コード例 #1
0
ファイル: world.cpp プロジェクト: tigerzhua/Ray_trace_cpp
//recursive function
void World::trace_scene(Scene_info &info, Directional_ray &ray, Directional_ray &spec_light, int rec_ctr,
                        int cur_obj_idx, float min_distance,
                        int i, int j,
                        Vector3d &amb_dir, float factor, Point3d &cur_orig)
{
    if(rec_ctr <= 0)
        return;

        for (int o = 0; o < _objects.size(); ++o){
            if((o != cur_obj_idx)){//dont hit yourself again
                if( _tracer->hit(ray, _objects[o], info) ){
                    //get the color
                    //lambertian shading
                    //calculate the cos value

                    if(_objects[o]->type() == obj_type::Triangle){
                        Triangle* cur_tri = reinterpret_cast<Triangle*>(_objects[o]);
                        Vector3d tri_normal = cur_tri->get_n();
                        update_color(info, i, j, tri_normal, amb_dir, 1.f);
                    }
                    else if(_objects[o]->type() == obj_type::Sphere){//sphere
                        Sphere* cur_sph = reinterpret_cast<Sphere*>(_objects[o]);
                        Vector3d normal_hit = info._hit_point - cur_sph->center();
                        normal_hit.normalize_vector();

                        if(rec_ctr == MAX_RECURSE_NUM)//first time
                            update_color(info, i, j, normal_hit, amb_dir, 1.f);
                        else//average color
                            update_color(info, i, j, normal_hit, amb_dir, factor);

                        Directional_ray new_ray(ray);
                        Scene_info new_info(info);
                        update_dir_and_org(new_info, new_ray, normal_hit);

                        trace_scene(new_info, new_ray, spec_light, (rec_ctr-1), o, min_distance, i, j, amb_dir, factor/2, cur_orig);
                        //calaulate spec
                        Vector3d view_vec = info._hit_point - cur_orig;
                        view_vec.normalize_vector();

                        Directional_ray new_spec(spec_light);
                        update_dir_and_org(new_info, new_spec, normal_hit);
                        Vector3d spec_hit = new_spec.get_dir();

                        update_spec(info, i, j, spec_hit, view_vec, spec_light);
                    }
                    else
                    {
                        //simply copy the color
                        copy_info_color(info, i, j);
                    }
                }
            }
        }

}
コード例 #2
0
ファイル: color_widget.hpp プロジェクト: johan/Knotter
 ColorWidget ( QWidget* parent = NULL ) : QLineEdit(parent)
 {
     setReadOnly(true);
     connect(&color_dialog,SIGNAL(currentColorChanged(QColor)),
                     SLOT(update_color(QColor)) );
     connect(&color_dialog,SIGNAL(colorSelected(QColor)),
                     SLOT(update_color(QColor)) );
     //connect(this,SIGNAL(editingFinished()),SLOT(update_from_text()));
     connect(&color_dialog,SIGNAL(finished(int)),SIGNAL(dialog_closed()));
     color_dialog.setOptions(QColorDialog::ShowAlphaChannel|QColorDialog::NoButtons);
     update_color(color());
 }
コード例 #3
0
ファイル: cndfs.c プロジェクト: Meijuh/ltsmin
static void
cndfs_handle_nonseed_accepting (wctx_t *ctx)
{
    alg_local_t        *loc = ctx->local;
    cndfs_alg_local_t  *cloc = (cndfs_alg_local_t *) ctx->local;
    size_t nonred, accs;
    nonred = accs = dfs_stack_size(cloc->out_stack);

    if (nonred) {
        loc->counters.waits++;
        cloc->counters.rec += accs;
        RTstartTimer (cloc->timer);
        while ( nonred && !run_is_stopped(ctx->run) ) {
            nonred = 0;
            for (size_t i = 0; i < accs; i++) {
                raw_data_t state_data = dfs_stack_peek (cloc->out_stack, i);
                state_info_deserialize (ctx->state, state_data);
                if (state_store_get_colors (ctx->state->ref) != CRED)
                    nonred++;
            }
        }
        RTstopTimer (cloc->timer);
    }
    for (size_t i = 0; i < accs; i++)
        dfs_stack_pop (cloc->out_stack);
    while ( dfs_stack_size(cloc->in_stack) ) {
        raw_data_t state_data = dfs_stack_pop (cloc->in_stack);
        state_info_deserialize (ctx->state, state_data);
        if (update_color(ctx, ctx->state->ref, CRED, 1))
            loc->red_work.explored++;
    }
}
コード例 #4
0
ファイル: tablabel.cpp プロジェクト: Kaligule/gobby
Gobby::TabLabel::TabLabel(Folder& folder, SessionView& view,
                          const Glib::ustring& active_icon_name):
	m_folder(folder), m_view(view),
	m_title(view.get_title()), m_changed(false),
	m_active_icon_name(active_icon_name)
{
	set_column_spacing(6);
	m_title.set_halign(Gtk::ALIGN_START);

	update_icon();
	update_color();

	m_icon.show();
	m_title.show();
	m_button.set_halign(Gtk::ALIGN_END);
	m_button.show();

	view.signal_active_user_changed().connect(
		sigc::mem_fun(*this, &TabLabel::on_active_user_changed));

