void rungeKutta(void) { //stage 1 clRhs(); #pragma omp parallel for for (int j = 0; j < Y; j++) { for (int k = 0; k < KSIZE; k++) { for (int i = 0; i < X; i++) { w_n[(k*Y*X)+(j*X)+i] = w[(k*Y*X)+(j*X)+i]+dt*K[(k*Y*X)+(j*X)+i]; } } } updateVariables(); //stage 2 clRhs(); #pragma omp parallel for for (int j = 0; j < Y; j++) { for (int k = 0; k < KSIZE; k++) { for (int i = 0; i < X; i++) { w_n[(k*Y*X)+(j*X)+i] = 0.5*w[(k*Y*X)+(j*X)+i]+0.5*w_n[(k*Y*X)+(j*X)+i]+0.5*dt*K[(k*Y*X)+(j*X)+i]; w[(k*Y*X)+(j*X)+i] = w_n[(k*Y*X)+(j*X)+i]; } } } updateVariables(); //apply boundary conditions bc(); }
void WMLSelectElement::setSelectedIndex(int optionIndex, bool deselect) { SelectElement::setSelectedIndex(m_data, this, optionIndex, deselect, false, false); //SAMSUNG_WML_FIX updateVariables(); }
void WMLSelectElement::setSelectedIndexByUser(int optionIndex, bool deselect, bool fireOnChangeNow) { SelectElement::setSelectedIndex(m_data, this, optionIndex, deselect, fireOnChangeNow, true); //SAMSUNG_WML_FIX updateVariables(); }
bool KEnvVarProxyDlg::validate(bool erase) { m_bHasValidData = false; if(!mDlg->cbShowValue->isChecked()) updateVariables(); bool notFound = getProxyEnv(mEnvVarsMap["http"]).isEmpty(); m_bHasValidData |= !notFound; setHighLight(mDlg->lbHttp, notFound); if(notFound && erase) mEnvVarsMap["http"] = QString::null; notFound = getProxyEnv(mEnvVarsMap["https"]).isEmpty(); m_bHasValidData |= !notFound; setHighLight(mDlg->lbHttps, notFound); if(notFound && erase) mEnvVarsMap["https"] = QString::null; notFound = getProxyEnv(mEnvVarsMap["ftp"]).isEmpty(); m_bHasValidData |= !notFound; setHighLight(mDlg->lbFtp, notFound); if(notFound && erase) mEnvVarsMap["ftp"] = QString::null; notFound = getProxyEnv(mEnvVarsMap["noProxy"]).isEmpty(); m_bHasValidData |= !notFound; setHighLight(mDlg->lbNoProxy, notFound); if(notFound && erase) mEnvVarsMap["noProxy"] = QString::null; return m_bHasValidData; }
void *ScreenLensDistortionOperation::initializeTileData(rcti *rect) { void *buffer = this->m_inputProgram->initializeTileData(NULL); /* get distortion/dispersion values once, by reading inputs at (0,0) * XXX this assumes invariable values (no image inputs), * we don't have a nice generic system for that yet */ if (!m_variables_ready) { this->lockMutex(); if (!m_distortion_const) { float result[4]; getInputSocketReader(1)->readSampled(result, 0, 0, COM_PS_NEAREST); m_distortion = result[0]; } if (!m_dispersion_const) { float result[4]; getInputSocketReader(2)->readSampled(result, 0, 0, COM_PS_NEAREST); m_dispersion = result[0]; } updateVariables(m_distortion, m_dispersion); m_variables_ready = true; this->unlockMutex(); } return buffer; }
void KEnvVarProxyDlg::showValuePressed() { // Only update the variables whenever if(mDlg->cbShowValue->isChecked()) updateVariables(); showValue(); }
void WMLSelectElement::defaultEventHandler(Event* event) { SelectElement::defaultEventHandler(m_data, this, event); // FIXME: There must be a better place to update the page variable state. Investigate. updateVariables(); if (event->defaultHandled()) return; WMLFormControlElement::defaultEventHandler(event); }
void ScreenLensDistortionOperation::initExecution() { this->m_inputProgram = this->getInputSocketReader(0); this->initMutex(); this->m_cx = 0.5f * (float)getWidth(); this->m_cy = 0.5f * (float)getHeight(); /* if both are constant, init variables once */ if (m_distortion_const && m_dispersion_const) { updateVariables(m_distortion, m_dispersion); m_variables_ready = true; } }
