void reinit_audio_chain(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; struct track *track = mpctx->current_track[0][STREAM_AUDIO]; struct sh_stream *sh = track ? track->stream : NULL; if (!sh) { uninit_player(mpctx, INITIALIZED_AO); goto no_audio; } mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL); if (!(mpctx->initialized_flags & INITIALIZED_ACODEC)) { mpctx->initialized_flags |= INITIALIZED_ACODEC; assert(!mpctx->d_audio); mpctx->d_audio = talloc_zero(NULL, struct dec_audio); mpctx->d_audio->log = mp_log_new(mpctx->d_audio, mpctx->log, "!ad"); mpctx->d_audio->global = mpctx->global; mpctx->d_audio->opts = opts; mpctx->d_audio->header = sh; mpctx->d_audio->afilter = af_new(mpctx->global); mpctx->d_audio->afilter->replaygain_data = sh->audio->replaygain_data; mpctx->ao_buffer = mp_audio_buffer_create(NULL); if (!audio_init_best_codec(mpctx->d_audio, opts->audio_decoders)) goto init_error; reset_audio_state(mpctx); if (mpctx->ao) { struct mp_audio fmt; ao_get_format(mpctx->ao, &fmt); mp_audio_buffer_reinit(mpctx->ao_buffer, &fmt); } }
void reinit_audio_chain(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; struct track *track = mpctx->current_track[0][STREAM_AUDIO]; struct sh_stream *sh = init_demux_stream(mpctx, track); if (!sh) { uninit_player(mpctx, INITIALIZED_AO); goto no_audio; } if (!(mpctx->initialized_flags & INITIALIZED_ACODEC)) { mpctx->initialized_flags |= INITIALIZED_ACODEC; assert(!mpctx->d_audio); mpctx->d_audio = talloc_zero(NULL, struct dec_audio); mpctx->d_audio->log = mp_log_new(mpctx->d_audio, mpctx->log, "!ad"); mpctx->d_audio->global = mpctx->global; mpctx->d_audio->opts = opts; mpctx->d_audio->header = sh; if (!audio_init_best_codec(mpctx->d_audio, opts->audio_decoders)) goto init_error; }
void reinit_audio_chain(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; init_demux_stream(mpctx, STREAM_AUDIO); if (!mpctx->sh_audio) { uninit_player(mpctx, INITIALIZED_AO); goto no_audio; } if (!(mpctx->initialized_flags & INITIALIZED_ACODEC)) { if (!init_best_audio_codec(mpctx->sh_audio, opts->audio_decoders)) goto init_error; mpctx->initialized_flags |= INITIALIZED_ACODEC; } int ao_srate = opts->force_srate; int ao_format = opts->audio_output_format; struct mp_chmap ao_channels = {0}; if (mpctx->initialized_flags & INITIALIZED_AO) { ao_srate = mpctx->ao->samplerate; ao_format = mpctx->ao->format; ao_channels = mpctx->ao->channels; } else { // Automatic downmix if (mp_chmap_is_stereo(&opts->audio_output_channels) && !mp_chmap_is_stereo(&mpctx->sh_audio->channels)) { mp_chmap_from_channels(&ao_channels, 2); } } // Determine what the filter chain outputs. build_afilter_chain() also // needs this for testing whether playback speed is changed by resampling // or using a special filter. if (!init_audio_filters(mpctx->sh_audio, // preliminary init // input: mpctx->sh_audio->samplerate, // output: &ao_srate, &ao_channels, &ao_format)) { MP_ERR(mpctx, "Error at audio filter chain pre-init!\n"); goto init_error; } if (!(mpctx->initialized_flags & INITIALIZED_AO)) { mpctx->initialized_flags |= INITIALIZED_AO; mp_chmap_remove_useless_channels(&ao_channels, &opts->audio_output_channels); mpctx->ao = ao_init_best(mpctx->global, mpctx->input, mpctx->encode_lavc_ctx, ao_srate, ao_format, ao_channels); struct ao *ao = mpctx->ao; if (!ao) { MP_ERR(mpctx, "Could not open/initialize audio device -> no sound.\n"); goto init_error; } ao->buffer.start = talloc_new(ao); char *s = mp_audio_fmt_to_str(ao->samplerate, &ao->channels, ao->format); MP_INFO(mpctx, "AO: [%s] %s\n", ao->driver->name, s); talloc_free(s); MP_VERBOSE(mpctx, "AO: Description: %s\n", ao->driver->description); update_window_title(mpctx, true); } if (recreate_audio_filters(mpctx) < 0) goto init_error; mpctx->syncing_audio = true; return; init_error: uninit_player(mpctx, INITIALIZED_ACODEC | INITIALIZED_AO); cleanup_demux_stream(mpctx, STREAM_AUDIO); no_audio: mpctx->current_track[STREAM_AUDIO] = NULL; MP_INFO(mpctx, "Audio: no audio\n"); }