	m_notify_status_handle = g_signal_connect(
		G_OBJECT(view.get_session()), "notify::status",
		G_CALLBACK(on_notify_status_static), this);
	m_notify_subscription_group_handle = g_signal_connect(
		G_OBJECT(view.get_session()),
		"notify::subscription-group",
		G_CALLBACK(on_notify_subscription_group_static), this);

	m_folder.signal_document_changed().connect(
		sigc::mem_fun(*this, &TabLabel::on_folder_document_changed));

	attach(m_icon, 0, 0, 1, 1);
	attach(m_title, 1, 0, 1, 1);
	attach(m_button, 2, 0, 1, 1);
}
コード例 #5
0
ファイル: tablabel.cpp プロジェクト: ankurjain41282/gobby
Gobby::TabLabel::TabLabel(Folder& folder, SessionView& view,
                          const Glib::ustring& active_icon_name):
	Gtk::HBox(false, 6), m_folder(folder), m_view(view),
	m_title(view.get_title()), m_changed(false),
	m_active_icon_name(active_icon_name)
{
	m_title.set_alignment(Gtk::ALIGN_START);

	update_icon();
	update_color();

	m_icon.show();
	m_title.show();
	m_extra.show();
	m_button.show();

	view.signal_active_user_changed().connect(
		sigc::mem_fun(*this, &TabLabel::on_active_user_changed));

	m_notify_status_handle = g_signal_connect(
		G_OBJECT(view.get_session()), "notify::status",
		G_CALLBACK(on_notify_status_static), this);
	m_notify_subscription_group_handle = g_signal_connect(
		G_OBJECT(view.get_session()),
		"notify::subscription-group",
		G_CALLBACK(on_notify_subscription_group_static), this);

	m_folder.signal_document_changed().connect(
		sigc::mem_fun(*this, &TabLabel::on_folder_document_changed));

	pack_start(m_icon, Gtk::PACK_SHRINK);
	pack_start(m_title, Gtk::PACK_SHRINK);
	pack_start(m_extra, Gtk::PACK_EXPAND_WIDGET);
	pack_end(m_button, Gtk::PACK_SHRINK);
}
コード例 #6
0
ファイル: tablabel.cpp プロジェクト: Kaligule/gobby
void Gobby::TabLabel::set_changed()
{
	if(m_folder.get_current_document() != &m_view)
	{
		m_changed = true;
		update_color();
	}
}
コード例 #7
0
ファイル: Fader.cpp プロジェクト: je-pu-pu/blue-sky
bool Fader::fade_out( float speed )
{
	fade_ = math::chase( fade_, 1.f, speed );

	update_color();

	return fade_ == 1.f;
}
コード例 #8
0
ファイル: Fader.cpp プロジェクト: je-pu-pu/blue-sky
bool Fader::fade_in( float speed )
{
	fade_ = math::chase( fade_, 0.f, speed );

	update_color();

	return fade_ == 0.f;
}
コード例 #9
0
ファイル: main.c プロジェクト: isabellacmor/hexwatch
static void tick_handler(struct tm *tick_time, TimeUnits units_changed) {
  if(isShowingSeconds && (difftime(time(NULL), timeOfLastTap) > DURATION_OF_SECONDS_AFTER_TAP)) {
    isShowingSeconds = false;
    tick_timer_service_subscribe(MINUTE_UNIT, tick_handler);
  }

  update_time();
  
  update_color(tick_time);
}
コード例 #10
0
static void
gcal_event_widget_set_event_internal (GcalEventWidget *self,
                                      GcalEvent       *event)
{
  g_autofree gchar *hour_str = NULL;

  /*
   * This function is called only once, since the property is
   * set as CONSTRUCT_ONLY. Any other attempt to set an event
   * will be ignored.
   *
   * Because of that condition, we don't really have to care about
   * disconnecting functions or cleaning up the previous event.
   */

  /* The event spawns with a floating reference, and we take it's ownership */
  g_set_object (&self->event, event);

  /*
   * Initially, the widget's start and end dates are the same
   * of the event's ones. We may change it afterwards.
   */
  gcal_event_widget_set_date_start (self, gcal_event_get_date_start (event));
  gcal_event_widget_set_date_end (self, gcal_event_get_date_end (event));

  /* Update color */
  update_color (self);

  g_signal_connect_swapped (event,
                            "notify::color",
                            G_CALLBACK (update_color),
                            self);

  g_signal_connect_swapped (event,
                            "notify::summary",
                            G_CALLBACK (gtk_widget_queue_draw),
                            self);

  /* Tooltip */
  gcal_event_widget_set_event_tooltip (self, event);

  /* Hour label */
  hour_str = get_hour_label (self);

  gtk_widget_set_visible (self->hour_label, !gcal_event_get_all_day (event));
  gtk_label_set_label (GTK_LABEL (self->hour_label), hour_str);

  /* Summary label */
  g_object_bind_property (event,
                          "summary",
                          self->summary_label,
                          "label",
                          G_BINDING_DEFAULT | G_BINDING_SYNC_CREATE);
}
コード例 #11
0
ファイル: annotator.cpp プロジェクト: samhu1989/DevBundle
void Annotator::undo_annotation()
{
    if(!annotation_deque_.empty())
    {
        annotation_deque_.back()->undo();
        update_color(annotation_deque_.back()->mesh_ptr(),annotation_deque_.back()->label());
        annotation_deque_.pop_back();
    }else {
        emit message(tr("No annotation in queue"),3000);
    }
}
コード例 #12
0
ファイル: reduction_entropy.cpp プロジェクト: scholli/lamure
void reduction_entropy::
update_surfel_attributes(shared_surfel target_surfel_ptr, 
                         shared_entropy_surfel_vector const invalidated_neighbours) const {

    update_normal(target_surfel_ptr, invalidated_neighbours);
    update_color(target_surfel_ptr, invalidated_neighbours);

