void UBDesktopAnnotationController::customCapture() { mIsFullyTransparent = true; updateBackground(); mDesktopPalette->disappearForCapture(); UBCustomCaptureWindow customCaptureWindow(mDesktopPalette); // need to show the window before execute it to avoid some glitch on windows. #ifndef Q_WS_WIN // Working only without this call on win32 desktop mode customCaptureWindow.show(); #endif if (customCaptureWindow.execute(getScreenPixmap()) == QDialog::Accepted) { QPixmap selectedPixmap = customCaptureWindow.getSelectedPixmap(); emit imageCaptured(selectedPixmap, false); } mDesktopPalette->appear(); mIsFullyTransparent = false; updateBackground(); }
MusicLrcContainerForWallpaper::MusicLrcContainerForWallpaper(QWidget *parent) : MusicLrcContainer(parent) { QVBoxLayout *vBoxLayout = new QVBoxLayout(this); vBoxLayout->setContentsMargins(0, 0, 0, 0); vBoxLayout->setSpacing(0); setLayout(vBoxLayout); m_background = new MusicTransitionAnimationLabel(this); m_background->setScaledContents(true); vBoxLayout->addWidget(m_background); QVBoxLayout *bBoxLayout = new QVBoxLayout(m_background); bBoxLayout->setContentsMargins(0, 0, 0, 0); bBoxLayout->setSpacing(0); m_background->setLayout(bBoxLayout); m_containerType = "WALLPAPER"; m_layoutWidget = new MusicVLayoutAnimationWidget(this); m_layoutWidget->connectTo(this); bBoxLayout->addWidget(m_layoutWidget); m_animationFreshTime = 0; m_wallThread = new MusicDesktopWallpaperThread(this); connect(m_wallThread, SIGNAL(updateBackground(QPixmap)), SLOT(updateBackground(QPixmap))); #ifdef Q_OS_WIN m_wallThread->sendMessageToDesktop(); SetParent((HWND)winId(), m_wallThread->findDesktopIconWnd()); #endif }
void UBDesktopAnnotationController::windowCapture() { mIsFullyTransparent = true; updateBackground(); mDesktopPalette->disappearForCapture(); UBWindowCapture util(this); if (util.execute() == QDialog::Accepted) { QPixmap windowPixmap = util.getCapturedWindow(); // on Mac OS X we can only know that user cancel the operatiion by checking is the image is null // because the screencapture utility always return code 0 event if user cancel the application if (!windowPixmap.isNull()) { emit imageCaptured(windowPixmap, false); } } mDesktopPalette->appear(); mIsFullyTransparent = false; updateBackground(); }
Stack::Stack(QWidget* parent) : QWidget(parent), m_symbols_dialog(0), m_printer(0), m_current_document(0), m_footer_margin(0), m_header_margin(0), m_footer_visible(0), m_header_visible(0) { setMouseTracking(true); m_contents = new QStackedWidget(this); m_alerts = new AlertLayer(this); m_scenes = new SceneList(this); setScenesVisible(false); m_menu = new QMenu(this); m_menu_group = new QActionGroup(this); m_menu_group->setExclusive(true); connect(m_menu_group, SIGNAL(triggered(QAction*)), this, SLOT(actionTriggered(QAction*))); m_find_dialog = new FindDialog(this); connect(m_find_dialog, SIGNAL(findNextAvailable(bool)), this, SIGNAL(findNextAvailable(bool))); connect(ActionManager::instance(), SIGNAL(insertText(QString)), this, SLOT(insertSymbol(QString))); m_layout = new QGridLayout(this); m_layout->setMargin(0); m_layout->setSpacing(0); m_layout->setRowMinimumHeight(1, 6); m_layout->setRowMinimumHeight(4, 6); m_layout->setRowStretch(2, 1); m_layout->setColumnMinimumWidth(1, 6); m_layout->setColumnMinimumWidth(4, 6); m_layout->setColumnStretch(1, 1); m_layout->setColumnStretch(2, 1); m_layout->setColumnStretch(3, 1); m_layout->addWidget(m_contents, 1, 0, 4, 6); m_layout->addWidget(m_scenes, 1, 0, 4, 3); m_layout->addWidget(m_alerts, 3, 3); m_resize_timer = new QTimer(this); m_resize_timer->setInterval(50); m_resize_timer->setSingleShot(true); connect(m_resize_timer, SIGNAL(timeout()), this, SLOT(updateBackground())); m_theme_renderer = new ThemeRenderer(this); connect(m_theme_renderer, SIGNAL(rendered(QImage,QRect,Theme)), this, SLOT(updateBackground(QImage,QRect))); setHeaderVisible(Preferences::instance().alwaysShowHeader()); setFooterVisible(Preferences::instance().alwaysShowFooter()); // Always draw background setAttribute(Qt::WA_OpaquePaintEvent); setAutoFillBackground(false); updateBackground(); }