int fill_audio_out_buffers(struct MPContext *mpctx, double endpts) { struct MPOpts *opts = mpctx->opts; struct ao *ao = mpctx->ao; int playsize; int playflags = 0; bool audio_eof = false; bool signal_eof = false; bool partial_fill = false; sh_audio_t * const sh_audio = mpctx->sh_audio; bool modifiable_audio_format = !(ao->format & AF_FORMAT_SPECIAL_MASK); int unitsize = ao->channels.num * af_fmt2bits(ao->format) / 8; if (mpctx->paused) playsize = 1; // just initialize things (audio pts at least) else playsize = ao_get_space(ao); // Coming here with hrseek_active still set means audio-only if (!mpctx->sh_video || !mpctx->sync_audio_to_video) mpctx->syncing_audio = false; if (!opts->initial_audio_sync || !modifiable_audio_format) { mpctx->syncing_audio = false; mpctx->hrseek_active = false; } int res; if (mpctx->syncing_audio || mpctx->hrseek_active) res = audio_start_sync(mpctx, playsize); else res = decode_audio(sh_audio, &ao->buffer, playsize); if (res < 0) { // EOF, error or format change if (res == -2) { /* The format change isn't handled too gracefully. A more precise * implementation would require draining buffered old-format audio * while displaying video, then doing the output format switch. */ if (!mpctx->opts->gapless_audio) uninit_player(mpctx, INITIALIZED_AO); reinit_audio_chain(mpctx); return -1; } else if (res == ASYNC_PLAY_DONE) return 0; else if (demux_stream_eof(mpctx->sh_audio->gsh)) audio_eof = true; } if (endpts != MP_NOPTS_VALUE && modifiable_audio_format) { double bytes = (endpts - written_audio_pts(mpctx) + mpctx->audio_delay) * ao->bps / opts->playback_speed; if (playsize > bytes) { playsize = MPMAX(bytes, 0); audio_eof = true; partial_fill = true; } } assert(ao->buffer.len % unitsize == 0); if (playsize > ao->buffer.len) { partial_fill = true; playsize = ao->buffer.len; } playsize -= playsize % unitsize; if (!playsize) return partial_fill && audio_eof ? -2 : -partial_fill; if (audio_eof && partial_fill) { if (opts->gapless_audio) { // With gapless audio, delay this to ao_uninit. There must be only // 1 final chunk, and that is handled when calling ao_uninit(). signal_eof = true; } else { playflags |= AOPLAY_FINAL_CHUNK; } } assert(ao->buffer_playable_size <= ao->buffer.len); int played = write_to_ao(mpctx, ao->buffer.start, playsize, playflags, written_audio_pts(mpctx)); ao->buffer_playable_size = playsize - played; if (played > 0) { ao->buffer.len -= played; memmove(ao->buffer.start, ao->buffer.start + played, ao->buffer.len); } else if (!mpctx->paused && audio_eof && ao_get_delay(ao) < .04) { // Sanity check to avoid hanging in case current ao doesn't output // partial chunks and doesn't check for AOPLAY_FINAL_CHUNK signal_eof = true; } return signal_eof ? -2 : -partial_fill; }
