void clubby_proto_send(struct mg_connection *nc, struct ub_ctx *ctx, ub_val_t frame) { ub_render(ctx, frame, clubby_proto_ws_emit, nc); }
void clubby_proto_send(struct ub_ctx *ctx, ub_val_t frame) { ub_render(ctx, frame, clubby_proto_ws_emit, NULL); }