コード例 #1
0
void wiiuse_handshake_expansion(struct wiimote_t *wm,ubyte *data,uword len)
{
	int id;
	ubyte val;
	ubyte *buf = NULL;

	switch(wm->expansion_state) {
		/* These two initialization writes disable the encryption */
		case 0:
			wm->expansion_state = 1;
			val = 0x55;
			wiiuse_write_data(wm,WM_EXP_MEM_ENABLE1,&val,1,wiiuse_handshake_expansion);
			break;
		case 1:
			wm->expansion_state = 2;
			val = 0x00;
			wiiuse_write_data(wm,WM_EXP_MEM_ENABLE2,&val,1,wiiuse_handshake_expansion);
			break;
		case 2:
			wm->expansion_state = 3;
			buf = __lwp_wkspace_allocate(sizeof(ubyte)*EXP_HANDSHAKE_LEN);
			wiiuse_read_data(wm,buf,WM_EXP_MEM_CALIBR,EXP_HANDSHAKE_LEN,wiiuse_handshake_expansion);
			break;
		case 3:
			if(!data || !len) return;
			id = BIG_ENDIAN_LONG(*(int*)(&data[220]));
			switch(id) {
				case EXP_ID_CODE_NUNCHUK:
					if(!nunchuk_handshake(wm,&wm->exp.nunchuk,data,len)) return;
					break;
				case EXP_ID_CODE_CLASSIC_CONTROLLER:
					if(!classic_ctrl_handshake(wm,&wm->exp.classic,data,len)) return;
					break;
				case EXP_ID_CODE_GUITAR:
					if(!guitar_hero_3_handshake(wm,&wm->exp.gh3,data,len)) return;
					break;
				case EXP_ID_CODE_WIIBOARD:
					if(!wii_board_handshake(wm,&wm->exp.wb,data,len)) return;
					break;
				default:
					WIIMOTE_DISABLE_STATE(wm,WIIMOTE_STATE_EXP_HANDSHAKE);
					WIIMOTE_ENABLE_STATE(wm,WIIMOTE_STATE_EXP_FAILED);
					__lwp_wkspace_free(data);
					wiiuse_status(wm,NULL);
					return;
			}
			__lwp_wkspace_free(data);

			WIIMOTE_DISABLE_STATE(wm,WIIMOTE_STATE_EXP_HANDSHAKE);
			WIIMOTE_ENABLE_STATE(wm,WIIMOTE_STATE_EXP);
			wiiuse_set_ir_mode(wm);
			wiiuse_status(wm,NULL);
			break;
	}
}
コード例 #2
0
ファイル: io.c プロジェクト: Antidote/libogc
void wiiuse_handshake(struct wiimote_t *wm,ubyte *data,uword len)
{
	ubyte *buf = NULL;
	struct accel_t *accel = &wm->accel_calib;

	//printf("wiiuse_handshake(%d,%p,%d)\n",wm->handshake_state,data,len);

	switch(wm->handshake_state) {
		case 0:
			wm->handshake_state++;

			wiiuse_set_leds(wm,WIIMOTE_LED_NONE,NULL);
			wiiuse_status(wm,wiiuse_handshake);
			return;

		case 1:
			wm->handshake_state++;
			buf = __lwp_wkspace_allocate(sizeof(ubyte)*8);

			if (len > 2 && data[2]&WM_CTRL_STATUS_BYTE1_ATTACHMENT) {
				wiiuse_read_data(wm,buf,WM_EXP_ID,6,wiiuse_handshake);
				return;

		case 2:
				if (BIG_ENDIAN_LONG(*(int*)(&data[2])) == EXP_ID_CODE_CLASSIC_WIIU_PRO) {
					memset(data, 0, 8);
					WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_WIIU_PRO);
					break;
				}
				buf = data;
			}

			wm->handshake_state++;
			wiiuse_read_data(wm,buf,WM_MEM_OFFSET_CALIBRATION,7,wiiuse_handshake);
			return;
	}

	accel->cal_zero.x = ((data[0]<<2)|((data[3]>>4)&3));
	accel->cal_zero.y = ((data[1]<<2)|((data[3]>>2)&3));
	accel->cal_zero.z = ((data[2]<<2)|(data[3]&3));

	accel->cal_g.x = (((data[4]<<2)|((data[7]>>4)&3)) - accel->cal_zero.x);
	accel->cal_g.y = (((data[5]<<2)|((data[7]>>2)&3)) - accel->cal_zero.y);
	accel->cal_g.z = (((data[6]<<2)|(data[7]&3)) - accel->cal_zero.z);
	__lwp_wkspace_free(data);

	WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
	WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);

	wm->event = WIIUSE_CONNECT;
	wiiuse_status(wm,NULL);
}
コード例 #3
0
void wiiuse_disable_expansion(struct wiimote_t *wm)
{
	if(!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP)) return;

	/* tell the associated module the expansion was removed */
	switch(wm->exp.type) {
		case EXP_NUNCHUK:
			nunchuk_disconnected(&wm->exp.nunchuk);
			wm->event = WIIUSE_NUNCHUK_REMOVED;
			break;
		case EXP_CLASSIC:
			classic_ctrl_disconnected(&wm->exp.classic);
			wm->event = WIIUSE_CLASSIC_CTRL_REMOVED;
			break;
		case EXP_GUITAR_HERO_3:
			guitar_hero_3_disconnected(&wm->exp.gh3);
			wm->event = WIIUSE_GUITAR_HERO_3_CTRL_REMOVED;
			break;
		case EXP_WII_BOARD:
			wii_board_disconnected(&wm->exp.wb);
			wm->event = WIIUSE_WII_BOARD_REMOVED;
			break;
		default:
			break;
	}

	WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
	wm->exp.type = EXP_NONE;

	wiiuse_set_ir_mode(wm);
	wiiuse_status(wm,NULL);
}
コード例 #4
0
ファイル: motion_plus.c プロジェクト: Antidote/libogc
static void wiiuse_set_motion_plus_clear2(struct wiimote_t *wm,ubyte *data,uword len)
{
	WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
	WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_FAILED);
	WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_HANDSHAKE);
	wiiuse_set_ir_mode(wm);
	wiiuse_status(wm,NULL);
}
コード例 #5
0
ファイル: io.c プロジェクト: mathturtle/wiiuse
void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
	/* send request to wiimote for accelerometer calibration */
	byte buf[MAX_PAYLOAD];

	/* step 0 - Reset wiimote */
	{
		//wiiuse_set_leds(wm, WIIMOTE_LED_NONE);

		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
		WIIMOTE_DISABLE_FLAG(wm, WIIUSE_CONTINUOUS);

		wiiuse_set_report_type(wm);
		wiiuse_millisleep(500);

		WIIUSE_DEBUG("Wiimote reset!\n");
	}

	/* step 1 - calibration of accelerometers */
	if(wm->type != WIIUSE_WIIMOTE_MOTION_PLUS_INSIDE)
	{
		struct accel_t* accel = &wm->accel_calib;

		wiiuse_read_data_sync(wm, 1, WM_MEM_OFFSET_CALIBRATION, 8, buf);

		/* received read data */
		accel->cal_zero.x = buf[0];
		accel->cal_zero.y = buf[1];
		accel->cal_zero.z = buf[2];

		accel->cal_g.x = buf[4] - accel->cal_zero.x;
		accel->cal_g.y = buf[5] - accel->cal_zero.y;
		accel->cal_g.z = buf[6] - accel->cal_zero.z;

		WIIUSE_DEBUG("Calibrated wiimote acc\n");
	}

	/* step 2 - re-enable IR and ask for status */
	{
		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);

		/* now enable IR if it was set before the handshake completed */
		if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
			WIIUSE_DEBUG("Handshake finished, enabling IR.");
			WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
			wiiuse_set_ir(wm, 1);
		}

		WIIUSE_DEBUG("Asking for status ...\n");
		wm->event = WIIUSE_CONNECT;
		wiiuse_status(wm);
	}
}
コード例 #6
0
ファイル: wiimote.c プロジェクト: csound/csound
int32_t wiimote_find(CSOUND *csound, WIIMOTE *p)
{
    int32_t n, i;
    wiimote **wiimotes;
    wiirange_t *wiirange;
    int32_t max_wiimotes;

