コード例 #1
0
ファイル: App.cpp プロジェクト: byhj/DirectX-Framework
int App::Run()
{	
	InitApp();

	MSG msg;
	ZeroMemory(&msg, sizeof(MSG));
	while (true)
	{
		if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) )
		{
			if(msg.message == WM_QUIT)
				break;
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
		else 
		{
			v_Update();
			v_Render();
		}

	}

	v_Shutdown();
	return (int)msg.wParam;
}
コード例 #2
0
    void FilterCheckpointCellModel::v_Initialise(const Array<OneD, const MultiRegions::ExpListSharedPtr> &pFields, const NekDouble &time)
    {
        ASSERTL0(m_cell.get(), "Cell model has not been set by EquationSystem "
                "class. Use SetCellModel on this filter to achieve this.");

        m_index = 0;
        m_outputIndex = 0;

        v_Update(pFields, 0.0);
    }
コード例 #3
0
ファイル: FilterEnergyBase.cpp プロジェクト: certik/nektar
        void FilterEnergyBase::v_Initialise(
            const Array<OneD, const MultiRegions::ExpListSharedPtr> &pFields,
            const NekDouble &time)
        {
            m_index = -1;
            MultiRegions::ExpListSharedPtr areaField;

            ASSERTL0(pFields[0]->GetExpType() != MultiRegions::e3DH2D,
                     "Homogeneous 2D expansion not supported"
                     "for energy filter");

            if (pFields[0]->GetExpType() == MultiRegions::e3DH1D)
            {
                m_homogeneous = true;
            }

            // Calculate area/volume of domain.
            if (m_homogeneous)
            {
                m_planes  = pFields[0]->GetZIDs();
                areaField = pFields[0]->GetPlane(0);
            }
            else
            {
                areaField = pFields[0];
            }

            Array<OneD, NekDouble> inarray(areaField->GetNpoints(), 1.0);
            m_area = areaField->Integral(inarray);

            if (m_homogeneous)
            {
                m_area *= m_homogeneousLength;
            }

            // Output values at initial time.
            v_Update(pFields, time);
        }
コード例 #4
0
ファイル: GameMode.cpp プロジェクト: deek0146/framework2d
bool GameMode::update()
{
    return v_Update();
}
コード例 #5
0
ファイル: Application.cpp プロジェクト: jaccen/Jac-3DEngine
void Application::Run(std::shared_ptr<Application> the_app)
{
	app = the_app;

	std::cout << "Starting GLFW context" << std::endl;
	if (!glfwInit())
	{
		std::cerr << "Failed to initialize GLFW" << std::endl;
		return;
	}

	v_InitInfo();

	//Add this to use the debug output
	glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, true);


	GLFWwindow *window = glfwCreateWindow(windowInfo.Width, windowInfo.Height,
		windowInfo.title.c_str(), nullptr, nullptr);
	glfwSetWindowPos(window, windowInfo.posX, windowInfo.posY);
	glfwMakeContextCurrent(window);


	glfwSetCursorPosCallback(window, glfw_mouse);          // - Directly redirect GLFW mouse position events to AntTweakBar
	glfwSetScrollCallback(window, glfw_scroll);    // - Directly redirect GLFW mouse wheel events to AntTweakBar
	glfwSetKeyCallback(window, glfw_key);                         // - Directly redirect GLFW key events to AntTweakBar

	//glfwSetInputMode(window, GLFW_STICKY_KEYS, GL_TRUE);
	// GLFW Options
	//glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);

	if (window == NULL)
	{
		std::cerr << "Failed to create GLFW window" << std::endl;
		glfwTerminate();
		return;
	}
	glewExperimental = GL_TRUE;

	//Check the GLSL and OpenGL status 
	if (glewInit() != GLEW_OK)
	{
		std::cerr << "Failed to initialize GLEW" << std::endl;
		return;
	}
	const GLubyte *renderer = glGetString(GL_RENDERER);
	const GLubyte *vendor = glGetString(GL_VENDOR);
	const GLubyte *version = glGetString(GL_VERSION);
	const GLubyte *glslVersion = glGetString(GL_SHADING_LANGUAGE_VERSION);

	m_GLRenderer = (const char *)renderer;
	m_GLVersion = (const char *)version;
	m_GLSLVersion = (const char *)glslVersion;

