static void sequencer_panel_properties(const bContext *UNUSED(C), Panel *pa) { uiBlock *block; block= uiLayoutAbsoluteBlock(pa->layout); uiBlockSetHandleFunc(block, do_sequencer_panel_events, NULL); }
static void view3d_panel_vgroup(const bContext *C, Panel *pa) { uiBlock *block= uiLayoutAbsoluteBlock(pa->layout); Scene *scene= CTX_data_scene(C); Object *ob= OBACT; EditVert *eve; MDeformVert *dvert; act_vert_def(ob, &eve, &dvert); if(dvert && dvert->totweight) { uiLayout *col; bDeformGroup *dg; int i; int yco = 0; uiBlockSetHandleFunc(block, do_view3d_vgroup_buttons, NULL); col= uiLayoutColumn(pa->layout, 0); block= uiLayoutAbsoluteBlock(col); uiBlockBeginAlign(block); for (i=0; i<dvert->totweight; i++){ dg = BLI_findlink (&ob->defbase, dvert->dw[i].def_nr); if(dg) { uiDefButF(block, NUM, B_VGRP_PNL_EDIT_SINGLE + dvert->dw[i].def_nr, dg->name, 0, yco, 180, 20, &dvert->dw[i].weight, 0.0, 1.0, 1, 3, ""); uiDefBut(block, BUT, B_VGRP_PNL_COPY_SINGLE + dvert->dw[i].def_nr, "C", 180,yco,20,20, NULL, 0, 0, 0, 0, "Copy this groups weight to other selected verts"); yco -= 20; } } yco-=2; uiBlockEndAlign(block); uiBlockBeginAlign(block); uiDefBut(block, BUT, B_VGRP_PNL_NORMALIZE, "Normalize", 0, yco,100,20, NULL, 0, 0, 0, 0, "Normalize active vertex weights"); uiDefBut(block, BUT, B_VGRP_PNL_COPY, "Copy", 100,yco,100,20, NULL, 0, 0, 0, 0, "Copy active vertex to other seleted verts"); uiBlockEndAlign(block); } }
void uiTemplateTrack(uiLayout *layout, PointerRNA *ptr, const char *propname) { PropertyRNA *prop; PointerRNA scopesptr; uiBlock *block; rctf rect; MovieClipScopes *scopes; if (!ptr->data) return; prop = RNA_struct_find_property(ptr, propname); if (!prop) { printf("%s: property not found: %s.%s\n", __func__, RNA_struct_identifier(ptr->type), propname); return; } if (RNA_property_type(prop) != PROP_POINTER) { printf("%s: expected pointer property for %s.%s\n", __func__, RNA_struct_identifier(ptr->type), propname); return; } scopesptr = RNA_property_pointer_get(ptr, prop); scopes = (MovieClipScopes *)scopesptr.data; rect.xmin = 0; rect.xmax = 200; rect.ymin = 0; rect.ymax = 120; block = uiLayoutAbsoluteBlock(layout); scopes->track_preview_height = (scopes->track_preview_height <= UI_UNIT_Y) ? UI_UNIT_Y : scopes->track_preview_height; uiDefBut(block, TRACKPREVIEW, 0, "", rect.xmin, rect.ymin, BLI_rctf_size_x(&rect), scopes->track_preview_height, scopes, 0, 0, 0, 0, ""); }
void uiTemplateMarker(uiLayout *layout, PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int compact) { PropertyRNA *prop; uiBlock *block; uiBut *bt; PointerRNA clipptr; MovieClip *clip; MovieClipUser *user; MovieTrackingTrack *track; MovieTrackingMarker *marker; MarkerUpdateCb *cb; const char *tip; float pat_min[2], pat_max[2]; if (!ptr->data) return; prop = RNA_struct_find_property(ptr, propname); if (!prop) { printf("%s: property not found: %s.%s\n", __func__, RNA_struct_identifier(ptr->type), propname); return; } if (RNA_property_type(prop) != PROP_POINTER) { printf("%s: expected pointer property for %s.