コード例 #1
0
ファイル: lp_screen.c プロジェクト: ChristophHaag/mesa-mesa
static int
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
   switch (param) {
   case PIPE_CAP_NPOT_TEXTURES:
   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
      return 1;
   case PIPE_CAP_SM3:
      return 1;
   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
      return 1;
   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
      return PIPE_MAX_SO_BUFFERS;
   case PIPE_CAP_ANISOTROPIC_FILTER:
      return 0;
   case PIPE_CAP_POINT_SPRITE:
      return 1;
   case PIPE_CAP_MAX_RENDER_TARGETS:
      return PIPE_MAX_COLOR_BUFS;
   case PIPE_CAP_OCCLUSION_QUERY:
      return 1;
   case PIPE_CAP_QUERY_TIME_ELAPSED:
      return 0;
   case PIPE_CAP_QUERY_TIMESTAMP:
      return 1;
   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
      return 1;
   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
   case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
      return 1;
   case PIPE_CAP_TEXTURE_SWIZZLE:
      return 1;
   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
   case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
      return 0;
   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
      return LP_MAX_TEXTURE_2D_LEVELS;
   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
      return LP_MAX_TEXTURE_3D_LEVELS;
   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
      return LP_MAX_TEXTURE_CUBE_LEVELS;
   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
      return LP_MAX_TEXTURE_ARRAY_LAYERS;
   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
      return 1;
   case PIPE_CAP_INDEP_BLEND_ENABLE:
      return 1;
   case PIPE_CAP_INDEP_BLEND_FUNC:
      return 1;
   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
      return 1;
   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
   case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
      return 0;
   case PIPE_CAP_PRIMITIVE_RESTART:
      return 1;
   case PIPE_CAP_DEPTH_CLIP_DISABLE:
      return 1;
   case PIPE_CAP_SHADER_STENCIL_EXPORT:
      return 1;
   case PIPE_CAP_TGSI_INSTANCEID:
   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
   case PIPE_CAP_START_INSTANCE:
      return 1;
   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
      return 0;
   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
      return 1;
   case PIPE_CAP_SEAMLESS_CUBE_MAP:
   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
      return 1;
   /* this is a lie could support arbitrary large offsets */
   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
   case PIPE_CAP_MIN_TEXEL_OFFSET:
      return -32;
   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
   case PIPE_CAP_MAX_TEXEL_OFFSET:
      return 31;
   case PIPE_CAP_CONDITIONAL_RENDER:
      return 1;
   case PIPE_CAP_TEXTURE_BARRIER:
      return 0;
   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
      return 16*4;
   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
      return 1024;
   case PIPE_CAP_MAX_VERTEX_STREAMS:
      return 1;
   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
      return 2048;
   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
      return 1;
   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
      return 0;
   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
   case PIPE_CAP_VERTEX_COLOR_CLAMPED:
      return 1;
   case PIPE_CAP_GLSL_FEATURE_LEVEL:
      return 330;
   case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
      return 140;
   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
      return 0;
   case PIPE_CAP_COMPUTE:
      return 0;
   case PIPE_CAP_USER_VERTEX_BUFFERS:
      return 1;
   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_TGSI_TEXCOORD:
      return 0;
   case PIPE_CAP_DRAW_INDIRECT:
      return 1;

   case PIPE_CAP_CUBE_MAP_ARRAY:
      return 1;
   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
      return 16;
   case PIPE_CAP_TEXTURE_MULTISAMPLE:
      return 0;
   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
      return 64;
   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
      return 1;
   case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
      return 65536;
   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
      return 1;
   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
      return 0;
   case PIPE_CAP_MAX_VIEWPORTS:
      return PIPE_MAX_VIEWPORTS;
   case PIPE_CAP_ENDIANNESS:
      return PIPE_ENDIAN_NATIVE;
   case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
      return 1;
   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
      return 1;
   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
      return 4;
   case PIPE_CAP_TEXTURE_GATHER_SM5:
   case PIPE_CAP_SAMPLE_SHADING:
   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
      return 0;
   case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
      return 1;
   case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
   case PIPE_CAP_TGSI_TEX_TXF_LZ:
      return 0;
   case PIPE_CAP_SAMPLER_VIEW_TARGET:
      return 1;
   case PIPE_CAP_FAKE_SW_MSAA:
      return 1;
   case PIPE_CAP_TEXTURE_QUERY_LOD:
   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
   case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
   case PIPE_CAP_DOUBLES:
   case PIPE_CAP_INT64:
   case PIPE_CAP_INT64_DIVMOD:
   case PIPE_CAP_QUERY_SO_OVERFLOW:
      return 1;

   case PIPE_CAP_VENDOR_ID:
      return 0xFFFFFFFF;
   case PIPE_CAP_DEVICE_ID:
      return 0xFFFFFFFF;
   case PIPE_CAP_ACCELERATED:
      return 0;
   case PIPE_CAP_VIDEO_MEMORY: {
      /* XXX: Do we want to return the full amount fo system memory ? */
      uint64_t system_memory;

      if (!os_get_total_physical_memory(&system_memory))
         return 0;