int reinit_video_chain(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; assert(!(mpctx->initialized_flags & INITIALIZED_VCODEC)); init_demux_stream(mpctx, STREAM_VIDEO); sh_video_t *sh_video = mpctx->sh_video; if (!sh_video) goto no_video; MP_VERBOSE(mpctx, "[V] fourcc:0x%X size:%dx%d fps:%5.3f\n", mpctx->sh_video->format, mpctx->sh_video->disp_w, mpctx->sh_video->disp_h, mpctx->sh_video->fps); if (opts->force_fps) mpctx->sh_video->fps = opts->force_fps; update_fps(mpctx); if (!mpctx->sh_video->fps && !opts->force_fps && !opts->correct_pts) { MP_ERR(mpctx, "FPS not specified in the " "header or invalid, use the -fps option.\n"); } double ar = -1.0; //================== Init VIDEO (codec & libvo) ========================== if (!opts->fixed_vo || !(mpctx->initialized_flags & INITIALIZED_VO)) { mpctx->video_out = init_best_video_out(mpctx->global, mpctx->input, mpctx->encode_lavc_ctx); if (!mpctx->video_out) { MP_FATAL(mpctx, "Error opening/initializing " "the selected video_out (-vo) device.\n"); goto err_out; } mpctx->mouse_cursor_visible = true; mpctx->initialized_flags |= INITIALIZED_VO; } // dynamic allocation only to make stheader.h lighter talloc_free(sh_video->hwdec_info); sh_video->hwdec_info = talloc_zero(sh_video, struct mp_hwdec_info); vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, sh_video->hwdec_info); update_window_title(mpctx, true); if (stream_control(mpctx->sh_video->gsh->demuxer->stream, STREAM_CTRL_GET_ASPECT_RATIO, &ar) != STREAM_UNSUPPORTED) mpctx->sh_video->stream_aspect = ar; recreate_video_filters(mpctx); init_best_video_codec(sh_video, opts->video_decoders); if (!sh_video->initialized) goto err_out; mpctx->initialized_flags |= INITIALIZED_VCODEC; bool saver_state = opts->pause || !opts->stop_screensaver; vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER : VOCTRL_KILL_SCREENSAVER, NULL); vo_control(mpctx->video_out, mpctx->paused ? VOCTRL_PAUSE : VOCTRL_RESUME, NULL); sh_video->last_pts = MP_NOPTS_VALUE; sh_video->num_buffered_pts = 0; sh_video->next_frame_time = 0; mpctx->last_vf_reconfig_count = 0; mpctx->restart_playback = true; mpctx->sync_audio_to_video = !sh_video->gsh->attached_picture; mpctx->delay = 0; mpctx->vo_pts_history_seek_ts++; vo_seek_reset(mpctx->video_out); reset_subtitles(mpctx); return 1; err_out: no_video: uninit_player(mpctx, INITIALIZED_VCODEC | (opts->force_vo ? 0 : INITIALIZED_VO)); cleanup_demux_stream(mpctx, STREAM_VIDEO); mpctx->current_track[STREAM_VIDEO] = NULL; handle_force_window(mpctx, true); MP_INFO(mpctx, "Video: no video\n"); return 0; }
int reinit_video_chain(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; assert(!(mpctx->initialized_flags & INITIALIZED_VCODEC)); assert(!mpctx->d_video); struct track *track = mpctx->current_track[0][STREAM_VIDEO]; struct sh_stream *sh = init_demux_stream(mpctx, track); if (!sh) goto no_video; MP_VERBOSE(mpctx, "[V] fourcc:0x%X size:%dx%d fps:%5.3f\n", sh->format, sh->video->disp_w, sh->video->disp_h, sh->video->fps); double ar = -1.0; //================== Init VIDEO (codec & libvo) ========================== if (!opts->fixed_vo || !(mpctx->initialized_flags & INITIALIZED_VO)) { mpctx->video_out = init_best_video_out(mpctx->global, mpctx->input, mpctx->encode_lavc_ctx); if (!mpctx->video_out) { MP_FATAL(mpctx, "Error opening/initializing " "the selected video_out (-vo) device.