%s\n", __func__, RNA_struct_identifier(ptr->type), propname); return; } clipptr = RNA_property_pointer_get(ptr, prop); clip = (MovieClip *)clipptr.data; user = userptr->data; track = trackptr->data; marker = BKE_tracking_marker_get(track, user->framenr); cb = MEM_callocN(sizeof(MarkerUpdateCb), "uiTemplateMarker update_cb"); cb->compact = compact; cb->clip = clip; cb->user = user; cb->track = track; cb->marker = marker; cb->marker_flag = marker->flag; cb->framenr = user->framenr; if (compact) { block = uiLayoutGetBlock(layout); if (cb->marker_flag & MARKER_DISABLED) tip = "Marker is disabled at current frame"; else tip = "Marker is enabled at current frame"; bt = uiDefIconButBitI(block, TOGN, MARKER_DISABLED, 0, ICON_RESTRICT_VIEW_OFF, 0, 0, 20, 20, &cb->marker_flag, 0, 0, 1, 0, tip); uiButSetNFunc(bt, marker_update_cb, cb, NULL); } else { int width, height, step, digits; float pat_dim[2], search_dim[2], search_pos[2]; uiLayout *col; BKE_movieclip_get_size(clip, user, &width, &height); if (track->flag & TRACK_LOCKED) { uiLayoutSetActive(layout, FALSE); block = uiLayoutAbsoluteBlock(layout); uiDefBut(block, LABEL, 0, "Track is locked", 0, 0, 300, 19, NULL, 0, 0, 0, 0, ""); return; } step = 100; digits = 2; BKE_tracking_marker_pattern_minmax(marker, pat_min, pat_max); sub_v2_v2v2(pat_dim, pat_max, pat_min); sub_v2_v2v2(search_dim, marker->search_max, marker->search_min); add_v2_v2v2(search_pos, marker->search_max, marker->search_min); mul_v2_fl(search_pos, 0.5); to_pixel_space(cb->marker_pos, marker->pos, width, height); to_pixel_space(cb->marker_pat, pat_dim, width, height); to_pixel_space(cb->marker_search, search_dim, width, height); to_pixel_space(cb->marker_search_pos, search_pos, width, height); to_pixel_space(cb->track_offset, track->offset, width, height); cb->marker_flag = marker->flag; block = uiLayoutAbsoluteBlock(layout); uiBlockSetHandleFunc(block, marker_block_handler, cb); uiBlockSetNFunc(block, marker_update_cb, cb, NULL); if (cb->marker_flag & MARKER_DISABLED) tip = "Marker is disabled at current frame"; else tip = "Marker is enabled at current frame"; uiDefButBitI(block, OPTIONN, MARKER_DISABLED, B_MARKER_FLAG, "Enabled", 10, 190, 145, 19, &cb->marker_flag, 0, 0, 0, 0, tip); col = uiLayoutColumn(layout, TRUE); uiLayoutSetActive(col, (cb->marker_flag & MARKER_DISABLED) == 0); block = uiLayoutAbsoluteBlock(col); uiBlockBeginAlign(block); uiDefBut(block, LABEL, 0, "Position:", 0, 190, 300, 19, NULL, 0, 0, 0, 0, ""); uiDefButF(block, NUM, B_MARKER_POS, "X:", 10, 171, 145, 19, &cb->marker_pos[0], -10 * width, 10.0 * width, step, digits, "X-position of marker at frame in screen coordinates"); uiDefButF(block, NUM, B_MARKER_POS, "Y:", 165, 171, 145, 19, &cb->marker_pos[1], -10 * height, 10.0 * height, step, digits, "Y-position of marker at frame in screen coordinates"); uiDefBut(block, LABEL, 0, "Offset:", 0, 152, 300, 19, NULL, 0, 0, 0, 0, ""); uiDefButF(block, NUM, B_MARKER_OFFSET, "X:", 10, 133, 145, 19, &cb->track_offset[0], -10 * width, 10.0 * width, step, digits, "X-offset to parenting point"); uiDefButF(block, NUM, B_MARKER_OFFSET, "Y:", 165, 133, 145, 19, &cb->track_offset[1], -10 * height, 10.0 * height, step, digits, "Y-offset to parenting point"); uiDefBut(block, LABEL, 0, "Pattern Area:", 0, 114, 300, 19, NULL, 0, 0, 0, 0, ""); uiDefButF(block, NUM, B_MARKER_PAT_DIM, "Width:", 10, 95, 300, 19, &cb->marker_pat[0], 3.0f, 10.0 * width, step, digits, "Width of marker's pattern in screen coordinates"); uiDefButF(block, NUM, B_MARKER_PAT_DIM, "Height:", 10, 76, 300, 19, &cb->marker_pat[1], 3.0f, 10.0 * height, step, digits, "Height of marker's pattern in screen coordinates"); uiDefBut(block, LABEL, 0, "Search Area:", 0, 57, 300, 19, NULL, 0, 0, 0, 