      if (sizeof(void *) == 4)
         /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
          * eat application memory, which is quite limited on 32 bits. App
          * shouldn't expect too much available memory. */
         system_memory = MIN2(system_memory, 2048 << 20);

      return (int)(system_memory >> 20);
   }
   case PIPE_CAP_UMA:
      return 0;
   case PIPE_CAP_CLIP_HALFZ:
      return 1;
   case PIPE_CAP_VERTEXID_NOBASE:
      return 0;
   case PIPE_CAP_POLYGON_OFFSET_CLAMP:
   case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
   case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
      return 1;
   case PIPE_CAP_CULL_DISTANCE:
      return 1;
   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
      return 1;
   case PIPE_CAP_CLEAR_TEXTURE:
      return 1;
   case PIPE_CAP_MAX_VARYINGS:
      return 32;
   case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
   case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
   case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
   case PIPE_CAP_DEPTH_BOUNDS_TEST:
   case PIPE_CAP_TGSI_TXQS:
   case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
   case PIPE_CAP_SHAREABLE_SHADERS:
   case PIPE_CAP_DRAW_PARAMETERS:
   case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
   case PIPE_CAP_MULTI_DRAW_INDIRECT:
   case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
   case PIPE_CAP_INVALIDATE_BUFFER:
   case PIPE_CAP_GENERATE_MIPMAP:
   case PIPE_CAP_STRING_MARKER:
   case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
   case PIPE_CAP_QUERY_BUFFER_OBJECT:
   case PIPE_CAP_QUERY_MEMORY_INFO:
   case PIPE_CAP_PCI_GROUP:
   case PIPE_CAP_PCI_BUS:
   case PIPE_CAP_PCI_DEVICE:
   case PIPE_CAP_PCI_FUNCTION:
   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
   case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
   case PIPE_CAP_TGSI_VOTE:
   case PIPE_CAP_MAX_WINDOW_RECTANGLES:
   case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
   case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
   case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
   case PIPE_CAP_NATIVE_FENCE_FD:
   case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
   case PIPE_CAP_TGSI_FS_FBFETCH:
   case PIPE_CAP_TGSI_MUL_ZERO_WINS:
   case PIPE_CAP_TGSI_CLOCK:
   case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
   case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
   case PIPE_CAP_TGSI_BALLOT:
   case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
   case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
   case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
   case PIPE_CAP_POST_DEPTH_COVERAGE:
   case PIPE_CAP_BINDLESS_TEXTURE:
   case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
   case PIPE_CAP_MEMOBJ:
   case PIPE_CAP_LOAD_CONSTBUF:
   case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
   case PIPE_CAP_TILE_RASTER_ORDER:
   case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
   case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
   case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
   case PIPE_CAP_CONTEXT_PRIORITY_MASK:
   case PIPE_CAP_FENCE_SIGNAL:
   case PIPE_CAP_CONSTBUF0_FLAGS:
   case PIPE_CAP_PACKED_UNIFORMS:
   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
   case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
   case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
   case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
      return 0;
   case PIPE_CAP_MAX_GS_INVOCATIONS:
      return 32;
   case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
      return 1 << 27;

   default:
      return u_pipe_screen_get_param_defaults(screen, param);
   }
}
コード例 #2
0
static int
etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
   struct etna_screen *screen = etna_screen(pscreen);

   switch (param) {
   /* Supported features (boolean caps). */
   case PIPE_CAP_ANISOTROPIC_FILTER:
   case PIPE_CAP_POINT_SPRITE:
   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
   case PIPE_CAP_SM3:
   case PIPE_CAP_TEXTURE_BARRIER:
   case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
   case PIPE_CAP_TGSI_TEXCOORD:
   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
      return 1;
   case PIPE_CAP_NATIVE_FENCE_FD:
      return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD;

   /* Memory */
   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
      return 256;
   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
      return 4; /* XXX could easily be supported */
   case PIPE_CAP_GLSL_FEATURE_LEVEL:
   case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
      return 120;

   case PIPE_CAP_NPOT_TEXTURES:
      return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1,
                      NON_POWER_OF_TWO); */

   case PIPE_CAP_TEXTURE_SWIZZLE:
   case PIPE_CAP_PRIMITIVE_RESTART:
      return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);

   case PIPE_CAP_ENDIANNESS:
      return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature
                                    ENDIANNESS_CONFIG) */