    // position needs to be updated before the radius is updated
    update_position(target_surfel_ptr, invalidated_neighbours);
    update_radius(target_surfel_ptr, invalidated_neighbours);
}
コード例 #13
0
ファイル: cndfs.c プロジェクト: Meijuh/ltsmin
static inline void
set_all_red2 (wctx_t *ctx, state_info_t *state)
{
    if (update_color(ctx, state->ref, CRED, 1)) {
        ctx->local->counters.allred++;
        if ( pins_state_is_accepting(ctx->model, state_info_state(state)) )
            ctx->local->counters.accepting++; /* count accepting states */
    } else {
        ctx->local->red.allred++;
    }
}
コード例 #14
0
ファイル: cndfs.c プロジェクト: Meijuh/ltsmin
static int
update_color (wctx_t *ctx, ref_t ref, uint32_t color, int check)
{
    alg_local_t        *loc = ctx->local;
    uint32_t old = state_store_get_colors (ref) & 3;
    if (old >= color)
        return 0;
    int success = state_store_try_set_colors (ref, 2 + loc->rec_bits, old, color);
    if (!success && check)
        return update_color (ctx, ref, color, check); // tail-call: can happen max 3 times
    return success;
}
コード例 #15
0
ファイル: draw_suite.c プロジェクト: Liliaze/Projets
void	ft_impact2(t_draw_suite *val)
{
	val->invlight = vectorscale(-1, val->lightray->d);
	val->kdiff = vectordot(val->invlight, val->impact->d)
		* MAX((val->curlight->dist -
		val->curobject->dist) / val->curlight->dist, 0);
	if (val->kdiff >= 0)
	{
		update_color(val->kdiff * 1,
		val->curlight->color, val->final_color, val->curobject->color);
		val->reflectray = rotation(val->impact->d, val->invlight);
		vectornorm(val->reflectray);
		val->kspec = vectordot(val->invlight, val->reflectray);
		if (val->kspec >= 0)
			update_color(pow(val->kspec, 20)
			* MAX((val->curlight->dist -
			val->curobject->dist) / val->curlight->dist, 0)
			* val->curobject->shiny, val->curlight->color,
			val->final_color, val->curobject->color);
	}
}
コード例 #16
0
ファイル: cndfs.c プロジェクト: Meijuh/ltsmin
static void
endfs_handle_dangerous (wctx_t *ctx)
{
    alg_local_t        *loc = ctx->local;
    cndfs_alg_local_t  *cloc = (cndfs_alg_local_t *) ctx->local;

    while ( dfs_stack_size(cloc->in_stack) ) {
        raw_data_t state_data = dfs_stack_pop (cloc->in_stack);
        state_info_deserialize (ctx->state, state_data);
        if ( !state_store_has_color(ctx->state->ref, GDANGEROUS, loc->rec_bits) &&
              ctx->state->ref != loc->seed->ref )
            if (update_color(ctx, ctx->state->ref, CRED, 1))
                loc->red_work.explored++;
    }
    if (update_color(ctx, ctx->state->ref, CRED, 1)) {
        loc->red_work.explored++;
        loc->counters.accepting++;
    }
    if ( state_store_has_color(loc->seed->ref, GDANGEROUS, loc->rec_bits) ) {
        rec_ndfs_call (ctx, loc->seed->ref);
    }
}
コード例 #17
0
ファイル: main.c プロジェクト: goepfert/IR_BT_Remote
void change_hue(float val) {

	float tmp = hsv_color.h + val;

	if (tmp > 360) {
		tmp -= 360.;
	} else if (tmp < 0) {
		tmp = 360. - fabs(tmp);
	}

	hsv_color.h = tmp;
	rgb_color = HsvToRgb(&hsv_color);
	update_color();
}
コード例 #18
0
ファイル: main.c プロジェクト: goepfert/IR_BT_Remote
void change_saturation(float val) {

	float tmp = hsv_color.s + val;

	if (tmp > 1.0)
		tmp = 1.;
	if (tmp < 0.)
		tmp = 0.001;

	hsv_color.s = tmp;
	rgb_color = HsvToRgb(&hsv_color);

	update_color();
}
コード例 #19
0
ファイル: main.c プロジェクト: goepfert/IR_BT_Remote
void change_value(float val) {

	float tmp = hsv_color.v + val;

	if (tmp > 1.0)
		tmp = 1.;
	if (tmp < 0.)
		tmp = 0.;

	hsv_color.v = tmp;
	rgb_color = HsvToRgb(&hsv_color);

