コード例 #1
0
ファイル: hooks.c プロジェクト: maksverver/minecraft-server
static void post_flow_event(int x, int y, int z, const struct timeval *delay)
{
    Event new_ev;
    tv_now(&new_ev.base.time);
    tv_add_tv(&new_ev.base.time, delay);
    new_ev.base.type = EVENT_TYPE_FLOW;
    new_ev.flow_event.x = x;
    new_ev.flow_event.y = y;
    new_ev.flow_event.z = z;
    event_push(&new_ev);
}
コード例 #2
0
ファイル: hooks.c プロジェクト: maksverver/minecraft-server
static void post_grow_event(int x, int y, int z)
{
    Event new_ev;
    tv_now(&new_ev.base.time);
    tv_add_s( &new_ev.base.time, GROW_DELAY_MIN_SEC +
              rand()%(GROW_DELAY_MAX_SEC - GROW_DELAY_MIN_SEC + 1) );
    new_ev.base.type = EVENT_TYPE_GROW;
    new_ev.grow_event.x = x;
    new_ev.grow_event.y = y;
    new_ev.grow_event.z = z;
    event_push(&new_ev);
}
コード例 #3
0
ファイル: Monotonic_Task_Test.cpp プロジェクト: CCJY/ACE
int
run_main (int , ACE_TCHAR *[])
{
  ACE_START_TEST (ACE_TEXT ("Monotonic_Task_Test"));

  int status = 0;

# if defined (ACE_HAS_THREADS)
  MyTask my_task;

  if (my_task.start () == 0)
    {
      // shift back in time 4 sec; this would mess up timeouts if
      // monotonic timer was not used
      ACE_Time_Value tv_shift (4, 0);
      set_system_time (ACE_OS::gettimeofday () - tv_shift);

      if (my_task.put_message () == 0)
        {
          // task should now have finished dequeueing and started waiting for stop signal
          // wait (2sec) on thread manager should timeout

                                                 // use the time policy aware gettimeofday()
                                                 // method of the task to get current time
          ACE_Time_Value_T<ACE_Monotonic_Time_Policy> tv (my_task.gettimeofday ());
          tv += ACE_Time_Value (2, 0);

          // shift another 3 sec back in time; without monotonic timer support in
          // thread manager this would mess up the timed wait
          tv_shift += ACE_Time_Value (3, 0);
          set_system_time (ACE_OS::gettimeofday () - ACE_Time_Value (3,0));

          if (my_task.thr_mgr ()->wait (&tv) == 0)
            {
              ACE_ERROR ((LM_ERROR, ACE_TEXT ("Thread manager did not time out\n")));
              status = 1;
            }
          else
            {
              ACE_Time_Value_T<ACE_Monotonic_Time_Policy> tv_now (my_task.gettimeofday ());

              ACE_DEBUG ((LM_INFO, ACE_TEXT ("Thread manager timed out at %#T\n"), &tv_now));
            }
        }
      else
        status = 1;

      // ok, now stop task
      if (my_task.stop () != 0)
        {
          ACE_ERROR ((LM_ERROR, ACE_TEXT ("Failed to stop task\n")));
          status = 1;
        }

      // restore time
      set_system_time (ACE_OS::gettimeofday () + tv_shift);
    }
  else
    status = 1;

# endif /* ACE_HAS_THREADS */

  ACE_END_TEST;
  return status;
}
コード例 #4
0
ファイル: Monotonic_Task_Test.cpp プロジェクト: CCJY/ACE
int
MyTask::svc (void)
{
  ACE_DEBUG ((LM_DEBUG, ACE_TEXT (" (%P|%t) MyTask::svc started\n")));

  // Now (according to task time policy = monotonic time)
  ACE_Time_Value_T<ACE_Monotonic_Time_Policy> tv (this->gettimeofday ());

  {
    ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);

    ACE_DEBUG ((LM_DEBUG, ACE_TEXT (" (%P|%t) MyTask::svc - signalling waiter\n")));

    this->cond_.signal (); // signal waiter we have started
    // waiter will shift system time back 4 sec after this which would mess
    // up the first wait for a message if we were not using monotonic time
  }

  if (!this->msg_queue ()->is_empty ())
    {
      ACE_ERROR ((LM_ERROR,
                  ACE_TEXT ("New task queue is not empty!\n")));
      this->status_ = -1;
    }
  else
    {
      ACE_Message_Block *b;
      tv += ACE_Time_Value (3,0); // Now + 3 sec

      if (this->getq (b, &tv) != -1)
        {
          ACE_ERROR ((LM_ERROR,
                      ACE_TEXT ("Dequeued before timeout elapsed!\n")));
          this->status_ = -1;
        }
      else if (errno != EWOULDBLOCK)
        {
          ACE_ERROR ((LM_ERROR,
                      ACE_TEXT ("%p\n"),
                      ACE_TEXT ("Dequeue timeout should be EWOULDBLOCK, got")));
          this->status_ = -1;
        }
      else
        {
          ACE_Time_Value_T<ACE_Monotonic_Time_Policy> tv_now (this->gettimeofday ());

          ACE_DEBUG ((LM_DEBUG,
                      ACE_TEXT ("First getq timed out at %#T (timeout was %#T)\n"), &tv_now, &tv));

          tv =  this->gettimeofday () + ACE_Time_Value (4,0); // Now (monotonic time) + 3 sec
          if (this->getq (b, &tv) != -1)
            {
              tv_now = tv.now ();

              ACE_DEBUG ((LM_DEBUG,
                          ACE_TEXT ("Second getq succeeded at %#T\n"), &tv_now));
              delete b;
            }
          else
            {
              ACE_ERROR ((LM_ERROR,
                          ACE_TEXT ("Second getq timed out!\n")));
              this->status_ = -1;
            }
        }
    }

  {
    ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);

    ACE_DEBUG ((LM_DEBUG, ACE_TEXT (" (%P|%t) MyTask::svc - waiting for stop\n")));

    if (!this->stop_)
      this->cond_.wait ();
  }

  ACE_DEBUG ((LM_DEBUG, ACE_TEXT (" (%t) MyTask finished\n")));
  return 0;
}