0, ""); uiDefButF(block, NUM, B_MARKER_SEARCH_POS, "X:", 10, 38, 145, 19, &cb->marker_search_pos[0], -width, width, step, digits, "X-position of search at frame relative to marker's position"); uiDefButF(block, NUM, B_MARKER_SEARCH_POS, "Y:", 165, 38, 145, 19, &cb->marker_search_pos[1], -height, height, step, digits, "X-position of search at frame relative to marker's position"); uiDefButF(block, NUM, B_MARKER_SEARCH_DIM, "Width:", 10, 19, 300, 19, &cb->marker_search[0], 3.0f, 10.0 * width, step, digits, "Width of marker's search in screen soordinates"); uiDefButF(block, NUM, B_MARKER_SEARCH_DIM, "Height:", 10, 0, 300, 19, &cb->marker_search[1], 3.0f, 10.0 * height, step, digits, "Height of marker's search in screen soordinates"); uiBlockEndAlign(block); } }
static void v3d_posearmature_buts(uiLayout *layout, Object *ob) { // uiBlock *block= uiLayoutGetBlock(layout); // bArmature *arm; bPoseChannel *pchan; // TransformProperties *tfp= v3d->properties_storage; PointerRNA pchanptr; uiLayout *col; // uiLayout *row; // uiBut *but; pchan= get_active_posechannel(ob); // row= uiLayoutRow(layout, 0); if (!pchan) { uiItemL(layout, "No Bone Active", ICON_NONE); return; } RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &pchanptr); col= uiLayoutColumn(layout, 0); /* XXX: RNA buts show data in native types (i.e. quats, 4-component axis/angle, etc.) * but oldskool UI shows in eulers always. Do we want to be able to still display in Eulers? * Maybe needs RNA/ui options to display rotations as different types... */ v3d_transform_butsR(col, &pchanptr); #if 0 uiLayoutAbsoluteBlock(layout); if (pchan->rotmode == ROT_MODE_AXISANGLE) { float quat[4]; /* convert to euler, passing through quats... */ axis_angle_to_quat(quat, pchan->rotAxis, pchan->rotAngle); quat_to_eul( tfp->ob_eul,quat); } else if (pchan->rotmode == ROT_MODE_QUAT) quat_to_eul( tfp->ob_eul,pchan->quat); else copy_v3_v3(tfp->ob_eul, pchan->eul); tfp->ob_eul[0]*= 180.0/M_PI; tfp->ob_eul[1]*= 180.0/M_PI; tfp->ob_eul[2]*= 180.0/M_PI; uiDefBut(block, LABEL, 0, "Location:", 0, 240, 100, 20, 0, 0, 0, 0, 0, ""); uiBlockBeginAlign(block); but= uiDefButF(block, NUM, B_ARMATUREPANEL2, "X:", 0, 220, 120, 19, pchan->loc, -lim, lim, 100, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); but= uiDefButF(block, NUM, B_ARMATUREPANEL2, "Y:", 0, 200, 120, 19, pchan->loc+1, -lim, lim, 100, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); but= uiDefButF(block, NUM, B_ARMATUREPANEL2, "Z:", 0, 180, 120, 19, pchan->loc+2, -lim, lim, 100, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); uiBlockEndAlign(block); uiBlockBeginAlign(block); uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCX, B_REDR, ICON_UNLOCKED, 125, 220, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects X Location value from being Transformed"); uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCY, B_REDR, ICON_UNLOCKED, 125, 200, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Y Location value from being Transformed"); uiDefIconButBitS(block, ICONTOG, OB_LOCK_LOCZ, B_REDR, ICON_UNLOCKED, 125, 180, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Z Location value from being Transformed"); uiBlockEndAlign(block); uiDefBut(block, LABEL, 0, "Rotation:", 0, 160, 100, 20, 0, 0, 0, 0, 0, ""); uiBlockBeginAlign(block); uiDefButF(block, NUM, B_ARMATUREPANEL3, "X:", 0, 140, 120, 19, tfp->ob_eul, -1000.0, 1000.0, 