コード例 #1
0
/**
 * Build a struct pipe_blit_info object from the arguments used by the
 * pipe::resource_copy_region() function.
 */
static void
build_blit_info(struct pipe_resource *dst_tex,
                unsigned dst_level,
                unsigned dst_x,
                unsigned dst_y,
                unsigned dst_z,
                struct pipe_resource *src_tex,
                unsigned src_level,
                const struct pipe_box *src_box,
                struct pipe_blit_info *blit)
{
   memset(blit, 0, sizeof(*blit));

   blit->src.format = src_tex->format;
   blit->dst.format = dst_tex->format;

   blit->mask = util_format_get_mask(blit->dst.format);
   blit->filter = PIPE_TEX_FILTER_NEAREST;
   blit->src.resource = src_tex;
   blit->src.level = src_level;
   blit->dst.resource = dst_tex;
   blit->dst.level = dst_level;
   blit->src.box = *src_box;
   u_box_3d(dst_x, dst_y, dst_z, src_box->width, src_box->height,
            src_box->depth, &blit->dst.box);
}
コード例 #2
0
static void
i915_surface_copy_render(struct pipe_context *pipe,
                         struct pipe_resource *dst, unsigned dst_level,
                         unsigned dstx, unsigned dsty, unsigned dstz,
                         struct pipe_resource *src, unsigned src_level,
                         const struct pipe_box *src_box)
{
   struct i915_context *i915 = i915_context(pipe);
   unsigned src_width0 = src->width0;
   unsigned src_height0 = src->height0;
   unsigned dst_width0 = dst->width0;
   unsigned dst_height0 = dst->height0;
   struct pipe_box dstbox;
   struct pipe_sampler_view src_templ, *src_view;
   struct pipe_surface dst_templ, *dst_view;
   const struct util_format_description *desc;

   /* Fallback for buffers. */
   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)
      goto fallback;

   /* Fallback for depth&stencil. XXX: see if we can use a proxy format */
   desc = util_format_description(src->format);
   if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
      goto fallback;

   desc = util_format_description(dst->format);
   if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
      goto fallback;

   util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
   util_blitter_default_src_texture(i915->blitter, &src_templ, src, src_level);

   if (!util_blitter_is_copy_supported(i915->blitter, dst, src))
      goto fallback;

   i915_util_blitter_save_states(i915);

   dst_view = i915_create_surface_custom(pipe, dst, &dst_templ, dst_width0, dst_height0);
   src_view = i915_create_sampler_view_custom(pipe, src, &src_templ, src_width0, src_height0);

   u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
            abs(src_box->depth), &dstbox);

   util_blitter_blit_generic(i915->blitter, dst_view, &dstbox,
                             src_view, src_box, src_width0, src_height0,
                             PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
                             FALSE);
   return;

fallback:
   util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
                             src, src_level, src_box);
}
コード例 #3
0
/* Copy from a transfer's staging texture to a full GPU one. */
static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
	struct pipe_resource *texture = transfer->resource;
	struct pipe_box sbox;

	u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);

	ctx->resource_copy_region(ctx, texture, transfer->level,
				  transfer->box.x, transfer->box.y, transfer->box.z,
				  rtransfer->staging,
				  0, &sbox);
}
コード例 #4
0
ファイル: volume9.c プロジェクト: etnaviv/mesa
HRESULT NINE_WINAPI
NineVolume9_UnlockBox( struct NineVolume9 *This )
{
    DBG("This=%p lock_count=%u\n", This, This->lock_count);
    user_assert(This->lock_count, D3DERR_INVALIDCALL);
    if (This->transfer) {
        This->pipe->transfer_unmap(This->pipe, This->transfer);
        This->transfer = NULL;
    }
    --This->lock_count;

    if (This->data_conversion) {
        struct pipe_transfer *transfer;
        uint8_t *dst = This->data;
        struct pipe_box box;

        u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth,
                 &box);

        if (!dst) {
            dst = This->pipe->transfer_map(This->pipe,
                                           This->resource,
                                           This->level,
                                           PIPE_TRANSFER_WRITE |
                                           PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE,
                                           &box, &transfer);
            if (!dst)
                return D3D_OK;
        }

        (void) util_format_translate_3d(This->info.format,
                                        dst, This->data ? This->stride : transfer->stride,
                                        This->data ? This->layer_stride : transfer->layer_stride,
                                        0, 0, 0,
                                        This->format_conversion,
                                        This->data_conversion,
                                        This->stride_conversion,
                                        This->layer_stride_conversion,
                                        0, 0, 0,
                                        This->desc.Width, This->desc.Height,
                                        This->desc.Height);

        if (!This->data)
            pipe_transfer_unmap(This->pipe, transfer);
    }

    return D3D_OK;
}
コード例 #5
0
ファイル: r300_transfer.c プロジェクト: alesegdia/mesa
/* Copy a detiled texture to a tiled one. */
static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
                                         struct r300_transfer *r300transfer)
{
    struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
    struct pipe_resource *tex = transfer->resource;
    struct pipe_box src_box;

    u_box_3d(0, 0, 0,
             transfer->box.width, transfer->box.height, transfer->box.depth,
             &src_box);

    ctx->resource_copy_region(ctx, tex, transfer->level,
                              transfer->box.x, transfer->box.y, transfer->box.z,
                              &r300transfer->linear_texture->b.b, 0, &src_box);