\n"); goto err_out; } mpctx->mouse_cursor_visible = true; mpctx->initialized_flags |= INITIALIZED_VO; } update_window_title(mpctx, true); struct dec_video *d_video = talloc_zero(NULL, struct dec_video); mpctx->d_video = d_video; d_video->global = mpctx->global; d_video->log = mp_log_new(d_video, mpctx->log, "!vd"); d_video->opts = mpctx->opts; d_video->header = sh; d_video->fps = sh->video->fps; d_video->vo = mpctx->video_out; mpctx->initialized_flags |= INITIALIZED_VCODEC; vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info); if (stream_control(sh->demuxer->stream, STREAM_CTRL_GET_ASPECT_RATIO, &ar) != STREAM_UNSUPPORTED) d_video->stream_aspect = ar; recreate_video_filters(mpctx); if (!video_init_best_codec(d_video, opts->video_decoders)) goto err_out; bool saver_state = opts->pause || !opts->stop_screensaver; vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER : VOCTRL_KILL_SCREENSAVER, NULL); vo_control(mpctx->video_out, mpctx->paused ? VOCTRL_PAUSE : VOCTRL_RESUME, NULL); mpctx->restart_playback = true; mpctx->sync_audio_to_video = !sh->attached_picture; mpctx->delay = 0; mpctx->video_next_pts = MP_NOPTS_VALUE; mpctx->playing_last_frame = false; mpctx->last_frame_duration = 0; mpctx->vo_pts_history_seek_ts++; vo_seek_reset(mpctx->video_out); reset_subtitles(mpctx, 0); reset_subtitles(mpctx, 1); if (opts->force_fps) { d_video->fps = opts->force_fps; MP_INFO(mpctx, "FPS forced to be %5.3f.\n", d_video->fps); } if (!sh->video->fps && !opts->force_fps && !opts->correct_pts) { MP_ERR(mpctx, "FPS not specified in the " "header or invalid, use the -fps option.\n"); } update_fps(mpctx); return 1; err_out: no_video: uninit_player(mpctx, INITIALIZED_VCODEC | (opts->force_vo ? 0 : INITIALIZED_VO)); mp_deselect_track(mpctx, track); handle_force_window(mpctx, true); MP_INFO(mpctx, "Video: no video\n"); return 0; }
void write_video(struct MPContext *mpctx, double endpts) { struct MPOpts *opts = mpctx->opts; struct vo *vo = mpctx->video_out; if (!mpctx->d_video) return; update_fps(mpctx); // Whether there's still at least 1 video frame that can be shown. // If false, it means we can reconfig the VO if needed (normally, this // would disrupt playback, so only do it on !still_playing). bool still_playing = vo_has_next_frame(vo, true); // For the last frame case (frame is being displayed). still_playing |= mpctx->playing_last_frame; still_playing |= mpctx->last_frame_duration > 0; double frame_time = 0; int r = update_video(mpctx, endpts, !still_playing, &frame_time); MP_TRACE(mpctx, "update_video: %d (still_playing=%d)\n", r, still_playing); if (r == VD_WAIT) // Demuxer will wake us up for more packets to decode. return; if (r < 0) { MP_FATAL(mpctx, "Could not initialize video chain.\n"); int uninit = INITIALIZED_VCODEC; if (!opts->force_vo) uninit |= INITIALIZED_VO; uninit_player(mpctx, uninit); if (!mpctx->current_track[STREAM_AUDIO]) mpctx->stop_play = PT_NEXT_ENTRY; mpctx->error_playing = true; handle_force_window(mpctx, true); return; // restart loop } if (r == VD_EOF) { if (!mpctx->playing_last_frame && mpctx->last_frame_duration > 0) { mpctx->time_frame += mpctx->last_frame_duration; mpctx->last_frame_duration = 0; mpctx->playing_last_frame = true; MP_VERBOSE(mpctx, "showing last frame\n"); } } if (r == VD_NEW_FRAME) { MP_TRACE(mpctx, "frametime=%5.3f\n", frame_time); if (mpctx->video_status > STATUS_PLAYING) mpctx->video_status = STATUS_PLAYING; if (mpctx->video_status >= STATUS_READY) { mpctx->time_frame += frame_time / opts->playback_speed; adjust_sync(mpctx, frame_time); } } else if (r == VD_EOF && mpctx->playing_last_frame) { // Let video timing code continue displaying. mpctx->video_status = STATUS_DRAINING; MP_VERBOSE(mpctx, "still showing last frame\n"); } else if (r <= 0) { // EOF or error mpctx->delay = 0; mpctx->last_av_difference = 0; mpctx->video_status = STATUS_EOF; MP_VERBOSE(mpctx, "video EOF\n"); return; } else { if (mpctx->video_status > STATUS_PLAYING) mpctx->video_status = STATUS_PLAYING; // Decode more in next iteration. mpctx->sleeptime = 0; MP_TRACE(mpctx, "filtering more video\n"); } // Actual playback starts when both audio and video are ready. if (mpctx->video_status == STATUS_READY) return; if (mpctx->paused && mpctx->video_status >= STATUS_READY) return; mpctx->time_frame -= get_relative_time(mpctx); double audio_pts = playing_audio_pts(mpctx); if (!mpctx->sync_audio_to_video || mpctx->video_status < STATUS_READY) { mpctx->time_frame = 0; } else if (mpctx->audio_status == STATUS_PLAYING && mpctx->video_status == STATUS_PLAYING) { double buffered_audio = ao_get_delay(mpctx->ao); MP_TRACE(mpctx, "audio delay=%f\n", buffered_audio); if (opts->autosync) { /* Smooth reported playback position from AO by averaging * it with the value expected based on previus value and * time elapsed since then. May help smooth video timing * with audio output that have inaccurate position reporting. * This is badly implemented; the behavior of the smoothing * now undesirably depends on how often this code runs * (mainly depends on video frame rate). */ float predicted = (mpctx->delay / opts->playback_speed + mpctx->time_frame); float difference = buffered_audio - predicted; buffered_audio = predicted + difference / opts->autosync; } mpctx->time_frame = (buffered_audio - mpctx->delay / opts->playback_speed); } else { /* If we're more than 200 ms behind the right playback * position, don't try to speed up display of following * frames to catch up; continue with default speed from * the current frame instead. * If untimed is set always output frames immediately * without sleeping. */ if (mpctx->time_frame < -0.2 || opts->untimed || vo->untimed) mpctx->time_frame = 0; } double vsleep = mpctx->time_frame - vo->flip_queue_offset; if (vsleep > 0.050) { mpctx->sleeptime = MPMIN(mpctx->sleeptime, vsleep - 0.040); return; } mpctx->sleeptime = 0; mpctx->playing_last_frame = false; // last frame case if (r != VD_NEW_FRAME) return; //=================== FLIP PAGE (VIDEO BLT): ====================== mpctx->video_pts = mpctx->video_next_pts; mpctx->last_vo_pts = mpctx->video_pts; mpctx->playback_pts = mpctx->video_pts; update_subtitles(mpctx); update_osd_msg(mpctx); MP_STATS(mpctx, "vo draw frame"); vo_new_frame_imminent(vo); MP_STATS(mpctx, "vo sleep"); mpctx->time_frame -= get_relative_time(mpctx); mpctx->time_frame -= vo->flip_queue_offset; if (mpctx->time_frame > 0.001) mpctx->time_frame = timing_sleep(mpctx, mpctx->time_frame); mpctx->time_frame += vo->flip_queue_offset; int64_t t2 = mp_time_us(); /* Playing with playback speed it's possible to get pathological * cases with mpctx->time_frame negative enough to cause an * overflow in pts_us calculation, thus the MPMAX. */ double time_frame = MPMAX(mpctx->time_frame, -1); int64_t pts_us = mpctx->last_time + time_frame * 1e6; int duration = -1; double pts2 = vo_get_next_pts(vo, 0); // this is the next frame PTS if (mpctx->video_pts != MP_NOPTS_VALUE && pts2 == MP_NOPTS_VALUE) { // Make up a frame duration. Using the frame rate is not a good // choice, since the frame rate could be unset/broken/random. float fps = mpctx->d_video->fps; double frame_duration = fps > 0 ? 