コード例 #1
0
ファイル: vikaggregatelayer.c プロジェクト: gdt/viking
VikAggregateLayer *vik_aggregate_layer_new ()
{
  VikAggregateLayer *val = VIK_AGGREGATE_LAYER ( g_object_new ( VIK_AGGREGATE_LAYER_TYPE, NULL ) );
  vik_layer_set_type ( VIK_LAYER(val), VIK_LAYER_AGGREGATE );
  val->children = NULL;
  return val;
}
コード例 #2
0
ファイル: vikgeoreflayer.c プロジェクト: guyou/viking
static VikGeorefLayer *georef_layer_new ( VikViewport *vvp )
{
  VikGeorefLayer *vgl = VIK_GEOREF_LAYER ( g_object_new ( VIK_GEOREF_LAYER_TYPE, NULL ) );
  vik_layer_set_type ( VIK_LAYER(vgl), VIK_LAYER_GEOREF );

  // Since GeoRef layer doesn't use uibuilder
  //  initializing this way won't do anything yet..
  vik_layer_set_defaults ( VIK_LAYER(vgl), vvp );

  // Make these defaults based on the current view
  vgl->mpp_northing = vik_viewport_get_ympp ( vvp );
  vgl->mpp_easting = vik_viewport_get_xmpp ( vvp );
  vik_coord_to_utm ( vik_viewport_get_center ( vvp ), &(vgl->corner) );

  vgl->image = NULL;
  vgl->pixbuf = NULL;
  vgl->click_x = -1;
  vgl->click_y = -1;
  vgl->scaled = NULL;
  vgl->scaled_width = 0;
  vgl->scaled_height = 0;
  vgl->ll_br.lat = 0.0;
  vgl->ll_br.lon = 0.0;
  vgl->alpha = 255;
  return vgl;
}
コード例 #3
0
ファイル: vikcoordlayer.c プロジェクト: guyou/viking
static VikCoordLayer *coord_layer_new ( VikViewport *vvp )
{
  VikCoordLayer *vcl = VIK_COORD_LAYER ( g_object_new ( VIK_COORD_LAYER_TYPE, NULL ) );
  vik_layer_set_type ( VIK_LAYER(vcl), VIK_LAYER_COORD );

  vik_layer_set_defaults ( VIK_LAYER(vcl), vvp );

  vcl->gc = NULL;

  return vcl;
}
コード例 #4
0
static VikDEMLayer *dem_layer_new ( VikViewport *vvp )
{
  VikDEMLayer *vdl = VIK_DEM_LAYER ( g_object_new ( VIK_DEM_LAYER_TYPE, NULL ) );

  vik_layer_set_type ( VIK_LAYER(vdl), VIK_LAYER_DEM );

  vdl->files = NULL;

  vdl->gcs = g_malloc(sizeof(GdkGC *)*DEM_N_HEIGHT_COLORS);
  vdl->gcsgradient = g_malloc(sizeof(GdkGC *)*DEM_N_GRADIENT_COLORS);
  /* make new gcs only if we need it (copy layer -> use old) */

  // Ensure the base GC is available so the default colour can be applied
  if ( vvp ) vdl->gcs[0] = vik_viewport_new_gc ( vvp, "#0000FF", 1 );

  vik_layer_set_defaults ( VIK_LAYER(vdl), vvp );

  return vdl;
}