    /* XXX remove this. */
    r300_flush(ctx, 0, NULL);
}
コード例 #6
0
/* Copy from a transfer's staging texture to a full GPU one. */
static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
	struct r600_common_context *rctx = (struct r600_common_context*)ctx;
	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
	struct pipe_resource *dst = transfer->resource;
	struct pipe_resource *src = &rtransfer->staging->b.b;
	struct pipe_box sbox;

	u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);

	if (dst->nr_samples > 1) {
		r600_copy_region_with_blit(ctx, dst, transfer->level,
					   transfer->box.x, transfer->box.y, transfer->box.z,
					   src, 0, &sbox);
		return;
	}

	rctx->dma_copy(ctx, dst, transfer->level,
		       transfer->box.x, transfer->box.y, transfer->box.z,
		       src, 0, &sbox);
}
コード例 #7
0
ファイル: swr_context.cpp プロジェクト: chemecse/mesa
static void
swr_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer)
{
   assert(transfer->resource);

   struct swr_resource *spr = swr_resource(transfer->resource);
   /* if we're mapping the depth/stencil, copy in stencil for the section
    * being written out
    */
   if (transfer->usage & PIPE_TRANSFER_WRITE &&
       !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) &&
       spr->has_depth && spr->has_stencil) {
      struct pipe_box box;
      u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height,
               transfer->box.depth, &box);
      swr_transfer_flush_region(pipe, transfer, &box);
   }

   pipe_resource_reference(&transfer->resource, NULL);
   FREE(transfer);
}
コード例 #8
0
ファイル: volume9.c プロジェクト: alesegdia/mesa
inline void
NineVolume9_AddDirtyRegion( struct NineVolume9 *This,
                            const struct pipe_box *box )
{
    struct pipe_box cover_a, cover_b;
    float vol[2];

    if (!box) {
        u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height,
                 This->desc.Depth, &This->dirty_box[0]);
        memset(&This->dirty_box[1], 0, sizeof(This->dirty_box[1]));
        return;
    }
    if (!This->dirty_box[0].width) {
        This->dirty_box[0] = *box;
        return;
    }

    u_box_union_3d(&cover_a, &This->dirty_box[0], box);
    vol[0] = u_box_volume_3d(&cover_a);

    if (This->dirty_box[1].width == 0) {
        vol[1] = u_box_volume_3d(&This->dirty_box[0]);
        if (vol[0] > (vol[1] * 1.5f))
            This->dirty_box[1] = *box;
        else
            This->dirty_box[0] = cover_a;
    } else {
        u_box_union_3d(&cover_b, &This->dirty_box[1], box);
        vol[1] = u_box_volume_3d(&cover_b);

        if (vol[0] > vol[1])
            This->dirty_box[1] = cover_b;
        else
            This->dirty_box[0] = cover_a;
    }
}
コード例 #9
0
ファイル: r600_blit.c プロジェクト: iquiw/xsrc
static void r600_resource_copy_region(struct pipe_context *ctx,
				      struct pipe_resource *dst,
				      unsigned dst_level,
				      unsigned dstx, unsigned dsty, unsigned dstz,
				      struct pipe_resource *src,
				      unsigned src_level,
				      const struct pipe_box *src_box)
{
	struct r600_context *rctx = (struct r600_context *)ctx;
	struct pipe_surface *dst_view, dst_templ;
	struct pipe_sampler_view src_templ, *src_view;
	unsigned dst_width, dst_height, src_width0, src_height0, src_widthFL, src_heightFL;
	unsigned src_force_level = 0;
	struct pipe_box sbox, dstbox;

	/* Handle buffers first. */
	if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
		if ((src->bind & PIPE_BIND_GLOBAL) ||
					(dst->bind & PIPE_BIND_GLOBAL)) {
			r600_copy_global_buffer(ctx, dst, dstx, src, src_box);
		} else {
			r600_copy_buffer(ctx, dst, dstx, src, src_box);
		}
		return;
	}

	assert(u_max_sample(dst) == u_max_sample(src));

	/* The driver doesn't decompress resources automatically while
	 * u_blitter is rendering. */
	if (!r600_decompress_subresource(ctx, src, src_level,
					 src_box->z, src_box->z + src_box->depth - 1)) {
		return; /* error */
	}

	dst_width = u_minify(dst->width0, dst_level);
        dst_height = u_minify(dst->height0, dst_level);
	src_width0 = src->width0;
	src_height0 = src->height0;
        src_widthFL = u_minify(src->width0, src_level);
        src_heightFL = u_minify(src->height0, src_level);

	util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
	util_blitter_default_src_texture(&src_templ, src, src_level);

	if (util_format_is_compressed(src->format)) {
		unsigned blocksize = util_format_get_blocksize(src->format);

		if (blocksize == 8)
			src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
		else
			src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
		dst_templ.format = src_templ.format;

		dst_width = util_format_get_nblocksx(dst->format, dst_width);
		dst_height = util_format_get_nblocksy(dst->format, dst_height);
		src_width0 = util_format_get_nblocksx(src->format, src_width0);
		src_height0 = util_format_get_nblocksy(src->format, src_height0);
		src_widthFL = util_format_get_nblocksx(src->format, src_widthFL);
		src_heightFL = util_format_get_nblocksy(src->format, src_heightFL);

		dstx = util_format_get_nblocksx(dst->format, dstx);
		dsty = util_format_get_nblocksy(dst->format, dsty);

		sbox.x = util_format_get_nblocksx(src->format, src_box->x);
		sbox.y = util_format_get_nblocksy(src->format, src_box->y);
		sbox.z = src_box->z;
		sbox.width = util_format_get_nblocksx(src->format, src_box->width);
		sbox.height = util_format_get_nblocksy(src->format, src_box->height);
		sbox.depth = src_box->depth;
		src_box = &sbox;

		src_force_level = src_level;
	} else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src)) {
		if (util_format_is_subsampled_422(src->format)) {

			src_templ.format = PIPE_FORMAT_R8G8B8A8_UINT;
			dst_templ.format = PIPE_FORMAT_R8G8B8A8_UINT;

			dst_width = util_format_get_nblocksx(dst->format, dst_width);
			src_width0 = util_format_get_nblocksx(src->format, src_width0);
			src_widthFL = util_format_get_nblocksx(src->format, src_widthFL);