    wiimotes = (wiimote**)csound->QueryGlobalVariable(csound, "wiiMote");
    if (wiimotes == NULL) {
      csound->CreateGlobalVariable(csound, "wiiMote",
                                           MAX_WIIMOTES*sizeof(wiimote*));
      wiimotes = (wiimote**)csound->QueryGlobalVariable(csound, "wiiMote");
    }
    wiirange = (wiirange_t *)csound->QueryGlobalVariable(csound, "wiiRange");
    if (wiirange == NULL) {
      csound->CreateGlobalVariable(csound, "wiiRange",
                                           MAX_WIIMOTES*sizeof(wiirange_t));
      wiirange = (wiirange_t *)csound->QueryGlobalVariable(csound, "wiiRange");
    }
    {                           /* Use our copy not his */
      wiimote** ww = wiiuse_init(MAX_WIIMOTES);
      memcpy(wiimotes, ww, MAX_WIIMOTES*sizeof(wiimote*));
      free(ww);
    }
    i = (int32_t)*p->kControl;
    if (i<=0) i = 10;           /* default timeout */
    max_wiimotes = (int32_t)*p->num;
    if (max_wiimotes<=0 || max_wiimotes>MAX_WIIMOTES) max_wiimotes = MAX_WIIMOTES;
    n  = wiiuse_find(wiimotes, max_wiimotes, i);
    if (LIKELY(n!=0)) n = wiiuse_connect(wiimotes, max_wiimotes);
    if (UNLIKELY(n==0)) {
      return csound->InitError(csound, "%s", Str("unable to open wiimote\n"));
    }
    /* Initialise ranges */
    for (i=0; i<n; i++) {
      wiiuse_set_leds(wiimotes[i], WIIMOTE_LED_1<<i);
      wiirange[i].axis_x_min    = FL(0.0);
      wiirange[i].axis_x_scale  = FL(1.0);
      wiirange[i].axis_y_min    = FL(0.0);
      wiirange[i].axis_y_scale  = FL(1.0);
      wiirange[i].axis_z_min    = FL(0.0);
      wiirange[i].axis_z_scale  = FL(1.0);
      wiirange[i].pitch_min    = -FL(90.0);
      wiirange[i].pitch_scale  = FL(1.0);
      wiirange[i].roll_min    = -FL(90.0);
      wiirange[i].roll_scale  = FL(1.0);
      wiirange[i].nunchuk_pitch_min   = -FL(90.0);
      wiirange[i].nunchuk_pitch_scale = FL(1.0);
      wiirange[i].nunchuk_roll_min   = -FL(90.0);
      wiirange[i].nunchuk_roll_scale = FL(1.0);
      wiiuse_status(wiimotes[i]);
      wiiuse_motion_sensing(wiimotes[i], 1);
    }
    p->wii = wiimotes;
    p->max_wiimotes = n;
    *p->res = FL(1.0);
    return OK;
}
コード例 #7
0
/**
 *	@brief	Set if the wiimote should report motion sensing.
 *
 *	@param wm		Pointer to a wiimote_t structure.
 *	@param status	1 to enable, 0 to disable.
 *
 *	Since reporting motion sensing sends a lot of data,
 *	the wiimote saves power by not transmitting it
 *	by default.
 */
void wiiuse_motion_sensing(struct wiimote_t* wm, int status) 
{
	if (status) {
		if(WIIMOTE_IS_SET(wm,WIIMOTE_STATE_ACC)) return;
		WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_ACC);
	} else {
		if(!WIIMOTE_IS_SET(wm,WIIMOTE_STATE_ACC)) return;
		WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
	}

	if(!WIIMOTE_IS_SET(wm,WIIMOTE_STATE_HANDSHAKE_COMPLETE)) return;

	wiiuse_status(wm,NULL);
}
コード例 #8
0
void wiiuse_handshake(struct wiimote_t *wm,ubyte *data,uword len)
{
	ubyte *buf = NULL;
	struct accel_t *accel = &wm->accel_calib;

	//printf("wiiuse_handshake(%d,%p,%d)\n",wm->handshake_state,data,len);

	switch(wm->handshake_state) {
		case 0:
			wm->handshake_state++;

			wiiuse_set_leds(wm,WIIMOTE_LED_NONE,NULL);

			buf = __lwp_wkspace_allocate(sizeof(ubyte)*8);
			wiiuse_read_data(wm,buf,WM_MEM_OFFSET_CALIBRATION,7,wiiuse_handshake);
			break;
		case 1:
			wm->handshake_state++;

			accel->cal_zero.x = ((data[0]<<2)|((data[3]>>4)&3));
			accel->cal_zero.y = ((data[1]<<2)|((data[3]>>2)&3));
			accel->cal_zero.z = ((data[2]<<2)|(data[3]&3));

			accel->cal_g.x = (((data[4]<<2)|((data[7]>>4)&3)) - accel->cal_zero.x);
			accel->cal_g.y = (((data[5]<<2)|((data[7]>>2)&3)) - accel->cal_zero.y);
			accel->cal_g.z = (((data[6]<<2)|(data[7]&3)) - accel->cal_zero.z);
			__lwp_wkspace_free(data);
			
			WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);

			wm->event = WIIUSE_CONNECT;
			wiiuse_status(wm,NULL);
			break;
		default:
			break;