void loop(){ //This function is called once per second. Use it to control the satellite. updateVariables(); facePos(center); //Always face the center if((timeToFlare>2||timeToFlare==-1)&&!on){ //Turn sphere back on game.turnOn(); on=true; } else if(timeToFlare!=-1&&timeToFlare<=2&&on){ //Auto Shutdown, doesn't let sphere be on during solar flare game.turnOff(); on=false; } if(game.getMemoryFilled()<2&&poiZone<2&&(timeToFlare>12||timeToFlare==-1)&&time<230){ //If we have memory space and no incoming solar flare switch(poiZone){ case 0: //Outer Ring calcPoiEntry(spherePoi,tP1,.4425f);//.430f safeSetPosition(tP1,.2f);//.15 break; case 1: //Inner Ring calcPoiEntry(spherePoi,tP1,.3725f);//.370f safeSetPosition(tP1,.2f);//.15 break; } mathVecSubtract(tempVec,center,myState,3); if(distance(myState,tP1)<.025f&&mathVecInner(tP1,tempVec,3)<.05f){ //If in range, take picture game.takePic(spherePoi); picTries++; if(game.getMemoryFilled()>lastMem||picTries>7){ //Successfully taken picture or stuck taking pic, go to next poi poiZone++; } } }else{ //Solar Flare incoming if(game.getMemoryFilled()>0){ //Upload pictures in memory //float memPack[] = {-.5,sphere*.6,0}; calcPoiEntry(spherePoi,tP1,.7); safeSetPosition(tP1,.15f); game.uploadPic(); if(distance(myState,center)>.5){ game.uploadPic(); picTries=0; poiZone=0; } }else{ //Stop api.setVelocityTarget(center); game.takePic(spherePoi); } } }
DebugWindow::DebugWindow(QWidget *parent) : QWidget(parent), ui(new Ui::DebugWindow) { ui->setupUi(this); this->setWindowTitle("Debug Window"); ui->variableTextBrowser->setFocusPolicy(Qt::NoFocus); ui->updateButton->setAutoDefault(true); ui->updateButton->setFocusPolicy(Qt::StrongFocus); QPixmap pp = QPixmap(APP_FOLDER_PATH + OPEN_FOLDER_ICON_SUFFIX); ui->label->setOriginalPixmap(pp); updateVariables(); }
QgsLayoutItemPropertiesWidget::QgsLayoutItemPropertiesWidget( QWidget *parent, QgsLayoutItem *item ) : QWidget( parent ) , mConfigObject( new QgsLayoutConfigObject( this, item ) ) { setupUi( this ); mVariableEditor->setMinimumHeight( mVariableEditor->fontMetrics().height() * 15 ); mItemRotationSpinBox->setClearValue( 0 ); mStrokeUnitsComboBox->linkToWidget( mStrokeWidthSpinBox ); mStrokeUnitsComboBox->setConverter( &item->layout()->renderContext().measurementConverter() ); mPosUnitsComboBox->linkToWidget( mXPosSpin ); mPosUnitsComboBox->linkToWidget( mYPosSpin ); mSizeUnitsComboBox->linkToWidget( mWidthSpin ); mSizeUnitsComboBox->linkToWidget( mHeightSpin ); mPosUnitsComboBox->setConverter( &item->layout()->renderContext().measurementConverter() ); mSizeUnitsComboBox->setConverter( &item->layout()->renderContext().measurementConverter() ); mPosLockAspectRatio->setWidthSpinBox( mXPosSpin ); mPosLockAspectRatio->setHeightSpinBox( mYPosSpin ); mSizeLockAspectRatio->setWidthSpinBox( mWidthSpin ); mSizeLockAspectRatio->setHeightSpinBox( mHeightSpin ); mItemFrameColorDDBtn->registerLinkedWidget( mFrameColorButton ); mItemBackgroundColorDDBtn->registerLinkedWidget( mBackgroundColorButton ); connect( mFrameColorButton, &QgsColorButton::colorChanged, this, &QgsLayoutItemPropertiesWidget::mFrameColorButton_colorChanged ); connect( mBackgroundColorButton, &QgsColorButton::colorChanged, this, &QgsLayoutItemPropertiesWidget::mBackgroundColorButton_colorChanged ); connect( mStrokeWidthSpinBox, static_cast < void ( QDoubleSpinBox::* )( double ) > ( &QDoubleSpinBox::valueChanged ), this, &QgsLayoutItemPropertiesWidget::mStrokeWidthSpinBox_valueChanged ); connect( mStrokeUnitsComboBox, &QgsLayoutUnitsComboBox::changed, this, &QgsLayoutItemPropertiesWidget::strokeUnitChanged ); connect( mFrameGroupBox, &QgsCollapsibleGroupBoxBasic::toggled, this, &QgsLayoutItemPropertiesWidget::mFrameGroupBox_toggled ); connect( mFrameJoinStyleCombo, static_cast<void ( QComboBox::* )( int )>( &QComboBox::currentIndexChanged ), this, &QgsLayoutItemPropertiesWidget::mFrameJoinStyleCombo_currentIndexChanged ); connect( mBackgroundGroupBox, &QgsCollapsibleGroupBoxBasic::toggled, this, &QgsLayoutItemPropertiesWidget::mBackgroundGroupBox_toggled ); connect( mItemIdLineEdit, &QLineEdit::editingFinished, this, &QgsLayoutItemPropertiesWidget::mItemIdLineEdit_editingFinished ); connect( mPageSpinBox, static_cast < void ( QSpinBox::* )( int ) > ( &QSpinBox::valueChanged ), this, &QgsLayoutItemPropertiesWidget::mPageSpinBox_valueChanged ); connect( mXPosSpin, static_cast < void ( QDoubleSpinBox::* )( double ) > ( &QDoubleSpinBox::valueChanged ), this, &QgsLayoutItemPropertiesWidget::mXPosSpin_valueChanged ); connect( mYPosSpin, static_cast < void ( QDoubleSpinBox::* )( double ) > ( &QDoubleSpinBox::valueChanged ), this, &QgsLayoutItemPropertiesWidget::mYPosSpin_valueChanged ); connect( mPosUnitsComboBox, &QgsLayoutUnitsComboBox::changed, this, &QgsLayoutItemPropertiesWidget::positionUnitsChanged ); connect( mWidthSpin, static_cast < void ( QDoubleSpinBox::* )( double ) > ( &QDoubleSpinBox::valueChanged ), this, &QgsLayoutItemPropertiesWidget::mWidthSpin_valueChanged ); connect( mHeightSpin, static_cast < void ( QDoubleSpinBox::* )( double ) > ( &QDoubleSpinBox::valueChanged ), this, &QgsLayoutItemPropertiesWidget::mHeightSpin_valueChanged ); connect( mSizeUnitsComboBox, &QgsLayoutUnitsComboBox::changed, this, &QgsLayoutItemPropertiesWidget::sizeUnitsChanged ); connect( mUpperLeftRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mUpperLeftCheckBox_stateChanged ); connect( mUpperMiddleRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mUpperMiddleCheckBox_stateChanged ); connect( mUpperRightRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mUpperRightCheckBox_stateChanged ); connect( mMiddleLeftRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mMiddleLeftCheckBox_stateChanged ); connect( mMiddleRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mMiddleCheckBox_stateChanged ); connect( mMiddleRightRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mMiddleRightCheckBox_stateChanged ); connect( mLowerLeftRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mLowerLeftCheckBox_stateChanged ); connect( mLowerMiddleRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mLowerMiddleCheckBox_stateChanged ); connect( mLowerRightRadioButton, &QRadioButton::toggled, this, &QgsLayoutItemPropertiesWidget::mLowerRightCheckBox_stateChanged ); connect( mBlendModeCombo, static_cast<void ( QComboBox::* )( int )>( &QComboBox::currentIndexChanged ), this, &QgsLayoutItemPropertiesWidget::mBlendModeCombo_currentIndexChanged ); connect( mItemRotationSpinBox, static_cast < void ( QDoubleSpinBox::* )( double ) > ( &QDoubleSpinBox::valueChanged ), this, &QgsLayoutItemPropertiesWidget::mItemRotationSpinBox_valueChanged ); connect( mExcludeFromPrintsCheckBox, &QCheckBox::toggled, this, &QgsLayoutItemPropertiesWidget::mExcludeFromPrintsCheckBox_toggled ); //make button exclusive QButtonGroup *buttonGroup = new QButtonGroup( this ); buttonGroup->addButton( mUpperLeftRadioButton ); buttonGroup->addButton( mUpperMiddleRadioButton ); buttonGroup->addButton( mUpperRightRadioButton ); buttonGroup->addButton( mMiddleLeftRadioButton ); buttonGroup->addButton( mMiddleRadioButton ); buttonGroup->addButton( mMiddleRightRadioButton ); buttonGroup->addButton( mLowerLeftRadioButton ); buttonGroup->addButton( mLowerMiddleRadioButton ); buttonGroup->addButton( mLowerRightRadioButton ); buttonGroup->setExclusive( true ); initializeDataDefinedButtons(); setItem( item ); connect( mOpacityWidget, &QgsOpacityWidget::opacityChanged, this, &QgsLayoutItemPropertiesWidget::opacityChanged ); updateVariables(); connect( mVariableEditor, &QgsVariableEditorWidget::scopeChanged, this, &QgsLayoutItemPropertiesWidget::variablesChanged ); // listen out for variable edits connect( QgsApplication::instance(), &QgsApplication::customVariablesChanged, this, &QgsLayoutItemPropertiesWidget::updateVariables ); connect( item->layout()->project(), &QgsProject::customVariablesChanged, this, &QgsLayoutItemPropertiesWidget::updateVariables ); if ( item->layout() ) connect( item->layout(), &QgsLayout::variablesChanged, this, &QgsLayoutItemPropertiesWidget::updateVariables ); }
UInt32 ShaderExecutableChunk::handleGL(DrawEnv *pEnv, UInt32 id, Window::GLObjectStatusE mode, UInt32 uiOptions) { UInt32 returnValue = 0; Window *pWin = pEnv->getWindow(); if(!pWin->hasExtension(_extSHL)) { FWARNING(("OpenGL Shading Language is not supported, couldn't find " "extension 'GL_ARB_shading_language_100'!\n")); pWin->setGLObjectId(getGLId(), 0); return returnValue; } if(mode == Window::initialize || mode == Window::reinitialize || mode == Window::needrefresh ) { GLuint uiProgram = GLuint(pWin->getGLObjectId(getGLId()));; if(mode != Window::needrefresh) { if(uiProgram != 0) { OSGGETGLFUNC(OSGglDeleteProgramProc, osgGlDeleteProgram, ShaderProgram::getFuncIdDeleteProgram()); osgGlDeleteProgram(uiProgram); } OSGGETGLFUNC(OSGglCreateProgramProc, osgGlCreateProgram, ShaderProgram::getFuncIdCreateProgram()); OSGGETGLFUNC(OSGglAttachShaderProc, osgGlAttachShader, ShaderProgram::getFuncIdAttachShader()); OSGGETGLFUNC(OSGglLinkProgramProc, osgGlLinkProgram, ShaderProgram::getFuncIdLinkProgram()); uiProgram = osgGlCreateProgram(); FragmentShaderIt fIt = _mfFragmentShader.begin(); FragmentShaderIt fEnd = _mfFragmentShader.end (); for(; fIt != fEnd; ++fIt) { (*fIt)->validate(pEnv); GLuint uiShader = GLuint(pWin->getGLObjectId((*fIt)->getGLId())); if(uiShader != 0) osgGlAttachShader(uiProgram, uiShader); } GeometryShaderIt gIt = _mfGeometryShader.begin(); GeometryShaderIt gEnd = _mfGeometryShader.end (); for(; gIt != gEnd; ++gIt) { (*gIt)->validate(pEnv); GLuint uiShader = GLuint(pWin->getGLObjectId((*gIt)->getGLId())); if(uiShader != 0) osgGlAttachShader(uiProgram, uiShader); } VertexShaderIt vIt = _mfVertexShader.begin(); VertexShaderIt vEnd = _mfVertexShader.end (); for(; vIt != vEnd; ++vIt) { (*vIt)->validate(pEnv); GLuint uiShader = GLuint(pWin->getGLObjectId((*vIt)->getGLId())); if(uiShader != 0) osgGlAttachShader(uiProgram, uiShader); } // attribute binding must be done before linking updateAttribBindings(pEnv, uiProgram); // parameters must be set before linking updateParameters(pEnv, uiProgram); osgGlLinkProgram(uiProgram); GLint iInfoLength; Char8 *szInfoBuffer = NULL; OSGGETGLFUNC(OSGglGetProgramivProc, osgGlGetProgramiv, ShaderProgram::getFuncIdGetProgramiv()); osgGlGetProgramiv(uiProgram, GL_OBJECT_INFO_LOG_LENGTH_ARB, &iInfoLength); if(iInfoLength > 0) { szInfoBuffer = new Char8[iInfoLength]; szInfoBuffer[0] = '\0'; OSGGETGLFUNC(OSGglGetProgramInfoLogProc, osgGlGetProgramInfoLog, ShaderProgram::getFuncIdGetProgramInfoLog()); osgGlGetProgramInfoLog( uiProgram, iInfoLength, &iInfoLength, szInfoBuffer); } GLint iStatus = 0; osgGlGetProgramiv(uiProgram, GL_LINK_STATUS, &iStatus); if(iStatus == 0) { if(szInfoBuffer != NULL && szInfoBuffer[0] != '\0') { FFATAL(("Couldn't link vertex and fragment program!\n%s\n", szInfoBuffer)); } else { FFATAL(("Couldn't link vertex and fragment program!\n" "No further info available\n")); } OSGGETGLFUNC(OSGglDeleteProgramProc, osgGlDeleteProgram, ShaderProgram::getFuncIdDeleteProgram()); osgGlDeleteProgram(uiProgram); uiProgram = 0; } else { if(szInfoBuffer != NULL && szInfoBuffer[0] != '\0') { FWARNING(("SHLChunk: link status: %s\n", szInfoBuffer)); } } pWin->setGLObjectId(getGLId(), uiProgram); updateVariableLocations(pEnv, uiProgram); delete [] szInfoBuffer; } if(uiProgram != 0) { OSGGETGLFUNC(OSGglUseProgramProc, osgGlUseProgram, ShaderProgram::getFuncIdUseProgram()); pEnv->setActiveShader(uiProgram); osgGlUseProgram (uiProgram); updateVariables(pEnv, uiProgram); if(0x0000 == (uiOptions & KeepProgActive)) { pEnv->setActiveShader(0); osgGlUseProgram (0); } else { returnValue |= ProgActive; } } } return returnValue; }
UInt32 ComputeShaderChunk::handleGL(DrawEnv *pEnv, UInt32 id, Window::GLObjectStatusE mode, UInt64 uiOptions) { UInt32 returnValue = 0; Window *pWin = pEnv->getWindow(); if(!pWin->hasExtOrVersion(_arbComputeShader, 0x0403, 0xFFFF)) { FWARNING(("OpenGL compute shader is not supported, couldn't find " "extension 'GL_ARB_compute_shader'!\n")); pWin->setGLObjectId(getGLId(), 0); return returnValue; } if(mode == Window::initialize || mode == Window::reinitialize || mode == Window::needrefresh ) { GLuint uiProgram = GLuint(pWin->getGLObjectId(getGLId()));; if(mode != Window::needrefresh) { if(uiProgram != 0) { OSGGETGLFUNCBYID_GL3_ES(glDeleteProgram, osgGlDeleteProgram, ShaderProgram::getFuncIdDeleteProgram(), pWin); osgGlDeleteProgram(uiProgram); } OSGGETGLFUNCBYID_GL3_ES(glCreateProgram, osgGlCreateProgram, ShaderProgram::getFuncIdCreateProgram(), pWin); OSGGETGLFUNCBYID_GL3_ES(glAttachShader, osgGlAttachShader, ShaderProgram::getFuncIdAttachShader(), pWin); OSGGETGLFUNCBYID_GL3_ES(glLinkProgram, osgGlLinkProgram, ShaderProgram::getFuncIdLinkProgram(), pWin); uiProgram = osgGlCreateProgram(); ComputeShaderIt vIt = _mfComputeShader.begin(); ComputeShaderIt vEnd = _mfComputeShader.end (); for(; vIt != vEnd; ++vIt) { (*vIt)->validate(pEnv); GLuint uiShader = GLuint(pWin->getGLObjectId((*vIt)->getGLId())); if(uiShader != 0) osgGlAttachShader(uiProgram, uiShader); } osgGlLinkProgram(uiProgram); GLint iInfoLength; Char8 *szInfoBuffer = NULL; OSGGETGLFUNCBYID_GL3_ES(glGetProgramiv, osgGlGetProgramiv, ShaderProgram::getFuncIdGetProgramiv(), pWin); osgGlGetProgramiv(uiProgram, GL_OBJECT_INFO_LOG_LENGTH_ARB, &iInfoLength); if(iInfoLength > 0) { szInfoBuffer = new Char8[iInfoLength]; szInfoBuffer[0] = '\0'; OSGGETGLFUNCBYID_GL3_ES( glGetProgramInfoLog, osgGlGetProgramInfoLog, ShaderProgram::getFuncIdGetProgramInfoLog(), pWin); osgGlGetProgramInfoLog( uiProgram, iInfoLength, &iInfoLength, szInfoBuffer); } GLint iStatus = 0; osgGlGetProgramiv(uiProgram, GL_LINK_STATUS, &iStatus); if(iStatus == 0) { if(szInfoBuffer != NULL && szInfoBuffer[0] != '\0') { FFATAL(("Couldn't link compute program!\n%s\n", szInfoBuffer)); } else { FFATAL(("Couldn't link compute program!\n" "No further info available\n")); } OSGGETGLFUNCBYID_GL3_ES(glDeleteProgram, osgGlDeleteProgram, ShaderProgram::getFuncIdDeleteProgram(), pWin); osgGlDeleteProgram(uiProgram); uiProgram = 0; } else { if(szInfoBuffer != NULL && szInfoBuffer[0] != '\0') { FWARNING(("ComputeShaderChunk: link status: %s\n", szInfoBuffer)); } } pWin->setGLObjectId(getGLId(), uiProgram); updateVariableLocations(pEnv, uiProgram); } if(uiProgram != 0) { OSGGETGLFUNCBYID_GL3_ES(glUseProgram, osgGlUseProgram, ShaderProgram::getFuncIdUseProgram(), pWin); osgGlUseProgram(uiProgram); updateVariables(pEnv, uiProgram); if(0x0000 == (uiOptions & KeepProgActive)) { osgGlUseProgram(0); } else { returnValue |= ProgActive; } } } return returnValue; }
int MonitorProcessor::step() { cda.lockArea(EXECUTIVE_AREA); execute_ready_flag = pCDAExecutive->exec_ready_flag; cda.unlockArea(EXECUTIVE_AREA); if ((num_steps < max_steps_nr) && (!mission_accomplished_flag) && (execute_ready_flag)) { updateVariables(); setNavigationMode2(); updateExecutiveData(); cda.lockArea(LONG_NAV_AREA); mission_accomplished_flag = pCDALongNav->lrn_mission_accomplished; cda.unlockArea(LONG_NAV_AREA); if (mission_accomplished_flag) { fprintf(stdout, "\n********************************************************\n"); fprintf(stdout, "MONITOR: EXPERIMENT WAS COMPLETED - LONG RANGE NAVIGATOR\n"); fprintf(stdout, "MONITOR: PLEASE RESTART PROCESSES\n"); fprintf(stdout, "********************************************************\n\n"); } } else if (num_steps >= max_steps_nr) { cda.lockArea(CLOSE_NAV_AREA); pCDACloseNav->ctrl.loop = stop_cmd; cda.unlockArea(CLOSE_NAV_AREA); cda.lockArea(LONG_NAV_AREA); pCDALongNav->ctrl.loop = stop_cmd; cda.unlockArea(LONG_NAV_AREA); cda.lockArea(FEATURE_NAV_AREA); pCDAFeatureNav->ctrl.loop = stop_cmd; cda.unlockArea(FEATURE_NAV_AREA); fprintf(stdout, "\n**********************************************************************\n"); fprintf(stdout, "MONITOR: EXPERIMENT WAS COMPLETED - MAX NUMBER OF STEPS REACHED\n"); fprintf(stdout, "MONITOR: PLEASE RESTART PROCESSES\n"); fprintf(stdout, "**********************************************************************\n\n"); } // Go to sleep so we dont eat all the CPU usleep(sleep_time); // TODO // // Whenever the experiment is over, the map must be sent // // to the main computer // if( num_executed_steps >= MAX_STEPS && MAX_STEPS != -1) // { // free_steps = false; // fprintf(stdout, "Maximum number of steps (%d) reached\n", num_executed_steps); // // fprintf(stdout, "Requesting to send map to main computer...\n"); // // cda.lockArea(CLOSE_NAV_AREA); // pCloseNav->ctrl.loop = stop_cmd; // cda.unlockArea(CLOSE_NAV_AREA); // // cda.lockArea(NETWORK_AREA); // pNetwork->send_map_flag = true; // cda.unlockArea(NETWORK_AREA); // // // Modificaciones para el LRN // cda.lockArea(LONG_NAV_AREA); // pLongNav->lg_move_ready_flag = false; // pLongNav->lg_route_obsolete_flag = true; // cda.unlockArea(LONG_NAV_AREA); // num_executed_steps = 0; // // Modificaciones para el LRN // } return (0); }