100, 3, ""); uiDefButF(block, NUM, B_ARMATUREPANEL3, "Y:", 0, 120, 120, 19, tfp->ob_eul+1, -1000.0, 1000.0, 100, 3, ""); uiDefButF(block, NUM, B_ARMATUREPANEL3, "Z:", 0, 100, 120, 19, tfp->ob_eul+2, -1000.0, 1000.0, 100, 3, ""); uiBlockEndAlign(block); uiBlockBeginAlign(block); uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTX, B_REDR, ICON_UNLOCKED, 125, 140, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects X Rotation value from being Transformed"); uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTY, B_REDR, ICON_UNLOCKED, 125, 120, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Y Rotation value from being Transformed"); uiDefIconButBitS(block, ICONTOG, OB_LOCK_ROTZ, B_REDR, ICON_UNLOCKED, 125, 100, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Z Rotation value from being Transformed"); uiBlockEndAlign(block); uiDefBut(block, LABEL, 0, "Scale:", 0, 80, 100, 20, 0, 0, 0, 0, 0, ""); uiBlockBeginAlign(block); uiDefButF(block, NUM, B_ARMATUREPANEL2, "X:", 0, 60, 120, 19, pchan->size, -lim, lim, 10, 3, ""); uiDefButF(block, NUM, B_ARMATUREPANEL2, "Y:", 0, 40, 120, 19, pchan->size+1, -lim, lim, 10, 3, ""); uiDefButF(block, NUM, B_ARMATUREPANEL2, "Z:", 0, 20, 120, 19, pchan->size+2, -lim, lim, 10, 3, ""); uiBlockEndAlign(block); uiBlockBeginAlign(block); uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEX, B_REDR, ICON_UNLOCKED, 125, 60, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects X Scale value from being Transformed"); uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEY, B_REDR, ICON_UNLOCKED, 125, 40, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects Y Scale value from being Transformed"); uiDefIconButBitS(block, ICONTOG, OB_LOCK_SCALEZ, B_REDR, ICON_UNLOCKED, 125, 20, 25, 19, &(pchan->protectflag), 0, 0, 0, 0, "Protects z Scale value from being Transformed"); uiBlockEndAlign(block); #endif }
/* is used for both read and write... */ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float lim) { uiBlock *block= (layout)? uiLayoutAbsoluteBlock(layout): NULL; MDeformVert *dvert=NULL; TransformProperties *tfp; float median[6], ve_median[6]; int tot, totw, totweight, totedge, totradius; char defstr[320]; median[0]= median[1]= median[2]= median[3]= median[4]= median[5]= 0.0; tot= totw= totweight= totedge= totradius= 0; defstr[0]= 0; /* make sure we got storage */ if(v3d->properties_storage==NULL) v3d->properties_storage= MEM_callocN(sizeof(TransformProperties), "TransformProperties"); tfp= v3d->properties_storage; if(ob->type==OB_MESH) { Mesh *me= ob->data; EditMesh *em = BKE_mesh_get_editmesh(me); EditVert *eve, *evedef=NULL; EditEdge *eed; eve= em->verts.first; while(eve) { if(eve->f & SELECT) { evedef= eve; tot++; add_v3_v3(median, eve->co); } eve= eve->next; } eed= em->edges.first; while(eed) { if((eed->f & SELECT)) { totedge++; median[3]+= eed->crease; } eed= eed->next; } /* check for defgroups */ if(evedef) dvert= CustomData_em_get(&em->vdata, evedef->data, CD_MDEFORMVERT); if(tot==1 && dvert && dvert->totweight) { bDeformGroup *dg; int i, max=1, init=1; char str[320]; for (i=0; i<dvert->totweight; i++){ dg = BLI_findlink (&ob->defbase, dvert->dw[i].def_nr); if(dg) { max+= BLI_snprintf(str, sizeof(str), "%s %%x%d|", dg->name, dvert->dw[i].def_nr); if(max<320) strcat(defstr, str); } if(tfp->curdef==dvert->dw[i].def_nr) { init= 0; tfp->defweightp= &dvert->dw[i].weight; } } if(init) { // needs