	}
}
コード例 #9
0
ファイル: wiiusej_WiiUseApi.c プロジェクト: RicoBoone/wiiusej
/**
 * Get status from the wiimotes and send it through call backs.
 * 
 * @param id the id of the wiimote. Must be 1 or 2.
 */
JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_getStatus
(JNIEnv *env, jobject obj, jint id) {
	wiiuse_status(wiiuse_get_by_id(wiimotes, nbMaxWiimotes, id));
}
int main(void)
{
    wiimote *wm;
    wiimote** wiimotes;
    int found, connected;
    HANDLE canHandle;
    TPCANMsg Message;
    int wiimote_led_state;
    int exit = 0;

    canHandle = initCAN();
    if(canHandle == NULL)
    {
        printf("Error opening CAN device!\n");
        return -1;
    }

    wiimotes =  wiiuse_init(MAX_WIIMOTES);

    found = wiiuse_find(wiimotes, MAX_WIIMOTES, 5);
    if (!found)
    {
        printf ("No wiimotes found.\n");
        return 0;
    }

    connected = wiiuse_connect(wiimotes, MAX_WIIMOTES);
    if (connected)
        printf("Connected to %i wiimotes (of %i found).\n", connected, found);
    else
    {
        printf("Failed to connect to any wiimote.\n");
        return 0;
    }

    wm = wiimotes[0];
    wiiuse_status(wm);
    while(wm->event != WIIUSE_STATUS)
    {
        wiiuse_poll(wiimotes, MAX_WIIMOTES);
    }
    printf("Battery level: %f%%\n", wm->battery_level*100);

    while (1)
    {
        if(exit)
            break;
        if (wiiuse_poll(wiimotes, MAX_WIIMOTES))
        {
            /*
             *	This happens if something happened on any wiimote.
             *	So go through each one and check if anything happened.
             */
            int i = 0;
            for (; i < MAX_WIIMOTES; ++i)
            {
                switch (wiimotes[i]->event)
                {
                    case WIIUSE_EVENT:
                        /* a generic event occured */
                        handle_event(wiimotes[i]);
                        Message.ID = CAN_INPUT_MSG_ID;
                        Message.MSGTYPE = MSGTYPE_STANDARD;
                        Message.LEN = 7;
                        Message.DATA[0] = carInputs.accel;
                        Message.DATA[1] = carInputs.brake;
                        Message.DATA[2] = carInputs.steer;
                        Message.DATA[3] = carInputs.gear;
                        Message.DATA[4] = carInputs.clutch;
                        Message.DATA[5] = carInputs.controls;
			Message.DATA[6] = carInputs.cruisedist;
                        CAN_Write(canHandle,&Message);

                        // Show the status of ABS/TC/Cruise on the LEDs
                        wiimote_led_state = 0;
                        if(carInputs.controls & ABS)
                            wiimote_led_state |= WIIMOTE_LED_1;
                        if(carInputs.controls & TC)
                            wiimote_led_state |= WIIMOTE_LED_2;
                        if(carInputs.controls & STABILITY)
                            wiimote_led_state |= WIIMOTE_LED_3;
                        if(carInputs.controls & CRUISE)
                            wiimote_led_state |= WIIMOTE_LED_4;
                        wiiuse_set_leds(wm, wiimote_led_state);

                        break;
                    case WIIUSE_DISCONNECT:
                    case WIIUSE_UNEXPECTED_DISCONNECT:
                        /* the wiimote disconnected */
                        handle_disconnect(wiimotes[i]);
                        exit = 1;
                        break;
                    default:
                        break;
                }
            }
        }
    }
    wiiuse_cleanup(wiimotes, MAX_WIIMOTES);
    return 0;

}
コード例 #11
0
ファイル: wiiusej_WiiUseApi.c プロジェクト: RicoBoone/wiiusej
/**
 * Get status from the wiimotes and send it through call backs.
 * 
 * @param id the id of the wiimote. Must be 1 or 2.
 */
JNIEXPORT void JNICALL Java_wiiusej_WiiUseApi_getStatus
(JNIEnv *env, jobject obj, jint id) {
	wiiuse_status(wiimotes[id-1]);
}
コード例 #12
0
ファイル: io.c プロジェクト: mathturtle/wiiuse
void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
	if (!wm)	{
		return;
	}

	switch (wm->handshake_state) {
		case 0: {
				byte* buf;

				/* continuous reporting off, report to buttons only */
				WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
				wiiuse_set_leds(wm, WIIMOTE_LED_NONE);

				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
				WIIMOTE_DISABLE_FLAG(wm, WIIUSE_CONTINUOUS);

				wiiuse_set_report_type(wm);

