void Window::vOnFileClose() { if (m_eCartridge != CartridgeNone) { soundPause(); vStopEmu(); vSetDefaultTitle(); vDrawDefaultScreen(); vSaveBattery(); vSaveCheats(); m_stEmulator.emuCleanUp(); m_eCartridge = CartridgeNone; emulating = 0; vUpdateGameSlots(); for (std::list<Gtk::Widget *>::iterator it = m_listSensitiveWhenPlaying.begin(); it != m_listSensitiveWhenPlaying.end(); it++) { (*it)->set_sensitive(false); } m_poFilePauseItem->set_active(false); } }
void Window::vOnMenuEnter() { if (emulating && !m_bPaused) { vStopEmu(); soundPause(); } }
bool Window::on_focus_out_event(GdkEventFocus* _pstEvent) { if (emulating && !m_bPaused && m_poCoreConfig->oGetKey<bool>("pause_when_inactive")) { vStopEmu(); soundPause(); } return false; }
void Window::vOnFilePauseToggled(Gtk::CheckMenuItem* _poCMI) { m_bPaused = _poCMI->get_active(); if (emulating) { if (m_bPaused) { vStopEmu(); soundPause(); } else { vStartEmu(); soundResume(); } } }