void translateAluSourceVector(GenerateState &state, AluSource &srcX, AluSource &srcY, AluSource &srcZ, AluSource &srcW) { state.out << "float4("; translateAluSource(state, srcX); state.out << ", "; translateAluSource(state, srcY); state.out << ", "; translateAluSource(state, srcZ); state.out << ", "; translateAluSource(state, srcW); state.out << ')'; }
void translateAluSourceVector(GenerateState &state, const AluInstruction *ins, const AluSource &srcX, const AluSource &srcY, const AluSource &srcZ, const AluSource &srcW) { state.out << "vec4("; translateAluSource(state, ins, srcX); state.out << ", "; translateAluSource(state, ins, srcY); state.out << ", "; translateAluSource(state, ins, srcZ); state.out << ", "; translateAluSource(state, ins, srcW); state.out << ')'; }