コード例 #1
0
ファイル: alg.c プロジェクト: broftkd/mess-cvs
static VIDEO_UPDATE( alg )
{
	/* composite the video */
	if (!video_skip_this_frame())
	{
		mame_bitmap *vidbitmap;
		rectangle fixedvis = Machine->screen[screen].visarea;
		fixedvis.max_x++;
		fixedvis.max_y++;

		/* first lay down the video data */
		laserdisc_get_video(discinfo, &vidbitmap);
		if (video_texture == NULL)
			video_texture = render_texture_alloc(vidbitmap, NULL, 0, TEXFORMAT_YUY16, NULL, NULL);
		else
			render_texture_set_bitmap(video_texture, vidbitmap, NULL, 0, TEXFORMAT_YUY16);

		/* then overlay the Amiga video */
		if (overlay_texture == NULL)
			overlay_texture = render_texture_alloc(tmpbitmap, &fixedvis, 0, TEXFORMAT_PALETTEA16, NULL, NULL);
		else
			render_texture_set_bitmap(overlay_texture, tmpbitmap, &fixedvis, 0, TEXFORMAT_PALETTEA16);

		/* add both quads to the screen */
		render_screen_add_quad(0, 0.0f, 0.0f, 1.0f, 1.0f, MAKE_ARGB(0xff,0xff,0xff,0xff), video_texture, PRIMFLAG_BLENDMODE(BLENDMODE_NONE) | PRIMFLAG_SCREENTEX(1));
		render_screen_add_quad(0, 0.0f, 0.0f, 1.0f, 1.0f, MAKE_ARGB(0xff,0xff,0xff,0xff), overlay_texture, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA) | PRIMFLAG_SCREENTEX(1));
	}

	/* display disc information */
	if (discinfo != NULL)
		popmessage("%s", laserdisc_describe_state(discinfo));

	return 0;
}
コード例 #2
0
void video_screen_update_partial(int scrnum, int scanline)
{
	internal_screen_info *screen = &scrinfo[scrnum];
	rectangle clip = Machine->screen[scrnum].visarea;

	LOG_PARTIAL_UPDATES(("Partial: video_screen_update_partial(%d,%d): ", scrnum, scanline));

	/* these two checks only apply if we're allowed to skip frames */
	if (!(Machine->drv->video_attributes & VIDEO_ALWAYS_UPDATE))
	{
		/* if skipping this frame, bail */
		if (video_skip_this_frame())
		{
			LOG_PARTIAL_UPDATES(("skipped due to frameskipping\n"));
			return;
		}

		/* skip if this screen is not visible anywhere */
		if (!(render_get_live_screens_mask() & (1 << scrnum)))
		{
			LOG_PARTIAL_UPDATES(("skipped because screen not live\n"));
			return;
		}
	}

	/* skip if less than the lowest so far */
	if (scanline < screen->last_partial_scanline)
	{
		LOG_PARTIAL_UPDATES(("skipped because less than previous\n"));
		return;
	}

	/* set the start/end scanlines */
	if (screen->last_partial_scanline > clip.min_y)
		clip.min_y = screen->last_partial_scanline;
	if (scanline < clip.max_y)
		clip.max_y = scanline;

	/* render if necessary */
	if (clip.min_y <= clip.max_y)
	{
		UINT32 flags;

		profiler_mark(PROFILER_VIDEO);
		LOG_PARTIAL_UPDATES(("updating %d-%d\n", clip.min_y, clip.max_y));
		flags = (*Machine->drv->video_update)(Machine, scrnum, screen->bitmap[screen->curbitmap], &clip);
		performance.partial_updates_this_frame++;
		profiler_mark(PROFILER_END);

		/* if we modified the bitmap, we have to commit */
		screen->changed |= (~flags & UPDATE_HAS_NOT_CHANGED);
	}