			dstx = util_format_get_nblocksx(dst->format, dstx);

			sbox = *src_box;
			sbox.x = util_format_get_nblocksx(src->format, src_box->x);
			sbox.width = util_format_get_nblocksx(src->format, src_box->width);
			src_box = &sbox;
		} else {
			unsigned blocksize = util_format_get_blocksize(src->format);

			switch (blocksize) {
			case 1:
				dst_templ.format = PIPE_FORMAT_R8_UNORM;
				src_templ.format = PIPE_FORMAT_R8_UNORM;
				break;
                        case 2:
				dst_templ.format = PIPE_FORMAT_R8G8_UNORM;
				src_templ.format = PIPE_FORMAT_R8G8_UNORM;
				break;
			case 4:
				dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
				src_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
				break;
                        case 8:
                                dst_templ.format = PIPE_FORMAT_R16G16B16A16_UINT;
                                src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT;
                                break;
                        case 16:
                                dst_templ.format = PIPE_FORMAT_R32G32B32A32_UINT;
                                src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT;
                                break;
			default:
				fprintf(stderr, "Unhandled format %s with blocksize %u\n",
					util_format_short_name(src->format), blocksize);
				assert(0);
			}
		}
	}

	dst_view = r600_create_surface_custom(ctx, dst, &dst_templ, dst_width, dst_height);

	if (rctx->b.chip_class >= EVERGREEN) {
		src_view = evergreen_create_sampler_view_custom(ctx, src, &src_templ,
								src_width0, src_height0,
								src_force_level);
	} else {
		src_view = r600_create_sampler_view_custom(ctx, src, &src_templ,
							   src_widthFL, src_heightFL);
	}

        u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
                 abs(src_box->depth), &dstbox);

	/* Copy. */
	r600_blitter_begin(ctx, R600_COPY_TEXTURE);
	util_blitter_blit_generic(rctx->blitter, dst_view, &dstbox,
				  src_view, src_box, src_width0, src_height0,
				  PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
	r600_blitter_end(ctx);

	pipe_surface_reference(&dst_view, NULL);
	pipe_sampler_view_reference(&src_view, NULL);
}
/* Copy a block of pixels from one surface to another. */
static void r300_resource_copy_region(struct pipe_context *pipe,
                                      struct pipe_resource *dst,
                                      unsigned dst_level,
                                      unsigned dstx, unsigned dsty, unsigned dstz,
                                      struct pipe_resource *src,
                                      unsigned src_level,
                                      const struct pipe_box *src_box)
{
    struct pipe_screen *screen = pipe->screen;
    struct r300_context *r300 = r300_context(pipe);
    struct pipe_framebuffer_state *fb =
        (struct pipe_framebuffer_state*)r300->fb_state.state;
    unsigned src_width0 = r300_resource(src)->tex.width0;
    unsigned src_height0 = r300_resource(src)->tex.height0;
    unsigned dst_width0 = r300_resource(dst)->tex.width0;
    unsigned dst_height0 = r300_resource(dst)->tex.height0;
    unsigned layout;
    struct pipe_box box, dstbox;
    struct pipe_sampler_view src_templ, *src_view;
    struct pipe_surface dst_templ, *dst_view;

    /* Fallback for buffers. */
    if ((dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) ||
        !r300_is_blit_supported(dst->format)) {
        util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
                                  src, src_level, src_box);
        return;
    }

    /* Can't read MSAA textures. */
    if (src->nr_samples > 1 || dst->nr_samples > 1) {
        return;
    }

    /* The code below changes the texture format so that the copy can be done
     * on hardware. E.g. depth-stencil surfaces are copied as RGBA
     * colorbuffers. */

    util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
    util_blitter_default_src_texture(&src_templ, src, src_level);

    layout = util_format_description(dst_templ.format)->layout;

    /* Handle non-renderable plain formats. */
    if (layout == UTIL_FORMAT_LAYOUT_PLAIN &&
        (!screen->is_format_supported(screen, src_templ.format, src->target,
                                      src->nr_samples,
                                      PIPE_BIND_SAMPLER_VIEW) ||
         !screen->is_format_supported(screen, dst_templ.format, dst->target,
                                      dst->nr_samples,
                                      PIPE_BIND_RENDER_TARGET))) {
        switch (util_format_get_blocksize(dst_templ.format)) {
            case 1:
                dst_templ.format = PIPE_FORMAT_I8_UNORM;
                break;
            case 2:
                dst_templ.format = PIPE_FORMAT_B4G4R4A4_UNORM;
                break;
            case 4:
                dst_templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
                break;
            case 8:
                dst_templ.format = PIPE_FORMAT_R16G16B16A16_UNORM;
                break;
            default:
                debug_printf("r300: copy_region: Unhandled format: %s. Falling back to software.\n"
                             "r300: copy_region: Software fallback doesn't work for tiled textures.\n",
                             util_format_short_name(dst_templ.format));
        }
        src_templ.format = dst_templ.format;
    }

    /* Handle compressed formats. */
    if (layout == UTIL_FORMAT_LAYOUT_S3TC ||
        layout == UTIL_FORMAT_LAYOUT_RGTC) {
        assert(src_templ.format == dst_templ.format);

        box = *src_box;
        src_box = &box;

        dst_width0 = align(dst_width0, 4);
        dst_height0 = align(dst_height0, 4);
        src_width0 = align(src_width0, 4);
        src_height0 = align(src_height0, 4);
        box.width = align(box.width, 4);
        box.height = align(box.height, 4);

        switch (util_format_get_blocksize(dst_templ.format)) {
        case 8:
            /* one 4x4 pixel block has 8 bytes.
             * we set 1 pixel = 4 bytes ===> 1 block corrensponds to 2 pixels. */
            dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
            dst_width0 = dst_width0 / 2;
            src_width0 = src_width0 / 2;
            dstx /= 2;
            box.x /= 2;
            box.width /= 2;
            break;
        case 16:
            /* one 4x4 pixel block has 16 bytes.
             * we set 1 pixel = 4 bytes ===> 1 block corresponds to 4 pixels. */
            dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
            break;
        }
        src_templ.format = dst_templ.format;

        dst_height0 = dst_height0 / 4;
        src_height0 = src_height0 / 4;
        dsty /= 4;
        box.y /= 4;
        box.height /= 4;
    }