Stack::Stack(QWidget* parent) : QWidget(parent), m_symbols_dialog(0), m_current_document(0), m_background_position(0), m_margin(0), m_footer_margin(0), m_header_margin(0), m_footer_visible(0), m_header_visible(0) { setMouseTracking(true); m_contents = new QStackedWidget(this); m_alerts = new AlertLayer(this); m_scenes = new SceneList(this); setScenesVisible(false); m_load_screen = new LoadScreen(this); m_find_dialog = new FindDialog(this); connect(m_find_dialog, SIGNAL(findNextAvailable(bool)), this, SIGNAL(findNextAvailable(bool))); connect(ActionManager::instance(), SIGNAL(insertText(QString)), this, SLOT(insertSymbol(QString))); m_layout = new QGridLayout(this); m_layout->setMargin(0); m_layout->setSpacing(0); m_layout->setRowMinimumHeight(1, 6); m_layout->setRowMinimumHeight(4, 6); m_layout->setRowStretch(2, 1); m_layout->setColumnMinimumWidth(1, 6); m_layout->setColumnMinimumWidth(4, 6); m_layout->setColumnStretch(1, 1); m_layout->setColumnStretch(2, 1); m_layout->setColumnStretch(3, 1); m_layout->addWidget(m_contents, 1, 0, 4, 6); m_layout->addWidget(m_scenes, 1, 0, 4, 3); m_layout->addWidget(m_alerts, 3, 3); m_layout->addWidget(m_load_screen, 0, 0, 6, 6); m_resize_timer = new QTimer(this); m_resize_timer->setInterval(50); m_resize_timer->setSingleShot(true); connect(m_resize_timer, SIGNAL(timeout()), this, SLOT(updateBackground())); connect(&background_loader, SIGNAL(finished()), this, SLOT(updateBackground())); }
void MediaSourceBase::sourceOffline() { qDebug() << "SOURCE" << id << "LEFT US"; leftMeterSlider->setValue(0); rightMeterSlider->setValue(0); volumeSlider->setValue(0); opacitySlider->setValue(0); volumeSlider->setEnabled(false); opacitySlider->setEnabled(false); monitorButton->setEnabled(false); goButton->setEnabled(false); audioData.clear(); name = ""; if (!pipeline.isNull()) { pipeline->setState(QGst::StateNull); pipeline.clear(); } updateBackground(); }
ItemDocument::ItemDocument(const QString &caption, const char *name) : Document(caption, name), m_queuedEvents(0), m_nextIdNum(1), m_bIsLoading(false), m_currentState(0), m_savedState(0) { m_zOrder.clear(); m_canvas = new Canvas(this, "canvas"); m_canvasTip = new CanvasTip(this, m_canvas); m_cmManager = new CMManager(this); updateBackground(); m_pUpdateItemViewScrollbarsTimer = new QTimer(this); connect(m_pUpdateItemViewScrollbarsTimer, SIGNAL(timeout()), this, SLOT(updateItemViewScrollbars())); m_pEventTimer = new QTimer(this); connect(m_pEventTimer, SIGNAL(timeout()), this, SLOT(processItemDocumentEvents())); connect(this, SIGNAL(selectionChanged()), this, SLOT(slotInitItemActions())); connect(ComponentSelector::self(), SIGNAL(itemClicked(const QString&)), this, SLOT(slotUnsetRepeatedItemId())); connect(FlowPartSelector::self(), SIGNAL(itemClicked(const QString&)), this, SLOT(slotUnsetRepeatedItemId())); #ifdef MECHANICS connect(MechanicsSelector::self(), SIGNAL(itemClicked(const QString&)), this, SLOT(slotUnsetRepeatedItemId())); #endif m_pAlignmentAction = new KActionMenu(i18n("Alignment"), "rightjust", this); slotUpdateConfiguration(); }
