/* * Place some traps with a given displacement of given location */ void vault_traps(int y, int x, int yd, int xd, int num) { int i; for (i = 0; i < num; i++) { vault_trap_aux(y, x, yd, xd); } }
/** * Place 'num' traps near (x, y), with a given displacement. * \param c the current chunk * \param y co-ordinates to place the trap near * \param x co-ordinates to place the trap near * \param yd how far afield to look for a place * \param xd how far afield to look for a place * \param num number of traps to place */ void vault_traps(struct chunk *c, int y, int x, int yd, int xd, int num) { int i; for (i = 0; i < num; i++) vault_trap_aux(c, y, x, yd, xd); }