    /* Fallback for textures. */
    if (!screen->is_format_supported(screen, dst_templ.format,
                                     dst->target, dst->nr_samples,
                                     PIPE_BIND_RENDER_TARGET) ||
	!screen->is_format_supported(screen, src_templ.format,
                                     src->target, src->nr_samples,
                                     PIPE_BIND_SAMPLER_VIEW)) {
        assert(0 && "this shouldn't happen, update r300_is_blit_supported");
        util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
                                  src, src_level, src_box);
        return;
    }

    /* Decompress ZMASK. */
    if (r300->zmask_in_use && !r300->locked_zbuffer) {
        if (fb->zsbuf->texture == src ||
            fb->zsbuf->texture == dst) {
            r300_decompress_zmask(r300);
        }
    }

    dst_view = r300_create_surface_custom(pipe, dst, &dst_templ, dst_width0, dst_height0);
    src_view = r300_create_sampler_view_custom(pipe, src, &src_templ, src_width0, src_height0);

    u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
             abs(src_box->depth), &dstbox);

    r300_blitter_begin(r300, R300_COPY);
    util_blitter_blit_generic(r300->blitter, dst_view, &dstbox,
                              src_view, src_box, src_width0, src_height0,
                              PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
    r300_blitter_end(r300);

    pipe_surface_reference(&dst_view, NULL);
    pipe_sampler_view_reference(&src_view, NULL);
}
コード例 #11
0
ファイル: volume9.c プロジェクト: alesegdia/mesa
HRESULT WINAPI
NineVolume9_LockBox( struct NineVolume9 *This,
                     D3DLOCKED_BOX *pLockedVolume,
                     const D3DBOX *pBox,
                     DWORD Flags )
{
    struct pipe_resource *resource = This->resource;
    struct pipe_box box;
    unsigned usage;

    DBG("This=%p(%p) pLockedVolume=%p pBox=%p[%u..%u,%u..%u,%u..%u] Flags=%s\n",
        This, This->base.container, pLockedVolume, pBox,
        pBox ? pBox->Left : 0, pBox ? pBox->Right : 0,
        pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0,
        pBox ? pBox->Front : 0, pBox ? pBox->Back : 0,
        nine_D3DLOCK_to_str(Flags));

    user_assert(This->desc.Pool != D3DPOOL_DEFAULT ||
                (This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL);

    user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
                D3DERR_INVALIDCALL);

    user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
    user_assert(pLockedVolume, E_POINTER);

    if (pBox && This->desc.Pool == D3DPOOL_DEFAULT &&
        util_format_is_compressed(This->info.format)) {
        const unsigned w = util_format_get_blockwidth(This->info.format);
        const unsigned h = util_format_get_blockheight(This->info.format);
        user_assert(!(pBox->Left % w) && !(pBox->Right % w) &&
                    !(pBox->Top % h) && !(pBox->Bottom % h),
                    D3DERR_INVALIDCALL);
    }

    if (Flags & D3DLOCK_DISCARD) {
        usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
    } else {
        usage = (Flags & D3DLOCK_READONLY) ?
            PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
    }
    if (Flags & D3DLOCK_DONOTWAIT)
        usage |= PIPE_TRANSFER_DONTBLOCK;

    if (pBox) {
        d3dbox_to_pipe_box(&box, pBox);
        if (u_box_clip_2d(&box, &box, This->desc.Width, This->desc.Height) < 0) {
            DBG("Locked volume intersection empty.\n");
            return D3DERR_INVALIDCALL;
        }
    } else {
        u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth,
                 &box);
    }

    if (This->data) {
        pLockedVolume->RowPitch = This->stride;
        pLockedVolume->SlicePitch = This->layer_stride;
        pLockedVolume->pBits =
            NineVolume9_GetSystemMemPointer(This, box.x, box.y, box.z);
    } else {
        pLockedVolume->pBits =
            This->pipe->transfer_map(This->pipe, resource, This->level, usage,
                                     &box, &This->transfer);
        if (!This->transfer) {
            if (Flags & D3DLOCK_DONOTWAIT)
                return D3DERR_WASSTILLDRAWING;
            return D3DERR_DRIVERINTERNALERROR;
        }
        pLockedVolume->RowPitch = This->transfer->stride;
        pLockedVolume->SlicePitch = This->transfer->layer_stride;
    }

    if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
        NineVolume9_MarkContainerDirty(This);
        if (This->desc.Pool == D3DPOOL_MANAGED)
            NineVolume9_AddDirtyRegion(This, &box);
    }

    ++This->lock_count;
    return D3D_OK;
}
コード例 #12
0
ファイル: si_blit.c プロジェクト: Thermionix/Mesa-3D
static void si_resource_copy_region(struct pipe_context *ctx,
				    struct pipe_resource *dst,
				    unsigned dst_level,
				    unsigned dstx, unsigned dsty, unsigned dstz,
				    struct pipe_resource *src,
				    unsigned src_level,
				    const struct pipe_box *src_box)
{
	struct si_context *sctx = (struct si_context *)ctx;
	struct r600_texture *rdst = (struct r600_texture*)dst;
	struct pipe_surface *dst_view, dst_templ;
	struct pipe_sampler_view src_templ, *src_view;
	struct texture_orig_info orig_info[2];
	struct pipe_box sbox, dstbox;
	boolean restore_orig[2];

