コード例 #1
0
ファイル: main.c プロジェクト: clems71/island
void createUI(NVGcontext *vg, float w, float h)
{
    int col;

    uiClear();

    {
        int root = uiItem(); 
        // position root element
        uiSetLayout(root,UI_LEFT|UI_TOP);
        uiSetMargins(root,50,50,0,0);
        uiSetSize(root,250,400);
    }

    col = column(0);
    uiSetLayout(col, UI_TOP|UI_HFILL);

    button(col, __LINE__, BND_ICONID(6,3), "Item 1", demohandler);
    button(col, __LINE__, BND_ICONID(6,3), "Item 2", demohandler);

    {
        int h = hgroup(col);
        radio(h, __LINE__, BND_ICONID(6,3), "Item 3.0", &enum1);
        radio(h, __LINE__, BND_ICONID(0,10), NULL, &enum1);
        radio(h, __LINE__, BND_ICONID(1,10), NULL, &enum1);
        radio(h, __LINE__, BND_ICONID(6,3), "Item 3.3", &enum1);
    }

    {
        int colr;
        int rows = row(col);
        int coll = vgroup(rows);
        label(coll, -1, "Items 4.0:");
        coll = vgroup(coll);
        button(coll, __LINE__, BND_ICONID(6,3), "Item 4.0.0", demohandler);
        button(coll, __LINE__, BND_ICONID(6,3), "Item 4.0.1", demohandler);
        colr = vgroup(rows);
        uiSetFrozen(colr, option1);
        label(colr, -1, "Items 4.1:");
        colr = vgroup(colr);
        slider(colr, __LINE__, "Item 4.1.0", &progress1);
        slider(colr,__LINE__, "Item 4.1.1", &progress2);
    }

    button(col, __LINE__, BND_ICONID(6,3), "Item 5", NULL);

    check(col, __LINE__, "Frozen", &option1);
    check(col, __LINE__, "Item 7", &option2);
    check(col, __LINE__, "Item 8", &option3);

    textbox(col, (UIhandle)textbuffer, textbuffer, 32);

    uiLayout();
}
コード例 #2
0
ファイル: example.cpp プロジェクト: fungos/fips-oui
void build_democontent(int parent) {
    // some persistent variables for demonstration
    static float progress1 = 0.25f;
    static float progress2 = 0.75f;
    static int option1 = 1;
    static int option2 = 0;
    static int option3 = 0;

    int col = column();
    uiInsert(parent, col);
    uiSetMargins(col, 10, 10, 10, 10);
    uiSetLayout(col, UI_TOP|UI_HFILL);
    
    column_append(col, button(BND_ICON_GHOST, "Item 1", demohandler));
    if (option3)
        column_append(col, button(BND_ICON_GHOST, "Item 2", demohandler));

    {
        int h = column_append(col, hbox());
        hgroup_append(h, radio(BND_ICON_GHOST, "Item 3.0", &enum1));
        if (option2)
            uiSetMargins(hgroup_append_fixed(h, radio(BND_ICON_REC, NULL, &enum1)), -1,0,0,0);
        uiSetMargins(hgroup_append_fixed(h, radio(BND_ICON_PLAY, NULL, &enum1)), -1,0,0,0);
        uiSetMargins(hgroup_append(h, radio(BND_ICON_GHOST, "Item 3.3", &enum1)), -1,0,0,0);
    }
    
    {
        int rows = column_append(col, row());
        int coll = row_append(rows, vgroup());
        vgroup_append(coll, label(-1, "Items 4.0:"));
        coll = vgroup_append(coll, vbox());
        vgroup_append(coll, button(BND_ICON_GHOST, "Item 4.0.0", demohandler));
        uiSetMargins(vgroup_append(coll, button(BND_ICON_GHOST, "Item 4.0.1", demohandler)),0,-2,0,0);
        int colr = row_append(rows, vgroup());
        uiSetMargins(colr, 8, 0, 0, 0);
        uiSetFrozen(colr, option1);
        vgroup_append(colr, label(-1, "Items 4.1:"));
        colr = vgroup_append(colr, vbox());
        vgroup_append(colr, slider("Item 4.1.0", &progress1));
        uiSetMargins(vgroup_append(colr, slider("Item 4.1.1", &progress2)),0,-2,0,0);
    }
    
    column_append(col, button(BND_ICON_GHOST, "Item 5", NULL));

    static char textbuffer[1024] = "The quick brown fox.";
    column_append(col, textbox(textbuffer, 1024));

    column_append(col, check("Frozen", &option1));
    column_append(col, check("Item 7", &option2));
    column_append(col, check("Item 8", &option3));
}
コード例 #3
0
ファイル: model.hpp プロジェクト: vmauery/pyrobox
		variable(const std::string& vg) : model() { vgroup(vg); }