ofImage_<PixelType>::~ofImage_(){ clear(); #if defined(TARGET_ANDROID) || defined(TARGET_OF_IPHONE) unregisterImage(this); #endif }
ofImage_<PixelType>::~ofImage_(){ clear(); #ifdef TARGET_ANDROID unregisterImage(this); #endif }
void ofImage_<PixelType>::clear(){ #if defined(TARGET_ANDROID) || defined(TARGET_OF_IPHONE) unregisterImage(this); #endif pixels.clear(); if(bUseTexture) tex.clear(); width = 0; height = 0; bpp = 0; type = OF_IMAGE_UNDEFINED; bUseTexture = true; // the default is, yes, use a texture }