))
	    save_intc(uih, "cyclingspeed",
		      uih->cyclingspeed * uih->direction *
		      uih->cyclingdirection), s->cyclingspeed =
		uih->cyclingspeed, s->direction =
		uih->direction * uih->cyclingdirection;
	if ((s->mode > UIH_SAVEPOS && (uih->step || uih->zoomactive))
	    && (s->xcenter != uih->xcenter || s->ycenter != uih->ycenter))
	    save_coordc(uih, "zoomcenter", uih->xcenter, uih->ycenter),
		s->xcenter = uih->xcenter, s->ycenter = uih->ycenter;
	if ((!uih->fcontext->mandelbrot || uih->juliamode)
	    && (s->fcontext->pre != uih->fcontext->pre
		|| s->fcontext->pim != uih->fcontext->pim)) {
	    if (uih->juliamode && uih->pressed)
		save_coordc(uih, "morphjulia", uih->fcontext->pre,
			    uih->fcontext->pim), s->fcontext->pre =
		    uih->fcontext->pre, s->fcontext->pim =
		    uih->fcontext->pim;
	    else
		save_coordc(uih, "juliaseed", uih->fcontext->pre,
			    uih->fcontext->pim), s->fcontext->pre =
		    uih->fcontext->pre, s->fcontext->pim =
		    uih->fcontext->pim;
	}
	if (uih->fcontext->bre != s->fcontext->bre
	    || uih->fcontext->bim != s->fcontext->bim) {
	    save_coordc(uih, "perturbation", uih->fcontext->bre,
			uih->fcontext->bim), s->fcontext->bre =
		uih->fcontext->bre, s->fcontext->bim = uih->fcontext->bim;
	}
	if (uih->fastrotate != s->fastrotate && s->mode > UIH_SAVEPOS) {
	    save_onoffc(uih, "fastrotate", uih->fastrotate);
	    s->fastrotate = uih->fastrotate;
	}
	if (uih->fcontext->angle != s->fcontext->angle
	    && s->autorotate != 1) {
	    if (s->rotatepressed && s->mode == UIH_SAVEANIMATION)
		save_float2c(uih, "morphangle", uih->fcontext->angle, 5);
	    else
		save_float2c(uih, "angle", uih->fcontext->angle, 5);
	    s->rotatepressed = uih->rotatepressed;
	    s->fcontext->angle = uih->fcontext->angle;
	}
	if (uih->rotationspeed != s->rotationspeed
	    &&
	    ((s->mode > UIH_SAVEPOS
	      && uih->rotatemode == ROTATE_CONTINUOUS)
	     || s->mode >= UIH_SAVEALL)) {
	    save_float2c(uih, "rotationspeed", uih->rotationspeed, 6);
	    s->rotationspeed = uih->rotationspeed;
	}
	if (s->autorotate != (uih->rotatemode == ROTATE_CONTINUOUS)) {
	    s->autorotate = (uih->rotatemode == ROTATE_CONTINUOUS);
	    save_onoffc(uih, "autorotate", s->autorotate);
	}
	if (s->fcontext->maxiter != uih->fcontext->maxiter)
	    save_intc(uih, "maxiter", uih->fcontext->maxiter),
		s->fcontext->maxiter = uih->fcontext->maxiter;
	if (s->fcontext->bailout != uih->fcontext->bailout)
	    save_floatc(uih, "bailout", uih->fcontext->bailout),
		s->fcontext->bailout = uih->fcontext->bailout;
	if (s->fcontext->coloringmode != uih->fcontext->coloringmode)
	    save_intc(uih, "outcoloring", uih->fcontext->coloringmode),
		s->fcontext->coloringmode = uih->fcontext->coloringmode;
	if (s->fcontext->incoloringmode != uih->fcontext->incoloringmode)
	    save_intc(uih, "incoloring", uih->fcontext->incoloringmode),
		s->fcontext->incoloringmode =
		uih->fcontext->incoloringmode;
	if (s->fcontext->incoloringmode != uih->fcontext->incoloringmode)