	update_color();
}
コード例 #20
0
ファイル: annotator.cpp プロジェクト: samhu1989/DevBundle
void Annotator::init(void)
{
    uint64_t index = 0;
    for(std::vector<QWidget*>::iterator iter=inputs_.begin();iter!=inputs_.end();++iter)
    {
        MeshPairViewerWidget* w = (MeshPairViewerWidget*)(*iter);
        arma::uvec& target = labels_[index];
        for(arma::uvec::iterator iter=target.begin();iter!=target.end();++iter)
        {
            updateLabel(int(*iter));
        }
        update_color(w->first_ptr(),target);
        ++index;
    }
}
コード例 #21
0
ファイル: kinect_gbuffer.cpp プロジェクト: bssrdf/dirtchamber
    void kinect_gbuffer::update(ID3D11DeviceContext* context)
    {
        if (has_new_color_)
        {
            update_color(context);
        }

        if (has_new_depth_)
        {
            update_depth(context);
        }

        // reset state
        has_new_depth_ = has_new_color_ = false;
    }
コード例 #22
0
ファイル: picolord.c プロジェクト: hassanmaher/HotPi
int main (int argc, char **argv) {
    if (wiringPiSetup () == -1) {
        fprintf (stdout, "oops: %s\n", strerror (errno)) ;
        return 1;
    }

    if (argc < 1) {
        fprintf(stdout, "Usage: picolord /path/to/socket");
    }

    softPwmCreate (PIN_RED, RED_MIN, RED_MAX);
    softPwmCreate (PIN_GREEN, GREEN_MIN, GREEN_MAX);
    softPwmCreate (PIN_BLUE, BLUE_MIN, BLUE_MAX);
    struct sockaddr_un server;
    sock = socket(AF_UNIX, SOCK_STREAM, 0);
    if (sock < 0) {
        perror("picolord: Error opening stream socket");
        exit(1);
    }
    fcntl(sock, F_SETFL, O_NONBLOCK);
    server.sun_family = AF_UNIX;
    strcpy(server.sun_path, argv[1]);
    if (bind(sock, (struct sockaddr *) &server, sizeof(struct sockaddr_un))) {
        perror("picolord: Error binding stream socket");
        exit(1);
    }

    listen(sock, 5);

    // Catch kill signals and ctrl+c
    signal(SIGINT, intHandler);
    signal(SIGKILL, intHandler);
    signal(SIGHUP, intHandler);

    while (keeprunning) {
        read_socket();
        update_color();
        delay(delay_time);
    }

    set_color(0,0,0);
    delay(100);
    if (sock) close(sock);
    unlink(argv[1]);
    return 0;
}
コード例 #23
0
ファイル: main.c プロジェクト: goepfert/IR_BT_Remote
void updateChannels() {

	if(pwm_status==POWER_ON) {
		pwm_enable_all();
		on(DEBUGLED);
	} else if (pwm_status==POWER_OFF){
		pwm_disable_all();
		off(DEBUGLED);
		return;
	}

	rgb_color.r = (float) (bt_data.red) / 254.;
	rgb_color.g = (float) (bt_data.green) / 254.;
	rgb_color.b = (float)(bt_data.blue) / 254.;
	white_value = (uint8_t)(bt_data.white);

	update_color();
	pwm_setdutycycle(CHAN_WHITE, white_value);
}
コード例 #24
0
void on_select_colors_activate(GtkMenuItem *m, gpointer data) {
	GtkWidget *colorsel;

	if(colorseldlg == NULL) {
	colorseldlg = gtk_color_selection_dialog_new(
			"Select a new color for this object");
		colorsel = GTK_COLOR_SELECTION_DIALOG(colorseldlg)->colorsel;
		gtk_signal_connect(GTK_OBJECT(colorsel), "color_changed",
			(GtkSignalFunc)color_changed, (gpointer)colorsel);
		gtk_signal_connect_object(GTK_OBJECT(GTK_COLOR_SELECTION_DIALOG(
			colorseldlg) ->ok_button), "clicked",
			GTK_SIGNAL_FUNC(gtk_widget_hide),
			(gpointer)colorseldlg);
		gtk_signal_connect_object(GTK_OBJECT(GTK_COLOR_SELECTION_DIALOG(
			colorseldlg) ->cancel_button), "clicked",
			GTK_SIGNAL_FUNC(gtk_widget_hide),
			(gpointer)colorseldlg);
	}
	update_color();
	gtk_widget_show(colorseldlg);
}
コード例 #25
0
void TitleWindow::update()
{
	title_x->update((int64_t)client->config.x);
	title_y->update((int64_t)client->config.y);
	italic->update(client->config.style & FONT_ITALIC);
	bold->update(client->config.style & FONT_BOLD);
#ifdef USE_OUTLINE
	stroke->update(client->config.style & FONT_OUTLINE);
#endif
	size->update(client->config.size);
#ifndef X_HAVE_UTF8_STRING
	encoding->update(client->config.encoding);
#endif
	motion->update(TitleMain::motion_to_text(client->config.motion_strategy));
	loop->update(client->config.loop);
	dropshadow->update((float)client->config.dropshadow);
	fade_in->update((float)client->config.fade_in);
	fade_out->update((float)client->config.fade_out);
#ifdef USE_OUTLINE
	stroke_width->update((float)client->config.stroke_width);
#endif
	font->update(client->config.font);
	text->update(client->config.text.c_str());
	speed->update(client->config.pixels_per_second);
	outline->update((int64_t)client->config.outline_size);
	timecode->update(client->config.timecode);