RecOptDialog::RecOptDialog(ScheduledRecording* sr, MythMainWindow *parent, const char *name) : MythDialog(parent, name), listMenu(this, "listMenu") { schedRec = sr; program = sr->getProgramInfo(); theme = new XMLParse(); theme->SetWMult(wmult); theme->SetHMult(hmult); if (!theme->LoadTheme(xmldata, "recording_options")) { MythPopupBox::showOkPopup(gContext->GetMainWindow(), tr("Missing Element"), tr("The theme you are using does not contain a 'recording_options' " "element. Please contact the theme creator and ask if they could " "please update it.<br><br>The next screen will be empty. " "Press EXIT to return to the menu.")); return; } LoadWindow(xmldata); listMenu.init(theme, "selector", "menu_list", listRect); rootGroup = sr->getRootGroup(); rootGroup->setParentList(&listMenu); listMenu.setCurGroup(rootGroup); setNoErase(); allowEvents = true; allowUpdates = true; updateBackground(); }
void View::updateBackImage() { Q_D(View); for (int y = 0; y < d->row; y++) { // Background int start = d->column; for (int x = 0; x < d->column; x++) { if (d->terminal->isDiryAt(y, x)) { start = x; while (x < d->column && d->terminal->isDiryAt(y, x)) x++; updateBackground(y, start, x); } } // Foreground updateText(y); for (int x = 0; x < d->column; x++) d->terminal->setDirtyAt(y, x, false); } }
void Stack::resizeEvent(QResizeEvent* event) { updateMask(); m_resize_timer->start(); updateBackground(); QWidget::resizeEvent(event); }
void Tracker :: update () { if( ofGetFrameNum() == 2 ) // automatically set background after a delay. { updateBackground(); } updateVideoGrabber(); updateVideoPlayer(); updateTracking(); int blobsFound; blobsFound = updateContours(); if( blobsFound > 0 ) { blobUtil.downSampleBlobs( contourFinder.blobs, blobs, 40 ); blobUtil.scaleBlobs( blobs, renderArea.width / (float)videoSmlRect.width, renderArea.height / (float)videoSmlRect.height ); // blobUtil.translateBlobs( peeps, renderArea.x, renderArea.y ); } else { blobs.clear(); } }
void Stack::updateBackground() { const int margin = m_layout->rowMinimumHeight(0); const qreal pixelratio = devicePixelRatioF(); // Create temporary background const QRectF foreground = m_theme.foregroundRect(size(), margin, pixelratio); QImage image(size() * pixelratio, QImage::Format_ARGB32_Premultiplied); image.setDevicePixelRatio(pixelratio); image.fill(m_theme.loadColor().rgb()); { QPainter painter(&image); QColor color = m_theme.foregroundColor(); color.setAlpha(m_theme.foregroundOpacity() * 2.55f); painter.setPen(Qt::NoPen); painter.setBrush(color); if (!m_theme.roundCornersEnabled()) { painter.drawRect(foreground); } else { painter.setRenderHint(QPainter::Antialiasing); painter.drawRoundedRect(foreground, m_theme.cornerRadius(), m_theme.cornerRadius()); } } updateBackground(image, foreground.toRect()); // Create proper background if (!m_resize_timer->isActive()) { m_theme_renderer->create(m_theme, size(), margin, pixelratio); } }
void UBDesktopAnnotationController::screenCapture() { mIsFullyTransparent = true; updateBackground(); mDesktopPalette->disappearForCapture(); QPixmap originalPixmap = getScreenPixmap(); mDesktopPalette->appear(); emit imageCaptured(originalPixmap, false); mIsFullyTransparent = false; updateBackground(); }
void CGUIDialog::updateGraphics() { updateBackground(); for( auto &control : mControlList ) { control->updateGraphics(); } }
//-------------------------------------------------------------- void testApp::update(){ unsigned long long now = ofGetElapsedTimeMillis(); float dt = (now - timeElapsed)/1000.0f; timeElapsed = now; // update scene updateBackground(); updateTripno(dt); }
