void test_vst3u32 (void) { uint32_t *arg0_uint32_t; uint32x2x3_t arg1_uint32x2x3_t; vst3_u32 (arg0_uint32_t, arg1_uint32x2x3_t); }
inline void vst3(u32 * ptr, const uint32x2x3_t & v) { return vst3_u32(ptr, v); }