コード例 #1
0
ファイル: glew_init_tail.c プロジェクト: Bananattack/Plum
GLenum GLEWAPIENTRY glewInit (void)
{
  GLenum r;
  r = glewContextInit();
  if ( r != 0 ) return r;
#if defined(_WIN32)
  return wglewContextInit();
#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */
  return glxewContextInit();
#else
  return r;
#endif /* _WIN32 */
}
コード例 #2
0
GLenum glewInit ()
{
  GLenum r;
  if ( (r = glewContextInit()) ) return r;
#if defined(GLEW_USE_LIB_ES)
#  if defined (GLEW_INC_EGL)
 return eglewContextInit();
#  endif
#elif defined(_WIN32)
  return wglewContextInit();
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
  return glxewContextInit();
#endif /* GLEW_USE_LIB_ES */
  return r;
}
コード例 #3
0
ファイル: OpenGLDrv.cpp プロジェクト: JettHuang/JetX
//\brief
//	initialize the gl extension functions address.
static bool InitializeGlew()
{
	GLenum err;
	GLContext ctx;

	/* create OpenGL rendering context */
	InitContext(&ctx);
	if (GL_TRUE == CreateContext(&ctx))
	{
		std::cout << "Error: CreateContext failed" << std::endl;
		DestroyContext(&ctx);
		return false;
	}

	/* initialize GLEW */
	glewExperimental = GL_TRUE;
#ifdef GLEW_MX
	err = glewContextInit(glewGetContext());
#  ifdef _WIN32
	err = err || wglewContextInit(wglewGetContext());
#  elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX)
	err = err || glxewContextInit(glxewGetContext());
#  endif
#else
	err = glewInit();
#endif
	if (GLEW_OK != err)
	{
		std::cout << "Error [main]: glewInit failed: " << glewGetErrorString(err) << std::endl;
		DestroyContext(&ctx);
		return false;
	}

	DestroyContext(&ctx);
	return true;
}
コード例 #4
0
ファイル: glewinfo_tail.c プロジェクト: donbright/glew
int main (int argc, char** argv)
{
  GLuint err;
  struct createParams params = 
  {
#if defined(__OSMESA__)
    -1,  /* bit depth */
#elif defined(_WIN32)
    -1,  /* pixelformat */
#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
    "",  /* display */
    -1,  /* visual */
#endif
    0,   /* major */
    0,   /* minor */
    0,   /* profile mask */
    0    /* flags */
  };

  if (glewParseArgs(argc-1, argv+1, &params))
  {
    fprintf(stderr, "Usage: glewinfo "
#if defined(__OSMESA__)
#elif defined(_WIN32)
	    "[-pf <pixelformat>] "
#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
	    "[-display <display>] "
	    "[-visual <visual id>] "
#endif
	    "[-version <OpenGL version>] "
	    "[-profile core|compatibility] "
	    "[-flag debug|forward]"
	    "\n");
    return 1;
  }

  if (GL_TRUE == glewCreateContext(&params))
  {
    fprintf(stderr, "Error: glewCreateContext failed\n");
    glewDestroyContext();
    return 1;
  }
  glewExperimental = GL_TRUE;
#ifdef GLEW_MX
  err = glewContextInit(glewGetContext());
#if defined(__OSMESA__)
  err = err || osmewContextInit(osmewGetContext());
#elif defined(_WIN32)
  err = err || wglewContextInit(wglewGetContext());
#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  err = err || glxewContextInit(glxewGetContext());
#endif

#else
  err = glewInit();
#endif
  if (GLEW_OK != err)
  {
    fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
    glewDestroyContext();
    return 1;
  }
#if defined(_WIN32)
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
  if (fopen_s(&f, "glewinfo.txt", "w") != 0)
    f = stdout;
#else
  f = fopen("glewinfo.txt", "w");
#endif /* _MSC_VER */
  if (f == NULL) f = stdout;
#else
  f = stdout;
#endif /* _WIN32 */
  fprintf(f, "---------------------------\n");
  fprintf(f, "    GLEW Extension Info\n");
  fprintf(f, "---------------------------\n\n");
  fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION));
#if defined(__OSMESA__)
  fprintf(f, "Reporting capabilitiees of OSMesa\n");
#elif defined(_WIN32)
  fprintf(f, "Reporting capabilities of pixelformat %d\n", params.pixelformat);
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n", 
    params.display == NULL ? getenv("DISPLAY") : params.display, params.visual);
#endif /* __OSMESA__ */
  fprintf(f, "Running on a %s from %s\n", 
	  glGetString(GL_RENDERER), glGetString(GL_VENDOR));
  fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION));
  glewInfo();
#if defined(__OSMESA__)
  osmewInfo();
#elif defined(_WIN32)
  wglewInfo();
#else
  glxewInfo();
#endif /* __OSMESA__ */
  if (f != stdout) fclose(f);
  glewDestroyContext();
  return 0;
}
コード例 #5
0
int
main (int argc, char** argv)
{
  GLenum err;
  GLContext ctx;

  /* ---------------------------------------------------------------------- */
  /* parse arguments */
  if (GL_TRUE == ParseArgs(argc-1, argv+1))
  {
#if defined(_WIN32)
    fprintf(stderr, "Usage: visualinfo [-a] [-s] [-h] [-pf <id>]\n");
    fprintf(stderr, "        -a: show all visuals\n");
    fprintf(stderr, "        -s: display to stdout instead of visualinfo.txt\n");
    fprintf(stderr, "        -pf <id>: use given pixelformat\n");
    fprintf(stderr, "        -h: this screen\n");
#else
    fprintf(stderr, "Usage: visualinfo [-h] [-display <display>] [-visual <id>]\n");
    fprintf(stderr, "        -h: this screen\n");
    fprintf(stderr, "        -display <display>: use given display\n");
    fprintf(stderr, "        -visual <id>: use given visual\n");
#endif
    return 1;
  }