void TabOrderEditor::mousePressEvent(QMouseEvent *e) { e->accept(); if (!m_indicator_region.contains(e->pos())) { if (QWidget *child = m_bg_widget->childAt(e->pos())) { QDesignerFormEditorInterface *core = m_form_window->core(); if (core->widgetFactory()->isPassiveInteractor(child)) { QMouseEvent event(QEvent::MouseButtonPress, child->mapFromGlobal(e->globalPos()), e->button(), e->buttons(), e->modifiers()); qApp->sendEvent(child, &event); QMouseEvent event2(QEvent::MouseButtonRelease, child->mapFromGlobal(e->globalPos()), e->button(), e->buttons(), e->modifiers()); qApp->sendEvent(child, &event2); updateBackground(); } } return; } if (e->button() != Qt::LeftButton) return; const int target_index = widgetIndexAt(e->pos()); if (target_index == -1) return; m_beginning = false; if (e->modifiers() & Qt::ControlModifier) { m_current_index = target_index + 1; if (m_current_index >= m_tab_order_list.size()) m_current_index = 0; update(); return; } if (m_current_index == -1) return; m_tab_order_list.swap(target_index, m_current_index); ++m_current_index; if (m_current_index == m_tab_order_list.size()) m_current_index = 0; TabOrderCommand *cmd = new TabOrderCommand(formWindow()); cmd->init(m_tab_order_list); formWindow()->commandHistory()->push(cmd); }
void TabOrderEditor::setBackground(QWidget *background) { if (background == m_bg_widget) { return; } m_bg_widget = background; updateBackground(); }
void MSTextRect::background(unsigned long pixel_) { if (background()!=pixel_) { unsigned long oldbg=_bg; _bg=pixel_; textMSGC().background(background()); updateBackground(oldbg); } }
void MSWidget::background(unsigned long pixel_) { if (pixel_!=background()) { unsigned long old=background(); _bg=pixel_; if (_window!=0) XSetWindowBackground(display(),_window,pixel_); updateBackground(old); } }
void MediaSourceBase::opcatiyFaderChanged() { if (syncVolToOpacityCheckBox->isChecked()) { setVolume(opacitySlider->value() / 1000.0); volumeFaderChanged(); } updateBackground(); emit opacityChanged(opacitySlider->value() / 1000.0); }
void ItemDocument::print() { static KPrinter *printer = new KPrinter; if (! printer->setup(KTechlab::self())) return; // setup the printer. with Qt, you always "print" to a // QPainter.. whether the output medium is a pixmap, a screen, // or paper QPainter p; p.begin(printer); // we let our view do the actual printing QPaintDeviceMetrics metrics(printer); // Round to 16 so that we cut in the middle of squares int w = metrics.width(); w = (w & 0xFFFFFFF0) + ((w << 1) & 0x10); int h = metrics.height(); h = (h & 0xFFFFFFF0) + ((h << 1) & 0x10); p.setClipping(true); p.setClipRect(0, 0, w, h, QPainter::CoordPainter); // Send off the painter for drawing m_canvas->setBackgroundPixmap(0); QRect bounding = canvasBoundingRect(); unsigned int rows = (unsigned) std::ceil(double(bounding.height()) / double(h)); unsigned int cols = (unsigned) std::ceil(double(bounding.width()) / double(w)); int offset_x = bounding.x(); int offset_y = bounding.y(); for (unsigned row = 0; row < rows; ++row) { for (unsigned col = 0; col < cols; ++col) { if (row != 0 || col != 0) printer->newPage(); QRect drawArea(offset_x + (col * w), offset_y + (row * h), w, h); m_canvas->drawArea(drawArea, & p); p.translate(-w, 0); } p.translate(w * cols, -h); } updateBackground(); // and send the result to the printer p.end(); }
void Window::create() { if (isFullscreen() && !mVideoMode.isValid()) { mVideoMode = sf::VideoMode::getFullscreenModes()[0]; } sf::RenderWindow::create(mVideoMode,mTitle,mStyle); setMouseCursor(mCursor); updateBackground(); mVisible = true; }
void Stack::setMargins(int footer, int header) { m_footer_margin = footer; m_header_margin = header; m_footer_visible = (m_footer_visible != 0) ? -m_footer_margin : 0; m_header_visible = (m_header_visible != 0) ? m_header_margin : 0; updateMargin(); updateBackground(); updateMask(); showHeader(); }