new initialized tfp->curdef= dvert->dw[0].def_nr; tfp->defweightp= &dvert->dw[0].weight; } } BKE_mesh_end_editmesh(me, em); } else if(ob->type==OB_CURVE || ob->type==OB_SURF) { Curve *cu= ob->data; Nurb *nu; BPoint *bp; BezTriple *bezt; int a; ListBase *nurbs= ED_curve_editnurbs(cu); nu= nurbs->first; while(nu) { if(nu->type == CU_BEZIER) { bezt= nu->bezt; a= nu->pntsu; while(a--) { if(bezt->f2 & SELECT) { add_v3_v3(median, bezt->vec[1]); tot++; median[4]+= bezt->weight; totweight++; median[5]+= bezt->radius; totradius++; } else { if(bezt->f1 & SELECT) { add_v3_v3(median, bezt->vec[0]); tot++; } if(bezt->f3 & SELECT) { add_v3_v3(median, bezt->vec[2]); tot++; } } bezt++; } } else { bp= nu->bp; a= nu->pntsu*nu->pntsv; while(a--) { if(bp->f1 & SELECT) { add_v3_v3(median, bp->vec); median[3]+= bp->vec[3]; totw++; tot++; median[4]+= bp->weight; totweight++; median[5]+= bp->radius; totradius++; } bp++; } } nu= nu->next; } } else if(ob->type==OB_LATTICE) { Lattice *lt= ob->data; BPoint *bp; int a; a= lt->editlatt->latt->pntsu*lt->editlatt->latt->pntsv*lt->editlatt->latt->pntsw; bp= lt->editlatt->latt->def; while(a--) { if(bp->f1 & SELECT) { add_v3_v3(median, bp->vec); tot++; median[4]+= bp->weight; totweight++; } bp++; } } if(tot==0) { uiDefBut(block, LABEL, 0, "Nothing selected",0, 130, 200, 20, NULL, 0, 0, 0, 0, ""); return; } median[0] /= (float)tot; median[1] /= (float)tot; median[2] /= (float)tot; if(totedge) median[3] /= (float)totedge; else if(totw) median[3] /= (float)totw; if(totweight) median[4] /= (float)totweight; if(totradius) median[5] /= (float)totradius; if(v3d->flag & V3D_GLOBAL_STATS) mul_m4_v3(ob->obmat, median); if(block) { // buttons uiBut *but; memcpy(tfp->ve_median, median, sizeof(tfp->ve_median)); uiBlockBeginAlign(block); if(tot==1) { uiDefBut(block, LABEL, 0, "Vertex:", 0, 130, 200, 20, NULL, 0, 0, 0, 0, ""); uiBlockBeginAlign(block); but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "X:", 0, 110, 200, 20, &(tfp->ve_median[0]), -lim, lim, 10, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Y:", 0, 90, 200, 20, &(tfp->ve_median[1]), -lim, lim, 10, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:", 0, 70, 200, 20, &(tfp->ve_median[2]), -lim, lim, 10, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); if(totw==1) { uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "W:", 0, 50, 200, 20, &(tfp->ve_median[3]), 0.01, 100.0, 1, 3, ""); uiBlockBeginAlign(block); uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global", 0, 25, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays global values"); uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local", 100, 25, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays local values"); uiBlockEndAlign(block); if(totweight) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:", 0, 0, 200, 20, &(tfp->ve_median[4]), 0.0, 1.0, 1, 3, ""); if(totradius) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Radius:", 0, 0, 200, 20, &(tfp->ve_median[5]), 0.0, 100.0, 1, 3, "Radius of curve CPs"); } else { uiBlockBeginAlign(block); uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global", 0, 45, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays global values"); uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local", 100, 45, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays local values"); uiBlockEndAlign(block); if(totweight) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:", 0, 20, 200, 20, &(tfp->ve_median[4]), 0.0, 1.0, 10, 3, ""); if(totradius) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Radius:", 0, 20, 200, 20, &(tfp->ve_median[5]), 0.0, 100.0, 10, 3, "Radius of curve CPs"); } } else { uiDefBut(block, LABEL, 0, "Median:", 0, 130, 200, 20, NULL, 0, 0, 0, 0, ""); uiBlockBeginAlign(block); but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "X:", 0, 110, 200, 20, &(tfp->ve_median[0]), -lim, lim, 10, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Y:", 0, 90, 200, 20, &(tfp->ve_median[1]), -lim, lim, 10, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); but= uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:", 0, 70, 200, 20, &(tfp->ve_median[2]), -lim, lim, 10, 3, ""); uiButSetUnitType(but, PROP_UNIT_LENGTH); if(totw==tot) { uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "W:", 0, 50, 200, 20, &(tfp->ve_median[3]), 0.01, 100.0, 1, 3, ""); uiBlockEndAlign(block); uiBlockBeginAlign(block); uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global", 0, 25, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays global values"); uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local", 100, 25, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays local values"); uiBlockEndAlign(block); if(totweight) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:", 0, 0, 200, 20, &(tfp->ve_median[4]), 0.0, 1.0, 10, 3, "Weight is used for SoftBody Goal"); if(totradius) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Radius:", 0, 0, 200, 20, &(tfp->ve_median[5]), 0.0, 100.0, 10, 3, "Radius of curve CPs"); uiBlockEndAlign(block); } else { uiBlockBeginAlign(block); uiDefButBitS(block, TOG, V3D_GLOBAL_STATS, B_REDR, "Global", 0, 45, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays global values"); uiDefButBitS(block, TOGN, V3D_GLOBAL_STATS, B_REDR, "Local", 100, 45, 100, 20, &v3d->flag, 0, 0, 0, 0, "Displays local values"); uiBlockEndAlign(block); if(totweight) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Weight:", 0, 20, 200, 20, &(tfp->ve_median[4]), 0.0, 1.0, 1, 3, "Weight is used for SoftBody Goal"); if(totradius) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Radius:", 0, 0, 200, 20, &(tfp->ve_median[5]), 0.0, 100.0, 1, 3, "Radius of curve CPs"); uiBlockEndAlign(block); } } if(totedge==1) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Crease:", 0, 20, 200, 20, &(tfp->ve_median[3]), 0.0, 1.0, 1, 3, ""); else if(totedge>1) uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Mean Crease:", 0, 20, 200, 20, &(tfp->ve_median[3]), 0.0, 1.0, 1, 3, ""); } else { // apply memcpy(ve_median, tfp->ve_median, sizeof(tfp->ve_median)); if(v3d->flag & V3D_GLOBAL_STATS) { invert_m4_m4(ob->imat, ob->obmat); mul_m4_v3(ob->imat, median); mul_m4_v3(ob->imat, ve_median); } sub_v3_v3v3(median, ve_median, median); median[3]= ve_median[3]-median[3]; median[4]= ve_median[4]-median[4]; median[5]= ve_median[5]-median[5]; if(ob->type==OB_MESH) { Mesh *me= ob->data; EditMesh *em = BKE_mesh_get_editmesh(me); /* allow for some rounding error becasue of matrix transform */ if(len_v3(median) > 0.000001f) { EditVert *eve; for(eve= em->verts.first; eve; eve= eve->next) { if(eve->f & SELECT) { add_v3_v3(eve->co, median); } } recalc_editnormals(em); } if(median[3] != 0.0f) { EditEdge *eed; const float fixed_crease= (ve_median[3] <= 0.0f ? 