   /* Unsupported features. */
   case PIPE_CAP_SEAMLESS_CUBE_MAP:
   case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */
   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */
   case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */
   case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */
   case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */
   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */
   case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */
   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */
   case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */
   case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */
   case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE: /* only mirrored repeat */
   case PIPE_CAP_INDEP_BLEND_ENABLE:
   case PIPE_CAP_INDEP_BLEND_FUNC:
   case PIPE_CAP_DEPTH_CLIP_DISABLE:
   case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
   case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
   case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
   case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */
   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
   case PIPE_CAP_VERTEX_COLOR_CLAMPED:
   case PIPE_CAP_USER_VERTEX_BUFFERS:
   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
   case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */
   case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
   case PIPE_CAP_TEXTURE_GATHER_SM5:
   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
   case PIPE_CAP_FAKE_SW_MSAA:
   case PIPE_CAP_TEXTURE_QUERY_LOD:
   case PIPE_CAP_SAMPLE_SHADING:
   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
   case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
   case PIPE_CAP_DRAW_INDIRECT:
   case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
   case PIPE_CAP_SAMPLER_VIEW_TARGET:
   case PIPE_CAP_CLIP_HALFZ:
   case PIPE_CAP_VERTEXID_NOBASE:
   case PIPE_CAP_POLYGON_OFFSET_CLAMP:
   case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
   case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
   case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
   case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
   case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
   case PIPE_CAP_DEPTH_BOUNDS_TEST:
   case PIPE_CAP_TGSI_TXQS:
   case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
   case PIPE_CAP_SHAREABLE_SHADERS:
   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
   case PIPE_CAP_CLEAR_TEXTURE:
   case PIPE_CAP_DRAW_PARAMETERS:
   case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
   case PIPE_CAP_MULTI_DRAW_INDIRECT:
   case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
   case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
   case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
   case PIPE_CAP_INVALIDATE_BUFFER:
   case PIPE_CAP_GENERATE_MIPMAP:
   case PIPE_CAP_STRING_MARKER:
   case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
   case PIPE_CAP_QUERY_BUFFER_OBJECT:
   case PIPE_CAP_QUERY_MEMORY_INFO:
   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
   case PIPE_CAP_CULL_DISTANCE:
   case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
   case PIPE_CAP_TGSI_VOTE:
   case PIPE_CAP_MAX_WINDOW_RECTANGLES:
   case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
   case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
   case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
   case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
   case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
   case PIPE_CAP_TGSI_FS_FBFETCH:
   case PIPE_CAP_TGSI_MUL_ZERO_WINS:
   case PIPE_CAP_DOUBLES:
   case PIPE_CAP_INT64:
   case PIPE_CAP_INT64_DIVMOD:
   case PIPE_CAP_TGSI_TEX_TXF_LZ:
   case PIPE_CAP_TGSI_CLOCK:
   case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
   case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
   case PIPE_CAP_TGSI_BALLOT:
   case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
   case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
   case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
   case PIPE_CAP_POST_DEPTH_COVERAGE:
   case PIPE_CAP_BINDLESS_TEXTURE:
   case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
   case PIPE_CAP_QUERY_SO_OVERFLOW:
   case PIPE_CAP_MEMOBJ:
   case PIPE_CAP_LOAD_CONSTBUF:
   case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
   case PIPE_CAP_TILE_RASTER_ORDER:
   case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
   case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
   case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
   case PIPE_CAP_CONTEXT_PRIORITY_MASK:
   case PIPE_CAP_FENCE_SIGNAL:
   case PIPE_CAP_CONSTBUF0_FLAGS:
   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
   case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
   case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
   case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
   case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
   case PIPE_CAP_PACKED_UNIFORMS:
   case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
   case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
      return 0;

   case PIPE_CAP_MAX_GS_INVOCATIONS:
      return 32;

   case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
      return 1 << 27;

   /* Stream output. */
   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
      return 0;

   /* Geometry shader output, unsupported. */
   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
   case PIPE_CAP_MAX_VERTEX_STREAMS:
      return 0;

   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
      return 128;
   case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
      return 255;

   /* Texturing. */
   case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
   {
      int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size);
      assert(log2_max_tex_size > 0);
      return log2_max_tex_size;
   }
   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */
      return 5;
   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
      return 0;
   case PIPE_CAP_CUBE_MAP_ARRAY:
      return 0;
   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
   case PIPE_CAP_MIN_TEXEL_OFFSET:
      return -8;
   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
   case PIPE_CAP_MAX_TEXEL_OFFSET:
      return 7;
   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
      return 0;
   case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
      return 65536;

   /* Render targets. */
   case PIPE_CAP_MAX_RENDER_TARGETS:
      return 1;

   /* Viewports and scissors. */
   case PIPE_CAP_MAX_VIEWPORTS:
      return 1;

   /* Timer queries. */
   case PIPE_CAP_QUERY_TIME_ELAPSED:
      return 0;
   case PIPE_CAP_OCCLUSION_QUERY:
      return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0);
   case PIPE_CAP_QUERY_TIMESTAMP:
      return 1;
   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
      return 0;

   /* Preferences */
   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
      return 0;

   case PIPE_CAP_PCI_GROUP:
   case PIPE_CAP_PCI_BUS:
   case PIPE_CAP_PCI_DEVICE:
   case PIPE_CAP_PCI_FUNCTION:
      return 0;
   case PIPE_CAP_VENDOR_ID:
   case PIPE_CAP_DEVICE_ID:
      return 0xFFFFFFFF;
   case PIPE_CAP_ACCELERATED:
      return 1;
   case PIPE_CAP_VIDEO_MEMORY:
      return 0;
   case PIPE_CAP_UMA:
      return 1;
   default:
      return u_pipe_screen_get_param_defaults(pscreen, param);
   }
}