WeatherWallpaper::WeatherWallpaper(QObject * parent, const QVariantList & args ) : Plasma::Wallpaper(parent, args) , m_configWidget(0) , m_weatherLocation(0) , m_advancedDialog(0) , m_fileDialog(0) , m_fadeValue(0) , m_animation(0) , m_model(0) { connect(this, SIGNAL(renderCompleted(QImage)), this, SLOT(updateBackground(QImage))); }
void UBDesktopAnnotationController::stylusToolChanged(int tool) { Q_UNUSED(tool); // UBStylusTool::Enum eTool = (UBStylusTool::Enum)tool; // if(eTool != UBStylusTool::Selector && eTool != UBStylusTool::Text) // { // if(mKeyboardPalette->m_isVisible) // UBApplication::mainWindow->actionVirtualKeyboard->activate(QAction::Trigger); // } updateBackground(); }
void KRootPixmap::slotDone(bool success) { if(!success) { kdWarning(270) << k_lineinfo << "loading of desktop background failed.\n"; return; } // We need to test active as the pixmap might become available // after the widget has been destroyed. if(m_bActive) updateBackground(m_pPixmap); }
void MediaSourceBase::sourceOnline() { qDebug() << "SOURCE" << id << "IS NOW ONLINE"; volumeSlider->setValue(0); opacitySlider->setValue(0); volumeSlider->setEnabled(true); opacitySlider->setEnabled(true); monitorButton->setEnabled(true); goButton->setEnabled(true); updateBackground(); }
void ShaderShadowMapEngine::handleEnter( Light *light, LightTypeE eType, RenderAction *ract, SSMEngineData *data) { updateShadowTexChunk (data); updateLightPassMaterial(data); updateBackground (data); UInt32 parentTravMask = ract->getTravMask(); ract->setTravMask(_sfShadowTravMask.getValue()); // call specific handler for light type switch(eType) { case Point: { PointLight *pointL = boost::polymorphic_downcast<PointLight *>(light); handlePointLightEnter(pointL, ract, data); } break; case Directional: { DirectionalLight *dirL = boost::polymorphic_downcast<DirectionalLight *>(light); handleDirectionalLightEnter(dirL, ract, data); } break; case Spot: { SpotLight *spotL = boost::polymorphic_downcast<SpotLight *>(light); handleSpotLightEnter(spotL, ract, data); } break; default: { FWARNING(("ShaderShadowMapEngine::handleEnter: Unknown " "light type [%u]\n", eType)); } break; } ract->setTravMask(parentTravMask); }
void MiniMap::updateMiniMap( Game& game ){ Map &m = game.map; if( imgMinimap.width() !=width() && imgMinimap.height()!=height() ) { int w = width(), h = height(); imgMinimap = QImage( w, h, QImage::Format_RGB32 ); imgFog = QImage( w, h, QImage::Format_RGB32 ); step = 0; updateBackground(m); } if( game.interactive().size() ){ int countStp = std::min((int)game.interactive().size(), 100); for(int i=0; i<countStp; ++i){ if( step >= (size_t)game.interactive().size() ){ step = 0; surface = QPixmap::fromImage( imgMinimap ); update(); updateBackground(m); } if( game.interactive().size() ) smallStep(game); ++step; } } else { if( step%2==0 ){ surface = QPixmap::fromImage( imgMinimap ); updateBackground(m); update(); } ++step; } }
void SetScene::onUpdate(){ getGL().setPGPNow(getGL().pGLSL_BASE); getGL().startFrame(); //pRenderManager->clear(); //getGL().setPGPNow(getGL().pGLSL_BASE); //getGL().PMatrix=PMatrix; //getGL().useProgram(); //getGL().setMode(NORMAL); isRunning=true; glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //pCamera->setCamera( 0, 0, -10,0, 0, 0, 0,1, 0); //getGL().setLookAt( 0,230, 0, 0,0,0, 0,0,1); for(int i=0; i<sceneNum;i++) { vButtonAll[i]->setActive(true); if(gameMode==GAMEMOVE_LEVEL&&i>=gameLevelRecord) vButtonAll[i]->setActive(false); } pCamera->setLook(); updateBackground(); switch(state) { case STATE_FIX: updateFix(); break; case STATE_GETIN: updateGetIn(); break; case STATE_GETOUT: updateGetOut(); break; case STATE_TRANSLATE: break; } //pRenderManager->render(); //getGL().setFuncType(GLSL::FUNS_LIGHT_EASY);//FUNS_LIGHT_PHONG FUNS_LIGHT_EASY //getGL().chooseMatrix(GLSL::MMATRIX); //getGL().setIdentity(); //vSquare[0]->draw(); }