	char string[BCTEXTLEN];
	for(int i = 0; i < sizeof(timecode_formats) / sizeof(int); i++)
	{
		if(timecode_formats[i] == client->config.timecode_format)
		{
			timecode_format->set_text(
				Units::print_time_format(timecode_formats[i], string));
			break;
		}
	}
	update_justification();
	update_color();
}
コード例 #26
0
ファイル: annotator.cpp プロジェクト: samhu1989/DevBundle
void Annotator::applyToPatch(void)
{
//    std::cerr<<"applying to patch"<<std::endl;
    uint64_t index = 0;
    int label = ui->label->value();
    for(std::vector<QWidget*>::iterator iter=inputs_.begin();iter!=inputs_.end();++iter)
    {
        MeshPairViewerWidget* w = (MeshPairViewerWidget*)(*iter);
        if(!w->first_selected().empty())
        {
            arma::uvec& target = labels_[index];
            std::vector<arma::uword>::iterator e = w->first_selected().end();
            std::vector<arma::uword> selected_patch;
            selected_patch.reserve(w->first_selected().size());
            for(std::vector<arma::uword>::iterator iter=w->first_selected().begin();iter!=e;++iter)
            {
                selected_patch.push_back( target(*iter) );
            }
            std::sort(selected_patch.begin(),selected_patch.end());
            selected_patch.erase(std::unique(selected_patch.begin(),selected_patch.end()),selected_patch.end());
            arma::uvec indices = arma::find(target==selected_patch.front());
            for(std::vector<arma::uword>::iterator iter = selected_patch.begin()+1 ; iter!=selected_patch.end() ; ++iter )
            {
                indices = arma::join_rows(indices,arma::find(target==*iter));
            }
            w->first_selected().clear();
            annotation_deque_.emplace_back(new Annotation(indices,label,w->first_ptr(),target));
            annotation_deque_.back()->apply();
            if( annotation_deque_.size() > max_queue_size_ )
            {
                annotation_deque_.pop_front();
            }
            update_color(w->first_ptr(),target);
            QApplication::processEvents();
        }
        ++index;
    }
}
コード例 #27
0
ファイル: annotator.cpp プロジェクト: samhu1989/DevBundle
void Annotator::applyToPoint(void)
{
    uint64_t index = 0;
    int label = ui->label->value();
    for(std::vector<QWidget*>::iterator iter=inputs_.begin();iter!=inputs_.end();++iter)
    {
        MeshPairViewerWidget* w = (MeshPairViewerWidget*)(*iter);
        if(!w->first_selected().empty())
        {
            arma::uvec& target = labels_[index];
            arma::uvec indices(w->first_selected());
            w->first_selected().clear();
            annotation_deque_.emplace_back(new Annotation(indices,label,w->first_ptr(),target));
            annotation_deque_.back()->apply();
            if( annotation_deque_.size() > max_queue_size_ )
            {
                annotation_deque_.pop_front();
            }
            update_color(w->first_ptr(),target);
            QApplication::processEvents();
        }
        ++index;
    }
}
コード例 #28
0
ファイル: state.c プロジェクト: aljen/haiku-opengl
/**
 * Compute derived GL state.
 * If __GLcontextRec::NewState is non-zero then this function \b must
 * be called before rendering anything.
 *
 * Calls dd_function_table::UpdateState to perform any internal state
 * management necessary.
 * 
 * \sa _mesa_update_modelview_project(), _mesa_update_texture(),
 * _mesa_update_buffer_bounds(),
 * _mesa_update_lighting() and _mesa_update_tnl_spaces().
 */
void
_mesa_update_state_locked( GLcontext *ctx )
{
   GLbitfield new_state = ctx->NewState;
   GLbitfield prog_flags = _NEW_PROGRAM;
   GLbitfield new_prog_state = 0x0;

   if (new_state == _NEW_CURRENT_ATTRIB) 
      goto out;

   if (MESA_VERBOSE & VERBOSE_STATE)
      _mesa_print_state("_mesa_update_state", new_state);

   /* Determine which state flags effect vertex/fragment program state */
   if (ctx->FragmentProgram._MaintainTexEnvProgram) {
      prog_flags |= (_NEW_TEXTURE | _NEW_FOG | _DD_NEW_SEPARATE_SPECULAR |
		     _NEW_ARRAY);
   }
   if (ctx->VertexProgram._MaintainTnlProgram) {
      prog_flags |= (_NEW_ARRAY | _NEW_TEXTURE | _NEW_TEXTURE_MATRIX |
                     _NEW_TRANSFORM | _NEW_POINT |
                     _NEW_FOG | _NEW_LIGHT |
                     _MESA_NEW_NEED_EYE_COORDS);
   }

   /*
    * Now update derived state info
    */

   if (new_state & prog_flags)
      update_program_enables( ctx );

   if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
      _mesa_update_modelview_project( ctx, new_state );

   if (new_state & (_NEW_PROGRAM|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX))
      _mesa_update_texture( ctx, new_state );

   if (new_state & _NEW_BUFFERS)
      _mesa_update_framebuffer(ctx);

   if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))
      _mesa_update_draw_buffer_bounds( ctx );

   if (new_state & _NEW_POLYGON)
      update_polygon( ctx );

   if (new_state & _NEW_LIGHT)
      _mesa_update_lighting( ctx );

   if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
      _mesa_update_stencil( ctx );

