コード例 #1
0
ファイル: BtTreeModel.cpp プロジェクト: kscottj/brewtarget
QVariant BtTreeModel::data(const QModelIndex &index, int role) const
{
   int maxColumns;

   switch(treeMask)
   {
   case RECIPEMASK:
      maxColumns = BtTreeItem::RECIPENUMCOLS;
      break;
   case EQUIPMASK:
      maxColumns = BtTreeItem::EQUIPMENTNUMCOLS;
      break;
   case FERMENTMASK:
      maxColumns = BtTreeItem::FERMENTABLENUMCOLS;
      break;
   case HOPMASK:
      maxColumns = BtTreeItem::HOPNUMCOLS;
      break;
   case MISCMASK:
      maxColumns = BtTreeItem::MISCNUMCOLS;
      break;
   case YEASTMASK:
      maxColumns = BtTreeItem::YEASTNUMCOLS;
      break;
   case STYLEMASK:
      maxColumns = BtTreeItem::STYLENUMCOLS;
      break;
   case FOLDERMASK:
      maxColumns = BtTreeItem::FOLDERNUMCOLS;
      break;
   default:
      // Backwards compatibility. This MUST be fixed prior to releasing the code
      maxColumns = BtTreeItem::RECIPENUMCOLS;
   }

   if ( !rootItem || !index.isValid() || index.column() < 0 || index.column() >= maxColumns)
      return QVariant();

   if ( role == Qt::ToolTipRole )
      return toolTipData(index);

   if ( role != Qt::DisplayRole && role != Qt::EditRole && role != Qt::DecorationRole)
      return QVariant();

   BtTreeItem* itm = item(index);
   if ( role == Qt::DecorationRole && index.column() == 0) 
   {
      if ( itm->type() == BtTreeItem::FOLDER )
         return QIcon(":images/folder.png");
      else
         return QVariant();
   }

   return itm->data(index.column());
}
コード例 #2
0
//------------------------------------------------------------------------------
QVariant ImportedTransactionsModel::data(const QModelIndex& index, int role) const
{
	if ( ! index.isValid())
		return QVariant();
	if (role == Qt::CheckStateRole)
		return checkStateData(index);
	if (role == Qt::DisplayRole)
		return displayData(index);
	if (role == Qt::EditRole)
		return editData(index);
	if (role == Qt::ToolTipRole)
		return toolTipData(index);
	return QVariant();
}
コード例 #3
0
ファイル: btmenuview.cpp プロジェクト: Gandh1PL/bibletime
QAction *BtMenuView::newAction(QMenu *parentMenu, const QModelIndex &itemIndex) {
    QVariant displayData(m_model->data(itemIndex, Qt::DisplayRole));
    QVariant iconData(m_model->data(itemIndex, Qt::DecorationRole));
    QVariant toolTipData(m_model->data(itemIndex, Qt::ToolTipRole));
    QVariant statusTipData(m_model->data(itemIndex, Qt::StatusTipRole));
    QVariant whatsThisData(m_model->data(itemIndex, Qt::WhatsThisRole));

    QAction *childAction = new QAction(parentMenu);

    // Set text:
    if (displayData.canConvert(QVariant::String)) {
        childAction->setText(displayData.toString());
    }

    // Set icon:
    if (iconData.canConvert(QVariant::Icon)) {
        childAction->setIcon(iconData.value<QIcon>());
    }

    // Set tooltip:
    if (toolTipData.canConvert(QVariant::String)) {
        childAction->setToolTip(toolTipData.toString());
    }

    // Set status tip:
    if (statusTipData.canConvert(QVariant::String)) {
        childAction->setStatusTip(statusTipData.toString());
    }

    // Set whatsthis:
    if (whatsThisData.canConvert(QVariant::String)) {
        childAction->setWhatsThis(whatsThisData.toString());
    }

    // Set checkable:
    if (m_model->flags(itemIndex).testFlag(Qt::ItemIsUserCheckable)) {
        childAction->setCheckable(true);
    }

    // Set checked:
    QVariant checkData(m_model->data(itemIndex, Qt::CheckStateRole));
    bool ok;
    Qt::CheckState state = (Qt::CheckState) checkData.toInt(&ok);
    if (ok) {
        childAction->setChecked(state == Qt::Checked);
    }

    return childAction;
}
コード例 #4
0
ファイル: btmenuview.cpp プロジェクト: Gandh1PL/bibletime
QMenu *BtMenuView::newMenu(QMenu *parentMenu, const QModelIndex &itemIndex) {
    QVariant displayData(m_model->data(itemIndex, Qt::DisplayRole));
    QVariant iconData(m_model->data(itemIndex, Qt::DecorationRole));
    QVariant toolTipData(m_model->data(itemIndex, Qt::ToolTipRole));
    QVariant statusTipData(m_model->data(itemIndex, Qt::StatusTipRole));
    QVariant whatsThisData(m_model->data(itemIndex, Qt::WhatsThisRole));

    QMenu *childMenu = new QMenu(parentMenu);

    // Set text:
    if (displayData.canConvert(QVariant::String)) {
        childMenu->setTitle(displayData.toString());
    }

    // Set icon:
    if (iconData.canConvert(QVariant::Icon)) {
        childMenu->setIcon(iconData.value<QIcon>());
    }

    // Set tooltip:
    if (toolTipData.canConvert(QVariant::String)) {
        childMenu->setToolTip(toolTipData.toString());
    }

    // Set status tip:
    if (statusTipData.canConvert(QVariant::String)) {
        childMenu->setStatusTip(statusTipData.toString());
    }

    // Set whatsthis:
    if (whatsThisData.canConvert(QVariant::String)) {
        childMenu->setWhatsThis(whatsThisData.toString());
    }

    return childMenu;
}