	GLint major, minor;
	glGetIntegerv(GL_MAJOR_VERSION, &major);
	glGetIntegerv(GL_MINOR_VERSION, &minor);
	std::cout << "GL Vendor    :" << vendor << std::endl;
	std::cout << "GL Renderer  : " << renderer << std::endl;
	std::cout << "GL Version (std::string)  : " << version << std::endl;
	std::cout << "GL Version (integer) : " << major << "." << minor << std::endl;
	std::cout << "GLSL Version : " << glslVersion << std::endl;
	std::cout << "--------------------------------------------------------------------------------"
		<< std::endl;
	glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, major); //opengl 4.3
	glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minor);
	glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
	glfwWindowHint(GLFW_RESIZABLE, GL_TRUE);

	// Create a GLFWwindow object that we can use for GLFW's functions
	v_Init();



	while (!glfwWindowShouldClose(window))
	{
		int sw, sh;
		glfwGetWindowSize(window, &sw, &sh);

		glViewport(0, 0, sw, sh);

		glfwPollEvents();
		v_Movement(window);

		v_Update();
		//Render for the object
		v_Render();

		glfwSwapBuffers(window);
	}
	v_Shutdown();


	glfwTerminate();
}
コード例 #6
0
ファイル: FilterAeroForces.cpp プロジェクト: gaoak/nektar
        void FilterAeroForces::v_Initialise(
            const Array<OneD, const MultiRegions::ExpListSharedPtr> &pFields,
            const NekDouble &time)
        {
            // Parse the boundary regions into a list.
            std::string::size_type FirstInd =
                                    m_BoundaryString.find_first_of('[') + 1;
            std::string::size_type LastInd =
                                    m_BoundaryString.find_last_of(']') - 1;

            ASSERTL0(FirstInd <= LastInd,
                    (std::string("Error reading boundary region definition:") +
                     m_BoundaryString).c_str());

            std::string IndString =
                    m_BoundaryString.substr(FirstInd, LastInd - FirstInd + 1);
            bool parseGood = ParseUtils::GenerateSeqVector(IndString.c_str(),
                                                       m_boundaryRegionsIdList);
            ASSERTL0(parseGood && !m_boundaryRegionsIdList.empty(),
                     (std::string("Unable to read boundary regions index "
                      "range for FilterAeroForces: ") + IndString).c_str());

            // determine what boundary regions need to be considered
            int cnt;
            unsigned int numBoundaryRegions =
                                pFields[0]->GetBndConditions().num_elements();
            m_boundaryRegionIsInList.insert(m_boundaryRegionIsInList.end(),
                                            numBoundaryRegions, 0);

            SpatialDomains::BoundaryConditions bcs(m_session,
                                                    pFields[0]->GetGraph());
            const SpatialDomains::BoundaryRegionCollection &bregions =
                                                    bcs.GetBoundaryRegions();
            SpatialDomains::BoundaryRegionCollection::const_iterator it;

            for (cnt = 0, it = bregions.begin(); it != bregions.end();
                    ++it, cnt++)
            {
                if ( std::find(m_boundaryRegionsIdList.begin(),
                               m_boundaryRegionsIdList.end(), it->first) !=
                        m_boundaryRegionsIdList.end() )
                {
                    m_boundaryRegionIsInList[cnt] = 1;
                }
            }

            LibUtilities::CommSharedPtr vComm = pFields[0]->GetComm();

            if (vComm->GetRank() == 0)
            {
                // Open output stream
                m_outputStream.open(m_outputFile.c_str());
                m_outputStream << "#";
                m_outputStream.width(7);
                m_outputStream << "Time";
                m_outputStream.width(25);
                m_outputStream << "Fx (press)";
                m_outputStream.width(25);
                m_outputStream << "Fx (visc)";
                m_outputStream.width(25);
                m_outputStream << "Fx (tot)";
                m_outputStream.width(25);
                m_outputStream << "Fy (press)";
                m_outputStream.width(25);
                m_outputStream << "Fy (visc)";
                m_outputStream.width(25);
                m_outputStream << "Fy (tot)";
                m_outputStream.width(25);
                m_outputStream << "Fz (press)";
                m_outputStream.width(25);
                m_outputStream << "Fz (visc)";
                m_outputStream.width(25);
                m_outputStream << "Fz (tot)";
                m_outputStream << endl;
            }

            v_Update(pFields, time);
        }