1.0 / fps : 0; pts2 = mpctx->video_pts + MPCLAMP(frame_duration, 0.0, 5.0); } if (pts2 != MP_NOPTS_VALUE) { // expected A/V sync correction is ignored double diff = (pts2 - mpctx->video_pts); diff /= opts->playback_speed; if (mpctx->time_frame < 0) diff += mpctx->time_frame; if (diff < 0) diff = 0; if (diff > 10) diff = 10; duration = diff * 1e6; mpctx->last_frame_duration = diff; } if (mpctx->video_status != STATUS_PLAYING) duration = -1; MP_STATS(mpctx, "start flip"); vo_flip_page(vo, pts_us | 1, duration); MP_STATS(mpctx, "end flip"); if (audio_pts != MP_NOPTS_VALUE) MP_STATS(mpctx, "value %f ptsdiff", mpctx->video_pts - audio_pts); mpctx->last_vo_flip_duration = (mp_time_us() - t2) * 0.000001; if (vo->driver->flip_page_timed) { // No need to adjust sync based on flip speed mpctx->last_vo_flip_duration = 0; // For print_status - VO call finishing early is OK for sync mpctx->time_frame -= get_relative_time(mpctx); } mpctx->shown_vframes++; if (mpctx->video_status < STATUS_PLAYING) mpctx->video_status = STATUS_READY; update_avsync(mpctx); screenshot_flip(mpctx); mp_notify(mpctx, MPV_EVENT_TICK, NULL); if (!mpctx->sync_audio_to_video) mpctx->video_status = STATUS_EOF; }
int reinit_video_chain(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; assert(!(mpctx->initialized_flags & INITIALIZED_VCODEC)); assert(!mpctx->d_video); struct track *track = mpctx->current_track[0][STREAM_VIDEO]; struct sh_stream *sh = track ? track->stream : NULL; if (!sh) goto no_video; MP_VERBOSE(mpctx, "[V] fourcc:0x%X size:%dx%d fps:%5.3f\n", sh->format, sh->video->disp_w, sh->video->disp_h, sh->video->fps); //================== Init VIDEO (codec & libvo) ========================== if (!opts->fixed_vo || !(mpctx->initialized_flags & INITIALIZED_VO)) { mpctx->video_out = init_best_video_out(mpctx->global, mpctx->input, mpctx->osd, mpctx->encode_lavc_ctx); if (!mpctx->video_out) { MP_FATAL(mpctx, "Error opening/initializing " "the selected video_out (-vo) device.\n"); goto err_out; } mpctx->mouse_cursor_visible = true; mpctx->initialized_flags |= INITIALIZED_VO; } update_window_title(mpctx, true); struct dec_video *d_video = talloc_zero(NULL, struct dec_video); mpctx->d_video = d_video; d_video->global = mpctx->global; d_video->log = mp_log_new(d_video, mpctx->log, "!vd"); d_video->opts = mpctx->opts; d_video->header = sh; d_video->fps = sh->video->fps; d_video->vo = mpctx->video_out; mpctx->initialized_flags |= INITIALIZED_VCODEC; vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info); recreate_video_filters(mpctx); if (!video_init_best_codec(d_video, opts->video_decoders)) goto err_out; bool saver_state = opts->pause || !opts->stop_screensaver; vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER : VOCTRL_KILL_SCREENSAVER, NULL); vo_control(mpctx->video_out, mpctx->paused ? VOCTRL_PAUSE : VOCTRL_RESUME, NULL); mpctx->sync_audio_to_video = !sh->attached_picture; mpctx->vo_pts_history_seek_ts++; // If we switch on video again, ensure audio position matches up. if (mpctx->d_audio) mpctx->audio_status = STATUS_SYNCING; reset_video_state(mpctx); reset_subtitle_state(mpctx); if (opts->force_fps) { d_video->fps = opts->force_fps; MP_INFO(mpctx, "FPS forced to be %5.3f.\n", d_video->fps); } if (!sh->video->fps && !opts->force_fps && !opts->correct_pts) { MP_ERR(mpctx, "FPS not specified in the " "header or invalid, use the -fps option.\n"); } update_fps(mpctx); return 1; err_out: no_video: uninit_player(mpctx, INITIALIZED_VCODEC | (opts->force_vo ? 0 : INITIALIZED_VO)); mp_deselect_track(mpctx, track); handle_force_window(mpctx, true); MP_INFO(mpctx, "Video: no video\n"); return 0; }
