コード例 #1
0
ファイル: OMXMLReader.cpp プロジェクト: mcanthony/aaf
void 
OMXMLReaderExpat::characterDataHandler(const XML_Char* s, int len)
{
    TRACE("OMXMLReaderExpat::characterDataHandler");

    // Note: s is not null terminated
    
#if defined(XML_UNICODE_WCHAR_T)
    wchar_t* workBuffer = getWorkBuffer(len + 1);
    memcpy(workBuffer, s, len * sizeof(wchar_t));
    workBuffer[len] = L'\0';
    setCharacterData(workBuffer);
    
#elif defined(XML_UNICODE)
    wchar_t* workBuffer = getWorkBuffer(len + 1);
    const XML_Char* inPtr = s;
    wchar_t* outPtr = workBuffer;
    for (int i = 0; i < len; i++)
    {
        *outPtr = (wchar_t)*inPtr;
        outPtr++;
        inPtr++;
    }
    *outPtr = L'\0';
    setCharacterData(workBuffer);

#else
    char* workBuffer = (char*)getWorkBuffer(len + 1);
    memcpy(workBuffer, s, len * sizeof(char));
    workBuffer[len] = '\0';
    wchar_t* out = utf8ToUTF16(workBuffer);
    setCharacterData(out);
    delete [] out;
#endif

    XML_Status status = XML_StopParser(_parser, true);
    if (status != XML_STATUS_OK)
    {
        XML_Error errorCode = XML_GetErrorCode(_parser);
        if (errorCode != XML_ERROR_SUSPENDED)
        {
            throw OMException(getErrorString());
        }
    }

    registerEvent(CHARACTERS);
}
コード例 #2
0
EngineMain::EngineMain(HINSTANCE hInstance, std::wstring winCaption, D3DDEVTYPE devType, DWORD requestedVP)
: D3DApp(hInstance, winCaption, devType, requestedVP)
{

	if(!checkDeviceCaps())
	{
		MessageBox(0, L"checkDeviceCaps() Failed", 0, 0);
		PostQuitMessage(0);
	}

	
	Shaders::InitAll();
	InitAllVertexDeclarations();
	

	m_GfxStats = new GfxStats();

	m_DirLight.Direction	= D3DXVECTOR3(0.0f, 1.0f, 2.0f);
	D3DXVec3Normalize(&m_DirLight.Direction, &m_DirLight.Direction);
	m_DirLight.Ambient		= D3DXCOLOR(0.5f, 0.5f, 0.5f, 1.0f);
	m_DirLight.Diffuse		= D3DXCOLOR(0.8f, 0.8f, 0.8f, 1.0f);
	m_DirLight.Specular		= D3DXCOLOR(0.8f, 0.8f, 0.8f, 1.0f);



	camera.SetPosition(D3DXVECTOR3(0.0f, 0.0f, -10.0f));
	camera.SetTarget(D3DXVECTOR3(0.0f, 3.0f, 0.0f));
	camera.SetRotation(D3DXVECTOR3(0.0f, 1.0f, 0.0f));

	

	dwarf =  new Model(L"dwarf.x");
	skull =	 new Model(L"skullocc.x");
	tiny  =  new Model(L"tiny.x");

	m_GfxStats->addVertices(skull->m_Model->GetNumVertices());
	m_GfxStats->addTriangles(skull->m_Model->GetNumFaces());
	m_GfxStats->addVertices(dwarf->m_Model->GetNumVertices());
	m_GfxStats->addTriangles(dwarf->m_Model->GetNumFaces());
	m_GfxStats->addVertices(tiny->m_Model->GetNumVertices());
	m_GfxStats->addTriangles(tiny->m_Model->GetNumFaces());

	skull->InitModel(D3DXVECTOR3(-4.0f, 3.0f, 100.0f), D3DXVECTOR3(0.0f, 0.0f, 1.0f), 0.0f);
	skull->Scale(0.5f);
	dwarf->InitModel(D3DXVECTOR3(0.0f, 3.0f, -10.0f), D3DXVECTOR3(0.0f, 0.0f, 1.0f), 0.0f);
	dwarf->Scale(1.0f);
	tiny->InitModel(D3DXVECTOR3(0.0f, 3.0f, -10.0f), D3DXVECTOR3(0.0f, 0.0f, 1.0f), 0.0f);
	tiny->Scale(0.01f);

#pragma region Grid
	mLightVecW     = D3DXVECTOR3(0.0, 0.707f, -0.707f);
	mDiffuseMtrl   = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
	mDiffuseLight  = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
	mAmbientMtrl   = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
	mAmbientLight  = D3DXCOLOR(0.6f, 0.6f, 0.6f, 1.0f);
	mSpecularMtrl  = D3DXCOLOR(0.4f, 0.4f, 0.4f, 1.0f);
	mSpecularLight = D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f);
	mSpecularPower = 8.0f;
	
	std::wstring groundTex = utf8ToUTF16(std::string("../Render/models/ground0.dds"));
	HR(D3DXCreateTextureFromFile(g_d3dDevice, groundTex.c_str(), &mGroundTex));

	buildFX();
	buildGridGeometry();

#pragma endregion

	onResetDevice();
}
コード例 #3
0
ファイル: OMXMLReader.cpp プロジェクト: mcanthony/aaf
OMUInt32 
OMXMLReaderExpat::readCharacters(wchar_t* out, const XML_Char* in, wchar_t terminator)
{
    TRACE("OMXMLReaderExpat::readCharacters(wchar_t*,XML_Char*,wchar_t)");

    OMUInt32 len = 0;
    
#if !defined(XML_UNICODE)

#if defined (XML_UNICODE_WCHAR_T)
    wchar_t* src = in;
#else
    wchar_t* src = utf8ToUTF16(in);
#endif

    if (terminator == L'\0')
    {
        wcscpy(out, src);
        len = wcslen(out);
    }
    else
    {
        wchar_t* atTerminator = wcschr(src, terminator);
        if (atTerminator == 0)
        {
            // no terminator means no data
            len = 0;
            *out = L'\0';
        }
        else
        {
            wcsncpy(out, src, (OMUInt32)(atTerminator - src));
            out[(OMUInt32)(atTerminator - src)] = L'\0';
            len = (OMUInt32)(atTerminator - src);
        }
    }

#if !defined (XML_UNICODE_WCHAR_T)
    delete [] src;
#endif
    
#else // XML_UNICODE
    wchar_t* outPtr = out;
    const XML_Char* inPtr = in;
    *outPtr = (wchar_t)*inPtr;
    while ((wchar_t)(*inPtr) != L'\0' && (wchar_t)(*inPtr) != terminator)
    {
        outPtr++;
        inPtr++;
        len++;
        *outPtr = (wchar_t)*inPtr;
    }

    if ((wchar_t)(*inPtr) == terminator)
    {
        *outPtr = L'\0';
    }
    else if ((wchar_t)(*inPtr) == L'\0')
    {
        // no terminator means no data
        len = 0;
        *out = L'\0';
    }
#endif

    
    return len;
}