	/* Fallback for buffers. */
	if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
		si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width);
		return;
	}

	memset(orig_info, 0, sizeof(orig_info));

	/* The driver doesn't decompress resources automatically while
	 * u_blitter is rendering. */
	si_decompress_subresource(ctx, src, src_level,
				  src_box->z, src_box->z + src_box->depth - 1);

	restore_orig[0] = restore_orig[1] = FALSE;

	if (util_format_is_compressed(src->format) &&
	    util_format_is_compressed(dst->format)) {
		si_compressed_to_blittable(src, src_level, &orig_info[0]);
		restore_orig[0] = TRUE;
		sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
		sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
		sbox.z = src_box->z;
		sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
		sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
		sbox.depth = src_box->depth;
		src_box = &sbox;

		si_compressed_to_blittable(dst, dst_level, &orig_info[1]);
		restore_orig[1] = TRUE;
		/* translate the dst box as well */
		dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
		dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
	} else if (!util_blitter_is_copy_supported(sctx->blitter, dst, src)) {
		if (util_format_is_subsampled_422(src->format)) {
			/* XXX untested */
			si_change_format(src, src_level, &orig_info[0],
					 PIPE_FORMAT_R8G8B8A8_UINT);
			si_change_format(dst, dst_level, &orig_info[1],
					 PIPE_FORMAT_R8G8B8A8_UINT);

			sbox = *src_box;
			sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
			sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
			src_box = &sbox;
			dstx = util_format_get_nblocksx(orig_info[1].format, dstx);

			restore_orig[0] = TRUE;
			restore_orig[1] = TRUE;
		} else {
			unsigned blocksize = util_format_get_blocksize(src->format);

			switch (blocksize) {
			case 1:
				si_change_format(src, src_level, &orig_info[0],
						PIPE_FORMAT_R8_UNORM);
				si_change_format(dst, dst_level, &orig_info[1],
						PIPE_FORMAT_R8_UNORM);
				break;
			case 2:
				si_change_format(src, src_level, &orig_info[0],
						PIPE_FORMAT_R8G8_UNORM);
				si_change_format(dst, dst_level, &orig_info[1],
						PIPE_FORMAT_R8G8_UNORM);
				break;
			case 4:
				si_change_format(src, src_level, &orig_info[0],
						PIPE_FORMAT_R8G8B8A8_UNORM);
				si_change_format(dst, dst_level, &orig_info[1],
						PIPE_FORMAT_R8G8B8A8_UNORM);
				break;
			case 8:
				si_change_format(src, src_level, &orig_info[0],
						PIPE_FORMAT_R16G16B16A16_UINT);
				si_change_format(dst, dst_level, &orig_info[1],
						PIPE_FORMAT_R16G16B16A16_UINT);
				break;
			case 16:
				si_change_format(src, src_level, &orig_info[0],
						PIPE_FORMAT_R32G32B32A32_UINT);
				si_change_format(dst, dst_level, &orig_info[1],
						PIPE_FORMAT_R32G32B32A32_UINT);
				break;
			default:
				fprintf(stderr, "Unhandled format %s with blocksize %u\n",
					util_format_short_name(src->format), blocksize);
				assert(0);
			}
			restore_orig[0] = TRUE;
			restore_orig[1] = TRUE;
		}
	}

	/* Initialize the surface. */
	util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
	dst_view = r600_create_surface_custom(ctx, dst, &dst_templ,
					      rdst->surface.level[dst_level].npix_x,
					      rdst->surface.level[dst_level].npix_y);

	/* Initialize the sampler view. */
	util_blitter_default_src_texture(&src_templ, src, src_level);
	src_view = ctx->create_sampler_view(ctx, src, &src_templ);

	u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
		 abs(src_box->depth), &dstbox);

	/* Copy. */
	si_blitter_begin(ctx, SI_COPY);
	util_blitter_blit_generic(sctx->blitter, dst_view, &dstbox,
				  src_view, src_box, src->width0, src->height0,
				  PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
	si_blitter_end(ctx);

	pipe_surface_reference(&dst_view, NULL);
	pipe_sampler_view_reference(&src_view, NULL);

	if (restore_orig[0])
		si_reset_blittable_to_orig(src, src_level, &orig_info[0]);

	if (restore_orig[1])
		si_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
}
コード例 #13
0
ファイル: r600_test_dma.c プロジェクト: chemecse/mesa
void r600_test_dma(struct r600_common_screen *rscreen)
{
	struct pipe_screen *screen = &rscreen->b;
	struct pipe_context *ctx = screen->context_create(screen, NULL, 0);
	struct r600_common_context *rctx = (struct r600_common_context*)ctx;
	uint64_t max_alloc_size;
	unsigned i, iterations, num_partial_copies, max_levels, max_tex_side;
	unsigned num_pass = 0, num_fail = 0;

	max_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
	max_tex_side = 1 << (max_levels - 1);

	/* Max 128 MB allowed for both textures. */
	max_alloc_size = 128 * 1024 * 1024;

	/* the seed for random test parameters */
	srand(0x9b47d95b);
	/* the seed for random pixel data */
	s_rand_xorshift128plus(seed_xorshift128plus, false);

	iterations = 1000000000; /* just kill it when you are bored */
	num_partial_copies = 30;

	/* These parameters are randomly generated per test:
	 * - whether to do one whole-surface copy or N partial copies per test
	 * - which tiling modes to use (LINEAR_ALIGNED, 1D, 2D)
	 * - which texture dimensions to use
	 * - whether to use VRAM (all tiling modes) and GTT (staging, linear
	 *   only) allocations
	 * - random initial pixels in src
	 * - generate random subrectangle copies for partial blits
	 */
	for (i = 0; i < iterations; i++) {
		struct pipe_resource tsrc = {}, tdst = {}, *src, *dst;
		struct r600_texture *rdst;
		struct r600_texture *rsrc;
		struct cpu_texture src_cpu, dst_cpu;
		unsigned bpp, max_width, max_height, max_depth, j, num;
		unsigned gfx_blits = 0, dma_blits = 0, max_tex_side_gen;
		unsigned max_tex_layers;
		bool pass;
		bool do_partial_copies = rand() & 1;

