コード例 #1
0
ファイル: walletview.cpp プロジェクト: KaTXi/ASTC
void WalletView::setWalletModel(WalletModel *walletModel)
{
    this->walletModel = walletModel;

    // Put transaction list in tabs
    transactionView->setModel(walletModel);
    overviewPage->setWalletModel(walletModel);
    receiveCoinsPage->setModel(walletModel);
    sendCoinsPage->setModel(walletModel);
	utilPage->setModel(walletModel);
	
    if (walletModel)
    {
        // Receive and pass through messages from wallet model
        connect(walletModel, SIGNAL(message(QString,QString,unsigned int)), this, SIGNAL(message(QString,QString,unsigned int)));

        // Handle changes in encryption status
        connect(walletModel, SIGNAL(encryptionStatusChanged(int)), this, SIGNAL(encryptionStatusChanged(int)));
        updateEncryptionStatus();

        // Balloon pop-up for new transaction
        connect(walletModel->getTransactionTableModel(), SIGNAL(rowsInserted(QModelIndex,int,int)),
                this, SLOT(processNewTransaction(QModelIndex,int,int)));

        // Ask for passphrase if needed
        connect(walletModel, SIGNAL(requireUnlock()), this, SLOT(unlockWallet()));
    }
}
コード例 #2
0
ファイル: walletview.cpp プロジェクト: CubanCorona/bitcoin
void WalletView::setWalletModel(WalletModel *_walletModel)
{
    this->walletModel = _walletModel;

    // Put transaction list in tabs
    transactionView->setModel(_walletModel);
    overviewPage->setWalletModel(_walletModel);
    receiveCoinsPage->setModel(_walletModel);
    sendCoinsPage->setModel(_walletModel);
    usedReceivingAddressesPage->setModel(_walletModel ? _walletModel->getAddressTableModel() : nullptr);
    usedSendingAddressesPage->setModel(_walletModel ? _walletModel->getAddressTableModel() : nullptr);

    if (_walletModel)
    {
        // Receive and pass through messages from wallet model
        connect(_walletModel, &WalletModel::message, this, &WalletView::message);

        // Handle changes in encryption status
        connect(_walletModel, &WalletModel::encryptionStatusChanged, this, &WalletView::encryptionStatusChanged);
        updateEncryptionStatus();

        // update HD status
        Q_EMIT hdEnabledStatusChanged();

        // Balloon pop-up for new transaction
        connect(_walletModel->getTransactionTableModel(), &TransactionTableModel::rowsInserted, this, &WalletView::processNewTransaction);

        // Ask for passphrase if needed
        connect(_walletModel, &WalletModel::requireUnlock, this, &WalletView::unlockWallet);

        // Show progress dialog
        connect(_walletModel, &WalletModel::showProgress, this, &WalletView::showProgress);
    }
}
コード例 #3
0
void WalletView::setWalletModel(WalletModel *_walletModel)
{
    this->walletModel = _walletModel;

    // Put transaction list in tabs
    transactionView->setModel(_walletModel);
    overviewPage->setWalletModel(_walletModel);
    receiveCoinsPage->setModel(_walletModel);
    sendCoinsPage->setModel(_walletModel);
    usedReceivingAddressesPage->setModel(_walletModel->getAddressTableModel());
    usedSendingAddressesPage->setModel(_walletModel->getAddressTableModel());

    if (_walletModel)
    {
        // Receive and pass through messages from wallet model
        connect(_walletModel, SIGNAL(message(QString,QString,unsigned int)), this, SIGNAL(message(QString,QString,unsigned int)));

        // Handle changes in encryption status
        connect(_walletModel, SIGNAL(encryptionStatusChanged(int)), this, SIGNAL(encryptionStatusChanged(int)));
        updateEncryptionStatus();

        // update HD status
        Q_EMIT hdEnabledStatusChanged(_walletModel->hdEnabled());

        // Balloon pop-up for new transaction
        connect(_walletModel->getTransactionTableModel(), SIGNAL(rowsInserted(QModelIndex,int,int)),
                this, SLOT(processNewTransaction(QModelIndex,int,int)));

        // Ask for passphrase if needed
        connect(_walletModel, SIGNAL(requireUnlock()), this, SLOT(unlockWallet()));

        // Show progress dialog
        connect(_walletModel, SIGNAL(showProgress(QString,int)), this, SLOT(showProgress(QString,int)));
    }
}
コード例 #4
0
ファイル: walletview.cpp プロジェクト: KaTXi/ASTC
void WalletView::encryptWallet(bool status)
{
    if(!walletModel)
        return;
    AskPassphraseDialog dlg(status ? AskPassphraseDialog::Encrypt : AskPassphraseDialog::Decrypt, this);
    dlg.setModel(walletModel);
    dlg.exec();

    updateEncryptionStatus();
}
コード例 #5
0
void WalletView::setWalletModel(WalletModel *_walletModel)
{
    this->walletModel = _walletModel;

    // Put transaction list in tabs
    transactionView->setModel(_walletModel);
    overviewPage->setWalletModel(_walletModel);
    receiveCoinsPage->setModel(_walletModel);
    sendCoinsPage->setModel(_walletModel);
    usedReceivingAddressesPage->setModel(_walletModel ? _walletModel->getAddressTableModel() : nullptr);
    usedSendingAddressesPage->setModel(_walletModel ? _walletModel->getAddressTableModel() : nullptr);

    //added wallet model to avoid crash when start is clicked at masternode tab
    //note that at this time its not possible to run node via this tab because coins are pre-loced at start of MAC and start button trying to lock it again
    QSettings settings;
    if (settings.value("fShowMasternodesTab").toBool()) {
        masternodeListPage->setWalletModel(_walletModel);
    }

    if (_walletModel)
    {
        // Receive and pass through messages from wallet model
        connect(_walletModel, SIGNAL(message(QString,QString,unsigned int)), this, SIGNAL(message(QString,QString,unsigned int)));

        // Handle changes in encryption status
        connect(_walletModel, SIGNAL(encryptionStatusChanged()), this, SIGNAL(encryptionStatusChanged()));
        updateEncryptionStatus();

        // update HD status
        Q_EMIT hdEnabledStatusChanged();

        // Balloon pop-up for new transaction
        connect(_walletModel->getTransactionTableModel(), SIGNAL(rowsInserted(QModelIndex,int,int)),
                this, SLOT(processNewTransaction(QModelIndex,int,int)));

        // Ask for passphrase if needed
        connect(_walletModel, SIGNAL(requireUnlock()), this, SLOT(unlockWallet()));

        // Show progress dialog
        connect(_walletModel, SIGNAL(showProgress(QString,int)), this, SLOT(showProgress(QString,int)));
    }
}