0.0f : (ve_median[3] >= 1.0f ? 1.0f : FLT_MAX)); if(fixed_crease != FLT_MAX) { /* simple case */ for(eed= em->edges.first; eed; eed= eed->next) { if(eed->f & SELECT) { eed->crease= fixed_crease; } } } else { /* scale crease to target median */ float median_new= ve_median[3]; float median_orig= ve_median[3] - median[3]; /* previous median value */ /* incase of floating point error */ CLAMP(median_orig, 0.0f, 1.0f); CLAMP(median_new, 0.0f, 1.0f); if(median_new < median_orig) { /* scale down */ const float sca= median_new / median_orig; for(eed= em->edges.first; eed; eed= eed->next) { if(eed->f & SELECT) { eed->crease *= sca; CLAMP(eed->crease, 0.0f, 1.0f); } } } else { /* scale up */ const float sca= (1.0f - median_new) / (1.0f - median_orig); for(eed= em->edges.first; eed; eed= eed->next) { if(eed->f & SELECT) { eed->crease = 1.0f - ((1.0f - eed->crease) * sca); CLAMP(eed->crease, 0.0f, 1.0f); } } } } } BKE_mesh_end_editmesh(me, em); } else if(ob->type==OB_CURVE || ob->type==OB_SURF) { Curve *cu= ob->data; Nurb *nu; BPoint *bp; BezTriple *bezt; int a; ListBase *nurbs= ED_curve_editnurbs(cu); nu= nurbs->first; while(nu) { if(nu->type == CU_BEZIER) { bezt= nu->bezt; a= nu->pntsu; while(a--) { if(bezt->f2 & SELECT) { add_v3_v3(bezt->vec[0], median); add_v3_v3(bezt->vec[1], median); add_v3_v3(bezt->vec[2], median); bezt->weight+= median[4]; bezt->radius+= median[5]; } else { if(bezt->f1 & SELECT) { add_v3_v3(bezt->vec[0], median); } if(bezt->f3 & SELECT) { add_v3_v3(bezt->vec[2], median); } } bezt++; } } else { bp= nu->bp; a= nu->pntsu*nu->pntsv; while(a--) { if(bp->f1 & SELECT) { add_v3_v3(bp->vec, median); bp->vec[3]+= median[3]; bp->weight+= median[4]; bp->radius+= median[5]; } bp++; } } test2DNurb(nu); testhandlesNurb(nu); /* test for bezier too */ nu= nu->next; } } else if(ob->type==OB_LATTICE) { Lattice *lt= ob->data; BPoint *bp; int a; a= lt->editlatt->latt->pntsu*lt->editlatt->latt->pntsv*lt->editlatt->latt->pntsw; bp= lt->editlatt->latt->def; while(a--) { if(bp->f1 & SELECT) { add_v3_v3(bp->vec, median); bp->weight+= median[4]; } bp++; } } // ED_undo_push(C, "Transform properties"); } }
static void view3d_panel_bonesketch_spaces(const bContext *C, Panel *pa) { Scene *scene = CTX_data_scene(C); static int template_index; static char joint_label[128]; uiBlock *block; uiBut *but; char *bone_name; int yco = 130; int nb_joints; static char subdiv_tooltip[4][64] = { "Subdivide arcs based on a fixed number of bones", "Subdivide arcs in bones of equal length", "Subdivide arcs based on correlation", "Retarget template to stroke" }; block= uiLayoutAbsoluteBlock(pa->layout); uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL); uiBlockBeginAlign(block); /* use real flag instead of 1 */ uiDefButBitC(block, TOG, BONE_SKETCHING, B_REDR, "Use Bone Sketching", 10, yco, 160, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Use sketching to create and edit bones, (Ctrl snaps to mesh volume)"); uiDefButBitC(block, TOG, BONE_SKETCHING_ADJUST, B_REDR, "A", 170, yco, 20, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Adjust strokes by drawing near them"); uiDefButBitC(block, TOG, BONE_SKETCHING_QUICK, B_REDR, "Q", 190, yco, 20, 20, &scene->toolsettings->bone_sketching, 0, 0, 0, 0, "Automatically convert and delete on stroke end"); yco -= 20; but = uiDefBut(block, BUT, B_REDR, "Convert", 