		/* generate a random test case */
		tsrc.target = tdst.target = PIPE_TEXTURE_2D_ARRAY;
		tsrc.depth0 = tdst.depth0 = 1;

		bpp = 1 << (rand() % 5);
		tsrc.format = tdst.format = get_format_from_bpp(bpp);

		max_tex_side_gen = generate_max_tex_side(max_tex_side);
		max_tex_layers = rand() % 4 ? 1 : 5;

		tsrc.width0 = (rand() % max_tex_side_gen) + 1;
		tsrc.height0 = (rand() % max_tex_side_gen) + 1;
		tsrc.array_size = (rand() % max_tex_layers) + 1;

		/* Have a 1/4 chance of getting power-of-two dimensions. */
		if (rand() % 4 == 0) {
			tsrc.width0 = util_next_power_of_two(tsrc.width0);
			tsrc.height0 = util_next_power_of_two(tsrc.height0);
		}

		if (!do_partial_copies) {
			/* whole-surface copies only, same dimensions */
			tdst = tsrc;
		} else {
			max_tex_side_gen = generate_max_tex_side(max_tex_side);
			max_tex_layers = rand() % 4 ? 1 : 5;

			/* many partial copies, dimensions can be different */
			tdst.width0 = (rand() % max_tex_side_gen) + 1;
			tdst.height0 = (rand() % max_tex_side_gen) + 1;
			tdst.array_size = (rand() % max_tex_layers) + 1;

			/* Have a 1/4 chance of getting power-of-two dimensions. */
			if (rand() % 4 == 0) {
				tdst.width0 = util_next_power_of_two(tdst.width0);
				tdst.height0 = util_next_power_of_two(tdst.height0);
			}
		}

		/* check texture sizes */
		if ((uint64_t)tsrc.width0 * tsrc.height0 * tsrc.array_size * bpp +
		    (uint64_t)tdst.width0 * tdst.height0 * tdst.array_size * bpp >
		    max_alloc_size) {
			/* too large, try again */
			i--;
			continue;
		}

		/* VRAM + the tiling mode depends on dimensions (3/4 of cases),
		 * or GTT + linear only (1/4 of cases)
		 */
		tsrc.usage = rand() % 4 ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STAGING;
		tdst.usage = rand() % 4 ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STAGING;

		/* Allocate textures (both the GPU and CPU copies).
		 * The CPU will emulate what the GPU should be doing.
		 */
		src = screen->resource_create(screen, &tsrc);
		dst = screen->resource_create(screen, &tdst);
		assert(src);
		assert(dst);
		rdst = (struct r600_texture*)dst;
		rsrc = (struct r600_texture*)src;
		alloc_cpu_texture(&src_cpu, &tsrc, bpp);
		alloc_cpu_texture(&dst_cpu, &tdst, bpp);

		printf("%4u: dst = (%5u x %5u x %u, %s), "
		       " src = (%5u x %5u x %u, %s), bpp = %2u, ",
		       i, tdst.width0, tdst.height0, tdst.array_size,
		       array_mode_to_string(rscreen, &rdst->surface),
		       tsrc.width0, tsrc.height0, tsrc.array_size,
		       array_mode_to_string(rscreen, &rsrc->surface), bpp);
		fflush(stdout);

		/* set src pixels */
		set_random_pixels(ctx, src, &src_cpu);

		/* clear dst pixels */
		rctx->clear_buffer(ctx, dst, 0, rdst->surface.surf_size, 0, true);
		memset(dst_cpu.ptr, 0, dst_cpu.layer_stride * tdst.array_size);

		/* preparation */
		max_width = MIN2(tsrc.width0, tdst.width0);
		max_height = MIN2(tsrc.height0, tdst.height0);
		max_depth = MIN2(tsrc.array_size, tdst.array_size);

		num = do_partial_copies ? num_partial_copies : 1;
		for (j = 0; j < num; j++) {
			int width, height, depth;
			int srcx, srcy, srcz, dstx, dsty, dstz;
			struct pipe_box box;
			unsigned old_num_draw_calls = rctx->num_draw_calls;
			unsigned old_num_dma_calls = rctx->num_dma_calls;

			if (!do_partial_copies) {
				/* copy whole src to dst */
				width = max_width;
				height = max_height;
				depth = max_depth;

				srcx = srcy = srcz = dstx = dsty = dstz = 0;
			} else {
				/* random sub-rectangle copies from src to dst */
				depth = (rand() % max_depth) + 1;
				srcz = rand() % (tsrc.array_size - depth + 1);
				dstz = rand() % (tdst.array_size - depth + 1);

				/* special code path to hit the tiled partial copies */
				if (!rsrc->surface.is_linear &&
				    !rdst->surface.is_linear &&
				    rand() & 1) {
					if (max_width < 8 || max_height < 8)
						continue;
					width = ((rand() % (max_width / 8)) + 1) * 8;
					height = ((rand() % (max_height / 8)) + 1) * 8;

					srcx = rand() % (tsrc.width0 - width + 1) & ~0x7;
					srcy = rand() % (tsrc.height0 - height + 1) & ~0x7;

					dstx = rand() % (tdst.width0 - width + 1) & ~0x7;
					dsty = rand() % (tdst.height0 - height + 1) & ~0x7;
				} else {
					/* just make sure that it doesn't divide by zero */
					assert(max_width > 0 && max_height > 0);

					width = (rand() % max_width) + 1;
					height = (rand() % max_height) + 1;

					srcx = rand() % (tsrc.width0 - width + 1);
					srcy = rand() % (tsrc.height0 - height + 1);

					dstx = rand() % (tdst.width0 - width + 1);
					dsty = rand() % (tdst.height0 - height + 1);
				}