				/* send request to wiimote for accelerometer calibration */
				buf = (byte*)malloc(sizeof(byte) * 8);
				wiiuse_read_data_cb(wm, wiiuse_handshake, buf, WM_MEM_OFFSET_CALIBRATION, 7);
				wm->handshake_state++;

				wiiuse_set_leds(wm, WIIMOTE_LED_NONE);

				break;
			}

		case 1: {
				struct read_req_t* req = wm->read_req;
				struct accel_t* accel = &wm->accel_calib;
				byte val;

				/* received read data */
				accel->cal_zero.x = req->buf[0];
				accel->cal_zero.y = req->buf[1];
				accel->cal_zero.z = req->buf[2];

				accel->cal_g.x = req->buf[4] - accel->cal_zero.x;
				accel->cal_g.y = req->buf[5] - accel->cal_zero.y;
				accel->cal_g.z = req->buf[6] - accel->cal_zero.z;

				/* done with the buffer */
				free(req->buf);

				/* handshake is done */
				WIIUSE_DEBUG("Handshake finished. Calibration: Idle: X=%x Y=%x Z=%x\t+1g: X=%x Y=%x Z=%x",
				             accel->cal_zero.x, accel->cal_zero.y, accel->cal_zero.z,
				             accel->cal_g.x, accel->cal_g.y, accel->cal_g.z);

				/* M+ off */
				val = 0x55;
				wiiuse_write_data_cb(wm, WM_EXP_MEM_ENABLE1, &val, 1, wiiuse_disable_motion_plus1);

				break;
			}

		case 2: {
				/* request the status of the wiimote to check for any expansion */
				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
				WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);
				wm->handshake_state++;

				/* now enable IR if it was set before the handshake completed */
				if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
					WIIUSE_DEBUG("Handshake finished, enabling IR.");
					WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
					wiiuse_set_ir(wm, 1);
				}

				wm->event = WIIUSE_CONNECT;
				wiiuse_status(wm);

				break;
			}

		default: {
				break;
			}
	}
}
コード例 #13
0
ファイル: io.c プロジェクト: admiral0/wiiuse
 /**
 *	@brief Get initialization data from the wiimote.
 *
 *	@param wm		Pointer to a wiimote_t structure.
 *	@param data		unused
 *	@param len		unused
 *
 *	When first called for a wiimote_t structure, a request
 *	is sent to the wiimote for initialization information.
 *	This includes factory set accelerometer data.
 *	The handshake will be concluded when the wiimote responds
 *	with this data.
 */
void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
	if (!wm)	return;

	switch (wm->handshake_state) {
		case 0:
		{
			/* send request to wiimote for accelerometer calibration */
			byte* buf;

			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
			wiiuse_set_leds(wm, WIIMOTE_LED_NONE);

			buf = (byte*)malloc(sizeof(byte) * 8);
			wiiuse_read_data_cb(wm, wiiuse_handshake, buf, WM_MEM_OFFSET_CALIBRATION, 7);
			wm->handshake_state++;

			wiiuse_set_leds(wm, WIIMOTE_LED_NONE);

			break;
		}
		case 1:
		{
			struct read_req_t* req = wm->read_req;
			struct accel_t* accel = &wm->accel_calib;

			/* received read data */
			accel->cal_zero.x = req->buf[0];
			accel->cal_zero.y = req->buf[1];
			accel->cal_zero.z = req->buf[2];

			accel->cal_g.x = req->buf[4] - accel->cal_zero.x;
			accel->cal_g.y = req->buf[5] - accel->cal_zero.y;
			accel->cal_g.z = req->buf[6] - accel->cal_zero.z;

			/* done with the buffer */
			free(req->buf);

			/* handshake is done */
			WIIUSE_DEBUG("Handshake finished. Calibration: Idle: X=%x Y=%x Z=%x\t+1g: X=%x Y=%x Z=%x",
					accel->cal_zero.x, accel->cal_zero.y, accel->cal_zero.z,
					accel->cal_g.x, accel->cal_g.y, accel->cal_g.z);


			/* request the status of the wiimote to see if there is an expansion */
			wiiuse_status(wm);

			WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
			WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);
			wm->handshake_state++;

			/* now enable IR if it was set before the handshake completed */
			if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
				WIIUSE_DEBUG("Handshake finished, enabling IR.");
				WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
				wiiuse_set_ir(wm, 1);
			}

			break;
		}
		default:
		{
			break;
		}
	}
}
コード例 #14
0
ファイル: wiimote.cpp プロジェクト: baloo/wiidrums
void Wiimote::status()
{
    wiiuse_status(this->wm);
}