static int recipe_controls_click_handler(int mx, int my, Uint32 flags){ int wpx=SLOT_SIZE*NUM_MIX_SLOTS+2; int wpy=manufacture_menu_y_len-37; int lpx=18; int lpy=SLOT_SIZE; if (mx>wpx&&mx<wpx+lpx&&my>wpy+lpy-10&&my<wpy+lpy){ //arrow if (flags & ELW_WHEEL_UP) { cur_recipe=(cur_recipe-1+num_recipe_entries)%num_recipe_entries; use_recipe(cur_recipe); } else if (flags & ELW_WHEEL_DOWN) { cur_recipe=(cur_recipe+1)%num_recipe_entries; use_recipe(cur_recipe); } else { //normal click toggle_recipe_window(); } build_manufacture_list(); do_click_sound(); } else if (mx>wpx+3&&mx<wpx+lpx-3&&my>wpy&&my<wpy+15){ //+ button copy_recipe_from_manu_list(recipes_store[cur_recipe].items); clear_recipe_name(cur_recipe); build_manufacture_list(); do_click_sound(); // save recipes to disk to avoid loss on disconnects/crashes save_recipes(); } return 0; }
/* keypress in main window is passed to recipe window search */ static int keypress_manufacture_handler(window_info *win, int mx, int my, Uint32 key, Uint32 unikey) { if (!disable_manuwin_keypress && (recipe_win > -1) && (recipe_win < windows_list.num_windows)) { window_info *win_recp = &windows_list.window[recipe_win]; int current_recipes_shown = recipes_shown; // so we don't undo keypress_recipe_handler() work if (win_recp != NULL && keypress_recipe_handler(win_recp, mx, my, key, unikey)) { if (!recipes_shown && (current_recipes_shown == recipes_shown)) toggle_recipe_window(); return 1; } } return 0; }
static int recipe_controls_click_handler(window_info *win, int mx, int my, Uint32 flags){ int wpx=pipeline_x + SLOT_SIZE*NUM_MIX_SLOTS; int wpy=manufacture_menu_y_len-recipe_y_offset; int lpx=PIPE_CONTROL_X; int lpy=SLOT_SIZE; if (!recipes_loaded) return 0; if (mx>wpx && mx<wpx+lpx && my>wpy+lpy-control_elem_size*2 && my<wpy+lpy){ //arrow if (flags & ELW_WHEEL_UP) { cur_recipe=(cur_recipe-1+num_recipe_entries)%num_recipe_entries; use_recipe(cur_recipe); } else if (flags & ELW_WHEEL_DOWN) { cur_recipe=(cur_recipe+1)%num_recipe_entries; use_recipe(cur_recipe); } else { //normal click toggle_recipe_window(); } build_manufacture_list(); do_click_sound(); } else if (mx>wpx+win->small_font_len_x/2 && mx<wpx+lpx-win->small_font_len_x/2 && my>wpy && my<wpy+win->small_font_len_y){ //+ button copy_recipe_from_manu_list(recipes_store[cur_recipe].items); clear_recipe_name(cur_recipe); build_manufacture_list(); do_click_sound(); // save recipes to disk to avoid loss on disconnects/crashes save_recipes(); } return 0; }
static int click_manufacture_handler(window_info *win, int mx, int my, Uint32 flags) { int pos; Uint8 str[100]; int quantitytomove=1; if ((flags & ELW_CTRL) || (flags & ELW_SHIFT) || (flags & ELW_ALT)) quantitytomove = 10; /* if the eye cursor is active and we right click, change to standard walk */ if(action_mode==ACTION_LOOK && (flags&ELW_RIGHT_MOUSE)) action_mode = ACTION_WALK; //see if we clicked on any item in the main category pos=get_mouse_pos_in_grid(mx, my, GRID_COLS, GRID_ROWS, 0, 0, SLOT_SIZE, SLOT_SIZE); if (pos >= 0 && manufacture_list[pos].quantity > 0) { if(action_mode==ACTION_LOOK || (flags&ELW_RIGHT_MOUSE)) { str[0]=LOOK_AT_INVENTORY_ITEM; str[1]=manufacture_list[pos].pos; my_tcp_send(my_socket,str,2); return 1; } else { int j; last_changed_slot=-1; for(j=MIX_SLOT_OFFSET;j<MIX_SLOT_OFFSET+NUM_MIX_SLOTS;j++) if(manufacture_list[j].pos==manufacture_list[pos].pos && manufacture_list[j].quantity > 0){ //found an empty space in the "production pipe" if (flags & ELW_WHEEL_UP) { if (manufacture_list[j].quantity < quantitytomove) quantitytomove = -manufacture_list[j].quantity; else quantitytomove*=-1; } else if (manufacture_list[pos].quantity < quantitytomove) quantitytomove = manufacture_list[pos].quantity; manufacture_list[j].quantity += quantitytomove; manufacture_list[j].pos=manufacture_list[pos].pos; manufacture_list[j].image_id=manufacture_list[pos].image_id; manufacture_list[j].id=manufacture_list[pos].id; manufacture_list[pos].quantity -= quantitytomove; copy_recipe_from_manu_list(manu_recipe.items); do_click_sound(); return 1; } for(j=MIX_SLOT_OFFSET;j<MIX_SLOT_OFFSET+NUM_MIX_SLOTS;j++) if(manufacture_list[j].quantity <= 0){ //found an empty space in the "production pipe" if (flags & ELW_WHEEL_UP) return 1; //quantity already 0 in production pipeline if (manufacture_list[pos].quantity < quantitytomove) quantitytomove = manufacture_list[pos].quantity; manufacture_list[j].quantity += quantitytomove; manufacture_list[j].pos=manufacture_list[pos].pos; manufacture_list[j].image_id=manufacture_list[pos].image_id; manufacture_list[j].id=manufacture_list[pos].id; manufacture_list[pos].quantity -= quantitytomove; copy_recipe_from_manu_list(manu_recipe.items); do_click_sound(); return 1; } } } else if (pos>=0) last_changed_slot=-1; //see if we clicked on any item from the "production pipe" pos=get_mouse_pos_in_grid(mx, my, NUM_MIX_SLOTS, 1, pipeline_x, manufacture_menu_y_len-recipe_y_offset, SLOT_SIZE, SLOT_SIZE); if (pos >= 0 && manufacture_list[MIX_SLOT_OFFSET+pos].quantity > 0) { if(action_mode==ACTION_LOOK || (flags&ELW_RIGHT_MOUSE)){ str[0]=LOOK_AT_INVENTORY_ITEM; str[1]=manufacture_list[MIX_SLOT_OFFSET+pos].pos; my_tcp_send(my_socket,str,2); return 1; } else { int j; last_changed_slot=pos; for(j=0;j<MIX_SLOT_OFFSET;j++) if(manufacture_list[j].quantity && manufacture_list[j].pos==manufacture_list[MIX_SLOT_OFFSET+pos].pos){ //found item in ingredients slot, move from "production pipe" back to this slot if (flags & ELW_WHEEL_DOWN) { if (manufacture_list[MIX_SLOT_OFFSET+pos].quantity < quantitytomove) quantitytomove = -manufacture_list[MIX_SLOT_OFFSET+pos].quantity; else quantitytomove*=-1; } else if (manufacture_list[MIX_SLOT_OFFSET+pos].quantity < quantitytomove) quantitytomove = manufacture_list[MIX_SLOT_OFFSET+pos].quantity; manufacture_list[j].quantity += quantitytomove; manufacture_list[j].pos=manufacture_list[MIX_SLOT_OFFSET+pos].pos; manufacture_list[j].image_id=manufacture_list[MIX_SLOT_OFFSET+pos].image_id; manufacture_list[j].id=manufacture_list[MIX_SLOT_OFFSET+pos].id; manufacture_list[MIX_SLOT_OFFSET+pos].quantity -= quantitytomove; copy_recipe_from_manu_list(manu_recipe.items); do_click_sound(); return 1; } for(j=0;j<MIX_SLOT_OFFSET;j++) if(!manufacture_list[j].quantity){ //found item in ingredients slot, move from "production pipe" back to this slot if (manufacture_list[MIX_SLOT_OFFSET+pos].quantity < quantitytomove) quantitytomove = manufacture_list[MIX_SLOT_OFFSET+pos].quantity; //handles mouse wheel if (flags & ELW_WHEEL_DOWN) return 1; //No more items to put in production pipe manufacture_list[j].quantity += quantitytomove; manufacture_list[j].pos=manufacture_list[MIX_SLOT_OFFSET+pos].pos; manufacture_list[j].image_id=manufacture_list[MIX_SLOT_OFFSET+pos].image_id; manufacture_list[j].id=manufacture_list[MIX_SLOT_OFFSET+pos].id; manufacture_list[MIX_SLOT_OFFSET+pos].quantity -= quantitytomove; copy_recipe_from_manu_list(manu_recipe.items); do_click_sound(); return 1; } } } else if (pos>=0) { //click on an empty slot //handle the mouse wheel if (recipes_loaded && (pos!=last_changed_slot)) { if (((flags&ELW_WHEEL_UP)||(flags&ELW_WHEEL_DOWN)) && recipe_win >= 0 && recipe_win < windows_list.num_windows) { //simulate a click on the dropdown last_changed_slot=-1; recipe_dropdown_click_handler(&windows_list.window[recipe_win],0,0,flags); use_recipe(cur_recipe); build_manufacture_list(); } else { toggle_recipe_window(); } do_click_sound(); return 0; } } else last_changed_slot=-1; //see if we clicked on the recipe handler recipe_controls_click_handler(win,mx,my,flags); // clear the message area if double-clicked if ((my > manufacture_menu_y_len-text_y_offset) && my < (manufacture_menu_y_len-recipe_y_offset)) { static Uint32 last_click = 0; if (safe_button_click(&last_click)) { set_shown_string(0,""); return 1; } } return 0; }