  /* ---------------------------------------------------------------------- */
  /* create OpenGL rendering context */
  InitContext(&ctx);
  if (GL_TRUE == CreateContext(&ctx))
  {
    fprintf(stderr, "Error: CreateContext failed\n");
    DestroyContext(&ctx);
    return 1;
  }

  /* ---------------------------------------------------------------------- */
  /* initialize GLEW */
  glewExperimental = GL_TRUE;
#ifdef GLEW_MX
  err = glewContextInit(glewGetContext());
#  ifdef _WIN32
  err = err || wglewContextInit(wglewGetContext());
#  elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  err = err || glxewContextInit(glxewGetContext());
#  endif
#else
  err = glewInit();
#endif
  if (GLEW_OK != err)
  {
    fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
    DestroyContext(&ctx);
    return 1;
  }

  /* ---------------------------------------------------------------------- */
  /* open file */
#if defined(_WIN32)
  if (!displaystdout)
    file = fopen("visualinfo.txt", "w");
  if (file == NULL)
    file = stdout;
#else
  file = stdout;
#endif

  /* ---------------------------------------------------------------------- */
  /* output header information */
  /* OpenGL extensions */
  fprintf(file, "OpenGL vendor string: %s\n", glGetString(GL_VENDOR));
  fprintf(file, "OpenGL renderer string: %s\n", glGetString(GL_RENDERER));
  fprintf(file, "OpenGL version string: %s\n", glGetString(GL_VERSION));
  fprintf(file, "OpenGL extensions (GL_): \n");
  PrintExtensions((char*)glGetString(GL_EXTENSIONS));
  /* GLU extensions */
  fprintf(file, "GLU version string: %s\n", gluGetString(GLU_VERSION));
  fprintf(file, "GLU extensions (GLU_): \n");
  PrintExtensions((char*)gluGetString(GLU_EXTENSIONS));

  /* ---------------------------------------------------------------------- */
  /* extensions string */
#if defined(_WIN32)
  /* WGL extensions */
  if (WGLEW_ARB_extensions_string || WGLEW_EXT_extensions_string)
  {
    fprintf(file, "WGL extensions (WGL_): \n");
    PrintExtensions(wglGetExtensionsStringARB ?
                    (char*)wglGetExtensionsStringARB(ctx.dc) :
            (char*)wglGetExtensionsStringEXT());
  }
#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)

#else
  /* GLX extensions */
  fprintf(file, "GLX extensions (GLX_): \n");
  PrintExtensions(glXQueryExtensionsString(glXGetCurrentDisplay(),
                                           DefaultScreen(glXGetCurrentDisplay())));
#endif

  /* ---------------------------------------------------------------------- */
  /* enumerate all the formats */
  VisualInfo(&ctx);

  /* ---------------------------------------------------------------------- */
  /* release resources */
  DestroyContext(&ctx);
  if (file != stdout)
    fclose(file);
  return 0;
}
コード例 #6
0
ファイル: glewinfo_tail.c プロジェクト: Dangr8/Cities3D
int main (void)
#endif
{
  GLuint err;

#if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  char* display = NULL;
  int visual = -1;

  if (glewParseArgs(argc-1, argv+1, &display, &visual))
  {
#if defined(_WIN32)
    fprintf(stderr, "Usage: glewinfo [-pf <id>]\n");
#else
    fprintf(stderr, "Usage: glewinfo [-display <display>] [-visual <id>]\n");
#endif
    return 1;
  }
#endif

#if defined(_WIN32)
  if (GL_TRUE == glewCreateContext(&visual))
#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
  if (GL_TRUE == glewCreateContext())
#else
  if (GL_TRUE == glewCreateContext(display, &visual))
#endif
  {
    fprintf(stderr, "Error: glewCreateContext failed\n");
    glewDestroyContext();
    return 1;
  }
  glewExperimental = GL_TRUE;
#ifdef GLEW_MX
  err = glewContextInit(glewGetContext());
#ifdef _WIN32
  err = err || wglewContextInit(wglewGetContext());
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  err = err || glxewContextInit(glxewGetContext());
#endif

#else
  err = glewInit();
#endif
  if (GLEW_OK != err)
  {
    fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
    glewDestroyContext();
    return 1;
  }
#if defined(_WIN32)
  f = fopen("glewinfo.txt", "w");
  if (f == NULL) f = stdout;
#else
  f = stdout;
#endif
  fprintf(f, "---------------------------\n");
  fprintf(f, "    GLEW Extension Info\n");
  fprintf(f, "---------------------------\n\n");
  fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION));
#if defined(_WIN32)
  fprintf(f, "Reporting capabilities of pixelformat %d\n", visual);
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n", 
    display == NULL ? getenv("DISPLAY") : display, visual);
#endif
  fprintf(f, "Running on a %s from %s\n", 
	  glGetString(GL_RENDERER), glGetString(GL_VENDOR));
  fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION));
  glewInfo();
#if defined(_WIN32)
  wglewInfo();
#else
  glxewInfo();
#endif
  if (f != stdout) fclose(f);
  glewDestroyContext();
  return 0;
}