10,yco,100,20, 0, 0, 0, 0, 0, "Convert sketch to armature"); uiButSetFunc(but, convert_sketch_armature, NULL, NULL); but = uiDefBut(block, BUT, B_REDR, "Delete", 110,yco,100,20, 0, 0, 0, 0, 0, "Delete sketch"); uiButSetFunc(but, delete_sketch_armature, NULL, NULL); yco -= 20; uiBlockEndAlign(block); uiBlockBeginAlign(block); uiDefButC(block, MENU, B_REDR, "Subdivision Method%t|Length%x1|Adaptative%x2|Fixed%x0|Template%x3", 10,yco,60,19, &scene->toolsettings->bone_sketching_convert, 0, 0, 0, 0, subdiv_tooltip[(unsigned char)scene->toolsettings->bone_sketching_convert]); switch(scene->toolsettings->bone_sketching_convert) { case SK_CONVERT_CUT_LENGTH: uiDefButF(block, NUM, B_REDR, "Lim:", 70, yco, 140, 19, &scene->toolsettings->skgen_length_limit,0.1,50.0, 10, 0, "Maximum length of the subdivided bones"); yco -= 20; break; case SK_CONVERT_CUT_ADAPTATIVE: uiDefButF(block, NUM, B_REDR, "Thres:", 70, yco, 140, 19, &scene->toolsettings->skgen_correlation_limit,0.0, 1.0, 0.01, 0, "Correlation threshold for subdivision"); yco -= 20; break; default: case SK_CONVERT_CUT_FIXED: uiDefButC(block, NUM, B_REDR, "Num:", 70, yco, 140, 19, &scene->toolsettings->skgen_subdivision_number,1, 100, 1, 5, "Number of subdivided bones"); yco -= 20; break; case SK_CONVERT_RETARGET: uiDefButC(block, ROW, B_NOP, "No", 70, yco, 40,19, &scene->toolsettings->skgen_retarget_roll, 0, 0, 0, 0, "No special roll treatment"); uiDefButC(block, ROW, B_NOP, "View", 110, yco, 50,19, &scene->toolsettings->skgen_retarget_roll, 0, SK_RETARGET_ROLL_VIEW, 0, 0, "Roll bones perpendicular to view"); uiDefButC(block, ROW, B_NOP, "Joint", 160, yco, 50,19, &scene->toolsettings->skgen_retarget_roll, 0, SK_RETARGET_ROLL_JOINT, 0, 0, "Roll bones relative to joint bend"); yco -= 30; uiBlockEndAlign(block); uiBlockBeginAlign(block); /* button here to select what to do (copy or not), template, ...*/ BIF_makeListTemplates(C); template_index = BIF_currentTemplate(C); but = uiDefButI(block, MENU, B_REDR, BIF_listTemplates(C), 10,yco,200,19, &template_index, 0, 0, 0, 0, "Template"); uiButSetFunc(but, assign_template_sketch_armature, &template_index, NULL); yco -= 20; uiDefButF(block, NUM, B_NOP, "A:", 10, yco, 66,19, &scene->toolsettings->skgen_retarget_angle_weight, 0, 10, 1, 0, "Angle Weight"); uiDefButF(block, NUM, B_NOP, "L:", 76, yco, 67,19, &scene->toolsettings->skgen_retarget_length_weight, 0, 10, 1, 0, "Length Weight"); uiDefButF(block, NUM, B_NOP, "D:", 143,yco, 67,19, &scene->toolsettings->skgen_retarget_distance_weight, 0, 10, 1, 0, "Distance Weight"); yco -= 20; uiDefBut(block, TEX,B_REDR,"S:", 10, yco, 90, 20, scene->toolsettings->skgen_side_string, 0.0, 8.0, 0, 0, "Text to replace &S with"); uiDefBut(block, TEX,B_REDR,"N:", 100, yco, 90, 20, scene->toolsettings->skgen_num_string, 0.0, 8.0, 0, 0, "Text to replace &N with"); uiDefIconButBitC(block, TOG, SK_RETARGET_AUTONAME, B_NOP, ICON_AUTO,190,yco,20,20, &scene->toolsettings->skgen_retarget_options, 0, 0, 0, 0, "Use Auto Naming"); yco -= 20; /* auto renaming magic */ uiBlockEndAlign(block); nb_joints = BIF_nbJointsTemplate(C); if (nb_joints == -1) { //XXX //nb_joints = G.totvertsel; } bone_name = BIF_nameBoneTemplate(C); BLI_snprintf(joint_label, 32, "%i joints: %s", nb_joints, bone_name); uiDefBut(block, LABEL, 1, joint_label, 10, yco, 200, 20, NULL, 0.0, 0.0, 0, 0, ""); yco -= 20; break; } uiBlockEndAlign(block); }