#if FEATURE_pixel_transfer
   if (new_state & _MESA_NEW_TRANSFER_STATE)
      _mesa_update_pixel( ctx, new_state );
#endif

   if (new_state & _DD_NEW_SEPARATE_SPECULAR)
      update_separate_specular( ctx );

   if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
      update_arrays( ctx );

   if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT))
      update_viewport_matrix(ctx);

   if (new_state & _NEW_MULTISAMPLE)
      update_multisample( ctx );

   if (new_state & _NEW_COLOR)
      update_color( ctx );

#if 0
   if (new_state & (_NEW_POINT | _NEW_LINE | _NEW_POLYGON | _NEW_LIGHT
                    | _NEW_STENCIL | _DD_NEW_SEPARATE_SPECULAR))
      update_tricaps( ctx, new_state );
#endif

   /* ctx->_NeedEyeCoords is now up to date.
    *
    * If the truth value of this variable has changed, update for the
    * new lighting space and recompute the positions of lights and the
    * normal transform.
    *
    * If the lighting space hasn't changed, may still need to recompute
    * light positions & normal transforms for other reasons.
    */
   if (new_state & _MESA_NEW_NEED_EYE_COORDS) 
      _mesa_update_tnl_spaces( ctx, new_state );

   if (new_state & prog_flags) {
      /* When we generate programs from fixed-function vertex/fragment state
       * this call may generate/bind a new program.  If so, we need to
       * propogate the _NEW_PROGRAM flag to the driver.
       */
      new_prog_state |= update_program( ctx );
   }


 out:
   new_prog_state |= update_program_constants(ctx);

   /*
    * Give the driver a chance to act upon the new_state flags.
    * The driver might plug in different span functions, for example.
    * Also, this is where the driver can invalidate the state of any
    * active modules (such as swrast_setup, swrast, tnl, etc).
    *
    * Set ctx->NewState to zero to avoid recursion if
    * Driver.UpdateState() has to call FLUSH_VERTICES().  (fixed?)
    */
   new_state = ctx->NewState | new_prog_state;
   ctx->NewState = 0;
   ctx->Driver.UpdateState(ctx, new_state);
   ctx->Array.NewState = 0;
}
コード例 #29
0
int TitleWindow::resize_event(int w, int h)
{
	client->config.window_w = w;
	client->config.window_h = h;

	clear_box(0, 0, w, h);
	font_title->reposition_window(font_title->get_x(), font_title->get_y());
	font->reposition_window(font->get_x(), font->get_y());
	font_tumbler->reposition_window(font_tumbler->get_x(), font_tumbler->get_y());
	x_title->reposition_window(x_title->get_x(), x_title->get_y());
	title_x->reposition_window(title_x->get_x(), title_x->get_y());
	y_title->reposition_window(y_title->get_x(), y_title->get_y());
	title_y->reposition_window(title_y->get_x(), title_y->get_y());
	style_title->reposition_window(style_title->get_x(), style_title->get_y());
	italic->reposition_window(italic->get_x(), italic->get_y());
	bold->reposition_window(bold->get_x(), bold->get_y());
#ifdef USE_OUTLINE
	stroke->reposition_window(stroke->get_x(), stroke->get_y());
#endif
	size_title->reposition_window(size_title->get_x(), size_title->get_y());
	size->reposition_window(size->get_x(), size->get_y());


#ifndef X_HAVE_UTF8_STRING
	encoding_title->reposition_window(encoding_title->get_x(), encoding_title->get_y());
	encoding->reposition_window(encoding->get_x(), encoding->get_y());
#endif

	color_button->reposition_window(color_button->get_x(), color_button->get_y());
#ifdef USE_OUTLINE
	color_stroke_button->reposition_window(color_stroke_button->get_x(), color_stroke_button->get_y());
#endif
	outline_color_button->reposition_window(outline_color_button->get_x(), outline_color_button->get_y());
	motion_title->reposition_window(motion_title->get_x(), motion_title->get_y());
	motion->reposition_window(motion->get_x(), motion->get_y());
	loop->reposition_window(loop->get_x(), loop->get_y());
	dropshadow_title->reposition_window(dropshadow_title->get_x(), dropshadow_title->get_y());
	dropshadow->reposition_window(dropshadow->get_x(), dropshadow->get_y());
	fadein_title->reposition_window(fadein_title->get_x(), fadein_title->get_y());
	fade_in->reposition_window(fade_in->get_x(), fade_in->get_y());
	fadeout_title->reposition_window(fadeout_title->get_x(), fadeout_title->get_y());
	fade_out->reposition_window(fade_out->get_x(), fade_out->get_y());
	text_title->reposition_window(text_title->get_x(), text_title->get_y());
#ifdef USE_OUTLINE
	stroke_width->reposition_window(stroke_width->get_x(), stroke_width->get_y());
	strokewidth_title->reposition_window(strokewidth_title->get_x(), strokewidth_title->get_y());
#endif
	timecode->reposition_window(timecode->get_x(), timecode->get_y());

	text->reposition_window(text->get_x(), 
		text->get_y(), 
		w - text->get_x() - 10,
		BC_TextBox::pixels_to_rows(this, MEDIUMFONT, h - text->get_y() - 10));