void DebugWindow::on_updateButton_clicked(){ updateVariables(); }
void gurobi_solver::writeModel(const std::string filename) { updateVariables(); model.write(filename); }
// =============================== PRIVATE ==================================== void FunctionVariablesWidget::useFunction(const FunctionPtr &f) { mFunction = f; connect(f.data(), SIGNAL(expressionChanged()), this, SLOT(updateVariables())); updateVariables(); }
/** * Sets the graphic and updates the GUI to match the drawing. */ void QG_DlgOptionsVariables::setGraphic(RS_Graphic* g) { graphic = g; updateVariables(); }
void initialConditions(void) { lambda = c/frequency_max; //minimum wavelength to account for dx = lambda/ppw; //delta x dy = lambda/ppw; //delta y dt = cfl*(dx/c); //delta t x_length = dx*X; //length of x domain in meters y_length = dy*Y; //length of y domain in meters b = (float *)malloc(Y*X*sizeof(float)); if (b == NULL) mfail("b"); p = (float*)malloc(X*Y*sizeof(float)); if (p == NULL) mfail("p"); T = (float*)malloc(X*Y*sizeof(float)); if (T == NULL) mfail("T"); H0 = (float*)malloc(X*Y*sizeof(float)); if (H0 == NULL) mfail("H0"); w = (float*)malloc(KSIZE*X*Y*sizeof(float)); if (w == NULL) mfail("w"); w_n = (float*)malloc(KSIZE*X*Y*sizeof(float)); if (w_n == NULL) mfail("w_n"); K = (float*)malloc(KSIZE*X*Y*sizeof(float)); if (K == NULL) mfail("K"); //initialize grids to ambient conditions #pragma omp parallel for for (int j = 0; j < Y; j++) { for (int i = 0; i < X; i++) { b[(j*X)+i] = 0; p[(j*X)+i] = p0; T[(j*X)+i] = T0-(0.01*j*dy); H0[(j*X)+i] = 0; } } //set all vectors for equations to 0; if using calloc this can go away #pragma omp parallel for for (int j = 0; j < Y; j++) { for (int k = 0; k < KSIZE; k++) { for (int i = 0; i < X; i++) { w[(k*Y*X)+(j*X)+i] = w_n[(k*Y*X)+(j*X)+i] = K[(k*Y*X)+(j*X)+i] = 0; } } } //calculate relaxation frequencies and times const float zeta = 10.79586*(1-(273.16/T0))-5.02808*log10(T0/273.16) +(1.50474e-4)*(1-pow(10,(-8.29692*((T0/273.16)-1)))) -(4.2873e-4)*(1-pow(10,(-4.76955*((273.16/T0)-1))))-2.2195983; const float p_vp = p_ref*pow(10,zeta); const float h = (pow(10.0,-2)*RH*p_vp*T0)/p0; const float eta = 4.17*(pow(T_ref/T0,1.0/3.0)-1); const float f_n = (p0/p_ref)*(24+(4.04e6)*h*((0.02+100*h)/(0.391+100*h))); const float f_o = (p0/p_ref)*(pow((T_ref/T0),0.5)*(9+2.8e4*h*exp(-eta))); tau_n = 1/(2*PI*f_n); tau_o = 1/(2*PI*f_o); //initialize w to ambient values for (int j = 0; j < Y; j++) { for (int i = 0; i < X; i++) { w[(0*Y*X)+(j*X)+i] = rho0; w[(1*Y*X)+(j*X)+i] = rho0*0; w[(2*Y*X)+(j*X)+i] = rho0*0; w[(3*Y*X)+(j*X)+i] = rho0*s0; //w[(4*Y*X)+(j*X)+i] = rho0*T0; //w[(5*Y*X)+(j*X)+i] = rho0*T0; } } //set w_n=w #pragma omp parallel for for (int j = 0; j < Y; j++) { for (int k = 0; k < KSIZE; k++) { for (int i = 0; i < X; i++) { w_n[(k*Y*X)+(j*X)+i] = w[(k*Y*X)+(j*X)+i]; } } } updateVariables(); setupCL("kernel.cl"); }