void update_mouse(void) { update_left_button_released(); update_right_button_released(); update_left_button_clicked(); update_right_button_clicked(); lbDisplay.LeftButton = 0; lbDisplay.RightButton = 0; }
/** * Translates mouse input from lbDisplay struct into simple variables. */ void update_mouse(void) { update_left_button_released(); update_right_button_released(); update_left_button_clicked(); update_right_button_clicked(); update_wheel_scrolled(); lbDisplay.LeftButton = 0; lbDisplay.RightButton = 0; lbDisplayEx.WhellMoveUp = 0; lbDisplayEx.WhellMoveDown = 0; }