	justify_title->reposition_window(justify_title->get_x(), justify_title->get_y());
	left->reposition_window(left->get_x(), left->get_y());
	center->reposition_window(center->get_x(), center->get_y());
	right->reposition_window(right->get_x(), right->get_y());
	top->reposition_window(top->get_x(), top->get_y());
	mid->reposition_window(mid->get_x(), mid->get_y());
	bottom->reposition_window(bottom->get_x(), bottom->get_y());
	speed_title->reposition_window(speed_title->get_x(), speed_title->get_y());
	speed->reposition_window(speed->get_x(), speed->get_y());
	update_color();
	flash();

	return 1;
}
コード例 #30
0
void TitleWindow::create_objects()
{
	int x = 10, y = 10;
	int margin = client->get_theme()->widget_border;
	char string[BCTEXTLEN];
#define COLOR_W 50
#define COLOR_H 30
	client->build_fonts();
	client->build_previews(this);

	encodings.append(new BC_ListBoxItem("ISO8859-1"));
	encodings.append(new BC_ListBoxItem("ISO8859-2"));
	encodings.append(new BC_ListBoxItem("ISO8859-3"));
	encodings.append(new BC_ListBoxItem("ISO8859-4"));
	encodings.append(new BC_ListBoxItem("ISO8859-5"));
	encodings.append(new BC_ListBoxItem("ISO8859-6"));
	encodings.append(new BC_ListBoxItem("ISO8859-7"));
	encodings.append(new BC_ListBoxItem("ISO8859-8"));
	encodings.append(new BC_ListBoxItem("ISO8859-9"));
	encodings.append(new BC_ListBoxItem("ISO8859-10"));
	encodings.append(new BC_ListBoxItem("ISO8859-11"));
	encodings.append(new BC_ListBoxItem("ISO8859-12"));
	encodings.append(new BC_ListBoxItem("ISO8859-13"));
	encodings.append(new BC_ListBoxItem("ISO8859-14"));
	encodings.append(new BC_ListBoxItem("ISO8859-15"));
	encodings.append(new BC_ListBoxItem("KOI8"));
	encodings.append(new BC_ListBoxItem("UTF-8"));



	sizes.append(new BC_ListBoxItem("8"));
	sizes.append(new BC_ListBoxItem("9"));
	sizes.append(new BC_ListBoxItem("10"));
	sizes.append(new BC_ListBoxItem("11"));
	sizes.append(new BC_ListBoxItem("12"));
	sizes.append(new BC_ListBoxItem("13"));
	sizes.append(new BC_ListBoxItem("14"));
	sizes.append(new BC_ListBoxItem("16"));
	sizes.append(new BC_ListBoxItem("18"));
	sizes.append(new BC_ListBoxItem("20"));
	sizes.append(new BC_ListBoxItem("22"));
	sizes.append(new BC_ListBoxItem("24"));
	sizes.append(new BC_ListBoxItem("26"));
	sizes.append(new BC_ListBoxItem("28"));
	sizes.append(new BC_ListBoxItem("32"));
	sizes.append(new BC_ListBoxItem("36"));
	sizes.append(new BC_ListBoxItem("40"));
	sizes.append(new BC_ListBoxItem("48"));
	sizes.append(new BC_ListBoxItem("56"));
	sizes.append(new BC_ListBoxItem("64"));
	sizes.append(new BC_ListBoxItem("72"));
	sizes.append(new BC_ListBoxItem("100"));
	sizes.append(new BC_ListBoxItem("128"));
	sizes.append(new BC_ListBoxItem("256"));
	sizes.append(new BC_ListBoxItem("512"));
	sizes.append(new BC_ListBoxItem("1024"));

	paths.append(new BC_ListBoxItem(TitleMain::motion_to_text(NO_MOTION)));
	paths.append(new BC_ListBoxItem(TitleMain::motion_to_text(BOTTOM_TO_TOP)));
	paths.append(new BC_ListBoxItem(TitleMain::motion_to_text(TOP_TO_BOTTOM)));
	paths.append(new BC_ListBoxItem(TitleMain::motion_to_text(RIGHT_TO_LEFT)));
	paths.append(new BC_ListBoxItem(TitleMain::motion_to_text(LEFT_TO_RIGHT)));



// Construct font list
	for(int i = 0; i < client->fonts->size(); i++)
	{
		int exists = 0;
		for(int j = 0; j < fonts.size(); j++)
		{
			if(!strcasecmp(fonts.get(j)->get_text(), 
				client->fonts->get(i)->fixed_title)) 
			{
				exists = 1;
				break;
			}
		}

		BC_ListBoxItem *item = 0;
		if(!exists)
		{
			fonts.append(item = new 
				BC_ListBoxItem(client->fonts->get(i)->fixed_title));
			if(!strcmp(client->config.font, item->get_text()))
				item->set_selected(1);
			if(client->fonts->values[i]->image)
			{
				VFrame *vframe = client->fonts->get(i)->image;
				BC_Pixmap *icon = new BC_Pixmap(this, 
					vframe, 
					PIXMAP_ALPHA);
				item->set_icon(icon);
				item->set_icon_vframe(vframe);
			}
		}
	}