				/* special code path to hit out-of-bounds reads in L2T */
				if (rsrc->surface.is_linear &&
				    !rdst->surface.is_linear &&
				    rand() % 4 == 0) {
					srcx = 0;
					srcy = 0;
					srcz = 0;
				}
			}

			/* GPU copy */
			u_box_3d(srcx, srcy, srcz, width, height, depth, &box);
			rctx->dma_copy(ctx, dst, 0, dstx, dsty, dstz, src, 0, &box);

			/* See which engine was used. */
			gfx_blits += rctx->num_draw_calls > old_num_draw_calls;
			dma_blits += rctx->num_dma_calls > old_num_dma_calls;

			/* CPU copy */
			util_copy_box(dst_cpu.ptr, tdst.format, dst_cpu.stride,
				      dst_cpu.layer_stride,
				      dstx, dsty, dstz, width, height, depth,
				      src_cpu.ptr, src_cpu.stride,
				      src_cpu.layer_stride,
				      srcx, srcy, srcz);
		}

		pass = compare_textures(ctx, dst, &dst_cpu, bpp);
		if (pass)
			num_pass++;
		else
			num_fail++;

		printf("BLITs: GFX = %2u, DMA = %2u, %s [%u/%u]\n",
		       gfx_blits, dma_blits, pass ? "pass" : "fail",
		       num_pass, num_pass+num_fail);

		/* cleanup */
		pipe_resource_reference(&src, NULL);
		pipe_resource_reference(&dst, NULL);
		free(src_cpu.ptr);
		free(dst_cpu.ptr);
	}

	ctx->destroy(ctx);
	exit(0);
}
コード例 #14
0
ファイル: si_blit.c プロジェクト: ifzz/mesa
void si_resource_copy_region(struct pipe_context *ctx,
			     struct pipe_resource *dst,
			     unsigned dst_level,
			     unsigned dstx, unsigned dsty, unsigned dstz,
			     struct pipe_resource *src,
			     unsigned src_level,
			     const struct pipe_box *src_box)
{
	struct si_context *sctx = (struct si_context *)ctx;
	struct pipe_surface *dst_view, dst_templ;
	struct pipe_sampler_view src_templ, *src_view;
	unsigned dst_width, dst_height, src_width0, src_height0;
	unsigned src_force_level = 0;
	struct pipe_box sbox, dstbox;

	/* Handle buffers first. */
	if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
		si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width);
		return;
	}

	assert(u_max_sample(dst) == u_max_sample(src));

	/* The driver doesn't decompress resources automatically while
	 * u_blitter is rendering. */
	si_decompress_subresource(ctx, src, PIPE_MASK_RGBAZS, src_level,
				  src_box->z, src_box->z + src_box->depth - 1);

	dst_width = u_minify(dst->width0, dst_level);
	dst_height = u_minify(dst->height0, dst_level);
	src_width0 = src->width0;
	src_height0 = src->height0;

	util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
	util_blitter_default_src_texture(&src_templ, src, src_level);

	if (util_format_is_compressed(src->format) ||
	    util_format_is_compressed(dst->format)) {
		unsigned blocksize = util_format_get_blocksize(src->format);

		if (blocksize == 8)
			src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
		else
			src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
		dst_templ.format = src_templ.format;

		dst_width = util_format_get_nblocksx(dst->format, dst_width);
		dst_height = util_format_get_nblocksy(dst->format, dst_height);
		src_width0 = util_format_get_nblocksx(src->format, src_width0);
		src_height0 = util_format_get_nblocksy(src->format, src_height0);

		dstx = util_format_get_nblocksx(dst->format, dstx);
		dsty = util_format_get_nblocksy(dst->format, dsty);

		sbox.x = util_format_get_nblocksx(src->format, src_box->x);
		sbox.y = util_format_get_nblocksy(src->format, src_box->y);
		sbox.z = src_box->z;
		sbox.width = util_format_get_nblocksx(src->format, src_box->width);
		sbox.height = util_format_get_nblocksy(src->format, src_box->height);
		sbox.depth = src_box->depth;
		src_box = &sbox;

		src_force_level = src_level;
	} else if (!util_blitter_is_copy_supported(sctx->blitter, dst, src) ||
		   /* also *8_SNORM has precision issues, use UNORM instead */
		   util_format_is_snorm8(src->format)) {
		if (util_format_is_subsampled_422(src->format)) {
			src_templ.format = PIPE_FORMAT_R8G8B8A8_UINT;
			dst_templ.format = PIPE_FORMAT_R8G8B8A8_UINT;

			dst_width = util_format_get_nblocksx(dst->format, dst_width);
			src_width0 = util_format_get_nblocksx(src->format, src_width0);

			dstx = util_format_get_nblocksx(dst->format, dstx);

			sbox = *src_box;
			sbox.x = util_format_get_nblocksx(src->format, src_box->x);
			sbox.width = util_format_get_nblocksx(src->format, src_box->width);
			src_box = &sbox;
		} else {
			unsigned blocksize = util_format_get_blocksize(src->format);

			switch (blocksize) {
			case 1:
				dst_templ.format = PIPE_FORMAT_R8_UNORM;
				src_templ.format = PIPE_FORMAT_R8_UNORM;
				break;
			case 2:
				dst_templ.format = PIPE_FORMAT_R8G8_UNORM;
				src_templ.format = PIPE_FORMAT_R8G8_UNORM;
				break;
			case 4:
				dst_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
				src_templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
				break;
			case 8:
				dst_templ.format = PIPE_FORMAT_R16G16B16A16_UINT;
				src_templ.format = PIPE_FORMAT_R16G16B16A16_UINT;
				break;
			case 16:
				dst_templ.format = PIPE_FORMAT_R32G32B32A32_UINT;
				src_templ.format = PIPE_FORMAT_R32G32B32A32_UINT;
				break;
			default:
				fprintf(stderr, "Unhandled format %s with blocksize %u\n",
					util_format_short_name(src->format), blocksize);
				assert(0);
			}
		}
	}