void write_video(struct MPContext *mpctx, double endpts) { struct MPOpts *opts = mpctx->opts; struct vo *vo = mpctx->video_out; if (!mpctx->d_video) return; // Actual playback starts when both audio and video are ready. if (mpctx->video_status == STATUS_READY) return; if (mpctx->paused && mpctx->video_status >= STATUS_READY) return; update_fps(mpctx); int r = video_output_image(mpctx, endpts); MP_TRACE(mpctx, "video_output_image: %d\n", r); if (r < 0) goto error; if (r == VD_WAIT) // Demuxer will wake us up for more packets to decode. return; if (r == VD_EOF) { mpctx->video_status = vo_still_displaying(vo) ? STATUS_DRAINING : STATUS_EOF; mpctx->delay = 0; mpctx->last_av_difference = 0; MP_VERBOSE(mpctx, "video EOF (status=%d)\n", mpctx->video_status); return; } if (mpctx->video_status > STATUS_PLAYING) mpctx->video_status = STATUS_PLAYING; mpctx->time_frame -= get_relative_time(mpctx); update_avsync_before_frame(mpctx); if (r != VD_NEW_FRAME) { mpctx->sleeptime = 0; // Decode more in next iteration. return; } // Filter output is different from VO input? struct mp_image_params p = mpctx->next_frame[0]->params; if (!vo->params || !mp_image_params_equal(&p, vo->params)) { // Changing config deletes the current frame; wait until it's finished. if (vo_still_displaying(vo)) return; const struct vo_driver *info = mpctx->video_out->driver; MP_INFO(mpctx, "VO: [%s] %dx%d => %dx%d %s\n", info->name, p.w, p.h, p.d_w, p.d_h, vo_format_name(p.imgfmt)); MP_VERBOSE(mpctx, "VO: Description: %s\n", info->description); int vo_r = vo_reconfig(vo, &p, 0); if (vo_r < 0) goto error; init_vo(mpctx); mpctx->time_frame = 0; // display immediately } double time_frame = MPMAX(mpctx->time_frame, -1); int64_t pts = mp_time_us() + (int64_t)(time_frame * 1e6); if (!vo_is_ready_for_frame(vo, pts)) return; // wait until VO wakes us up to get more frames int64_t duration = -1; double diff = -1; double vpts0 = mpctx->next_frame[0] ? mpctx->next_frame[0]->pts : MP_NOPTS_VALUE; double vpts1 = mpctx->next_frame[1] ? mpctx->next_frame[1]->pts : MP_NOPTS_VALUE; if (vpts0 != MP_NOPTS_VALUE && vpts1 != MP_NOPTS_VALUE) diff = vpts1 - vpts0; if (diff < 0 && mpctx->d_video->fps > 0) diff = 1.0 / mpctx->d_video->fps; // fallback to demuxer-reported fps if (diff >= 0) { // expected A/V sync correction is ignored diff /= opts->playback_speed; if (mpctx->time_frame < 0) diff += mpctx->time_frame; duration = MPCLAMP(diff, 0, 10) * 1e6; } mpctx->video_pts = mpctx->next_frame[0]->pts; mpctx->last_vo_pts = mpctx->video_pts; mpctx->playback_pts = mpctx->video_pts; mpctx->osd_force_update = true; update_osd_msg(mpctx); update_subtitles(mpctx); vo_queue_frame(vo, mpctx->next_frame[0], pts, duration); mpctx->next_frame[0] = NULL; mpctx->shown_vframes++; if (mpctx->video_status < STATUS_PLAYING) { mpctx->video_status = STATUS_READY; // After a seek, make sure to wait until the first frame is visible. vo_wait_frame(vo); } update_avsync_after_frame(mpctx); screenshot_flip(mpctx); mp_notify(mpctx, MPV_EVENT_TICK, NULL); if (!mpctx->sync_audio_to_video) mpctx->video_status = STATUS_EOF; if (mpctx->video_status != STATUS_EOF) { if (mpctx->step_frames > 0) { mpctx->step_frames--; if (!mpctx->step_frames && !opts->pause) pause_player(mpctx); } if (mpctx->max_frames == 0) mpctx->stop_play = PT_NEXT_ENTRY; if (mpctx->max_frames > 0) mpctx->max_frames--; } mpctx->sleeptime = 0; return; error: MP_FATAL(mpctx, "Could not initialize video chain.\n"); int uninit = INITIALIZED_VCODEC; if (!opts->force_vo) uninit |= INITIALIZED_VO; uninit_player(mpctx, uninit); if (!mpctx->current_track[STREAM_AUDIO]) mpctx->stop_play = PT_NEXT_ENTRY; mpctx->error_playing = true; handle_force_window(mpctx, true); mpctx->sleeptime = 0; }