// Sort font list
	int done = 0;
	while(!done)
	{
		done = 1;
		for(int i = 0; i < fonts.size() - 1; i++)
		{
			if(strcmp(fonts.values[i]->get_text(), fonts.values[i + 1]->get_text()) > 0)
			{
				BC_ListBoxItem *temp = fonts.values[i + 1];
				fonts.values[i + 1] = fonts.values[i];
				fonts.values[i] = temp;
				done = 0;
			}
		}
	}	












	add_tool(font_title = new BC_Title(x, y, _("Font:")));
	font = new TitleFont(client, this, x, y + font_title->get_h());
	font->create_objects();
	x += font->get_w() + margin;
	add_subwindow(font_tumbler = new TitleFontTumble(client, this, x, y + 20));
	x += font_tumbler->get_w() + margin;
	add_tool(size_title = new BC_Title(x, y, _("Size:")));
	sprintf(string, "%d", client->config.size);
	size = new TitleSize(client, this, x, y + 20, string);
	size->create_objects();
	x += size->get_w() + margin;
	add_subwindow(size_tumbler = new TitleSizeTumble(client, this, x, y + 20));
	x += size_tumbler->get_w() + margin;

	add_tool(style_title = new BC_Title(x, y, _("Style:")));
	add_tool(italic = new TitleItalic(client, this, x, y + 20));
	add_tool(bold = new TitleBold(client, this, x, y + 50));
#ifdef USE_OUTLINE
	add_tool(stroke = new TitleStroke(client, this, x, y + 80));
#endif
	x += 90;
	add_tool(justify_title = new BC_Title(x, y, _("Justify:")));
	add_tool(left = new TitleLeft(client, this, x, y + 20));
	add_tool(center = new TitleCenter(client, this, x, y + 50));
	add_tool(right = new TitleRight(client, this, x, y + 80));

	x += 80;
	add_tool(top = new TitleTop(client, this, x, y + 20));
	add_tool(mid = new TitleMid(client, this, x, y + 50));
	add_tool(bottom= new TitleBottom(client, this, x, y + 80));
	


	y += 50;
	x = 10;

	add_tool(x_title = new BC_Title(x, y, _("X:")));
	title_x = new TitleX(client, this, x, y + 20);
	title_x->create_objects();
	x += 90;

	add_tool(y_title = new BC_Title(x, y, _("Y:")));
	title_y = new TitleY(client, this, x, y + 20);
	title_y->create_objects();
	x += 90;

	add_tool(motion_title = new BC_Title(x, y, _("Motion type:")));

	motion = new TitleMotion(client, this, x, y + 20);
	motion->create_objects();
	x += 150;
	
	add_tool(loop = new TitleLoop(client, x, y + 20));
	x += 100;
	
	x = 10;
	y += 50;

	add_tool(dropshadow_title = new BC_Title(x, y, _("Drop shadow:")));
	dropshadow = new TitleDropShadow(client, this, x, y + 20);
	dropshadow->create_objects();
	x += 100;

	add_tool(fadein_title = new BC_Title(x, y, _("Fade in (sec):")));
	add_tool(fade_in = new TitleFade(client, this, &client->config.fade_in, x, y + 20));
	x += 100;

	add_tool(fadeout_title = new BC_Title(x, y, _("Fade out (sec):")));
	add_tool(fade_out = new TitleFade(client, this, &client->config.fade_out, x, y + 20));
	x += 110;

	add_tool(speed_title = new BC_Title(x, y, _("Speed:")));
	speed = new TitleSpeed(client, this, x, y + 20);
	speed->create_objects();
	x += 110;

	color_x = x;
	color_y = y + 20;
	x += COLOR_W + 5;
	add_tool(color_button = new TitleColorButton(client, this, x, y + 20, 0));
	x += color_button->get_w();
	color_thread = new TitleColorThread(client, this, 0);

	x = color_x;
	y += 50;

	outline_color_x = x;
	outline_color_y = y + 20;
	x += COLOR_W + 5;
	add_tool(outline_color_button = new TitleColorButton(client, this, x, y + 20, 1));
	x += outline_color_button->get_w();
	outline_color_thread = new TitleColorThread(client, this, 1);

	x = 10;
//	y += 50;
	
	
	add_tool(outline_title = new BC_Title(x, y, _("Outline:")));
	outline = new TitleOutline(client, this, x, y + outline_title->get_h() + margin);
	outline->create_objects();
	x += outline->get_w() + margin;

#ifndef X_HAVE_UTF8_STRING
	add_tool(encoding_title = new BC_Title(x, y + 3, _("Encoding:")));
	encoding = new TitleEncoding(client, this, x, y + encoding_title->get_h() + margin);
	encoding->create_objects();
	x += 100;
#endif

	y += outline_title->get_h() + margin;
	add_tool(timecode = new TitleTimecode(client, x, y));
	x += timecode->get_w() + margin;
	add_tool(timecode_format = new TitleTimecodeFormat(
		client, 
		x, 
		y,
		Units::print_time_format(client->config.timecode_format, string)));
	for(int i = 0; i < sizeof(timecode_formats) / sizeof(int); i++)
	{
		timecode_format->add_item(new BC_MenuItem(
			Units::print_time_format(timecode_formats[i], string)));
	}

	x = 10;
	y += timecode_format->get_h() + margin;

	add_tool(text_title = new BC_Title(x, y + 3, _("Text:")));

	x = 10;
	y += text_title->get_h() + margin;

	text = new TitleText(client, 
		this, 
		x, 
		y, 
		get_w() - x - 10, 
		get_h() - y - 10);
	text->create_objects();

	update_color();

	show_window(1);
}