	/* Initialize the surface. */
	dst_view = r600_create_surface_custom(ctx, dst, &dst_templ,
					      dst_width, dst_height);

	/* Initialize the sampler view. */
	src_view = si_create_sampler_view_custom(ctx, src, &src_templ,
						 src_width0, src_height0,
						 src_force_level);

	u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
		 abs(src_box->depth), &dstbox);

	/* Copy. */
	si_blitter_begin(ctx, SI_COPY);
	util_blitter_blit_generic(sctx->blitter, dst_view, &dstbox,
				  src_view, src_box, src_width0, src_height0,
				  PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
				  FALSE);
	si_blitter_end(ctx);

	pipe_surface_reference(&dst_view, NULL);
	pipe_sampler_view_reference(&src_view, NULL);
}
コード例 #15
0
ファイル: volume9.c プロジェクト: etnaviv/mesa
HRESULT NINE_WINAPI
NineVolume9_LockBox( struct NineVolume9 *This,
                     D3DLOCKED_BOX *pLockedVolume,
                     const D3DBOX *pBox,
                     DWORD Flags )
{
    struct pipe_resource *resource = This->resource;
    struct pipe_box box;
    unsigned usage;

    DBG("This=%p(%p) pLockedVolume=%p pBox=%p[%u..%u,%u..%u,%u..%u] Flags=%s\n",
        This, This->base.container, pLockedVolume, pBox,
        pBox ? pBox->Left : 0, pBox ? pBox->Right : 0,
        pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0,
        pBox ? pBox->Front : 0, pBox ? pBox->Back : 0,
        nine_D3DLOCK_to_str(Flags));

    /* check if it's already locked */
    user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);

    /* set pBits to NULL after lock_count check */
    user_assert(pLockedVolume, E_POINTER);
    pLockedVolume->pBits = NULL;

    user_assert(This->desc.Pool != D3DPOOL_DEFAULT ||
                (This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL);

    user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
                D3DERR_INVALIDCALL);

    if (pBox && compressed_format (This->desc.Format)) { /* For volume all pools are checked */
        const unsigned w = util_format_get_blockwidth(This->info.format);
        const unsigned h = util_format_get_blockheight(This->info.format);
        user_assert((pBox->Left == 0 && pBox->Right == This->desc.Width &&
                     pBox->Top == 0 && pBox->Bottom == This->desc.Height) ||
                    (!(pBox->Left % w) && !(pBox->Right % w) &&
                     !(pBox->Top % h) && !(pBox->Bottom % h)),
                    D3DERR_INVALIDCALL);
    }

    if (Flags & D3DLOCK_DISCARD) {
        usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE;
    } else {
        usage = (Flags & D3DLOCK_READONLY) ?
            PIPE_TRANSFER_READ : PIPE_TRANSFER_READ_WRITE;
    }
    if (Flags & D3DLOCK_DONOTWAIT)
        usage |= PIPE_TRANSFER_DONTBLOCK;

    if (pBox) {
        user_assert(pBox->Right > pBox->Left, D3DERR_INVALIDCALL);
        user_assert(pBox->Bottom > pBox->Top, D3DERR_INVALIDCALL);
        user_assert(pBox->Back > pBox->Front, D3DERR_INVALIDCALL);
        user_assert(pBox->Right <= This->desc.Width, D3DERR_INVALIDCALL);
        user_assert(pBox->Bottom <= This->desc.Height, D3DERR_INVALIDCALL);
        user_assert(pBox->Back <= This->desc.Depth, D3DERR_INVALIDCALL);

        d3dbox_to_pipe_box(&box, pBox);
        if (u_box_clip_2d(&box, &box, This->desc.Width, This->desc.Height) < 0) {
            DBG("Locked volume intersection empty.\n");
            return D3DERR_INVALIDCALL;
        }
    } else {
        u_box_3d(0, 0, 0, This->desc.Width, This->desc.Height, This->desc.Depth,
                 &box);
    }

    if (This->data_conversion) {
        /* For now we only have uncompressed formats here */
        pLockedVolume->RowPitch = This->stride_conversion;
        pLockedVolume->SlicePitch = This->layer_stride_conversion;
        pLockedVolume->pBits = This->data_conversion + box.z * This->layer_stride_conversion +
                               box.y * This->stride_conversion +
                               util_format_get_stride(This->format_conversion, box.x);
    } else if (This->data) {
        pLockedVolume->RowPitch = This->stride;
        pLockedVolume->SlicePitch = This->layer_stride;
        pLockedVolume->pBits =
            NineVolume9_GetSystemMemPointer(This, box.x, box.y, box.z);
    } else {
        pLockedVolume->pBits =
            This->pipe->transfer_map(This->pipe, resource, This->level, usage,
                                     &box, &This->transfer);
        if (!This->transfer) {
            if (Flags & D3DLOCK_DONOTWAIT)
                return D3DERR_WASSTILLDRAWING;
            return D3DERR_DRIVERINTERNALERROR;
        }
        pLockedVolume->RowPitch = This->transfer->stride;
        pLockedVolume->SlicePitch = This->transfer->layer_stride;
    }

    if (!(Flags & (D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_READONLY))) {
        NineVolume9_MarkContainerDirty(This);
        NineVolume9_AddDirtyRegion(This, &box);
    }

    ++This->lock_count;
    return D3D_OK;
}