	/* remember where we left off */
	screen->last_partial_scanline = scanline + 1;
}
コード例 #3
0
ファイル: tms9928a.c プロジェクト: nitrologic/emu
int TMS9928A_interrupt(running_machine *machine) {
    int b;

    /* when skipping frames, calculate sprite collision */
    if (video_skip_this_frame() ) {
		if (TMS_SPRITES_ENABLED) {
			draw_sprites (machine->primary_screen, NULL, NULL);
		}
    }

    tms.StatusReg |= 0x80;
    b = (tms.Regs[1] & 0x20) != 0;
    if (b != tms.INT) {
        tms.INT = b;
        if (tms.INTCallback) tms.INTCallback (machine, tms.INT);
    }

    return b;
}
コード例 #4
0
void video_frame_update(void)
{
	int skipped_it = video_skip_this_frame();
	int paused = mame_is_paused(Machine);
	int phase = mame_get_phase(Machine);
	int livemask;
	int scrnum;

	/* only render sound and video if we're in the running phase */
	if (phase == MAME_PHASE_RUNNING)
	{
		/* update sound */
		sound_frame_update();

		/* finish updating the screens */
		for (scrnum = 0; scrnum < MAX_SCREENS; scrnum++)
			if (Machine->drv->screen[scrnum].tag != NULL)
				video_screen_update_partial(scrnum, Machine->screen[scrnum].visarea.max_y);

		/* now add the quads for all the screens */
		livemask = render_get_live_screens_mask();
		for (scrnum = 0; scrnum < MAX_SCREENS; scrnum++) {
			if (livemask & (1 << scrnum))
			{
				internal_screen_info *screen = &scrinfo[scrnum];

				/* only update if empty and not a vector game; otherwise assume the driver did it directly */
				if (render_container_is_empty(render_container_get_screen(scrnum)) && !(Machine->drv->video_attributes & VIDEO_TYPE_VECTOR))
				{
					mame_bitmap *bitmap = screen->bitmap[screen->curbitmap];
					if (!skipping_this_frame && screen->changed)
					{
						rectangle fixedvis = Machine->screen[scrnum].visarea;
						fixedvis.max_x++;
						fixedvis.max_y++;
						render_texture_set_bitmap(screen->texture, bitmap, &fixedvis, Machine->drv->screen[scrnum].palette_base, screen->format);
						screen->curbitmap = 1 - screen->curbitmap;
					}
					render_screen_add_quad(scrnum, 0.0f, 0.0f, 1.0f, 1.0f, MAKE_ARGB(0xff,0xff,0xff,0xff), screen->texture, PRIMFLAG_BLENDMODE(BLENDMODE_NONE) | PRIMFLAG_SCREENTEX(1));
				}
			}
        }

		/* update our movie recording state */
		if (!paused)
			movie_record_frame(0);

		/* reset the screen changed flags */
		for (scrnum = 0; scrnum < MAX_SCREENS; scrnum++)
			scrinfo[scrnum].changed = 0;
	}

	/* draw any crosshairs */
	crosshair_render();

	/* draw the user interface */
	ui_update_and_render();

	/* call the OSD to update */
	skipping_this_frame = osd_update(mame_timer_get_time());

	/* empty the containers */
	for (scrnum = 0; scrnum < MAX_SCREENS; scrnum++)
		if (Machine->drv->screen[scrnum].tag != NULL)
			render_container_empty(render_container_get_screen(scrnum));

	/* update FPS */
	recompute_fps(skipped_it);

	/* call the end-of-frame callback */
	if (phase == MAME_PHASE_RUNNING)
	{
		/* reset partial updates if we're paused or if the debugger is active */
		if (paused || mame_debug_is_active())
			video_reset_partial_updates();

		/* otherwise, call the video EOF callback */
		else if (Machine->drv->video_eof != NULL)
		{
			profiler_mark(PROFILER_VIDEO);
			(*Machine->drv->video_eof)(Machine);
			profiler_mark(PROFILER_END);
		}
	}
}