コード例 #1
0
static void emove_client_write_task_code(emove_client_write_task_args *args)
{
  ulapi_task_struct *task;
  int id;
  int period_nsecs;
  enum {OUTBUF_SIZE = 1024};
  char outbuf[OUTBUF_SIZE];
  int nchars;
  nist_kitting::emove_stat emove_stat;

  task = args->task;
  id = args->id;
  period_nsecs = args->period_nsecs;
  free(args);

  while (true) {
    ros::spinOnce();
    ulapi_mutex_take(&emove_stat_mutex);
    emove_stat = emove_stat_buf;
    ulapi_mutex_give(&emove_stat_mutex);

    /*
      uint8 type
      uint8 serial_number
      uint8 state
      uint8 status
      uint8 heartbeat
      float32 period
      float32 cycle
      float32 duration

      extern char *kitting_cmd_to_string(int s);
      extern char *rcs_state_to_string(int s);
      extern char *rcs_status_to_string(int s);
    */

    ulapi_snprintf(outbuf, sizeof(outbuf), "%s %d %s %s %d %s %s %s\n",
		   kitting_cmd_to_string(emove_stat.stat.type),
		   emove_stat.stat.serial_number,
		   rcs_state_to_string(emove_stat.stat.state),
		   rcs_status_to_string(emove_stat.stat.status),
		   emove_stat.stat.heartbeat,
		   emove_stat.name.c_str(), emove_stat.line.c_str(), emove_stat.crcl.c_str());
    outbuf[sizeof(outbuf)-1] = 0;
    nchars = ulapi_socket_write(id, outbuf, strlen(outbuf));
    if (nchars <= 0) break;

    ulapi_wait(period_nsecs);
  }

  ulapi_socket_close(id);

  if (debug) printf("emove client write handler %d done\n", id);

  ulapi_task_delete(task);

  return;
}
コード例 #2
0
void client_code(void *args)
{
  void *client_task;
  ulapi_integer client_id;
  client_db_struct *client_db_ptr;
  ulapi_integer debug;
  enum {BUFFERLEN = 256};
  char inbuf[BUFFERLEN];
  char outbuf[BUFFERLEN];
  ulapi_integer nchars;
  int number;
  int lastnumber = 0;

  client_task = ((client_args *) args)->client_task;
  client_id = ((client_args *) args)->client_id;
  client_db_ptr = ((client_args *) args)->client_db_ptr;
  debug = ((client_args *) args)->debug;
  free(args);

  /*
    The client thread asks for an update every second, blocks until
    it gets a response, prints it, and loops again.
  */

  for (;;) {
    ulapi_mutex_take(client_db_ptr->mutex);
    number = client_db_ptr->number;
    ulapi_mutex_give(client_db_ptr->mutex);

    if (number != lastnumber) {
      ulapi_snprintf(outbuf, sizeof(outbuf), "write %d", number);
      lastnumber = number;
    } else {
      ulapi_snprintf(outbuf, sizeof(outbuf), "read");
    }
    ulapi_socket_write(client_id, outbuf, strlen(outbuf)+1);

    nchars = ulapi_socket_read(client_id, inbuf, sizeof(inbuf)-1);

    if (-1 == nchars) {
      if (debug) printf("connection closed\n");
      break;
    }

    if (0 == nchars) {
      if (debug) printf("end of file\n");
      break;
    }
    inbuf[nchars] = 0;


    /*
      Parse and handle the message here as your application requires.
    */
    printf("%s\n", inbuf);

    ulapi_wait(1000000000);
  }

  ulapi_socket_close(client_id);
}