	    save_intc(uih, "incoloring", uih->fcontext->incoloringmode),
		s->fcontext->incoloringmode =
		uih->fcontext->incoloringmode;
	if ((s->fcontext->incoloringmode == 10 || s->mode >= UIH_SAVEALL)
	    && s->fcontext->intcolor != uih->fcontext->intcolor)
	    save_intc(uih, "intcoloring", uih->fcontext->intcolor),
		s->fcontext->intcolor = uih->fcontext->intcolor;
	if ((s->fcontext->coloringmode == 10 || s->mode >= UIH_SAVEALL)
	    && s->fcontext->outtcolor != uih->fcontext->outtcolor)
	    save_intc(uih, "outtcoloring", uih->fcontext->outtcolor),
		s->fcontext->outtcolor = uih->fcontext->outtcolor;
	if (s->fcontext->mandelbrot != uih->fcontext->mandelbrot)
	    save_onoffc(uih, "julia", !uih->fcontext->mandelbrot),
		s->fcontext->mandelbrot = uih->fcontext->mandelbrot;
	if (s->mode > UIH_SAVEPOS
	    && s->fcontext->range != uih->fcontext->range)
	    save_intc(uih, "range", uih->fcontext->range),
		s->fcontext->range = uih->fcontext->range;
	if (s->fcontext->plane != uih->fcontext->plane)
	    save_intc(uih, "plane", uih->fcontext->plane),
		s->fcontext->plane = uih->fcontext->plane;
	if (s->zoomactive != uih->zoomactive && s->mode > UIH_SAVEPOS) {
	    switch (uih->zoomactive) {
	    case -1:
		save_noparam(uih, "unzoom");
		break;
	    case 1:
		save_noparam(uih, "zoom");
		break;
	    default:
		save_noparam(uih, "stop");
		break;
	    }
	    s->zoomactive = uih->zoomactive;
	}
	if ((s->mode >= UIH_SAVEPOS || uih->displaytext)
	    && s->color != uih->color) {
	    start_save(uih, "color");
	    save_nstring(uih, uih->color, uih_colornames);
	    stop_save(uih);
	    s->color = uih->color;
	}
	if (s->clearscreen) {
	    save_noparam(uih, "clearscreen");
	    s->clearscreen = 0;
	    s->nonfractalscreen = 1;
	}
	if (uih->displaytext) {
	    for (i = 0; i < 3; i++) {
		if (uih->displaytext & (1 << i)) {
		    if (s->ytextpos != i || s->xtextpos != uih->textpos[i]) {
			start_save(uih, "textpossition");
			save_nstring(uih, uih->xtextpos, xtextposnames);
			save_nstring(uih, uih->ytextpos, ytextposnames);
			stop_save(uih);
			s->xtextpos = uih->xtextpos;
			s->ytextpos = uih->ytextpos;
		    }
		    save_stringc(uih, "text", uih->text[i]);
		    s->nonfractalscreen = 1;
		}
	    }
	    save_noparam(uih, "textsleep");
	    uih->displaytext = 0;
	}
	if (s->autorotate && changed
	    && tl_lookup_timer(uih->savec->synctimer) > 500000)
	    save_float2c(uih, "angle", uih->fcontext->angle, 5),
		resetsync = 1;
	if (s->mode == UIH_SAVEPOS)
	    savepos(uih);
	else {
	    if (uih->viewchanged)
		savepos(uih), uih->viewchanged = 0;
	    else if (uih->moved)
		savepos3(uih), uih->moved = 0;
	    else if (((changed && uih->step) || last)
		     && tl_lookup_timer(uih->savec->synctimer) > 500000)
		resetsync = 1, savepos2(uih);
	}
	if (uih->savec->firsttime)
	    uih->savec->firsttime = 0;
	if (s->writefailed)
	    uih_save_disable(uih);
	if (resetsync)
	    tl_reset_timer(uih->savec->synctimer);
    }				/*if uih->save */
}